1) According to the BGG ratings, Prosperity is the most universally loved expansion. Have you got any thoughts on why that is so? Do you think it is fair or do you think the set is overrated?
I don't have any real data but can think of some things.
- The BGG ratings will be skewed towards earlier sets, because as time goes by fewer people stay on the every-expansion plan.
- Platinum/Colony are crowd-pleasers.
- The set is low attack, high non-attack interaction. It is my experience in general that, people who uh don't play Magic tend to be more uppity about losing their stuff, their precious stuff. Like, I will make a game, and it will have a card that makes other people lose stuff, and it seems fine and normal to me, nice as a thing to have that's different from other things in the game, but some people will specifically dislike it, perhaps being used to games where nothing remotely like that is possible. I am used to losing my stuff; in Magic you lose stuff constantly, it is a pillar of the game. But like I will tone down a game to having just a few ways to make people lose stuff, completely balanced as far as I am concerned, and then a publisher will say, we didn't like that one card. Anyway so. I think Dominion players in general, there are a lot of Magic players yes, but there are a lot of people who do not play Magic, and among those people I think losing stuff is less popular, and uh let's reset this sentence. I think Dominion players in general like attacks less than I do. So, Prosperity got fewer attacks specifically to make going for Colonies easier, and then it turns out people liked that. Later Dominion sets tone down attacks a little as a result. Now this may all seem silly when two of the three attacks in Prosperity are Mountebank and Goons, but still.
- The set has three themes: "spendy," treasures, and VP tokens. Spendy turns out to be pretty popular, including stuff like King's Court (yes a card some people hate), where you get these huge turns. Treasures, I dunno, I thought they would be popular but it's hard to say. They don't hurt. The VP tokens again are popular.
- The set has a secret sub-theme of, go ahead and buy everything. This falls out of the treasure theme. There are a lot of treasures and a fair number of +1 card +1 action things, plus some trash/discard-for-benefit. Add it all up and an all-Prosperity game may see you able to buy most of what's out without worrying about terminal collisions. I haven't heard people comment on this, but they do like the encouragement to buy everything in Cornucopia, so possibly this helps here.
I personally basically like the sets in inverse order of release - Dark Ages best, then Hinterlands, etc. However I think that Seaside, Prosperity, Hinterlands, Dark Ages, and Cornucopia are all so good that whatever, you can't go wrong. Alchemy is too slow and not everyone appreciates Potions, and then I was not as good at balancing the cards with the main set and Intrigue.
2) Is there any expansion you feel is underrated - not getting properly recognized for its qualities?
I most often see people recommend Seaside and Prosperity, but that's usually for people who don't have any expansions, so that's sensible, the later sets are more complex. It's kind of a hard question to answer without some hard data for me to critique. If Dark Ages isn't the most popular then it's underrated.
3) How did you feel about Kingdom Builder winning Spiel Des Jahres? (sorry for the blatant attempt at sports ”journalism” here).
It was good times. As I have said, after Dominion won there was a small amount of interest in specifically publishing Donald X. games, but man, not so much as I would have liked. It went up noticeably with Kingdom Builder. Some companies immediately contacted me as of the Kingdom Builder nomination/win, and those contacts have resulted in at least one game getting published (I don't have a date for it yet but am optimistic for this year). It's great overall to uh get this particular level of respect in your field.
4) Which of your games would you most recommend that one tried to introduce non-gaming friends to?
These kinds of questions are really better aimed at players. Make a thread in the "other board games" forum, see what you get.
5) Do you watch the video reviews of your games (or other games for that matter) posted on BGG? If so, do you have any favourite video reviewers?
I have seen some tiny number of video reviews. For the most part it's too much trouble to watch them; it takes too long and I can't listen to music at the same time. I do not have the data to rate reviewers.
6) Idea: On the 10 year anniversary of Dominion, Rio Grande Games puts out an anniversary edition ”complete Dominion” with the base set and every expansion in one nice looking box at an affordable price. Good idea or bad idea?
It sounds bad to me. It's really only a product for people who play Dominion with other people's sets and then know they like it so much they want everything. It's an unwieldy product, hard to carry, no room on a game store shelf for it. I could see doing a second "big box" product, the same size as the first one (the existing one is Dominion, Prosperity, Alchemy).
7) Idea #2: On the 10 year anniversary of Dominion, Rio Grande Games wants you to compile a ”definitive Dominion” set comprising a number of ”essential” kingdom cards (could be 25, could be 50, could be 100). Do you agree to this? (don’t worry, I won’t ask you which cards you’d pick). Do you think it is a good idea or a bad idea?
You really have to consider who your audience is for this. People who own all of the Dominion sets don't want it because they have all the cards. People who own multiple Dominion sets don't want it because it's partially redundant, and they can just buy a regular set they don't have and get no redundancy. So it's just an introductory product, and then an introductory product really wants to be introductory, it wants to have a bunch of simple stuff rather than be a best-of.
An introductory product isn't out of the question but isn't really what you were talking about. There are also rethemes, like the Japanese ones. I am not sure how well those work out, if enough people want a retheme for a particular theme, but they aren't out of the question. A retheme could be a best-of.