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Author Topic: Dune 3 (Game Over)  (Read 45739 times)

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ashersky

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Dune 3 (Game Over)
« on: July 25, 2016, 10:18:02 am »

Years have passed.  The events of the past have changed the future in ways no one but Muad'Dib could have foreseen.  Grass grows on the desert planet; Arrakis is transforming.

In the capital, intrigue and deception.  Abomination.  In the desert, a Preacher rails against an unjust government and its crimes against humanity, against the lax ways of the strong Fremen who have laid aside their Stillsuits and waste water without care.

And in one sietch, relatively untouched by politics and war, nine souls debate and wonder about their own future, and the future of the planet.  Where are the worms?  The source of the spice melange has disappeared, and stockpiles -- built up for the good of the sietch -- are slowly being stolen.  Life without spice?  Incomprehensible.

Nine souls desperate for resolution.  Nine who need to find a solution.  An ancient Fremen saying warns "you should never be in the company of anyone with whom you would not want to die."  Nine souls need to be sure of the company they keep.
« Last Edit: October 13, 2016, 06:40:56 pm by ashersky »
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gkrieg13

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Re: Dune 3
« Reply #1 on: July 25, 2016, 10:23:46 am »

/in

If I jumped the gun just tell me and I will delete this post
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Roadrunner7671

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Re: Dune 3
« Reply #2 on: July 25, 2016, 10:57:00 am »

This isn't mafia
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gkrieg13

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Re: Dune 3
« Reply #3 on: July 25, 2016, 11:03:55 am »

This isn't mafia

I'm pretty sure it will be.  He has already done 2 dune mafias, so I would expect that Dune 3 would mean the third mafia game in the ashersky dune series.
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Re: Dune 3
« Reply #4 on: July 25, 2016, 11:04:27 am »

This isn't mafia

I'm pretty sure it will be.  He has already done 2 dune mafias, so I would expect that Dune 3 would mean the third mafia game in the ashersky dune series.
But muh queue
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gkrieg13

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Re: Dune 3
« Reply #5 on: July 25, 2016, 11:07:09 am »

This isn't mafia

I'm pretty sure it will be.  He has already done 2 dune mafias, so I would expect that Dune 3 would mean the third mafia game in the ashersky dune series.
But muh queue

I think it is more of an early spoiler thing. Ash kind of did this with walking dead mafia.
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ashersky

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Re: Dune 3
« Reply #6 on: July 26, 2016, 12:51:03 pm »

Gkrieg13 stood off the side, leaning against the hard rock wall of the sietch meeting hall.  He looked at the grim cast of eight around the room, some sitting, others laying down, clearly in pain.  The withdrawal was starting to hit some worse than others.  Or did some still have secret stashes of the spice?

It was always the Fremen dream...a green Arrakis.  The end of Dune.  But at what cost?  The universe was dependent on the orange cinnamon dust for space travel, fortune telling, and power mongering.  Already news was traveling of spice hoards on other planets being raided; and supposedly the Tleilaxu were working on a replacement...

The Bene Gesserit were staying silent, afraid to anger the Twins.  But they must be planning something?  And this Preacher?  Could it really be him, returned?  Or just some lunatic gone mad in the hot sun.  No madder than Fremen in the desert willingly leaving his stillsuit behind...

But who can worry about an entire universe?  Better to protect your own, to keep your own slice of home safe, and alive.
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Re: Dune 3
« Reply #7 on: July 26, 2016, 03:34:00 pm »

/in if this starts, say, in October
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Re: Dune 3
« Reply #8 on: July 28, 2016, 02:32:28 am »

Confused. Is this mafia?
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ashersky

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Re: Dune 3
« Reply #9 on: July 28, 2016, 05:27:54 pm »

They say there is no worse pain than the slice of a crysknife...they must never have known the pain of spice withdrawal.  It was affecting the entire sietch, even the children.  The poor children, feeling an unquenchable thirst, missing the memories of grasping sandtrout in their hands and feeling them crawl up their arms.  The disappearance of the desert, the disappearance of the worms was changing the Fremen completely.

