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Author Topic: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER  (Read 240708 times)

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O

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2450 on: October 25, 2017, 01:55:16 pm »

So! No one has gone for Doctor, or any Cop role, in any of these drafting games I've run (Mafia 100, Mafia 108 Original, and Mafia 108 Restart). That's something.

Town played great, obviously. Scum was also playing quite well until the pivotal Space lynch. LL, I'm honestly not sure what he did wrong Day 1, until his number mistake. Day 2 he made several errors.

I agree the Poisoner is too strong. I quite like the role, though. I came up with a nerf for it that I quite like: In the future, it will be 2-Shot, and a poisoned player will be informed the morning after they have been poisoned that "you are beginning to feel ill."

Teproc is MVP, for excellent play throughout, and making the correct call in the end. And it was a tough call, I think. I actually found the case against Galz quite persuasive. O is fully deserving of sharing credit here, he had terrific reads the whole game. If I could award co-MVPs, they would both get it. The Masons really won this game for town.

2.7 deserves a nod for spectacularly nailing DatSwan and faust dead to rights on the day Space got lynched, though his decision not to block DatSwan made the game no longer a guaranteed town win.

I also have to praise Qvist for his skillful and well-timed Protect Candidates play.

I would go further, and just announce in the morning to everyone who has been poisoned. Then there begin to be more substantial tradeoffs and less LYLO shenanigans.
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Galzria

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2451 on: October 25, 2017, 01:56:08 pm »

So! No one has gone for Doctor, or any Cop role, in any of these drafting games I've run (Mafia 100, Mafia 108 Original, and Mafia 108 Restart). That's something.

Town played great, obviously. Scum was also playing quite well until the pivotal Space lynch. LL, I'm honestly not sure what he did wrong Day 1, until his number mistake. Day 2 he made several errors.

I agree the Poisoner is too strong. I quite like the role, though. I came up with a nerf for it that I quite like: In the future, it will be 2-Shot, and a poisoned player will be informed the morning after they have been poisoned that "you are beginning to feel ill."

Teproc is MVP, for excellent play throughout, and making the correct call in the end. And it was a tough call, I think. I actually found the case against Galz quite persuasive. O is fully deserving of sharing credit here, he had terrific reads the whole game. If I could award co-MVPs, they would both get it. The Masons really won this game for town.

2.7 deserves a nod for spectacularly nailing DatSwan and faust dead to rights on the day Space got lynched, though his decision not to block DatSwan made the game no longer a guaranteed town win.

I also have to praise Qvist for his skillful and well-timed Protect Candidates play.

Well done Teproc - I think I would've personally voted for O here, but my bias is that I would be dead and town lost otherwise. :P Aside from your read on me though, well deserved.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Robz888

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2452 on: October 25, 2017, 01:56:27 pm »

Yes, scum's path to victory was getting a Galz mislynch... something that seemed very possible, and indeed, likely, at various stages of the game.

2.7 was not the only one to pull a punch, by the way. Gkrieg was thinking of using redirection to protect himself and redirect to faust, and then he didn't. Which doomed him, when it could have killed faust.
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I have been forced to accept that lackluster play is a town tell for you.

Galzria

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2453 on: October 25, 2017, 01:59:35 pm »

Yes, scum's path to victory was getting a Galz mislynch... something that seemed very possible, and indeed, likely, at various stages of the game.

2.7 was not the only one to pull a punch, by the way. Gkrieg was thinking of using redirection to protect himself and redirect to faust, and then he didn't. Which doomed him, when it could have killed faust.

I fear dying at night far more than I do during the day. I believe that (in general) I'm tougher to lynch than scum gave credit for.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2454 on: October 25, 2017, 02:00:15 pm »

Yes, scum's path to victory was getting a Galz mislynch... something that seemed very possible, and indeed, likely, at various stages of the game.

2.7 was not the only one to pull a punch, by the way. Gkrieg was thinking of using redirection to protect himself and redirect to faust, and then he didn't. Which doomed him, when it could have killed faust.

I fear dying at night far more than I do during the day. I believe that (in general) I'm tougher to lynch than scum gave credit for.

That is to say, I'm confident enough in myself that if given the chance to speak, I believe I can avoid being the lynch far more often than not.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Robz888

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2455 on: October 25, 2017, 02:04:12 pm »

Yes, scum's path to victory was getting a Galz mislynch... something that seemed very possible, and indeed, likely, at various stages of the game.

