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Author Topic: BM27: Bad Idea Mafia- Game Over, Everyone Loses!  (Read 172952 times)

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MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #575 on: November 19, 2019, 04:17:45 pm »

Mrh, fine. I am an Alien. You don't want to lynch me right now.

Lol. Okay. Who did you shoot?
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faust

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #576 on: November 19, 2019, 04:18:50 pm »

There is a non-Alien player in the game who can confirm that I'm an Alien. Hint: We Vanillaised someone last Night. Alien is the only faction that can do that.

As long as lots of killing scum is walking around, Aliens and town's goals are aligned.
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faust

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #577 on: November 19, 2019, 04:19:00 pm »

Mrh, fine. I am an Alien. You don't want to lynch me right now.

Lol. Okay. Who did you shoot?
I didn't.
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MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #578 on: November 19, 2019, 04:19:29 pm »

There is a non-Alien player in the game who can confirm that I'm an Alien. Hint: We Vanillaised someone last Night. Alien is the only faction that can do that.

As long as lots of killing scum is walking around, Aliens and town's goals are aligned.

How many are you? We need to know this least we're endgamed.
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faust

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #579 on: November 19, 2019, 04:20:39 pm »

I have one partner. I would rather be lynched than reveal their identity.
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MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #580 on: November 19, 2019, 04:21:23 pm »

Untill Galzria outs what result,

Vote: LaLight
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faust

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #581 on: November 19, 2019, 04:23:58 pm »

Yay, first scum claim!
Not true! Joseph claimed SK.
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MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #582 on: November 19, 2019, 04:24:15 pm »

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faust

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #583 on: November 19, 2019, 04:25:20 pm »

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #584 on: November 19, 2019, 04:26:41 pm »

Aliens!

Fun.

Also, Galzria voting faust for PR reasons and faust turning up alien is actually a pretty credible claim to being town, so I suppose I will have to just go and switch up my vote

vote: Datswan
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faust

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #585 on: November 19, 2019, 04:30:25 pm »

Aliens!

Fun.

Also, Galzria voting faust for PR reasons and faust turning up alien is actually a pretty credible claim to being town, so I suppose I will have to just go and switch up my vote

vote: Datswan
IDK, after checking stuff I think only Conspiracy Theorist would turn up guilty on me, and we've already had two of those flip.

Um.. question: Are Lynchers randomized?
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faust

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #586 on: November 19, 2019, 04:45:41 pm »

Oh, there's also a town/not-town investigator.
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MiX

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Re: BM27: Bad Idea Mafia
« Reply #587 on: November 19, 2019, 04:56:38 pm »

Aliens!

Fun.

Also, Galzria voting faust for PR reasons and faust turning up alien is actually a pretty credible claim to being town, so I suppose I will have to just go and switch up my vote

vote: Datswan
IDK, after checking stuff I think only Conspiracy Theorist would turn up guilty on me, and we've already had two of those flip.

Um.. question: Are Lynchers randomized?

Hmm...

LaLight discarded Lyncher (target player below)

No.
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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #588 on: November 19, 2019, 05:03:14 pm »

Alright. So Galzria isn't a Lyncher and should probably not claim which of the two possible roles he is.
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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #589 on: November 19, 2019, 05:03:59 pm »

Vote: raerae
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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #590 on: November 19, 2019, 05:09:36 pm »

There is a non-Alien player in the game who can confirm that I'm an Alien. Hint: We Vanillaised someone last Night. Alien is the only faction that can do that.

As long as lots of killing scum is walking around, Aliens and town's goals are aligned.

Wait...shouldn't you out who's Vanilla'd? So they can confirm you or something?
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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #591 on: November 19, 2019, 05:29:04 pm »

I didn't.
[/quote]
If the Aliens didn't kill anyone last night it means we have 2 Serial killers. Or else one of the dead doctors tried to protect the Werewolf PGO. There's some crazy line where the Werewolves convinced the Mason Doctor to protect their PGO, and then used their factional kill on someone else.

