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Author Topic: Mafia Game Index  (Read 144082 times)

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sudgy

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Re: Mafia Game Index
« Reply #500 on: March 07, 2013, 07:22:50 pm »

So is there anything special about the colors?

What colors?

Every mod seems to have a different color they post in.  You're maroon, Jorbles is blue, etc.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

ashersky

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Re: Mafia Game Index
« Reply #501 on: March 07, 2013, 07:23:41 pm »

So is there anything special about the colors?

What colors?

Every mod seems to have a different color they post in.  You're maroon, Jorbles is blue, etc.

Oh, no I think we all just picked a color.  Blue was the original mod color.  Voltgloss was always purple when he would back-up mod.  It just grew from there.
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Re: Mafia Game Index
« Reply #502 on: March 07, 2013, 07:31:38 pm »

The new cool mods use glow
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Re: Mafia Game Index
« Reply #503 on: March 07, 2013, 07:31:55 pm »

So is there anything special about the colors?

What colors?

Every mod seems to have a different color they post in.  You're maroon, Jorbles is blue, etc.

Oh, no I think we all just picked a color.  Blue was the original mod color.  Voltgloss was always purple when he would back-up mod.  It just grew from there.

So it's alright if I choose someone else's color?
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

sudgy

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Re: Mafia Game Index
« Reply #504 on: March 07, 2013, 07:32:55 pm »

The new cool mods use glow

What about this?
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

ashersky

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Re: Mafia Game Index
« Reply #505 on: March 07, 2013, 07:33:40 pm »

So it's alright if I choose someone else's color?

Yep.  I mean, no one owns those things.  They're recognized somewhat, I guess.  When I see Cuzz's mod text in maroon, it confuses me for like two seconds, then I'm all good.
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raerae

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Re: Mafia Game Index
« Reply #506 on: March 07, 2013, 07:34:03 pm »

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eHalcyon

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Re: Mafia Game Index
« Reply #507 on: March 07, 2013, 07:45:08 pm »

My colour tends to change.
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Re: Mafia Game Index
« Reply #508 on: March 07, 2013, 07:47:19 pm »

Just don't use pink
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liopoil

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Re: Mafia Game Index
« Reply #509 on: March 07, 2013, 07:47:55 pm »

Hmmmmmm, I think I'll do green for helping with Jorble's newbie game. green is a good color. Or would that be bad because green is the color for townies?
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sudgy

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Re: Mafia Game Index
« Reply #510 on: March 07, 2013, 07:57:57 pm »

Hmmmmmm, I think I'll do green for helping with Jorble's newbie game. green is a good color. Or would that be bad because green is the color for townies?

Aww, I was wanting to be green (also, Grujah is green).  But don't let it stop you, you can do whatever you want.  I could be lime green, too...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Galzria

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Re: Mafia Game Index
« Reply #511 on: March 07, 2013, 07:58:30 pm »

My colour tends to change.

This is true. eHal will often change just a single digit in the code from post to post trying to see if anybody will notice over time.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Mafia Game Index
« Reply #512 on: March 07, 2013, 08:02:03 pm »

http://www.superbuddies.net/forum/viewtopic.php?f=68&t=10358

If you want more options...

Just place the entire code (#xxxxx) after "color="

You can be a unique flower too!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: Mafia Game Index
« Reply #513 on: March 07, 2013, 08:43:11 pm »

I would rather not have to remember some random number...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

ashersky

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Re: Mafia Game Index
« Reply #514 on: March 07, 2013, 08:47:23 pm »

I would rather not have to remember some random number...

This looks terrible.  Plus, a glow, shadow, and color tag?  That's worse than remembering a number.
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sudgy

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Re: Mafia Game Index
« Reply #515 on: March 07, 2013, 08:49:57 pm »

I would rather not have to remember some random number...

This looks terrible.  Plus, a glow, shadow, and color tag?  That's worse than remembering a number.

I'm joking, it's from that earlier post.  I would rather just a certain color (like lime green)
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

liopoil

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Re: Mafia Game Index
« Reply #516 on: March 07, 2013, 08:51:31 pm »

oooo, numbers. I am going to remember a number. but which number? so many choices.
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Axxle

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Re: Mafia Game Index
« Reply #517 on: March 07, 2013, 08:58:48 pm »

oooo, numbers. I am going to remember a number. but which number? so many choices.
Rolled 1d256-1 : 186 - 1, total 185

Rolled 1d256-1 : 56 - 1, total 55

Rolled 1d256-1 : 170 - 1, total 169
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Re: Mafia Game Index
« Reply #518 on: March 07, 2013, 09:00:07 pm »

This look good?
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Re: Mafia Game Index
« Reply #519 on: March 07, 2013, 09:18:46 pm »

This look good?

Nice dice rolling.
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Re: Mafia Game Index
« Reply #520 on: March 07, 2013, 09:19:24 pm »

I was hoping to CHOOSE my number...
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Re: Mafia Game Index
« Reply #521 on: March 07, 2013, 09:39:56 pm »

When is the next normal game going to be open for sign-ups?  I'm wanting to try a hand at co-modding, and was wondering when will be the next easiest time (I don't want to co-mod the newbie game, already two co-mods there).  And I've noticed that in my games each mod has their own color.  Would I have to choose a color too, or is that just what they do?

Grujah's up next--I don't know if he still plans to hold his game.  If not, mine is after that, and you are welcome to co-mod.  It's an easy set-up to run.

On timing, well, probably looking at a number of weeks, at least.

Mine is next, It's second chance (everybody gets to replay a role from a older game) I will most definitely need a co-mod.

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sudgy

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Re: Mafia Game Index
« Reply #522 on: March 07, 2013, 09:48:41 pm »

When is the next normal game going to be open for sign-ups?  I'm wanting to try a hand at co-modding, and was wondering when will be the next easiest time (I don't want to co-mod the newbie game, already two co-mods there).  And I've noticed that in my games each mod has their own color.  Would I have to choose a color too, or is that just what they do?

Grujah's up next--I don't know if he still plans to hold his game.  If not, mine is after that, and you are welcome to co-mod.  It's an easy set-up to run.

On timing, well, probably looking at a number of weeks, at least.

Mine is next, It's second chance (everybody gets to replay a role from a older game) I will most definitely need a co-mod.

So how simple is it (from the sounds of it it's unknown)?  I don't want to have my first game co-modding on a RMM or BM game...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Mafia Game Index
« Reply #523 on: March 07, 2013, 09:51:39 pm »

I want to make it not too crazy, power-level about the same as JK9++, but it depends.

Idea is that everybody needs has to replay old role. So, with some people I'll have plenty to choose from, with some less. I expect way more pre-game modding (fine-tuning roles, balancing setup) than in-game. I will need most help with balancing it, actually.
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Re: Mafia Game Index
« Reply #524 on: March 07, 2013, 09:57:09 pm »

One of the things I feel like I need help in is balancing.  I don't know if that will be good for you if I co-mod...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm
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