2.7 was not the only one to pull a punch, by the way. Gkrieg was thinking of using redirection to protect himself and redirect to faust, and then he didn't. Which doomed him, when it could have killed faust.

I fear dying at night far more than I do during the day. I believe that (in general) I'm tougher to lynch than scum gave credit for.

That is to say, I'm confident enough in myself that if given the chance to speak, I believe I can avoid being the lynch far more often than not.

Sure, sure, that's an advantage you have, and you put it to good use here. But I think there was a good argument for you being scum here, plus the memory of Mafia 100.

By the way, I wonder if Poisoner seemed so broken because scum got reeeeeeeeally lucky with it. They Poisoned the Innocent Child before they even knew it was an Innocent Child, they poisoned the Night 3 FI--who was going to automatically find the Poisoner--by sheer luck, right when they needed to... and then even 2.7 was decently lucky (although there was some skill with that choice, too). I mean, there was skill going into it as well, I don't mean to say it was all luck.

I was really impressed with Iguana claiming Poisoner and then surviving all the way to Day 3, and then sort of tricking town into quicklynching him.
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I have been forced to accept that lackluster play is a town tell for you.

Teproc

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2456 on: October 25, 2017, 02:07:16 pm »

O, ye of little faith in the speccy ! I don't let paranoia get the better of me, not at lylo anyway.

@Robz. Thanks ! Half-expected you to go for a shared MVP because Galz being town means O really saved our asses on D4. Major props to Qvist for his optimization of PotI too.
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Robz888

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2457 on: October 25, 2017, 02:08:24 pm »

Is shared MVP allowed? If so, absolutely, Teproc and O share MVP.
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Teproc

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2458 on: October 25, 2017, 02:10:33 pm »

D4 was so great. I mean yeah, lynching Swan would have been better e, but having it being so protracted means all the info we needed to get the scumteam was there. It wasn't 100% definitive between Galz and faust, but it was enough. Also, we still had a shot at escaping lylo if you blocked a kill.

PPE: I, mean, I don't know why it wouldn't be ? It makes sense to me in the case of Masons specifically, but I guess you can ask ash & other mods, they'd be the ones in charge of that I suppose.
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Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

Galzria

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2459 on: October 25, 2017, 02:10:44 pm »

Yes, scum's path to victory was getting a Galz mislynch... something that seemed very possible, and indeed, likely, at various stages of the game.

2.7 was not the only one to pull a punch, by the way. Gkrieg was thinking of using redirection to protect himself and redirect to faust, and then he didn't. Which doomed him, when it could have killed faust.

I fear dying at night far more than I do during the day. I believe that (in general) I'm tougher to lynch than scum gave credit for.

That is to say, I'm confident enough in myself that if given the chance to speak, I believe I can avoid being the lynch far more often than not.

Sure, sure, that's an advantage you have, and you put it to good use here. But I think there was a good argument for you being scum here, plus the memory of Mafia 100.

By the way, I wonder if Poisoner seemed so broken because scum got reeeeeeeeally lucky with it. They Poisoned the Innocent Child before they even knew it was an Innocent Child, they poisoned the Night 3 FI--who was going to automatically find the Poisoner--by sheer luck, right when they needed to... and then even 2.7 was decently lucky (although there was some skill with that choice, too). I mean, there was skill going into it as well, I don't mean to say it was all luck.

I was really impressed with Iguana claiming Poisoner and then surviving all the way to Day 3, and then sort of tricking town into quicklynching him.

Oh, certainly. And I think Teproc saw that D4 - both the confidence "You won't lynch me anyway", and the fear "Well, this is how this ends". I recognize that there was much outside my control that made for a solid case against me - similar to how Space's play D4 really put the screws to Swan D5. There are things I can't argue, and Teproc had some good points. Some things in my control he's also completely within rights to find me scummy for. I pointed to a quote D1 by LL that had WW and Eevee seconds apart saying "Sure sounds like scum"/"Totally not scum here" - everybody reads things differently. There was definitely a case against me, and I definitely COULD have been the lynch that day. I just think scum overestimated the ease with which that would occur.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2460 on: October 25, 2017, 02:13:36 pm »

Time for the spoils! Gotta go read all the extra QT's!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Teproc

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2461 on: October 25, 2017, 02:15:35 pm »

That was a lively speccy. Always sucks to see dead speccys when a game is over, so that's nice, fun read. And I might always be wrong about WW, but at least he was wrong about me too.
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Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

O

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2462 on: October 25, 2017, 02:23:17 pm »

Shared MVP seems right. I had a very important gutshot movement away from Galzria -- and Teproc did basically everything else worth mentioning.