2.71828..... was still a Fremen at heart, longing for the old days of normal thirst and blistering heat.  His hands were shoved in his pockets as he paced the main floor of the meeting hall, eyes darting from one to another of the eight in the room with him.  Who could he trust?  The ones who look cool and calm, or the ones in clear agony?

The ghola struggles in the capital, torn between love and loyalty.  It's a feeling the Fremen understand, torn now between the people of their lives...and the spice they might be hiding.
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Re: Dune 3
« Reply #10 on: July 28, 2016, 07:13:24 pm »

/in
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faust

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Re: Dune 3
« Reply #11 on: July 29, 2016, 09:46:29 pm »

I want to be a part of this. Maybe at long last, I will receive a town role in a Dune game.
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Re: Dune 3
« Reply #12 on: August 08, 2016, 12:20:16 pm »

/in
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ashersky

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Re: Dune 3
« Reply #13 on: August 14, 2016, 12:24:36 am »

Terraforming: the scientific word for what was always the dream of every Fremen living on Arrakis, the desert planet.  A time when water was plentiful, stillsuits discarded, and life easier.

But it is always easy to dream about the impossible without consequences.  When it becomes possible, you forget to plan ahead, to worry about unwanted side effects.  And now here they were.

Lying on the ground, in visible pain, Roadrunner7671 rested.  He stared at the ceiling of the meeting hall, wondering where the many scratches there had come from.  In a small hollow naturally formed in the far wall, faust, another Fremen warrior -- for all Fremen are warriors -- leaned on one leg, staring coldly.  And close to the slightly raised dais where leaders spoke and duels were won, iguanaiguana stood with his back to the group.

The worms, gone.  The spice, dwindling.  The pain, growing.  Why had no one thought about this?  No desert means no worms.  Why would we ever want that?
« Last Edit: August 14, 2016, 08:40:55 am by ashersky »
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Re: Dune 3
« Reply #14 on: August 14, 2016, 03:02:31 am »

/worms

I mean, /in

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Re: Dune 3
« Reply #15 on: August 16, 2016, 11:22:26 pm »

can i be a non-player character


after pulling up its pants, the schaddemon spoke, in a gravelly voice, "you all just got +10 wis"
« Last Edit: August 16, 2016, 11:25:25 pm by schadd »
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faust

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Re: Dune 3
« Reply #16 on: August 17, 2016, 04:31:18 am »

/worms

You just gave me the most amazing idea for a mafia game theme...
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Re: Dune 3
« Reply #17 on: August 17, 2016, 05:33:13 am »

/worms

You just gave me the most amazing idea for a mafia game theme...
you can credit me when you mod it  8)

faust

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Re: Dune 3
« Reply #18 on: September 11, 2016, 06:19:02 am »

Bump!

What's up? 9 players shouldn't be this hard!
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ashersky

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Re: Dune 3
« Reply #19 on: September 14, 2016, 09:17:59 am »

Terror.  It was a feeling well understood now, as the withdrawal took over.  There was no other topic of conversation, no other thought on anyone's mind, no other dream at night.  The pain of need.

In the center of the room, kneeling with his eyes closed, silverspawn prayed.  It was an ancient prayer, older even than Muad'Dib.  What kept him from losing his mind?  What kept him from breaking out in a cold sweat?  Faith?  Something else?

His eyes opened.  Along with the others -- gkrieg13, 2.7, RoadRunner, Faust, iguanaiguana -- he wondered about the final three in the room.  And what could nine desperate souls accomplish?
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Re: Dune 3
« Reply #20 on: September 14, 2016, 10:22:10 am »

Amen!

