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Author Topic: Card Fusions  (Read 6730 times)

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Tiago

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Re: Card Fusions
« Reply #100 on: March 23, 2024, 12:32:43 am »
+1

I would recommend adding +1 Action or +$1 (or maybe both) to this. +1 Buy +$1 is really weak for a $5 Action (even with the on-gain effect). Great way to move the -$2 token though!

EDIT: or make it cost $4 or $3
Pretty sure the card itself is supposed to be very weak because the on-gain is the main effect. Did you notice that it can gain any action in the supply as well as placing the $-2 token?

Yes, but the Action you gain is usually going to cost $5, so you could have bought it without the Pontoon Bridge. Is taking your -$2 token worth gaining a terminal copper for? It probably depends which cards you want a lot of. I agree adding +$1 would probably be too strong, though.

And this is crazy with Possession or KC.
« Last Edit: March 23, 2024, 12:34:06 am by Tiago »
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grumpo

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Re: Card Fusions
« Reply #101 on: March 24, 2024, 10:09:21 am »
+1

I would recommend adding +1 Action or +$1 (or maybe both) to this. +1 Buy +$1 is really weak for a $5 Action (even with the on-gain effect). Great way to move the -$2 token though!

EDIT: or make it cost $4 or $3
Pretty sure the card itself is supposed to be very weak because the on-gain is the main effect. Did you notice that it can gain any action in the supply as well as placing the $-2 token?

Yes, but the Action you gain is usually going to cost $5, so you could have bought it without the Pontoon Bridge. Is taking your -$2 token worth gaining a terminal copper for? It probably depends which cards you want a lot of. I agree adding +$1 would probably be too strong, though.

And this is crazy with Possession or KC.

I debated making this with +1 Action at first! I think I'd have to test out both to see what makes the most sense power-wise, same thing with +$1. Like LibraryAdventurer said, the intention was to put most of the value of this card up front and then make it a bit of a dud later on that at best can you give you the extra buys to get more from whatever pile you lowered the price of. (A pontoon bridge being an effective emergency measure to move troops/supplies across a river, but certainly not a stable long-term structure for general civilian use).

The main reason I made it cost $5 was because I felt like moving your -$2 token and gaining a card of your choice as one of your opening moves felt like too much to me. I considered capping the cost of the card you gain with this as well, but wasn't sure where to set that.

Appreciate the feedback/discussion! And three cheers for some token love!
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BryGuy

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Re: Card Fusions
« Reply #102 on: March 24, 2024, 11:38:29 am »
0

Card Fusions #22
Church & Trail
:)
« Last Edit: March 24, 2024, 11:39:36 am by BryGuy »
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Tiago

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Re: Card Fusions
« Reply #103 on: March 24, 2024, 03:05:57 pm »
+4



Should this cost $3 so you can open with 2 of them? It'll probably be too powerful, but like Chapel, it might be more fun that way.

Edit: I forgot to say you may, so if you discard multiple cards you can lie. I'm too lazy to fix it though.
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czzzz

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Re: Card Fusions
« Reply #104 on: March 24, 2024, 06:47:03 pm »
+2


Oh I love Temple style trashing, one of my faves.
Maybe this ruins your vision for the card, but if this were mine I'd move the "start of next turn" above the line, so it can just play the card normally when gained/trashed/discarded rather than behave differently; and then it would be an Action - Reaction - Duration, haha.


Quote
Monk $4 Action - Reaction
+2 Cards
Trash a card from your hand.
-
When you gain, trash, or discard this other than in Clean-up, you may play it.
Having it just be Trail with trashing didn't have a different enough feel for me to justify it being a new card. So now it's more like Masquerade with the Trail reaction, lol. Would be cool to chain Monks trashing each other for some draw.

