Thought so far...
-I'm not sure that I'm capable of forming Day 1 reads in a game this big. It's very difficult to keep track of who's who, especially when most posts happen overnight for me.
-I'm hella confused about the flavour and bringers and breakers and runners and dancers (although to be fair I seem to have somehow missed the details provided in #2 until now).
- I have no opinion about Eddie.
- I expect that the distribution of scum in houses is completely random.
- I expect that scum kills do not cost spheres.
- EFHW's stealing pact suggestion seems reasonable, and I'm inclined to give her a small amount of Town points for it. I think generally speaking (assuming scum kills don't cost spheres), having more spheres around is good for Town. If scum get their kills for free, then whatever they can get from the spheres is probably worth less than the opportunity of Townies to get results and stop kills. So while it doesn't cost spheres to steal, it costs spheres to prevent stealing. However I agree that each house should come to consensus among themselves, as it will be a heck of a lot easier to do with so many fewer voices.
- joth's suggestion of a no-lynch sounds reasonable in theory, but in practice early no-lynches just make the game more difficult. I don't think it was a scummy suggestion.