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Author Topic: weekly fan card contest ideas (for future contests)  (Read 11607 times)

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emtzalex

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Re: weekly fan card contest ideas (for future contests)
« Reply #25 on: April 23, 2021, 04:00:05 pm »
+1

"If you have this at the end of the game, you lose."
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fika monster

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Re: weekly fan card contest ideas (for future contests)
« Reply #26 on: May 21, 2021, 03:05:59 am »
+2

Design a way that Flips
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NoMoreFun

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Re: weekly fan card contest ideas (for future contests)
« Reply #27 on: May 24, 2021, 04:39:59 am »
+5

Silver with a bonus for $4, now that's not a rule any more

Beyond Tomorrow Design a duration card with effects beyond "now and the start of your next turn" (Official cards: Hireling, Archive, Crypt)

Starting inventory: Your design must include a card that starts in your discard pile at the start of the game (i.e. an additional card that usually won't impact the opening)
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Freddy10

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Re: weekly fan card contest ideas (for future contests)
« Reply #28 on: June 22, 2021, 03:04:00 pm »
+1

Discard for benefit, there is only a few official cards
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exfret

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Re: weekly fan card contest ideas (for future contests)
« Reply #29 on: July 03, 2021, 04:06:46 am »
+1

Create a card that combos with the last card posted here (the contest runner for the week starts). People can post multiple times, but must make it clear which post is their real submission; if it is unclear, it will be their latest post.
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lompeluiten

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Re: weekly fan card contest ideas (for future contests)
« Reply #30 on: July 29, 2021, 03:35:29 pm »
+1

 "Pile driver": Two player game barely end in 3 piles out. Design a card shaped object that helps driving piles down (plus point if you manage to effect 2 player games more then 3+ player games)

"Sheltered Heirlooms":  Create an card and an card that replaces 1 of the staring estates, attached to that pile (like an heirloom)

"Bake him up": Desing an card shaped object that changes the setup or game rules other then Heirlooms and Shelters. Like the Baker
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Gubump

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Re: weekly fan card contest ideas (for future contests)
« Reply #31 on: July 29, 2021, 03:49:49 pm »
+2

  • An Attack that encourages variety, whether by rewarding it or punishing a lack of it.
  • A Village that doesn't cost .
  • A card that uses "in games using this."
  • A Reaction card that can play itself (examples: Sheepdog, Falconer).
  • A terminal Action that gives + and no other vanilla bonuses (Coffers, Villagers, and + count as vanilla).
  • A card with an unused combination of vanilla bonuses (so as to not be trivial, Coffers, Villagers, and + don't count).
  • A card that qualifies for at least two past contests.
« Last Edit: July 29, 2021, 04:27:45 pm by Gubump »
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lompeluiten

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Re: weekly fan card contest ideas (for future contests)
« Reply #32 on: August 05, 2021, 09:59:20 am »
+1

And ofcourse: "GROUPHUG!" Design an card that has an benefit for all players when played
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spineflu

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Re: weekly fan card contest ideas (for future contests)
« Reply #33 on: August 05, 2021, 01:02:02 pm »
+1

And ofcourse: "GROUPHUG!" Design an card that has an benefit for all players when played
I think we did this for the holiday contest in 2019, it was a good theme.
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emtzalex

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Re: weekly fan card contest ideas (for future contests)
« Reply #34 on: August 05, 2021, 01:13:56 pm »
+5

And ofcourse: "GROUPHUG!" Design an card that has an benefit for all players when played
I think we did this for the holiday contest in 2019, it was a good theme.

I had an idea for a holiday contest (maybe not WDC, as it would probably take longer that a week). It would be a Secret Santa/Gift Exchange, where everyone participating creates and privately submits an Artifact or State (i.e. a gift), and then whoever is running the contest randomly assigns the gift to another participant (I would suggest putting everyone's name into the list randomizer at Random.org, and having each person's gift go to the next person on the list, with the first person receiving the last person's gift). Each participant is sent their "gift" and then has to design a card (or WELP) using that unique Artifact or State.
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Gubump

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Re: weekly fan card contest ideas (for future contests)
« Reply #35 on: August 07, 2021, 12:04:29 pm »
+2

  • Design an Heirloom for a Kingdom card created by the judge.
  • Design a Kingdom card for an Heirloom created by the judge.
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spineflu

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Re: weekly fan card contest ideas (for future contests)
« Reply #36 on: August 08, 2021, 05:10:33 pm »
+3

And ofcourse: "GROUPHUG!" Design an card that has an benefit for all players when played
I think we did this for the holiday contest in 2019, it was a good theme.

I had an idea for a holiday contest (maybe not WDC, as it would probably take longer that a week). It would be a Secret Santa/Gift Exchange, where everyone participating creates and privately submits an Artifact or State (i.e. a gift), and then whoever is running the contest randomly assigns the gift to another participant (I would suggest putting everyone's name into the list randomizer at Random.org, and having each person's gift go to the next person on the list, with the first person receiving the last person's gift). Each participant is sent their "gift" and then has to design a card (or WELP) using that unique Artifact or State.
we should do this as a one-off contest in december.
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lompeluiten

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Re: weekly fan card contest ideas (for future contests)
« Reply #37 on: August 09, 2021, 05:53:51 am »
0

And ofcourse: "GROUPHUG!" Design an card that has an benefit for all players when played
I think we did this for the holiday contest in 2019, it was a good theme.
Wich number was that? I looked at all the chalanges, didn't notice this one
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spineflu

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Re: weekly fan card contest ideas (for future contests)
« Reply #38 on: August 09, 2021, 06:18:45 am »
0