Quote
Stepping Stone $3 Action - Reaction
+1 Card
+1 Action

-
When you gain or trash an Action or Treasure, you may trash this from your hand to play that card.
What about a card that Trail-ifies other cards? And if you had multiple Stepping Stones in hand when you gain an Action or Treasure, you can play them all for free in addition to playing the gained/trashed card, and still only lose one. Pretty fun
« Last Edit: March 24, 2024, 06:48:15 pm by czzzz »
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Tiago

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Re: Card Fusions
« Reply #105 on: March 24, 2024, 08:51:54 pm »
+1


Oh I love Temple style trashing, one of my faves.
Maybe this ruins your vision for the card, but if this were mine I'd move the "start of next turn" above the line, so it can just play the card normally when gained/trashed/discarded rather than behave differently; and then it would be an Action - Reaction - Duration, haha.
My idea was that you'd get two (which is why I said maybe it should cost $3) so if you have for example 2 Coppers, 1 Estate, and 2 Pathways, instead of trashing 2 Coppers and an Estate, you could trash one of each and set aside the Pathway, so you get to trash one more of each at the start of your next turn. Actually if it did cost $3, you could buy one turn one, trash an Estate and Copper turn 2, buy another, trash a Pathway from your hand and another Copper and Estate on turn 3, and trash two more on turn 4. 6 cards trashed by turn 4! Better than Chapel (assuming you get a perfect Estate distribution, which is not going to happen).


Quote
Monk $4 Action - Reaction
+2 Cards
Trash a card from your hand.
-
When you gain, trash, or discard this other than in Clean-up, you may play it.
Having it just be Trail with trashing didn't have a different enough feel for me to justify it being a new card. So now it's more like Masquerade with the Trail reaction, lol. Would be cool to chain Monks trashing each other for some draw.

Quote
Stepping Stone $3 Action - Reaction
+1 Card
+1 Action

-
When you gain or trash an Action or Treasure, you may trash this from your hand to play that card.
What about a card that Trail-ifies other cards? And if you had multiple Stepping Stones in hand when you gain an Action or Treasure, you can play them all for free in addition to playing the gained/trashed card, and still only lose one. Pretty fun
This is going to be hilarious with Siren. Although I guess you're basically trashing an Action card from your hand. Also Spell Scroll. And I am so glad Wish doesn't get trashed. Worse will be Fortress-Flagship-Monk-Stepping Stone-Vassal chains.
« Last Edit: March 24, 2024, 08:53:14 pm by Tiago »
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czzzz

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Re: Card Fusions
« Reply #106 on: March 25, 2024, 01:10:23 am »
+1

This is going to be hilarious with Siren. Although I guess you're basically trashing an Action card from your hand. Also Spell Scroll. And I am so glad Wish doesn't get trashed. Worse will be Fortress-Flagship-Monk-Stepping Stone-Vassal chains.
Yeah, for Siren it doesn't go too crazy. Spell Scroll is definitely what you're hoping for when you're gaining Loots, with Stepping Stone in the mix hahaha, crazy. Unfortunately Wish returns to pile, so Stepping Stone doesn't react  :( but yeah it lets you get an extra shot out of self-trashing one-shots.
It wouldn't be overpowered in every set, but it could probably use a price increase by $1 or $2 to be safe.
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BryGuy

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Re: Card Fusions
« Reply #107 on: March 25, 2024, 10:41:06 pm »
+2

:)
Quote
Cloister Garden • $4 • Action - Duration
+1 Card
You may trash a card from your Hand. Set aside two Hand cards.
At your next Start, put all set aside cards into your Hand.
-
If you discard this, other than in clean-up, play it.
:)

czzzz

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Re: Card Fusions
« Reply #108 on: March 27, 2024, 01:45:23 am »
+1

Card Fusions #23
Groom & Pixie

Edit: and Goat should be here too I guess since it's Pixie's heirloom

« Last Edit: March 27, 2024, 02:02:47 am by czzzz »
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czzzz

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Re: Card Fusions
« Reply #109 on: March 27, 2024, 03:18:12 am »
+2


Quote
Dryad $4 Action - Fate
Choose one:
Gain a card costing up to $4;
 or gain a Horse and receive a Boon;
 or +1 Card, +1 Action and gain an Estate.
"Gain a Horse and receive a Boon" just sounded like a lot of fun to me.

Quote
Jockey $5 Action
+1 Card
+1 Action

You may trash a card from your hand: if it was a Silver, gain 2 Horses; otherwise gain a Silver onto your deck.
I'd wanna test this to see how it feels, but I thought the concept could be cool.