And the next claim should come from the Vanilla'd player. There's no risk of outing a useful role. And if it's someone who has posted in this day already, kinda suspicious that you didn't tell us yet.
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faust

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #592 on: November 19, 2019, 05:30:52 pm »

There is a non-Alien player in the game who can confirm that I'm an Alien. Hint: We Vanillaised someone last Night. Alien is the only faction that can do that.

As long as lots of killing scum is walking around, Aliens and town's goals are aligned.

Wait...shouldn't you out who's Vanilla'd? So they can confirm you or something?
We can do that if we decide that we want to reveal that information to scum.
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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #593 on: November 19, 2019, 05:31:49 pm »

If the Aliens didn't kill anyone last night it means we have 2 Serial killers. Or else one of the dead doctors tried to protect the Werewolf PGO. There's some crazy line where the Werewolves convinced the Mason Doctor to protect their PGO, and then used their factional kill on someone else.

And the next claim should come from the Vanilla'd player. There's no risk of outing a useful role. And if it's someone who has posted in this day already, kinda suspicious that you didn't tell us yet.
Why? We have 4 kills, one was you, 1 was mafia, 1 was Werewolf. There's only one unaccounted for, which would be SK.
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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #594 on: November 19, 2019, 05:33:45 pm »

Why? We have 4 kills, one was you, 1 was mafia, 1 was Werewolf. There's only one unaccounted for, which would be SK.
Yeah you're right. Keep that PGO idea in mind though, that'll be cool to look back on in hindsight.
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MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #595 on: November 19, 2019, 05:39:31 pm »

If the Aliens didn't kill anyone last night it means we have 2 Serial killers. Or else one of the dead doctors tried to protect the Werewolf PGO. There's some crazy line where the Werewolves convinced the Mason Doctor to protect their PGO, and then used their factional kill on someone else.

And the next claim should come from the Vanilla'd player. There's no risk of outing a useful role. And if it's someone who has posted in this day already, kinda suspicious that you didn't tell us yet.
Why? We have 4 kills, one was you, 1 was mafia, 1 was Werewolf. There's only one unaccounted for, which would be SK.

That's exactly what I was about to say, wow.
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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #596 on: November 19, 2019, 06:00:55 pm »

If the Aliens didn't kill anyone last night it means we have 2 Serial killers. Or else one of the dead doctors tried to protect the Werewolf PGO. There's some crazy line where the Werewolves convinced the Mason Doctor to protect their PGO, and then used their factional kill on someone else.

And the next claim should come from the Vanilla'd player. There's no risk of outing a useful role. And if it's someone who has posted in this day already, kinda suspicious that you didn't tell us yet.
Why? We have 4 kills, one was you, 1 was mafia, 1 was Werewolf. There's only one unaccounted for, which would be SK.

That's exactly what I was about to say, wow.

Or, I think Bright may have just slipped SK. Take it as you will.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

MiX

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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #597 on: November 19, 2019, 06:07:49 pm »

If the Aliens didn't kill anyone last night it means we have 2 Serial killers. Or else one of the dead doctors tried to protect the Werewolf PGO. There's some crazy line where the Werewolves convinced the Mason Doctor to protect their PGO, and then used their factional kill on someone else.

And the next claim should come from the Vanilla'd player. There's no risk of outing a useful role. And if it's someone who has posted in this day already, kinda suspicious that you didn't tell us yet.
Why? We have 4 kills, one was you, 1 was mafia, 1 was Werewolf. There's only one unaccounted for, which would be SK.

That's exactly what I was about to say, wow.

Or, I think Bright may have just slipped SK. Take it as you will.

And I agree, but I think...that's too easy? Like yes I wanted to vote him because of this, but...but...there's PRs that check this, right? So, get checking.
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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #598 on: November 19, 2019, 06:09:25 pm »

What...the...hell...

How many kills were there??? Four? 2 scumteams, SK and vig? Woooow.

I'm giving an IC pass to Bright, and so should everyone.

This makes no sense to me.

Scum comes out early after a very successful night and claims 1 shot vig is a super realistic scenario
Why shoot sudgy, tho? He was a likely Day 2 lynch.
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Re: BM27: Bad Idea Mafia (Day Two)
« Reply #599 on: November 19, 2019, 06:14:08 pm »

Alrighty then, vote: LaLight
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