And ofcourse: "GROUPHUG!" Design an card that has an benefit for all players when played
I think we did this for the holiday contest in 2019, it was a good theme.
Wich number was that? I looked at all the chalanges, didn't notice this one
Contest 55: For You and Your Kin; in the index as "Design a card that does something nice for other players" since I used descriptive titles there rather than the judge-assigned ones.
« Last Edit: August 09, 2021, 08:13:57 am by spineflu »
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Timinou

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Re: weekly fan card contest ideas (for future contests)
« Reply #39 on: August 11, 2021, 02:08:58 pm »
+1

  • Design a card, other than draw-to-X, that draws a variable number of cards (official cards that would qualify include Crossroads, City Quarter, and Madman)
  • Design an Attack card that is neither a handsize attack, junker, nor a deck-order attack (official cards that would qualify include Enchantress, Bridge Troll, Relic, and Gatekeeper)
  • Design a card-shaped thing that contains "return this" in its text (official cards that would qualify include Experiment, Madman, Horse Traders, Horse, Wish, Way of the Butterfly, and Way of the Horse)
« Last Edit: August 11, 2021, 02:16:56 pm by Timinou »
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emtzalex

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Re: weekly fan card contest ideas (for future contests)
« Reply #40 on: August 18, 2021, 12:08:30 pm »
+1

Design an independent landscape (i.e. one that is added via a randomizer, and not one like an Artifact or State that is in the game because of the presence of a card) that has two types (e.g. Event-Landmark, Project-Way).
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spineflu

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Re: weekly fan card contest ideas (for future contests)
« Reply #41 on: September 17, 2021, 03:21:55 pm »
0

Design a card that uses the Black Market deck.
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mathdude

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Re: weekly fan card contest ideas (for future contests)
« Reply #42 on: September 22, 2021, 11:49:32 pm »
+3

Turn an existing $2 Supply card into a split pile (I.e. design a bottom card for it).
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NoMoreFun

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Re: weekly fan card contest ideas (for future contests)
« Reply #43 on: October 04, 2021, 08:01:45 pm »
0

Design a card that can let you know what the 2nd card from the top of your deck is (i.e. it actually combos with Wishing Well, Herald etc.)

Design a card that interacts with the top card of your deck (e.g. Vassal, Mystic) so that it does actually combo with top decking cards.
« Last Edit: October 04, 2021, 08:08:23 pm by NoMoreFun »
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NoMoreFun

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Re: weekly fan card contest ideas (for future contests)
« Reply #44 on: October 04, 2021, 11:42:03 pm »
+1

Speculate on what a Dominion:Allies mechanic might be, then design a card with it.
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LibraryAdventurer

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Re: weekly fan card contest ideas (for future contests)
« Reply #45 on: May 02, 2022, 06:43:20 pm »
0


- A one of a kind (or one-per-player) card that gets shuffled in your deck (not a landscape) that isn't a heirloom or heritage card.
- A reaction that hasn't been done on any official card (again).
- new now and/or later durations. (Must have either "Now and at the start of your next turn:" or "Either now or at the start of next turn:")
- a 4x4 split pile (like Wizards, Forts, etc)

spineflu

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Re: weekly fan card contest ideas (for future contests)
« Reply #46 on: May 07, 2022, 05:48:23 pm »
+1

"Snow Warning" - create a snowy or chameleon-esque variant of a classic card archetype
Really Revised Card Ideas - revise an entry from the RBCI thread
« Last Edit: May 08, 2022, 08:17:04 pm by spineflu »
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NoMoreFun

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Re: weekly fan card contest ideas (for future contests)
« Reply #47 on: May 09, 2022, 04:58:58 am »
+6

  • A card that messes with the opening (so not the standard 5/2 or 4/3)
  • A card that interacts with a unique subset of cards (e.g. Patron, Elder)
  • A card that's name is the adjective "Young" or "Old", followed by the name of an official card
  • A card that changes the composition of your deck without other players knowing what the cards are
  • A card that can changes the way you read another card's instructions (Snowy Village, Elder)
  • A card that seems "better" or "worse" than an existing card, except in games with both it and that card, both cards are relevant
  • A terminal draw card costing less than $5
  • A self referential card ("this", or the name of the card)
  • A card that makes reference to any base card (or a specific one)
  • A card that encourages early greening
  • A card called "Iron Maiden", "Village Idiot" or other common fan card names
  • A card that teaches you an aspect of the game's strategy (e.g. Emissary's mechanic encourages you to think about shuffles, which you should be doing anyway)
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NoMoreFun

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Re: weekly fan card contest ideas (for future contests)
« Reply #48 on: May 18, 2022, 08:42:17 pm »
+2

A card (shaped thing) that includes one of the kingdom cards from the Base Set in its setup rules, preferably one of the ones that's in both editions.

(Although players may have just bought 1E intrigue or a base cards set, so they could be unusable after all)
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Builder_Roberts

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Re: weekly fan card contest ideas (for future contests)
« Reply #49 on: June 23, 2022, 06:29:01 pm »
+3

A 1-cost +buy Event, or a regular 1-cost card.
A card with Lich's Skip a Turn.
A card with Conjurer's At the ___ of next turn, put this ____
A 9 or greater cost Action card.
A Treasure that "draws" or at least puts cards into hand via it's effect.
A Card that starts in the trash, like Zombies, with the type "Undead"
A Pure Reaction card, no second type.
A Card with Type combinations not present in the official game, like night-treasure, or Duration-Reaction. Bonus points for excluding the Action type.

« Last Edit: June 28, 2022, 04:04:44 pm by Builder_Roberts »
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