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Author Topic: Dune 3 (Game Over)  (Read 45754 times)

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iguanaiguana

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Re: Dune 3 (Day One)
« Reply #50 on: September 28, 2016, 09:42:02 am »

Cool.

Vote: Faust

We have more important things to do than ironic RVSing.

I want to know who else had a choice.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Witherweaver

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Re: Dune 3 (Day One)
« Reply #51 on: September 28, 2016, 09:44:06 am »

How do you know it's RVS?
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iguanaiguana

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Re: Dune 3 (Day One)
« Reply #52 on: September 28, 2016, 09:45:38 am »

A wise man once said that the point of mafia is voting for Faust, so when that man votes for Faust it doth seem like an extension of the joke.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: Dune 3 (Day One)
« Reply #53 on: September 28, 2016, 09:46:28 am »

Now that I've explained it, it should be funnier. Somehow I'm not laughing though.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

gkrieg13

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Re: Dune 3 (Day One)
« Reply #54 on: September 28, 2016, 09:55:32 am »

Cool.

Vote: Faust

We have more important things to do than ironic RVSing.

I want to know who else had a choice.

I assumed everyone did

vote: WW
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Witherweaver

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Re: Dune 3 (Day One)
« Reply #55 on: September 28, 2016, 10:00:50 am »

A wise man once said that the point of mafia is voting for Faust, so when that man votes for Faust it doth seem like an extension of the joke.

A wise man also said something about assumptions!
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silverspawn

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Re: Dune 3 (Day One)
« Reply #56 on: September 28, 2016, 10:18:51 am »

I had the opportunity to choose my own alignment

mail-mi

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Re: Dune 3 (Day One)
« Reply #57 on: September 28, 2016, 10:27:11 am »

As did I.
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silverspawn

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Re: Dune 3 (Day One)
« Reply #58 on: September 28, 2016, 10:44:56 am »

That's interesting.

I have thought about this mechanic before and concluded that it's not doable because it benefits people based on general preference of town/scum.

I think we should do a massclaim of has/has not decided.

faust

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Re: Dune 3 (Day One)
« Reply #59 on: September 28, 2016, 10:57:45 am »

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.
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Witherweaver

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Re: Dune 3 (Day One)
« Reply #60 on: September 28, 2016, 10:58:51 am »

THE SPICE MUST FLOW
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Witherweaver

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Re: Dune 3 (Day One)
« Reply #61 on: September 28, 2016, 10:59:12 am »

and, specifically, to me, from you
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2.71828.....

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Re: Dune 3 (Day One)
« Reply #62 on: September 28, 2016, 11:08:41 am »

and, specifically, to me, from you

why is that?

I also had the opportunity to choose.
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Witherweaver

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Re: Dune 3 (Day One)
« Reply #63 on: September 28, 2016, 11:12:03 am »

and, specifically, to me, from you

why is that?

I also had the opportunity to choose.

I like spice.
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2.71828.....

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Re: Dune 3 (Day One)
« Reply #64 on: September 28, 2016, 11:12:50 am »

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.

I don't know how much discussing spice will help us.  I think if someone is about to become maddened or something it should be brought up, but it is apparent that some actions require spice and I don't know that I want to get into claiming abilities, which is what I feel like a discussion about spice could easily become
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

gkrieg13

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Re: Dune 3 (Day One)
« Reply #65 on: September 28, 2016, 11:28:57 am »

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.

I don't know how much discussing spice will help us.  I think if someone is about to become maddened or something it should be brought up, but it is apparent that some actions require spice and I don't know that I want to get into claiming abilities, which is what I feel like a discussion about spice could easily become

It should probably be brought up before someone is going to become maddened.  All it would take is one roleblock at that point to stop someone from giving the maddened person spice and then they might easily die.
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faust

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Re: Dune 3 (Day One)
« Reply #66 on: September 28, 2016, 11:30:43 am »

Also, I assume that pained and maddened have some sort of effect of how well you can perform within your role, so possibly we don't even want to go there.
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faust

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Re: Dune 3 (Day One)
« Reply #67 on: September 28, 2016, 11:31:39 am »

I also had the opportunity to choose.
I'm not sure how we benefit from claiming.
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gkrieg13

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Re: Dune 3 (Day One)
« Reply #68 on: September 28, 2016, 11:31:48 am »

Also, I assume that pained and maddened have some sort of effect of how well you can perform within your role, so possibly we don't even want to go there.

True, I assumed that there wouldn't be enough spice for everyone to stay out of those zones.
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silverspawn

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Re: Dune 3 (Day One)
« Reply #69 on: September 28, 2016, 11:37:33 am »

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.

Well, we roughly know which persons prefer town over scum and which don't. Knowing who claimed and who didn't means we know who's more likely scum now and who isn't. Forcing scum to claim pushes them into a corner.

2.71828.....

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Re: Dune 3 (Day One)
« Reply #70 on: September 28, 2016, 11:39:37 am »

I also had the opportunity to choose.
I'm not sure how we benefit from claiming.

Are you highlighting this to tell everyone else that they should not claim if they had a choice in the matter?  We don't even exactly know how the choices worked.  Did they affect alignment, role, or both?  We don't know.  At least, I don't know.  I know what I chose and I know what role I have, but that does not make it representative of all roles and alignments.
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faust

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Re: Dune 3 (Day One)
« Reply #71 on: September 28, 2016, 12:12:55 pm »

I also had the opportunity to choose.
I'm not sure how we benefit from claiming.

Are you highlighting this to tell everyone else that they should not claim if they had a choice in the matter?  We don't even exactly know how the choices worked.  Did they affect alignment, role, or both?  We don't know.  At least, I don't know.  I know what I chose and I know what role I have, but that does not make it representative of all roles and alignments.
That's right. We have no idea. Which means claiming isn't of any use. We are offering up information for nothing.
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faust

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Re: Dune 3 (Day One)
« Reply #72 on: September 28, 2016, 12:14:19 pm »

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.

Well, we roughly know which persons prefer town over scum and which don't. Knowing who claimed and who didn't means we know who's more likely scum now and who isn't. Forcing scum to claim pushes them into a corner.
Which corner would that be, exactly? We can just lynch people we think are likely to have picked scum (for all the WIFOMy goodness that comes with this) if that's your pitch, but then there are no claims needed for that.
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Roadrunner7671

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Re: Dune 3 (Day One)
« Reply #73 on: September 28, 2016, 12:14:33 pm »

I had the opportunity to choose
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faust

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Re: Dune 3 (Day One)
« Reply #74 on: September 28, 2016, 12:14:57 pm »

*sigh*
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You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did
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