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Author Topic: M96: Fibonacci Mafia (Game over! Scum won!)  (Read 159796 times)

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Robz888

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1075 on: March 22, 2017, 11:18:30 am »

So there's gotta be scum on the wagon. Multiple scum a distinct possibility.

That leaves TWM, Andrew, schadd, WW.
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schadd

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1076 on: March 22, 2017, 11:19:18 am »

Virgin effect is blockable, FYI.

How is it blockable?

Answered my own question: If mcmc was roleblocked on one of the two previous nights.
townslippish
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Robz888

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1077 on: March 22, 2017, 11:19:18 am »

vote: pps

And yeah, I'll sheep that for now.

vote: pps

No surprise, there.

We should have never abandoned your wagon, mcmc was right about you.

Vote: Andrew

Killing mcmc makes Andrew look more guilty. Not sure it's something he would do as scum.
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Robz888

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1078 on: March 22, 2017, 11:19:38 am »

vote: pps

Why did you try to hide this vote? Don't give me some cute schadd answer.
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Witherweaver

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1079 on: March 22, 2017, 11:19:48 am »

Virgin effect is blockable, FYI.

How is it blockable?

Answered my own question: If mcmc was roleblocked on one of the two previous nights.
townslippish

Trivially constructable.
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Robz888

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1080 on: March 22, 2017, 11:20:03 am »

Virgin effect is blockable, FYI.

How is it blockable?

Answered my own question: If mcmc was roleblocked on one of the two previous nights.
townslippish

What's the slip?
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Witherweaver

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1081 on: March 22, 2017, 11:20:14 am »

vote: pps

And yeah, I'll sheep that for now.

vote: pps

No surprise, there.

We should have never abandoned your wagon, mcmc was right about you.

Vote: Andrew

Killing mcmc makes Andrew look more guilty. Not sure it's something he would do as scum.

I bet there are more scum than he.
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AndrewisFTTW

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1082 on: March 22, 2017, 11:20:33 am »

Virgin effect is blockable, FYI.

How is it blockable?

Answered my own question: If mcmc was roleblocked on one of the two previous nights.

I think he would have to be roleblocked last night right?
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

schadd

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1083 on: March 22, 2017, 11:22:14 am »


vote: pps

Why did you try to hide this vote? Don't give me some cute schadd answer.
uh, didn't try to hide it. hated how he defended d32 post-hammer, and i voted him after noting that voting him is fine
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

Robz888

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Re: M96: Fibonacci Mafia
« Reply #1084 on: March 22, 2017, 11:22:40 am »

You are [flavor name], the Virgin!

If you killed during the night, the following night the mafia's nightkill will be blocked. Your power is permanently lost if you are targeted by a Roleblocker.

You win when all mafia-aligned players are dead, and there is at least one town-aligned player left alive.
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schadd

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1085 on: March 22, 2017, 11:22:59 am »

Virgin effect is blockable, FYI.

How is it blockable?

Answered my own question: If mcmc was roleblocked on one of the two previous nights.
townslippish

Trivially constructable.
note the ish
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Robz888

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1086 on: March 22, 2017, 11:23:16 am »

So confused.
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AndrewisFTTW

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Re: M96: Fibonacci Mafia
« Reply #1087 on: March 22, 2017, 11:24:10 am »

You are [flavor name], the Virgin!

If you killed during the night, the following night the mafia's nightkill will be blocked. Your power is permanently lost if you are targeted by a Roleblocker.

You win when all mafia-aligned players are dead, and there is at least one town-aligned player left alive.

Ah, thanks.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1088 on: March 22, 2017, 11:25:44 am »

I think I'd support a massclaim if anyone thinks it's a good idea.
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AndrewisFTTW

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1089 on: March 22, 2017, 11:27:04 am »

I think I'd support a massclaim if anyone thinks it's a good idea.

Possibly. Got a pros & cons list handy?
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1090 on: March 22, 2017, 11:27:28 am »

I think I'd support a massclaim if anyone thinks it's a good idea.

Perhaps. We don't have an IC to lead it, though.
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Robz888

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1091 on: March 22, 2017, 11:28:03 am »

I would largely support it on the basis of, previously when I've been scum in setups like this, I've feared massclaims.
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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1092 on: March 22, 2017, 11:32:05 am »

I think I'd support a massclaim if anyone thinks it's a good idea.

Perhaps. We don't have an IC to lead it, though.

That can be circumvented perhaps; other people's opinions?
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IDontPlayThisGame

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1093 on: March 22, 2017, 11:39:35 am »

I think I'd support a massclaim if anyone thinks it's a good idea.

Perhaps. We don't have an IC to lead it, though.

Yeah we do. The UB. The UB still has their shot so if scum counterclaims and we lynch the UB, the UB doesn't die. I'm not convinced it's a good idea though. And this assumes the UB exists.

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1094 on: March 22, 2017, 11:41:38 am »

I think I'd support a massclaim if anyone thinks it's a good idea.

Perhaps. We don't have an IC to lead it, though.

Yeah we do. The UB. The UB still has their shot so if scum counterclaims and we lynch the UB, the UB doesn't die. I'm not convinced it's a good idea though. And this assumes the UB exists.

Unless the UB got Roleblocked last night.

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1095 on: March 22, 2017, 11:45:48 am »

I think I'd support a massclaim if anyone thinks it's a good idea.

Perhaps. We don't have an IC to lead it, though.

Yeah we do. The UB. The UB still has their shot so if scum counterclaims and we lynch the UB, the UB doesn't die. I'm not convinced it's a good idea though. And this assumes the UB exists.

I think I said this last night but if scum was lynched they would want to claim a PR during twilight to get the UB to use his shot. So I guess a massclaim would make sure that doesn't happen, unless I'm missing something.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Robz888

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1096 on: March 22, 2017, 11:47:21 am »

Right. I support massclaim.
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Robz888

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1097 on: March 22, 2017, 11:48:22 am »

Led by the UB, who comes out first.
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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1098 on: March 22, 2017, 12:08:05 pm »

Would scum NK a confirmed Virgin over a random NK?

schadd

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Re: M96: Fibonacci Mafia (Day 3)
« Reply #1099 on: March 22, 2017, 01:14:13 pm »

with the given flips we are at 50/50 of there being a strongman
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