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Re: Dune 3
« Reply #21 on: September 14, 2016, 11:56:51 am »

/in
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

faust

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Re: Dune 3
« Reply #22 on: September 14, 2016, 12:03:47 pm »

/in
Good to see another veteran from the first Dune here!
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Re: Dune 3
« Reply #23 on: September 14, 2016, 12:12:12 pm »

/in
Good to see another veteran from the first Dune here!

Want to recruit me as scum again? :P
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3
« Reply #24 on: September 15, 2016, 02:27:34 pm »

/in if there's room.

gkrieg13

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Re: Dune 3
« Reply #25 on: September 15, 2016, 03:14:45 pm »

I think that means one more person!  So I guess we are looking for a hammer?
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Re: Dune 3
« Reply #26 on: September 15, 2016, 03:53:59 pm »

Fine

/in
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ashersky

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Re: Dune 3
« Reply #27 on: September 15, 2016, 05:12:56 pm »

The room darkened slightly as the sun neared the horizon.  Sunset was coming.

The nine that had gathered found bed rolls.  mail-mi wrapped himself tightly, facing the wall, rocking slowly while mumbling.  chairs eschewed the floor for a seat in a chair, leaned back against a corner.  And Witherweaver found a warm spot amongst a pile of discarded baskets, ones that were once used for carrying the spice from the storage areas deep below, but now served no purpose.

The nine felt the need to get some rest this night, because they knew not what the next day held in store...
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Re: Dune 3
« Reply #28 on: September 15, 2016, 06:32:35 pm »

/tag

ashersky

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Re: Dune 3
« Reply #29 on: September 16, 2016, 04:57:50 am »

/in if this starts, say, in October

2.7 is unavailable at this moment.  He is wiling to give up his spot, or we can wait for him.
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Re: Dune 3
« Reply #30 on: September 16, 2016, 10:05:14 am »

I'd prefer waiting since there are two other games I'm in.
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Re: Dune 3
« Reply #31 on: September 16, 2016, 10:11:11 am »

I'm actually not very available next week either.
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Re: Dune 3
« Reply #32 on: September 20, 2016, 02:14:54 pm »

Okay, I'll plan to start this when 2.7 is available again.
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Re: Dune 3
« Reply #33 on: September 21, 2016, 12:01:14 pm »

/tag
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Re: Dune 3
« Reply #34 on: September 21, 2016, 07:06:44 pm »

I always wanted to be in a dune game
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Re: Dune 3
« Reply #35 on: September 22, 2016, 01:23:36 am »

/tag
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Re: Dune 3
« Reply #36 on: September 22, 2016, 01:24:17 am »

let's start this ASAP plz. I don't want to have to leave in the middle of it.

(of course, let's wait for e if he says we need to. has someone tried contacting him?)
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Re: Dune 3
« Reply #37 on: September 22, 2016, 05:17:13 am »

I checked with him before -- something about a honeymoon.
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Re: Dune 3
« Reply #38 on: September 22, 2016, 11:32:11 am »

I checked with him before -- something about a honeymoon.
Oh.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3
« Reply #39 on: September 22, 2016, 12:08:42 pm »

I don't mind either way.

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Re: Dune 3
« Reply #40 on: September 22, 2016, 12:39:32 pm »

I fly back home on Saturday. Could start Sunday or Monday.
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Re: Dune 3
« Reply #41 on: September 22, 2016, 12:40:21 pm »

I fly back home on Saturday. Could start Sunday or Monday.

PMs Monday it is.
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Re: Dune 3
« Reply #42 on: September 26, 2016, 05:39:19 pm »

Thread locked except for tags.
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Re: Dune 3
« Reply #43 on: September 27, 2016, 08:17:24 am »

/tag
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Re: Dune 3
« Reply #44 on: September 27, 2016, 08:43:17 am »

Public Information:

Player List

1. gkrieg13
2. 2.7
3. Roadrunner7671
4. faust
5. iguanaiguana
6. silverspawn
7. Mail-mi
8. Chairs
9. Witherweaver

Game Specific Terminology & Notes

--------------------------

Town will be known as a "member of the Seitch" or "Seitch-aligned" in this game.

