
Edict
Select an unused Kingdom card costing $2 or $3. Each player replaces one of their starting Coppers with a copy of that card.
EDIT: Changed to replacing a Copper rather than an Estate
Kinda like Heirlooms in that each player starts off with one copy of a particular card. It replaces starting Estates (or Shelters), however, and can be
any Kingdom card costing $2 or $3. In a Shelters game, each player gets to choose which of their Shelters to replace*. Whichever card is chosen, it has no pile, making one-shots like Experiment much more powerful, not unlike Way of the Mouse in that respect, except you only get the one
Unlike Mouse, though, it does not have to be an Action card. You can, for example, have a Victory card (Tunnel is currently the only one that would qualify) or Treasure card such as Ducat or Coin of the Realm, or even a Night card such as Monastery. Any set-up for the chosen card would be done as usual - which in some cases could mean that you'd have a mat used only by the selected card
The FAQ would have to clarify how to handle cards from split piles. My thought is that any card that has enough copies for the number of players would be eligible. Thus, cards like Catapult would qualify except in 6-player games, while Humble Castle would qualify in a 2-player - and only in 2-player - game (of course, Humble Castle would be pretty useless in such a game, being nothing more than a Copper with 1 VP)
*I've been going back and forth on this. Should I specify a Shelter to be replaced, or leave it as is?