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Author Topic: Dune 3 (Game Over)  (Read 46114 times)

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faust

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Re: Dune 3 (Day One)
« Reply #75 on: September 28, 2016, 12:19:07 pm »

What we could talk about regarding spice, for instance, is the following:

We should instalynch any player that does not post within a timeframe of 40 hours.
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Re: Dune 3 (Day One)
« Reply #76 on: September 28, 2016, 12:25:29 pm »

What we could talk about regarding spice, for instance, is the following:

We should instalynch any player that does not post within a timeframe of 40 hours.

Instalynch seems harsh at first, but I agree. Games with paying requirements have been seriously hampered in the past by inactive players. We don't want that.
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Roadrunner7671

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Re: Dune 3 (Day One)
« Reply #77 on: September 28, 2016, 12:27:31 pm »

What's wrong with lynching on meta based WIFOM?
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mail-mi

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Re: Dune 3 (Day One)
« Reply #78 on: September 28, 2016, 12:29:20 pm »

I agree with Faust. I don't think claiming will profit us much.
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faust

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Re: Dune 3 (Day One)
« Reply #79 on: September 28, 2016, 12:31:01 pm »

I agree with Faust. I don't think claiming will profit us much.
And yet you claimed.
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mail-mi

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Re: Dune 3 (Day One)
« Reply #80 on: September 28, 2016, 12:35:32 pm »

I agree with Faust. I don't think claiming will profit us much.
And yet you claimed.
I also don't think it will hurt.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

silverspawn

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Re: Dune 3 (Day One)
« Reply #81 on: September 28, 2016, 12:36:43 pm »

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.

Well, we roughly know which persons prefer town over scum and which don't. Knowing who claimed and who didn't means we know who's more likely scum now and who isn't. Forcing scum to claim pushes them into a corner.
Which corner would that be, exactly? We can just lynch people we think are likely to have picked scum (for all the WIFOMy goodness that comes with this) if that's your pitch, but then there are no claims needed for that.

There are, because they might not have had a choice, and then we rely on false information.

Why are you resisting us claiming something that should have literally zero benefit for scum?

Roadrunner7671

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Re: Dune 3 (Day One)
« Reply #82 on: September 28, 2016, 12:37:30 pm »

How is this setup balanced if the majority of people picked scum?
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iguanaiguana

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Re: Dune 3 (Day One)
« Reply #83 on: September 28, 2016, 12:39:18 pm »

Knowing that everyone had a choice is totally relevant information. Don't let Faust boss you around (General you)
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: Dune 3 (Day One)
« Reply #84 on: September 28, 2016, 12:39:56 pm »

How is this setup balanced if the majority of people picked scum?

They didn't. Or it would be game end.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

faust

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Re: Dune 3 (Day One)
« Reply #85 on: September 28, 2016, 12:40:32 pm »

Why are you resisting us claiming something that should have literally zero benefit for scum?
I don't know how much benefit it will have for scum. I do know that it has zero benefit for town. On the offchance that it does hold some benefit for scum, I prefer to not do the claiming.

Although it arguably matters less now that chairs and me are the only ones that haven't claimed yet.
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faust

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Re: Dune 3 (Day One)
« Reply #86 on: September 28, 2016, 12:41:23 pm »

How is this setup balanced if the majority of people picked scum?
There could be like 2 scum teams or something.
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faust

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Re: Dune 3 (Day One)
« Reply #87 on: September 28, 2016, 12:42:04 pm »

Knowing that everyone had a choice is totally relevant information. Don't let Faust boss you around (General you)
So tell me: Who is scum?
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silverspawn

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Re: Dune 3 (Day One)
« Reply #88 on: September 28, 2016, 12:45:00 pm »

Why are you resisting us claiming something that should have literally zero benefit for scum?
I don't know how much benefit it will have for scum. I do know that it has zero benefit for town. On the offchance that it does hold some benefit for scum, I prefer to not do the claiming.

Although it arguably matters less now that chairs and me are the only ones that haven't claimed yet.

Come on. Of course it has benefits for town.  ???

mail-mi

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Re: Dune 3 (Day One)
« Reply #89 on: September 28, 2016, 12:49:17 pm »

How is this setup balanced if the majority of people picked scum?

I have an idea about this which I'm not going to claim yet.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

iguanaiguana

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Re: Dune 3 (Day One)
« Reply #90 on: September 28, 2016, 12:53:13 pm »

Knowing that everyone had a choice is totally relevant information. Don't let Faust boss you around (General you)
So tell me: Who is scum?

I dunno. If everyone got what they wanted, then probably me, you, silver and roadrunner are town. That's not a bad start.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

faust

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Re: Dune 3 (Day One)
« Reply #91 on: September 28, 2016, 12:55:56 pm »

Knowing that everyone had a choice is totally relevant information. Don't let Faust boss you around (General you)
So tell me: Who is scum?

I dunno. If everyone got what they wanted, then probably me, you, silver and roadrunner are town. That's not a bad start.
Just how probable do you think it is that you are town?
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iguanaiguana

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Re: Dune 3 (Day One)
« Reply #92 on: September 28, 2016, 01:01:24 pm »

I have never won a game as scum. I hate doing it and it makes me sweat a lot. I knee jerk picked good within a minute of reading the post then felt weirdly ashamed and cowardly for doing so. So, probable.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Roadrunner7671

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Re: Dune 3 (Day One)
« Reply #93 on: September 28, 2016, 01:02:35 pm »

Knowing that everyone had a choice is totally relevant information. Don't let Faust boss you around (General you)
So tell me: Who is scum?

I dunno. If everyone got what they wanted, then probably me, you, silver and roadrunner are town. That's not a bad start.
Roadrunner?
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iguanaiguana

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Re: Dune 3 (Day One)
« Reply #94 on: September 28, 2016, 01:06:39 pm »

You've never won as scum, but like three times ore frequently than me. I thought about the choice from your perspective and figured you pick town.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

faust

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Re: Dune 3 (Day One)
« Reply #95 on: September 28, 2016, 05:24:34 pm »

So have we successfully killed this game?

I think iguana is town probably. WW is kinda scummy.

Vote: WW
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Re: Dune 3 (Day One)
« Reply #96 on: September 28, 2016, 06:14:40 pm »

So have we successfully killed this game?

I think iguana is town probably. WW is kinda scummy.

Vote: WW
I agree with Iguanaiguana, but how can you have a scum read already?
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faust

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Re: Dune 3 (Day One)
« Reply #97 on: September 28, 2016, 06:15:28 pm »

If I can have a townread, why shouldn't I have a scumread?
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faust

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Re: Dune 3 (Day One)
« Reply #98 on: September 28, 2016, 06:20:33 pm »

We can think a bit about the leader mechanic. Because that confuses me. The leader cannot be lynched; however, it is pretty eas to change the leader, and the leader dies if we don't agree. Also the leader is like a universal Gladiator target. Does this role seem negative utility to anyone? Do you think we want to make scum our leader? But that sounds wrong.
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gkrieg13

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Re: Dune 3 (Day One)
« Reply #99 on: September 28, 2016, 07:16:18 pm »

We can think a bit about the leader mechanic. Because that confuses me. The leader cannot be lynched; however, it is pretty eas to change the leader, and the leader dies if we don't agree. Also the leader is like a universal Gladiator target. Does this role seem negative utility to anyone? Do you think we want to make scum our leader? But that sounds wrong.

How would we make scum our leader?
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