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Author Topic: [D&D 4e] Chapter 1: Rescue at Rivenroar  (Read 129992 times)

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Kuildeous

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1525 on: September 15, 2014, 10:31:07 pm »

Well, I'm in an uncomfortable pickle.

Attack the space where I thought the gnome is, using Hit and Run.

Rolled 1d20+3 : 1 + 3, total 4


Move to J12.

Quarry the panther.
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Gveoniz

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1526 on: September 16, 2014, 12:19:52 am »

Move: Sheath the bow
Minor: Draw the sword
Standard: Guiding strike at Panther(-2 AC)

vs AC
Rolled 1d20+8 : 9 + 8, total 17
damage
Rolled 1d8+4 : 3 + 4, total 7

shraeye

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1527 on: September 16, 2014, 06:36:24 am »

Grasping shards (vs Fort) at M8

Rolled 1d20+6 : 9 + 6, total 15

4 damage and slowed on hit
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WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #1528 on: September 16, 2014, 10:00:05 pm »

Derath's shards fill the area he targeted, but there's no reaction or sign that the gnome was even there.



Beleren is still up.
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