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Author Topic: M112: Gilmore Girls Mafia (Game over)  (Read 68307 times)

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silverspawn

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #275 on: January 29, 2018, 02:40:12 am »

I think the mime idea is fine and would be on board if everyone else was, too

silverspawn

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #276 on: January 29, 2018, 02:43:25 am »

vote: silverspawn

It'll be more effective if you explain why.

Awaclus

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #277 on: January 29, 2018, 03:43:57 am »

vote: silverspawn

It'll be more effective if you explain why.

No, it'll be more effective if you explain why not.
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theorel

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #278 on: January 29, 2018, 11:07:52 am »

I nominate Robz as the second mime.

Of course, scum would have preferred my death to Lekkit's ;)
Why?

The point of the question was that a town doesn't know whether mafia preferred not to lynch Lekkit. Mafia presumably didn't know whether Lekkit was a Mime.
Mafia would have preferred to lynch town over mime.  It doesn't matter that they didn't know at the time, I was responding to Roadrunner's comment today where he said he would have preferred my lynch.  The implication is that Roadrunner (as mafia) looking at the results of yesterday is wishing that town (me) had been lynched.  Of course, that's a veiled accusation, based on my scum-read of him yesterday, hence the winky-smiley.

I don't love the mime-votes personally...although I'm not sure I can articulate why.

Claiming PRs is a terrible idea...
ooh...let's let scum know who the babysitter is so they get a double-kill.
Let's tell them about the doctor so that we lose our protection!
let's tell them about the jailkeeper so they can kill it!
No, no, no no no no NO NO no!
Claiming at L-1, sure...claiming because you know who scum is, sure.  Claiming for no reason = terrible!

Datswan seems a bit scummy today, as well.  Something in the way things are phrased sounds like Datswan is scum trying to get town to help mime-hunt.  Not sure I can pin that down.
TWM is still scummy too, even with his random vote for space being his only post so far today.  Man, it's almost like he has somewhere else where he's posting stuff.
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silverspawn

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #279 on: January 29, 2018, 12:09:45 pm »

Man, it's almost like he has somewhere else where he's posting stuff.

???

silverspawn

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #280 on: January 29, 2018, 12:24:29 pm »

Oh, scum has daychat! Who knew...

Both scums have daychat. That means the mimes could actually coordinate whether to vote for each other.

I need to reread the EoD 1 and see whether that indicates anyone.

Joseph2302

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #281 on: January 29, 2018, 01:13:59 pm »

Oh, scum has daychat! Who knew...
Townslip or fake town slip?
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Swowl

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #282 on: January 29, 2018, 03:01:06 pm »

Oh, scum has daychat! Who knew...

Both scums have daychat. That means the mimes could actually coordinate whether to vote for each other.

I need to reread the EoD 1 and see whether that indicates anyone.

I assume this was meant to be in past tense. You are aware there is only one mime left yes?
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silverspawn

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #283 on: January 29, 2018, 03:08:07 pm »

It was meant to be in past tense.

Oh, scum has daychat! Who knew...
Townslip or fake town slip?

Townslip!

Swowl

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #284 on: January 29, 2018, 03:10:22 pm »

I nominate Robz as the second mime.

Of course, scum would have preferred my death to Lekkit's ;)
Why?

The point of the question was that a town doesn't know whether mafia preferred not to lynch Lekkit. Mafia presumably didn't know whether Lekkit was a Mime.
Mafia would have preferred to lynch town over mime.  It doesn't matter that they didn't know at the time, I was responding to Roadrunner's comment today where he said he would have preferred my lynch.  The implication is that Roadrunner (as mafia) looking at the results of yesterday is wishing that town (me) had been lynched.  Of course, that's a veiled accusation, based on my scum-read of him yesterday, hence the winky-smiley.

I don't love the mime-votes personally...although I'm not sure I can articulate why.

Claiming PRs is a terrible idea...
ooh...let's let scum know who the babysitter is so they get a double-kill.
Let's tell them about the doctor so that we lose our protection!
let's tell them about the jailkeeper so they can kill it!
No, no, no no no no NO NO no!
Claiming at L-1, sure...claiming because you know who scum is, sure.  Claiming for no reason = terrible!

Datswan seems a bit scummy today, as well.  Something in the way things are phrased sounds like Datswan is scum trying to get town to help mime-hunt.  Not sure I can pin that down.
TWM is still scummy too, even with his random vote for space being his only post so far today.  Man, it's almost like he has somewhere else where he's posting stuff.

My logic on this was more along the lines of Town PRs potentially dying > us lynching the mime. I also do not think we should do it in a random fashion - I quite clearly stated there were specific roles I thought we should consider. Either way, after sobering up I am not as in love with the idea as I was at first. Still think it has merit but whateves
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

SpaceAnemone

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #285 on: January 29, 2018, 05:49:42 pm »

the fact we've seen a mime goon doesn't necessarily mean anything
P(A|B) = P(B|A)*P(A)/P(B) says hi!

Well, yes, I'd absolutely jump on that to say that the top row and the middle column are more likely than the other combinations if we're simply sampling a player's alignment with a uniform prior over people.

