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Author Topic: BM27: Bad Idea Mafia- Game Over, Everyone Loses!  (Read 172858 times)

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Uncleeurope

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #875 on: November 22, 2019, 10:20:38 am »

Possibly because it is only situationally better than VT.

Does the lover thing go away with the vanilla thing? Presumably no because it isn’t strictly part of the role.
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raerae

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #876 on: November 22, 2019, 10:23:03 am »

Possibly because it is only situationally better than VT.

Does the lover thing go away with the vanilla thing? Presumably no because it isn’t strictly part of the role.

Nope, 100% because I have the humor of a 13 year old boy and think it's hilarious. 

Why do you think it isn't part of the role? What do you think the role is?
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Joseph2302

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #877 on: November 22, 2019, 10:26:10 am »

Possibly because it is only situationally better than VT.

Does the lover thing go away with the vanilla thing? Presumably no because it isn’t strictly part of the role.
The role for alien vanillaiser says "That player will lose all of their abilities", so I assume so
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #878 on: November 22, 2019, 10:26:53 am »

Mod question: if a lover is vanilla-ised, do they lose the lover effect?
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

A Drowned Kernel

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #879 on: November 22, 2019, 10:27:25 am »

Vote Count 3.1

SpaceAnemone (2): LaLight, DatSwan
LaLight (1): Joseph2302
DatSwan (1): SpaceAnemone
Not Voting (10): pubby, WestCoastDidds, Brightgalrs, mail-mi, Uncleeurope, Galzria, shraeye, EFHW, Eevee, raerae

With 14 alive, it takes 8 to lynch. Day Three begins now and ends at 6:00 UTC 11/29/2019.

Mod question: if a lover is vanilla-ised, do they lose the lover effect?

Yes
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raerae

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #880 on: November 22, 2019, 10:29:23 am »

Mod question: if a lover is vanilla-ised, do they lose the lover effect?

Party pooper, I was looking forward to seeing Eddie's response.
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Brightgalrs

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #881 on: November 22, 2019, 10:30:17 am »

Town Nymphomaniac. Honestly, how could I pass that up?
Please tell me this is a joke.

Post/Word Count for Day 2:
Brightgalrs362109
MiX732029
faust37977
Galzria22673
Joseph230239612
LaLight27550
DatSwan2444
raerae24436
Uncleeurope18367
WestCoastDidds14333
EFHW14296
SpaceAnemone3244
2.71828.....12219
shraeye11205
mail-mi9159
pubby292
Eevee681
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raerae

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #882 on: November 22, 2019, 10:32:11 am »

Town Nymphomaniac. Honestly, how could I pass that up?
Please tell me this is a joke.

Post/Word Count for Day 2:
Brightgalrs362109
MiX732029
faust37977
Galzria22673
Joseph230239612
LaLight27550
DatSwan2444
raerae24436
Uncleeurope18367
WestCoastDidds14333
EFHW14296
SpaceAnemone3244
2.71828.....12219
shraeye11205
mail-mi9159
pubby292
Eevee681

I'd LOVE to but simply can't.
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Joseph2302

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #883 on: November 22, 2019, 10:34:44 am »

Mod question: if a lover is vanilla-ised, do they lose the lover effect?

Party pooper, I was looking forward to seeing Eddie's response.
Soz
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Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #884 on: November 22, 2019, 10:36:55 am »

Town Nymphomaniac. Honestly, how could I pass that up?
Please tell me this is a joke.

Post/Word Count for Day 2:
Brightgalrs362109
MiX732029
faust37977
Galzria22673
Joseph230239612
LaLight27550
DatSwan2444
raerae24436
Uncleeurope18367
WestCoastDidds14333
EFHW14296
SpaceAnemone3244
2.71828.....12219
shraeye11205
mail-mi9159
pubby292
Eevee681

I'd LOVE to but simply can't.
Surely that role is worse than VT?
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Brightgalrs

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #885 on: November 22, 2019, 10:37:16 am »

Possibly because it is only situationally better than VT.
It is absolutely not better than a VT (in the sense that it helps the town).
Quote
During Night One, you must target another player. You and that player will become Lovers; if one of you dies, you will both die. If you do not submit a target, the mod will pick one at random.
He was forced to pick someone Night One to be his lover. He would have to strike gold (become lover with scum) with pretty limited information to have a positive effect on the game. And then he'd have to get nightkilled or lynched for it to pay off at all. But then there's the risk that we lynch his lover and he dies for no reason, so it's probably a wash in that regard. Picking an active over a passive role does give him some credit though.

