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Author Topic: RMM37: Worms Armageddon Mafia (Game over)  (Read 109480 times)

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SpaceAnemone

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #250 on: October 19, 2016, 10:16:19 am »

Man blue really was a good choice. Oh and look at you getting all fancy with the pure blue hex color!

Ooh! If I do fancy hex, will gkrieg like me better? :-)

Or will he just say it's scummy to be doing something non-alignment-indicative? :-(
That's dope. I might like you better now

\o/
I think the one I did in Olympics was cooler, but nobody commented on it there at all :-P
I was scum in Olympics  :-\

I'm pretty sure having an "ooh, shiny!" reflex isn't restricted to town!
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gkrieg13

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #251 on: October 19, 2016, 10:16:59 am »

Man blue really was a good choice. Oh and look at you getting all fancy with the pure blue hex color!

Ooh! If I do fancy hex, will gkrieg like me better? :-)

Or will he just say it's scummy to be doing something non-alignment-indicative? :-(
That's dope. I might like you better now

\o/
I think the one I did in Olympics was cooler, but nobody commented on it there at all :-P

I was moderator and therefore not supposed to comment on it.
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Roadrunner7671

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #252 on: October 19, 2016, 10:17:43 am »

I'm pretty sure having an "ooh, shiny!" reflex isn't restricted to town!
I'm more serious as scum though
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SpaceAnemone

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #253 on: October 19, 2016, 10:22:43 am »

Man blue really was a good choice. Oh and look at you getting all fancy with the pure blue hex color!

Ooh! If I do fancy hex, will gkrieg like me better? :-)

Or will he just say it's scummy to be doing something non-alignment-indicative? :-(
That's dope. I might like you better now

\o/
I think the one I did in Olympics was cooler, but nobody commented on it there at all :-P

I was moderator and therefore not supposed to comment on it.

Fine! :-P Well now I've got you all hypnotised by the pretty lights, can someone please tell me who all the scums are?
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SpaceAnemone

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #254 on: October 19, 2016, 10:23:35 am »

I'm pretty sure having an "ooh, shiny!" reflex isn't restricted to town!
I'm more serious as scum though

So... what's the funniest joke you can think of right now, off the top of your head?
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2.71828.....

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #255 on: October 19, 2016, 10:34:31 am »

Fine! :-P Well now I've got you all hypnotised by the pretty lights, can someone please tell me who all the scums are?


Ghacob, mail-mi, SpaceAnemone, and silverspawn
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Roadrunner7671

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #256 on: October 19, 2016, 10:35:26 am »

I'm pretty sure having an "ooh, shiny!" reflex isn't restricted to town!
I'm more serious as scum though

So... what's the funniest joke you can think of right now, off the top of your head?
I saw a 'decks out for Harem-be' a while back and it was pretty good
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faust

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #257 on: October 19, 2016, 11:02:49 am »

Man blue really was a good choice. Oh and look at you getting all fancy with the pure blue hex color!

Ooh! If I do fancy hex, will gkrieg like me better? :-)

Or will he just say it's scummy to be doing something non-alignment-indicative? :-(
That's dope. I might like you better now

\o/
I think the one I did in Olympics was cooler, but nobody commented on it there at all :-P

I was moderator and therefore not supposed to comment on it.

I just dropped by to say that this fancy coloring is really dope.
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mail-mi

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #258 on: October 19, 2016, 11:18:35 am »

Too much fluff not enough game. Not sure if anyone is scummy for it though.
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SpaceAnemone

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #259 on: October 19, 2016, 11:19:29 am »

I just dropped by to say that this fancy coloring is really dope.

My day is made! :-)
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EFHW

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #260 on: October 19, 2016, 01:33:05 pm »

Too much fluff not enough game. Not sure if anyone is scummy for it though.
This.
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Roadrunner7671

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #261 on: October 19, 2016, 02:25:26 pm »

Too much fluff not enough game. Not sure if anyone is scummy for it though.
Even though it's partially my fault, I guess I sort of agree. But it's D1, cut a little slack!
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mail-mi

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #262 on: October 19, 2016, 02:55:56 pm »

Too much fluff not enough game. Not sure if anyone is scummy for it though.
Even though it's partially my fault, I guess I sort of agree. But it's D1, cut a little slack!

vote: rr this is exactly the sort of thing I'd say as scum.
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Roadrunner7671

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #263 on: October 19, 2016, 02:58:25 pm »

Too much fluff not enough game. Not sure if anyone is scummy for it though.
Even though it's partially my fault, I guess I sort of agree. But it's D1, cut a little slack!

vote: rr this is exactly the sort of thing I'd say as scum.
Because we play exactly the same!  ???
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gkrieg13

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #264 on: October 19, 2016, 03:21:40 pm »

I just dropped by to say that this fancy coloring is really dope.

