To what extent did you design cards to fit the themes of expansions, vs. having the cards pre-designed and then assigning them to expansions that fit them? So like, did you say "I'm doing an expansion with a next-turn theme; how about an attack that top-decks curses" or "I've got an attack that top-decks curses; I'll put that in the expansion with a next-turn theme"? Except, not just Sea Hag specifically, I mean.
Or could I just figure out the answer to this by rereading the secret histories?
I made most cards for the expansions they ended up in, though some have moved.
The broad story that I have told many times but focusing on this goes like:
- I made a pile of cards; none of these were made for a particular expansion.
- I divided them into a main set and two 15-card expansions.
- I made cards for these specific expansions to expand them to 20 cards.
- I made three more 20-card expansions; all cards went right into the expansion they were made for, no moving.
- I made a batch of random new cards and reconfigured everything into eight smaller 16-card expansions (splitting Seaside/Hinterlands).
- I shifted things around again into six 25-card expansions, with work left to do on many of them.
- As I worked on each expansion in its day, I stole cards from later sets if I wanted them, and made new cards specifically for the current expansion.
So there were two big time periods in which cards moved around, and otherwise some cards moved in the direction of the current set (or out of it if they didn't fit). Lots of cards were made for the sets they're in though.
I will consider just Prosperity. Trade Route, Quarry, Bank, and Peddler are from other sets. Grand Market is partially from another set; Monument was from the batch prior to the 16-card expansions. You can quibble about Vault but it's basically a Prosperity card. The other cards are native to Prosperity.