I suppose the question now is who did you pick to be your lover? and can they confirm that that actually happened? The created-lover in question doesn't even have to claim anymore than that. And now since raerae has been washed clean of his lover status, there's no risk of a double kill, no danger in coming forward.
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SpaceAnemone

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #886 on: November 22, 2019, 10:39:51 am »

What was your role before?
He shouldn't claim before, say, Space does.

1. You fishing for my role isn't a pro-town thing to do at this point.

2. The fact you're backing down so easily on pushing Swan is weird.

3. You need to check your pronoun/gender assumptions on more players than just me...
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

WestCoastDidds

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #887 on: November 22, 2019, 10:40:48 am »

Also, just checked my QT and I got vanilla'd.
What was your role before?

Town Nymphomaniac. Honestly, how could I pass that up?

Yaaaaassssssss
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WestCoastDidds

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #888 on: November 22, 2019, 10:44:55 am »

I am super not fond of the role fishing that Brighty has going on. Plus, everyone knows raerae does what she wants.

Bright, just so you know because I hope you keep playing with us.... raerae, WCD, and EFHW are all “she”. Space and ADK are “they”. The rest are dudes.

Vote: bright

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pubby

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #889 on: November 22, 2019, 10:45:03 am »

Is it not in scum's best interest to fake-claim being vanillized? Like, the vanillizer died, so it's not like anyone can prove/disprove your claim.

And only 2 kills this time, interesting. Presumably one got blocked or multiple killers targetted the same person
Uhh what? We were expecting 1 mafia kill and 1 werewolf kill, no? The aliens presumably already used their kill (and are also probably all dead now), as did the vig.

Did you just accidentally reveal yourself as SK?
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raerae

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #890 on: November 22, 2019, 10:45:40 am »

Possibly because it is only situationally better than VT.
It is absolutely not better than a VT (in the sense that it helps the town).
Quote
During Night One, you must target another player. You and that player will become Lovers; if one of you dies, you will both die. If you do not submit a target, the mod will pick one at random.
He was forced to pick someone Night One to be his lover. He would have to strike gold (become lover with scum) with pretty limited information to have a positive effect on the game. And then he'd have to get nightkilled or lynched for it to pay off at all. But then there's the risk that we lynch his lover and he dies for no reason, so it's probably a wash in that regard. Picking an active over a passive role does give him some credit though.

I suppose the question now is who did you pick to be your lover? and can they confirm that that actually happened? The created-lover in question doesn't even have to claim anymore than that. And now since raerae has been washed clean of his lover status, there's no risk of a double kill, no danger in coming forward.

You're making a TON of assumptions about that role and me.  I'm a woman, I have the increasingly full uterus to prove it.  Also, I'm not telling anybody who I picked or why I picked that person.  Why would you assume I picked at active player?  Or, let's get down even further in the dirt, why would you assume I picked anyone at all.
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Uncleeurope

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #891 on: November 22, 2019, 10:46:12 am »

Possibly because it is only situationally better than VT.

Does the lover thing go away with the vanilla thing? Presumably no because it isn’t strictly part of the role.

Nope, 100% because I have the humor of a 13 year old boy and think it's hilarious. 

Why do you think it isn't part of the role? What do you think the role is?

The role creates a status between two players N1.

So the role always gets wiped, I just don’t know if the status goes away.
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Uncleeurope Eddie

Uncleeurope

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #892 on: November 22, 2019, 10:49:21 am »

Possibly because it is only situationally better than VT.
It is absolutely not better than a VT (in the sense that it helps the town).
Quote
During Night One, you must target another player. You and that player will become Lovers; if one of you dies, you will both die. If you do not submit a target, the mod will pick one at random.
He was forced to pick someone Night One to be his lover. He would have to strike gold (become lover with scum) with pretty limited information to have a positive effect on the game. And then he'd have to get nightkilled or lynched for it to pay off at all. But then there's the risk that we lynch his lover and he dies for no reason, so it's probably a wash in that regard. Picking an active over a passive role does give him some credit though.

I suppose the question now is who did you pick to be your lover? and can they confirm that that actually happened? The created-lover in question doesn't even have to claim anymore than that. And now since raerae has been washed clean of his lover status, there's no risk of a double kill, no danger in coming forward.