Watch it or I'll edit all of your posts to embarassing things
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gkrieg13

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #265 on: October 19, 2016, 03:22:28 pm »

Too much fluff not enough game. Not sure if anyone is scummy for it though.

I'm trying a new thing. Usually I don't go along with the fluff, so I'm seeing if it improves my scum hunting abilities.
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schadd

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #266 on: October 19, 2016, 03:29:13 pm »

vote: gkrieg
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SpaceAnemone

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #267 on: October 19, 2016, 04:15:20 pm »

Thought I try a quick re-read on everyone.

Roadrunner7671 -- townish, though if I were going to vote to lynch based on how much I got his joke funny, then he's definitely scum.
SpaceAnemone -- Spaaaaaaace :-)
gkrieg13 -- mild scum, maybe. I don't like that he was engaging with the length but not content of Ghacob's post. He's been casting suspicion on me already, and he said in Ghibli that I'm too easy a mislynch for him, so that worries me. Also surprisingly confident of JR's innocence.
J Reggie -- Mild town, though he's yet to declare himself IC :-P
silverspawn -- Null through dearth of content.
chairs -- a bit scummy.. generally has a sort of offhand disengaged feel, and I really didn't like his plan to rig the bidding, even though I'd probably have done quite well compared to some other poor towns.
Ghacob -- town for now because my expereince is well-mirrored in the metametadiscussion post.
2.71828 -- mild scum, becuase a lot of his content is quite acti-lurky in nature.
mail-mi -- null, or possibly mild scum for which I'm overcompensating because I recognise there could in theory still be some residual omgus from previously.
Dylan32 -- mild scum, but probably going with a newbie pass.
schadd -- aaargh. Can't help but read him as scummy, but I did that in Ghibli and turned out to be wrong. Wish I understood where his Beatles reference was trying to go.
EFHW -- Almost as quiet as Silver, so still pretty null. I think she's less engaged than she was in D1 of BSG, though.

I feel like I think way too many people are mildly scummy, but I don't want to second-guess myself just now by re-doing it. (Also, laziness).
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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #268 on: October 19, 2016, 05:45:13 pm »

Busier day at work today. Not much going on here though.

I am personally anti-colored lettering from players to help distinguish mod posts (yes, yes, he has his color, no rule against people posting colorfully). But still, not a fan.
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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #269 on: October 19, 2016, 05:46:25 pm »

SpaceAnemone having so many scummy reads feels towny to me
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schadd

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #270 on: October 19, 2016, 05:47:37 pm »

Wish I understood where his Beatles reference was trying to go.
i was giving a vague hint about my role thing. and then i thought, here's another tip for you all, etc
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gkrieg13

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #271 on: October 19, 2016, 06:07:45 pm »

SpaceAnemone having so many scummy reads feels towny to me

I actually agree with you here.
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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #272 on: October 19, 2016, 06:08:12 pm »

Thought I try a quick re-read on everyone.

Roadrunner7671 -- townish, though if I were going to vote to lynch based on how much I got his joke funny, then he's definitely scum.
SpaceAnemone -- Spaaaaaaace :-)
gkrieg13 -- mild scum, maybe. I don't like that he was engaging with the length but not content of Ghacob's post. He's been casting suspicion on me already, and he said in Ghibli that I'm too easy a mislynch for him, so that worries me. Also surprisingly confident of JR's innocence.
J Reggie -- Mild town, though he's yet to declare himself IC :-P
silverspawn -- Null through dearth of content.
chairs -- a bit scummy.. generally has a sort of offhand disengaged feel, and I really didn't like his plan to rig the bidding, even though I'd probably have done quite well compared to some other poor towns.
Ghacob -- town for now because my expereince is well-mirrored in the metametadiscussion post.
2.71828 -- mild scum, becuase a lot of his content is quite acti-lurky in nature.
mail-mi -- null, or possibly mild scum for which I'm overcompensating because I recognise there could in theory still be some residual omgus from previously.
Dylan32 -- mild scum, but probably going with a newbie pass.
schadd -- aaargh. Can't help but read him as scummy, but I did that in Ghibli and turned out to be wrong. Wish I understood where his Beatles reference was trying to go.
EFHW -- Almost as quiet as Silver, so still pretty null. I think she's less engaged than she was in D1 of BSG, though.