--------------------------

No player alignments are able to change once the first dawn has broken.

--------------------------

Water used to rule on Arrakis.  Now there is plenty.  The spice melange is back to being the most precious commodity in the universe.

Everyone on Dune is addicted to spice.  From birth, we inhale and ingest it.  Without it comes pain, then madness, and finally death.

Everyone starts the game having just eaten a spice cake.  After each game cycle, each player requires half a dose of spice to hold off the pain.  Each consecutive game cycle passed without spice leads to worse effects.

1 game cycle without spice: pained
2 game cycles without spice: maddened
3 game cycles without spice: dead

Spice is an item players can possess.  Some in-game effects and actions can directly affect that spice. If a player does not post for a 48-hour period, one dose of possessed spice will be destroyed.

Players may freely give each other spice, in increments of half a dose.  To do so, type Give Spice: PlayerName in the game thread.  It may be refused and returned to the giver.

--------------------------

Mechanics

Clear mind.
  To successfully attempt an action, you need to be ready for anything.  Players may have to ingest spice to perform an action.

Targeted actions.  All action names are verbs in the imperative mood (i.e., “kill” or “eat”). When an action is being used, the player must write the action name followed by a colon, one space, and the target’s player name in their personal QT. The entire phrase must be bolded. For example: Salute: sudgy.

Day actions.  Actions that are restricted to day phases must, and actions that do not specify a game phase may, occur during the “day action window.” The day action window begins 24 hours into each day and closes 48 hours later. The first 24 hours of a day and all time after 72 hours have passed are action-free. The day action window will not be announced.

All day actions are resolved in the order in which they are posted, whether in thread or in QT. In the extremely unlikely situation of simultaneous orders, something akin to natural order resolution will be implemented.

Night actions.  Actions that are restricted to night phases must, and actions that do not specify a game phase may, be submitted in the first 24 hours of night.  That is the "night action submission deadline" as seen in all of my games.

Leader of the Sietch.  At the start of the first day, one player is randomly selected as the Leader of the Sietch.  That player cannot be lynched by votes.  If the day ends without a lynch being selected by the majority of players (including a successful "No Lynch" vote), the Leader of the Sietch dies.

The Leader can be changed if one-third of living players (rounded up) vote to do so.  Players should type Leader: Playername in bold to vote for a new Leader.

If the Leader survives the night, the same player will be Leader of the Sietch the following day.

Each day, one player may challenge the Leader of the Sietch for power.  To do so, type Challenge Leader: YourName, LeaderName in bold.  After a challenge is issued, only the Leader or the Challenger can be lynched.  The winner of the challenge will be the Leader for the following day and cannot be changed or challenged.

--------------------------

A note on balance:


As with all games, I strove for balance in designing all aspects of this game. And as with all games, balance at the start of a game does not guarantee balance at later points in the same game. Decisions players make and the actions they take all affect the balance of a game, and so at times, what was once balanced may not be so.

I think we all know this, but I wanted to make it clear from the start. There are more moving pieces in this game than we've ever seen, and the Butterfly effect cannot be contained.
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Re: Dune 3 (Night Zero)
« Reply #45 on: September 27, 2016, 01:06:15 pm »

The game will start in ~20 hours.

Any questions should be posed in your personal QTs.
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Re: Dune 3 (Night Zero)
« Reply #46 on: September 28, 2016, 09:30:39 am »

You can tell the sun has risen when the light in the Seitch changes to a brighter orange.  The reflecting sun off the dirt walls overpowers the torches burning in sconces.  With the sun comes...nothing?  It used to signal action, movement, necessity.  Now, just another day.

