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Author Topic: Fan Mechanics Week 98: Rising Sun!  (Read 1076 times)

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Tiago

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Fan Mechanics Week 98: Rising Sun!
« on: August 04, 2024, 12:01:18 pm »
0

Design a card with a mechanic from Rising Sun, a guessed card name from it, or a phrase from the teasers. Since we don't know what the mechanics are, you are free to use whatever your own take on them is. When previews start, you can still submit something with your own version of the Shadow mechanic, or a completely different way to do Prophecies, etc.

You can submit up to 2 card shaped things. No official mechanics not in Rising Sun allowed, but use as many fan mechanics as you like. I'll close the contest in about a week. Keep your cards simple.

Guessed names in case you're not on the Discord: Alley, Aristocrat, Artist, Asceticism, Change, Craftsman, Credit, Daimyo, Divine Wind, Enlightenment, Fishmonger, Foresight, Gather, Gold Mine, Growth, Imperial Envoy, Kintsugi, Kitsune, Litter, Mountain Shrine, Ninja, Panic, Poet, Practice, Progress, Rice, Rice Broker, Riverboat, Ronin, Rustic Village, Samurai, Sickness, Tanuki, Tea House

BryGuy

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Re: Fan Mechanics Week 98: Rising Sun!
« Reply #1 on: August 04, 2024, 05:54:30 pm »
+1

:)                                                      :)                                                     :)
:)                                                      :)                                                     :)
Quote
Divine Wind • $4 • Action
Do this twice: +2 cards and discard a card.
If you discard a Treasure with this, +1 Buy.
:)
Quote
Credit • D8 • Treasure
$1
Gain a card costing up to $5 and take @1 per $1 it costs.
You may repay any Debt.
:)
Here are my entries. Total speculation on these cards considering their name. Divine Wind inspired by the Wind's Gift. Credit inspired by Capital.
:)                                                                                                             :)
« Last Edit: August 04, 2024, 06:05:51 pm by BryGuy »
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Tiago

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Re: Fan Mechanics Week 98: Rising Sun!
« Reply #2 on: August 12, 2024, 03:40:11 am »
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I should've known no one would submit after Rising Sun came out. But do it anyway! You can use existing mechanics or speculation, or pretend speculation. If no one submits by the end of tomorrow, I'll do a one-card judging.

emtzalex

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Re: Fan Mechanics Week 98: Rising Sun!
« Reply #3 on: August 13, 2024, 11:20:56 am »
+1

My Submission:
                                                                   
Quote
Costal Village • $2 • Action - Duration
+2 Actions
You may discard an Action card for +2 Cards. If you discarded a Costal Village, at the start of your next turn, put this into your hand.

Equipment: Sea Dragon
Quote
Sea Dragon • $0 • Action - Equipment - Shadow
+2 Cards
+2 Actions

You can play this from your deck as if in your hand.
You may Equip this if you have at least 10 Action cards in play.
                                                                   

So...my idea was that cards with Shadow could be kind of busted because you can always use them. You can potentially solve that by making them hard to get/limiting players to one copy. Here, I did that using the Equipment mechanic.
« Last Edit: August 13, 2024, 11:22:35 am by emtzalex »
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he/him/his

Thanks to Shard of Honor for his Extended Version of the Dominion Card Image Generator, which I use to mock up my fan cards, and to Violet CLM, who made the original.

Tiago

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Re: Fan Mechanics Week 98: Rising Sun!
« Reply #4 on: August 13, 2024, 03:59:44 pm »
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Contest closed

Tiago

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Re: Fan Mechanics Week 98: Rising Sun!
« Reply #5 on: August 16, 2024, 10:30:32 am »
+1

Divine Wind seems like a fun Mapmaker variant. A bit weak, I think, but it is +buy, and having to line up your Treasures with your draw should be interesting.

Well you predicted Credit, bonus points for that! Since this is a Treasure, you can't do gain and play, so it's a bit weak. 8 debt is a lot for this effect; I'd like this effect on a $5 peddler.

Coastal Village is fascinating. Without the discarding itself part, it looks like a fun village to try to make work. My only concern is that it's a bit complex.

Sea Dragon is not that interesting IMO, once you play a bunch of actions you get help playing a bunch more actions. I'd like it a lot more if it was something like Landing Party.

Winner: Divine Wind and Credit by BryGuy

Runner up: Coastal Village and Sea Dragon by emtzalex.
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