I feel like I think way too many people are mildly scummy, but I don't want to second-guess myself just now by re-doing it. (Also, laziness).

I thought that I also commented that there wasn't really that much content in Ghacob's posts?
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SpaceAnemone

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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #273 on: October 19, 2016, 06:20:13 pm »

I thought that I also commented that there wasn't really that much content in Ghacob's posts?

Commenting on the quantity of the content is not the same as commenting on the content of the content. And yes, it's vague hints rather than concrete statements, but for those of us who only know our own alignment/thing/weapons, it's more than nothing, while for scums, it's probably significantly less interesting, because they already have four times as much information... which is why dismissing it seems iffy to me.

Meanwhile, is scadd making sense to people who aren't me? I feel like he may even be trying to say helpful hinty stuff. I don't even follow where RR's joke is trying to go, so I think I'm maybe experiencing some general cultural disconnect.
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Re: RMM37: Worms Armageddon Mafia (Day 1)
« Reply #274 on: October 19, 2016, 06:32:55 pm »

Aaaanyway...
Slight scum on chairs for this, although I may be missing something

Agreed, Dylan32 comes off very town from this exchange.

Worst case scenario this is conflicting playstyle, but I for one like clarity in reads/etc. in general. Basically I'm feeling a bit off on the timing of the post, or lack thereof? Where the closest person he could be agreeing to is mail-mi, 5 posts up which would have been worth clarifying unless he thought it was group consensus? Oh well.

Sorry, sorry, as I "should" have said:

vote: chairs gut read

Meanwhile SA's theory talk is interesting. For reference

According to the set-up (yeah, I know, I get scum points for reading things, but I wanted to come up with ideas about how to play!), the scums can pool their weapons, whereas the rest of us only have what we're carrying.

I'd wondered if discussing what capabilities we all have would be informative, because people not using weapons they'd already claimed they have, or using weapons from someone else's supply must be scum. However, that assumes we have tracking people on our side, and we don't want to out town powers to soon. Also, we receive at least one new weapon each night (our free weapon crates), so sometimes town may get something cool and want to be able to use it immediately.

Does anyone have ideas about what the utility crates might have? Did anyone start out with something other than two random-sounding weapons and want to talk about this stuff? I'm sure not talking about everything is probably the best policy, but I don't think I've over-shared so far.

I think the idea of discussing capabilities etc. is interesting but can't think of a good way to discuss it without just giving scum free information. Unfortunately can't really One Night Ultimate style it (that is, where the consensus is claiming is good and helps town win, and claiming earlier is more pro-town) as the ends are nowhere near justifying the means.

I also wonder if our character abilities are worth discussing (the ones item dependent). I know I for one would like some sort of guidance on the implications of my own and how (if at all) I should use it ((Wow, J. Look at those softclaims up the wazoo. If no one has a pressing reason specifically why I shouldn't reveal it, I'll be happy to do so. I hope that that parsed and grammared correctly)). Once again, basing off of my own, it doesn't seem we have "roles" per say as a part of our character as much as we have small... things?

I want to say that metadiscussion is protown in this game, or at least metametadiscussion. To translate my bullshit, I think discussion of the RMM37 special abilities etc. is more worthwhile and less risky than usual in-thread strategy discussion. And this is based on the idea that intrascum discussion is sure to happen on this regardless, so by doing intratown discussion, we remove the free information aspect scum gets just by nature of being able to talk to eachother. Feel free to disagree with me on my metametametadiscussion though.

Definitely would like other perspectives on all of that mess

darn, could have gotten more towncred by breaking this into more posts. Oh Well! I guess I'll just have to post again. I'm thinking of just summarizing my current ideas and reads at the moment for future reference etc.

I mean I really did already comment on this by saying that I don't think we should talk about roles.  The last part of this about getting towncred is pretty null for Ghacob.  They have been around the block a few times.

He hedges a little by saying that something as townie could just be a different play style and the rest of the post is talking about theory, which I don't usually dabble into, and I have already responded to by saying we shouldn't talk about roles.

So yes I made a comment on the quantity, then also made a comment on the actual content in the post, which was to say that I don't think it is a good idea.
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