It's interesting being pair as mason with someone that really puts in line by line rereading work in scumhunting, while I'm someone who relies a lot more on instinctual (some might even describe it as "lazy") scumhunting.

Datswan lynch d4 is probably objectively ideal -- props to those with the early scumreads. I wonder if we would have successfully gotten Space, though.
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O

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2463 on: October 25, 2017, 02:31:18 pm »

I recognize that there was much outside my control that made for a solid case against me - similar to how Space's play D4 really put the screws to Swan D5.

I think Swan just had to hammer there, not sure if it's on Space. Staying off is so much scummier than just not hammering scum is normally. There was no remotely viable scumteam to argue for being on the wagon -- especially given Datswans immediate acceptance of the Mason claim -- which was necessary for a town!DS to think that Space was town. So in my head it was simply "either Datswan misplayed this AWFULLY or he was scum", and the simpler answer was that he was just scum.
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O

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2464 on: October 25, 2017, 02:34:30 pm »

@Robz alternatively -- poisoner as is can actually just replace the standard night kill... I bet that would be suuper flavorful mafia given the right show/book. 
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Galzria

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2465 on: October 25, 2017, 03:17:50 pm »

Iguana, Datswan thinks you were pissed at him in the speccy thread - I'm just not seeing it. He thinks /m177 was about the entire game... and I think you were just jokingly replying to O about who the last scum was (following his accidental spoiler-y entry that you (to my view) played off of). Care to enlighten?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Teproc

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2466 on: October 25, 2017, 03:25:37 pm »

Is there a mod QT to read Robz ? I love mod QTs.
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Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

Galzria

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2467 on: October 25, 2017, 03:26:54 pm »

Is there a mod QT to read Robz ? I love mod QTs.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

gkrieg13

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2468 on: October 25, 2017, 03:31:00 pm »

Also, Gkrieg, your redirect from yourself to me N2 is interesting. Did you forsee me being protected in some way? Were you doing it as self-preservation? Or was there a different reason?

If you look at the speccy, I read you as scum at that point. I debated between you and Faust, and the night I died was going to redirect onto Faust, but chose not to.
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Robz888

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2469 on: October 25, 2017, 03:42:29 pm »

Mod QT: https://www.quicktopic.com/52/H/7Ly6JNXELeWUP?m1=-1&mN=-1

I scrubbed the links to individual QTs. If you want to share yours, go ahead.
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I have been forced to accept that lackluster play is a town tell for you.

Swowl

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2470 on: October 25, 2017, 04:02:13 pm »

Ah! Just woke up! GG everyone ! Was fun!
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Teproc

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2471 on: October 25, 2017, 04:50:28 pm »

Fun fact: this is the first time (in 29 normal games) that RR has survived a game. Note that I consider "engamed" as not surviving (since we're really just skipping over your death at this point).
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Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

Witherweaver

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2472 on: October 25, 2017, 04:52:05 pm »

Is it also the largest consecutive scum lynch?
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O

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2473 on: October 25, 2017, 05:03:48 pm »

Is it also the largest consecutive scum lynch?

are we counting 4 or 5 here
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mcmcsalot

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Re: Mafia 108: LOST Mafia by Robz and Mcmc -- GAME OVER
« Reply #2474 on: October 25, 2017, 05:05:12 pm »

As your journey on the island has come to a close, you may go on to live out your lives but one thing is for sure none of you will forget your time here. In fact this has been such a special moment even in afterlife your souls seek each-other out to move on together.

Aaron(Jimm), Bernard(Galzria), Nikki(Roadrunner), Sayid(Lalight), Penelope(Spaceanemonie), and Juliet(Datswan) all waited patiently at the church. They had arrived early as they had no unfinished business, no secondary tasks to be completed before moving on.

