Wow, I guess I left way too many loopholes in my post.
My solution was 4xDisciple and 1xCouncil Room. Play Disciple-Disciple-Disciple-Disciple-CR, drawing 4 Distant Lands, 1 Disciple, and 3 Scouts. Play the last Disciple, and you have 4 TR effects to play the Distant Lands.