Answers to questions that have been asked so far.
1) The scum NK is definitely a mafia-game action, and interacts with other mafia-game actions. See the "Action Resolution" section for details.
2) Scum may make an NK instead of one of their Space-phase card actions. They may still play two other cards during the Space Phase. How many they go into the next day with depends on how many cards they played, and whether anything else affected their card draw.
3) The three lifts operate independently, and jam separately.
4) The tracker and commuter are mafia-game actions that are resolved in the Mafia Action Resolution phase, and operate on other mafia-game actions. They do not interact with non-mafia-game Space Phase activities, even if those actions are played with a target. Consider the Space Phase as a convoluted way of doling out one-shot powers, and the Resolution phase as what happens in a normal mafia game.
5) Players will be informed in their QT about the outcome of their prescribed actions. I will announce basic ship status updates at the start of each day phase, but these will not include player locations visible to any other players.
6) The only actions that show up on the status printout are mafia-game actions that have been won during a given Space Phase. If the action is disabled, or if nobody wins a particular one-shot power over the course of a Space Phase, it will not be listed.