However, the lynch was itself a result of a process that you'd need to model, and it depended on the play of those involved. That includes the cooperative play of the two mimes.. so if one of them had a power that the other did not, I'm pretty sure they'd want to play it so that the goon one was more likely to get lynched first. So I'd argue that seeing a goon as the first mime lynch is much less informative than what I think you're suggesting by quoting Bayes at me.

Anyway, when making my post, I decided not to spend time attempting to marginalise over all that extra intermediate stuff. I suspect most people are not going to care one way or another, because all that they're particularly worried about is whether or not we're limited to just those two setups by some hard constraint. And actually, I think there are probably a few who don't even care about the possibilities even that much :-P
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IDontPlayThisGame

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #286 on: January 30, 2018, 12:56:33 am »

the fact we've seen a mime goon doesn't necessarily mean anything
P(A|B) = P(B|A)*P(A)/P(B) says hi!

Well, yes, I'd absolutely jump on that to say that the top row and the middle column are more likely than the other combinations if we're simply sampling a player's alignment with a uniform prior over people.

If the Mimes started with 1-Shot Bulletproof, then either lynch would be a Goon flip. The Goon flip tells us next to nothing about the possible set-up so I think it's past time to shelve that discussion for now.

SpaceAnemone

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #287 on: January 30, 2018, 01:28:25 pm »

the fact we've seen a mime goon doesn't necessarily mean anything
P(A|B) = P(B|A)*P(A)/P(B) says hi!

Well, yes, I'd absolutely jump on that to say that the top row and the middle column are more likely than the other combinations if we're simply sampling a player's alignment with a uniform prior over people.

If the Mimes started with 1-Shot Bulletproof, then either lynch would be a Goon flip. The Goon flip tells us next to nothing about the possible set-up so I think it's past time to shelve that discussion for now.

Sure, probably also true. Actually, the wording on the janitor part isn't super-clear, but that one might also be a shared power, in both the mime and scum cases, given how it says that it fails if at least one member of the team is role-blocked.

Either way, I totally agree that the goon flip is not very helpful when it comes to configuration stuff. That was my original very short point, before silver tried to tell me I as doing it wrong :-P I'm not actually that hopeful about getting to the bottom of the configuration question before lots of us die out, especially given the possible Janitor stuff. I think that's kind of the way the set-up is intended.

Anyway, don't all talk at once now we've apparently shelved that whole conversation...
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Robz888

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #288 on: January 30, 2018, 01:56:45 pm »

Oh, scum has daychat! Who knew...
Townslip or fake town slip?

I think it may actually be a townslip, I also missed the daychat detail.
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Robz888

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #289 on: January 30, 2018, 01:57:30 pm »

I'm also getting a town read on Space. Scum!Space seemed more guarded in Mafia 108 than they seem here.
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Roadrunner7671

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #290 on: January 30, 2018, 03:38:47 pm »

I still really don't like what ss is doing. It's sort of like he became a weird mashup of me and Joseph, but in a mime game that's no fun.

SS, do you have any plans to play like you normally do? You play however you want, it's just unnerving.
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schadd

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #291 on: January 30, 2018, 05:31:07 pm »

think rr is town
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

silverspawn

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #292 on: January 30, 2018, 05:37:43 pm »

I still really don't like what ss is doing. It's sort of like he became a weird mashup of me and Joseph, but in a mime game that's no fun.

SS, do you have any plans to play like you normally do? You play however you want, it's just unnerving.

That has always been the plan. I wanted to generate a lot of discussion and then transition into more normal play. But I see your point about having failed to do that... both of those things, actually.

schadd

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #293 on: January 30, 2018, 06:32:18 pm »

HE TAKES IT ON THE CHIN
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

The_Wine_Merchant

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #294 on: January 30, 2018, 08:40:48 pm »

why space?

Bed time now. Will try to be awake just before the deadline. I'm not super-keen on the theorel wagon just because the stuff they've been posting seems okay to me, but I haven't played with them before (have I?), so I have no typical behaviour with which to compare it. As a verbose and detail-oriented person, I feel like over-explanation isn't necessarily something that's scummy.

I'd be willing to fo to Robz, I think -- his wagon-hopping doesn't feel like it's got much genuine opinion behind it. Lots of people don't seem to be saying a lot, though. Let's go with vote: Lekkit while I sleep.

I really don't like this post.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #295 on: January 30, 2018, 08:41:23 pm »

Well, we should be having "who's mafia?" discussions, and I for me that's Vote: Theorel.

I should have listened to my gut, which was "there's something off about theorel" yesterday.
Still willing to vote here as well.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #296 on: January 30, 2018, 08:42:22 pm »

TWM is still scummy too, even with his random vote for space being his only post so far today.  Man, it's almost like he has somewhere else where he's posting stuff.
Typical
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #297 on: January 30, 2018, 08:42:59 pm »

think rr is town
I think you are probably right.
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Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

Roadrunner7671

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #298 on: January 30, 2018, 08:44:34 pm »

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Joseph2302

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Re: M112: Gilmore Girls Mafia (Day 2)
« Reply #299 on: January 31, 2018, 04:43:11 am »

think rr is town
I think you are probably right.
Statically it seems likely
But based on previous experience, it isn't...
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins
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