Sun(Teproc) knew she would not be going, despite working tirelessly to protect the island the loss of her husband Jin had left her devastated. She would not be going to the church, she would could not be happy, if only it had been her...

Jin(O) on the other hand raced to the church, proud as can be he was not always a perfect husband but he reformed, his anger turned to passion, his love for his wife was stronger than anything one could feel for another. The island had given him that, along with many other relationships that helped shape the person he became. As he arrived at the church greeted by the smiles of his friends he couldn't help but notice she was missing. Happy yet sad at the same time, that final day he thought, wouldn't it have been perfect if we had gotten it done one day earlier.

Hurley(Qvist) almost couldn't believe his eyes. For once he wasn't just seeing things, he was truly there with them. Surrounded by his friends Hurley thought to himself what a lucky man he was, he spent a long time protecting the island after his friends had gone but he would never forget them. Saving the life of the ones he loved would always be the achievement he valued most, getting to be with them for eternity his reward.

Tom Friendly(2.7) was a good man. He had many misunderstandings with the inhabitants of the island, both old and new. He may not have done as much as he could have for these people he saw around him but at least I didn't hurt them he thought. What was important was that he was here now with them and all had been forgiven.

Danial Faraday(Gkreig) was distraught. Wasn't he supposed to be somewhere. He tried to remember but just as he though he had it the memory would slip away. So close yet so far.

Eloise(Eevee) had searched for days and days, she had helped the crash survivors more than once and knew she could go but what good was it. Her son would not be there, she would not find him there just as she could not find him on the island.

Miles(Chairs) was confident, he knew where they would be, he knew from speaking to those that passed exactly what he needed to do. He began to walk the path, upon seeing the church he was overjoyed, the sight of it took his breath away. However as he tried to regain his composure he felt his throat tickle, he began to cough more and more violently as black mucus filled his throat. The poison! Even here how could it reach him, if only he had more time he could make it to the church he knew he could. But sadly it would not be, as he gasped his final breath he could do nothing but curl up on the ground as stare as the church faded from view.

Shanon(Witherweaver) loved her time on the island. It was like a vacation for her, she hoped she would get to see her friends again at the church. She had called a limo earlier that morning and was hoping it would arrive soon, she was getting quite impatient waiting. Just then she saw the stream of a black car pull up, she hurriedly grabbed her things and jumped into the car. To the church please she said to the driver as she to began to feel a tickle in her throat. Everything alright miss? Oh its just my asthma acting up, I'm sure I put my inhaler somewhere. Panic began to set in as she rummaged through her things, in her excitement she had forgotten to pack her inhaler. She gasped for air and felt more and more lightheaded with every breath, sadly she could not hold out, she would not see her firends again.

The island had saved Charlie(IDP). His time there was the best time of his life, it gave him purpose then and it gave him purpose now. Pulling open the doors to the church he embraced his friends.

Walt(Faust) had a rough time on the island. He enjoyed his time there but he felt very alone. All his closest friends had been taken away from him, only vincent was there to keep him company. Vincent! Vincent! He called out but could not find him. It seems he had forgotten to look for Vincent, he set off immediately to once again search for Vincent, his thought were not on the church or the people there.

Naomi(Iguana) didn't know if she would be welcome at the church. She had an amazing time on the island but she certainly didn't want to help the other castaways while she was there. Would there be a place for her amongst them now? She stood on the steps of the church pondering to herself what her time on the island truly meant. It was about being together, whats done is done, she confidently opened the door and walked in only to be greeted with joyous calls from the crash survivors, of course there was a place for her. She may have lied to them but in the end it all worked out.


Congratulations to O, Qvist, 2.7, IDP, and Iguana for completing their secondary win conditions!!! Special shoutout to Qvist who was the only person to have a secondary wincon requiring him to do something. Interesting Strategy from 2.7, if I don't use my shot I can't be seen using it. Iguana can thank Faust who despite having the most phases possible to search for Vincent he forgot and became the 6th person along with Teproc, Gkrieg, Eevee, Chairs, and Witherweaver to fail a secondary wincon thus allowing Iguana to succeed. Apologies to Jimm, Galz, Roadrunner, Lalight, Spaceanemonie, and Datswan whos secondary wincons were not possible to complete due to the setup. Finally thanks to you all for playing and entertaining me for the past couple months.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)
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