Quote
Dowsing Rod $2 Treasure - Fate
$1
Discard the top two Boons, revealing them. You may trash this to receive them.
Heirloom: Gold Pan
OK so what if, uh, Pixie was a Treasure? Let's get two different Boons instead of one twice, so there's a different feel.
Quote
Gold Pan $2 Treasure - Heirloom
$1
If you have no other Treasures in play,
gain a Gold and a Copper, and end your Buy phase.
In the Secret History, he said he gave Pixie the Goat heirloom so they don't worry about people getting the Flame's Gift. So I made mine assuming someone is worried about Mountain's and Sky's Gifts. Ironically Gold Pan makes trashing more valuable than ever, since it's doing Treasure Trove. Oh well
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Hyreon

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Re: Card Fusions
« Reply #110 on: March 27, 2024, 03:19:51 am »
+2

Whatever, let's try this.

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Tiago

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Re: Card Fusions
« Reply #111 on: March 27, 2024, 09:24:39 am »
+1

Whatever, let's try this.


Interesting card! If you're looking to gain $5s, you could have bought them instead of this, and then you'd get them a shuffle earlier, but you miss out on two boons. Of course, you can also use it as a cantrip Workshop. It might be too strong - does the putting-into-hand on Hill Fort get used a lot?




These are really bad names. And the left donkey looks suspiciously like a horse.

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segura

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Re: Card Fusions
« Reply #112 on: March 27, 2024, 01:05:29 pm »
+1

Brownie, a delayed Lab Booner (both effects of a strong $4) plus Silver junker (we know the junkiness of Silver from Governor), is overpowered and likely even too strong at $5 or $6.
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segura

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Re: Card Fusions
« Reply #113 on: March 27, 2024, 02:52:46 pm »
+1

Whatever, let's try this.


Cantrip double Booner is pretty crazy at $5. This is that card plus some more. So totally overpowered. Also, the self-piling is pretty dubious.
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Tiago

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Re: Card Fusions
« Reply #114 on: March 27, 2024, 07:01:50 pm »
0

Brownie, a delayed Lab Booner (both effects of a strong $4) plus Silver junker (we know the junkiness of Silver from Governor), is overpowered and likely even too strong at $5 or $6.

What if the player to your left chooses what you get and what the other players get?
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segura

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Re: Card Fusions
« Reply #115 on: March 28, 2024, 07:55:31 am »
0

In the absence of handsize attacks they will virtually always choose the Lab. This seems to be on average slighty better or similar in strength to Boon & Silver. So overall this version seems to be between weakish and OKish.
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Tiago

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Re: Card Fusions
« Reply #116 on: March 29, 2024, 09:16:27 am »
0

The Lab is a Horse, how do handsize attacks affect that?
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segura

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Re: Card Fusions
« Reply #117 on: March 29, 2024, 05:12:05 pm »
0

My mistake. So this version would definitely be too weak.
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czzzz

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Re: Card Fusions
« Reply #118 on: March 30, 2024, 07:01:51 pm »
+1

Card Fusions #24
Bureaucrat & Bishop

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czzzz

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Re: Card Fusions
« Reply #119 on: March 30, 2024, 08:23:37 pm »
+2


Quote
Missionary $3 - Action
+1 VP
Gain a Treasure onto your deck.
Per $3 it costs (round down), each other player gains a copy of it.
The better the treasure, the more excited he is to share

Quote
Bloodhound $4 - Action - Attack
Trash a card from your hand.

Each other player with 4 or more cards in hand
reveals a card that shares a type with it and puts it onto their deck
(or reveals a hand with no matching type).
You give him the scent and he hunts down its kind
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Tiago

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Re: Card Fusions
« Reply #120 on: March 30, 2024, 09:34:06 pm »
+2

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Hyreon

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Re: Card Fusions
« Reply #121 on: April 02, 2024, 03:59:59 am »
+2

It was fun the first time, why not another?
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BryGuy

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Re: Card Fusions
« Reply #122 on: April 08, 2024, 10:13:49 am »
0

Card Fusions #25
Weaver & Swap
:)                         :)                         :)

czzzz

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Re: Card Fusions
« Reply #123 on: April 09, 2024, 12:58:25 am »
+1


Idk man I'm trying here
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BryGuy

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Re: Card Fusions
« Reply #124 on: April 09, 2024, 08:55:16 am »
+2


Idk man I'm trying here
I think this needs Tunnel's language "When you discard this other than during Clean-up, you may reveal it to ..." for accountability.
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