Man, this sucks. On a board with Fishing Village and only terminal actions otherwise, you lost the split 4-6. How can you make sure that you can play one copy of every terminal action on the board each turn?
Clarifications:
- the board has no attacks, no Possession, no Black Market, no Prince.
- cards that let you play other cards do not count as terminal. Any card that has "+X action(s)" in its text is not terminal.
- the board consists only of action supply piles.
- there may be Events.
- Mission and Outpost turns count as separate turns.
- your opponent does not cooperate, but will not actively interfere with your plans. They will never draw a hand of all Fishing Villages.
Ok, I think this technically works. I am definitely abusing a loophole though.
The Kingdom is Pilgrimage, Lost Arts, Courtyard, Fishing Village, Masquerade, Ranger, Smithy, Council Room, Journeyman, Catacombs, Wharf, Hunting Grounds. Shelters are used.
1. Buy Lost Arts on Fishing Village, and several Masquerades.
2. Use Masquerade whenever possible until your opponent is caught with a hand of 4 Fishing Villages and a Necropolis (which is not a hand of all Fishing Villages!). Assume the opponent is a meanie and gives you the Necropolis.
3. Buy two Catacombs, two Wharves, and one of each other terminal Action. Trash away your extra Masquerades and your starting cards except for one Copper.
At the start of your turn, your deck is:
2 FV
2 Necro
1 Courtyard
1 Masq
1 Ranger
1 Smithy
1 Council Room
1 Journeyman
2 Catacombs
1 Wharf
1 Hunting Grounds
1 X, which is whatever your opponent passed you from last turn's Masquerade.
You have 2 Fishing Villages and 1 Wharf active from last turn. Your Journey Token is face down.
Each turn:
Draw 2 from Wharf
Get a total of +2 Actions form your Fishing Villages
If you have Fishing Villages or Necropolises in hand, play them.
Otherwise, play the Catacombs you topdecked last turn to sift for your FVs and Necros.
Continue playing FV, Necro, and terminal draw until you have drawn your deck and played everything except Courtyard, Masquerade, Catacombs, and X.
Play Masquerade, passing X.
Play Courtyard, topdecking Catacombs.
Buy Pilgrimage to flip your Journey token back.
So, do you have enough Actions to do all this? Let's see:
Start with 1 Action
+1 from each of 2 FV durations => 3
+2 from each of 2 FVs => 7
+1 from each of 2 Necropolises => 9