I believe that you just described a situationally better than VT role. But fair enough, perhaps I wasn’t strong enough in my language.

And she should not claim lover until we know if the lover part went away, right?
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Uncleeurope Eddie

raerae

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #893 on: November 22, 2019, 10:51:50 am »

Possibly because it is only situationally better than VT.
It is absolutely not better than a VT (in the sense that it helps the town).
Quote
During Night One, you must target another player. You and that player will become Lovers; if one of you dies, you will both die. If you do not submit a target, the mod will pick one at random.
He was forced to pick someone Night One to be his lover. He would have to strike gold (become lover with scum) with pretty limited information to have a positive effect on the game. And then he'd have to get nightkilled or lynched for it to pay off at all. But then there's the risk that we lynch his lover and he dies for no reason, so it's probably a wash in that regard. Picking an active over a passive role does give him some credit though.

I suppose the question now is who did you pick to be your lover? and can they confirm that that actually happened? The created-lover in question doesn't even have to claim anymore than that. And now since raerae has been washed clean of his lover status, there's no risk of a double kill, no danger in coming forward.

I believe that you just described a situationally better than VT role. But fair enough, perhaps I wasn’t strong enough in my language.

And she should not claim lover until we know if the lover part went away, right?

Oh em fing gee.  Y'all should stop talking about what I should and shouldn't claim, you know I'm going to do whatever I feel like anyway.
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Brightgalrs

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #894 on: November 22, 2019, 10:51:56 am »

I apologize for all the default-he-ing I'm doing, no disrespect is meant at all and I'll avoid it in the future.
Or, let's get down even further in the dirt, why would you assume I picked anyone at all.
Okay. But your role forces you to. Don't you remember?
Quote
During Night One, you must target another player. You and that player will become Lovers; if one of you dies, you will both die. If you do not submit a target, the mod will pick one at random.
Did you simply not give a player's name? Why even pick the role then if you aren't going to do the most "fun' part of it?
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WestCoastDidds

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #895 on: November 22, 2019, 10:53:19 am »

Y’all are playing chess, and assuming that raerae is playing chess and thinking through moves in the same way that you are. Thing is, she’s almost certainly playing rummikub or splendor of some such and has an internal logic all her own.

Rae is super smart and strategic, but she isn’t predictable beyond RVS voting for Shraeye. (Which is fair, see the increasingly full uterus as evidence.)
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raerae

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #896 on: November 22, 2019, 10:54:52 am »

I apologize for all the default-he-ing I'm doing, no disrespect is meant at all and I'll avoid it in the future.
Or, let's get down even further in the dirt, why would you assume I picked anyone at all.
Okay. But your role forces you to. Don't you remember?
Quote
During Night One, you must target another player. You and that player will become Lovers; if one of you dies, you will both die. If you do not submit a target, the mod will pick one at random.
Did you simply not give a player's name? Why even pick the role then if you aren't going to do the most "fun' part of it?

What Didds said.

Y’all are playing chess, and assuming that raerae is playing chess and thinking through moves in the same way that you are. Thing is, she’s almost certainly playing rummikub or splendor of some such and has an internal logic all her own.

Rae is super smart and strategic, but she isn’t predictable beyond RVS voting for Shraeye. (Which is fair, see the increasingly full uterus as evidence.)
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Uncleeurope

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #897 on: November 22, 2019, 10:58:03 am »

@raerae And you telling me not to give you advice is going to go over my head as well. Don’t tell me to stop talking about optimizing thing. [Adequate snarky response]

In all seriousness, surely knowing our opinions on the subject can’t be bad. Whether you listen to it is of no importance to me (except I might lynch you if you disagree, of course   ;)).
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Uncleeurope Eddie

raerae

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #898 on: November 22, 2019, 10:59:52 am »

@raerae And you telling me not to give you advice is going to go over my head as well. Don’t tell me to stop talking about optimizing thing. [Adequate snarky response]

In all seriousness, surely knowing our opinions on the subject can’t be bad. Whether you listen to it is of no importance to me (except I might lynch you if you disagree, of course   ;)).

I just disagree with the phrasing.  That whole "should" word really gets my hackles up.
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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #899 on: November 22, 2019, 11:01:05 am »

I don’t think we should be voting for bright right now. I have reasons to believe that he is town. (I’m not 100% sure, but you know).

Meanwhile, I’ll join the vote: space wagon right now. Not a final vote but a good place for now.
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