There is water aplenty, but no one cares.  The worms are gone, or almost, and the spice no longer flows.  This is a community problem, but the solution is slowly being sabotaged by evil players, theives and murderers.

In this Seitch, can the good overcome?  Can the future be saved?
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Re: Dune 3 (Night Zero)
« Reply #47 on: September 28, 2016, 09:31:07 am »

Day 1 begins now.

silverspawn is the Seitch Leader.
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Re: Dune 3 (Day One)
« Reply #48 on: September 28, 2016, 09:33:14 am »

Cool.

Vote: Faust
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Re: Dune 3 (Day One)
« Reply #49 on: September 28, 2016, 09:33:35 am »

Vote Count 1.0:

Not Voting (0): gkrieg13, 2.7, Roadrunner7671, faust, iguanaiguana, silverspawn, mail-mi, chairs, Witherweaver

With 9 alive, it takes 5 to lynch.

Day One ends on October 8 at 9:30 a.m.
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Re: Dune 3 (Day One)
« Reply #50 on: September 28, 2016, 09:42:02 am »

Cool.

Vote: Faust

We have more important things to do than ironic RVSing.

I want to know who else had a choice.
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #51 on: September 28, 2016, 09:44:06 am »

How do you know it's RVS?
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Re: Dune 3 (Day One)
« Reply #52 on: September 28, 2016, 09:45:38 am »

A wise man once said that the point of mafia is voting for Faust, so when that man votes for Faust it doth seem like an extension of the joke.
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #53 on: September 28, 2016, 09:46:28 am »

Now that I've explained it, it should be funnier. Somehow I'm not laughing though.
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #54 on: September 28, 2016, 09:55:32 am »

Cool.

Vote: Faust

We have more important things to do than ironic RVSing.

I want to know who else had a choice.

I assumed everyone did

vote: WW
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Re: Dune 3 (Day One)
« Reply #55 on: September 28, 2016, 10:00:50 am »

A wise man once said that the point of mafia is voting for Faust, so when that man votes for Faust it doth seem like an extension of the joke.

A wise man also said something about assumptions!
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Re: Dune 3 (Day One)
« Reply #56 on: September 28, 2016, 10:18:51 am »

I had the opportunity to choose my own alignment

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Re: Dune 3 (Day One)
« Reply #57 on: September 28, 2016, 10:27:11 am »

As did I.
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Re: Dune 3 (Day One)
« Reply #58 on: September 28, 2016, 10:44:56 am »

That's interesting.

I have thought about this mechanic before and concluded that it's not doable because it benefits people based on general preference of town/scum.

I think we should do a massclaim of has/has not decided.

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Re: Dune 3 (Day One)
« Reply #59 on: September 28, 2016, 10:57:45 am »

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.
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Re: Dune 3 (Day One)
« Reply #60 on: September 28, 2016, 10:58:51 am »

THE SPICE MUST FLOW
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Re: Dune 3 (Day One)
« Reply #61 on: September 28, 2016, 10:59:12 am »

and, specifically, to me, from you
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Re: Dune 3 (Day One)
« Reply #62 on: September 28, 2016, 11:08:41 am »

and, specifically, to me, from you

why is that?

I also had the opportunity to choose.
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Re: Dune 3 (Day One)
« Reply #63 on: September 28, 2016, 11:12:03 am »

and, specifically, to me, from you

why is that?

I also had the opportunity to choose.

I like spice.
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Re: Dune 3 (Day One)
« Reply #64 on: September 28, 2016, 11:12:50 am »

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.

I don't know how much discussing spice will help us.  I think if someone is about to become maddened or something it should be brought up, but it is apparent that some actions require spice and I don't know that I want to get into claiming abilities, which is what I feel like a discussion about spice could easily become
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Re: Dune 3 (Day One)
« Reply #65 on: September 28, 2016, 11:28:57 am »

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.

I don't know how much discussing spice will help us.  I think if someone is about to become maddened or something it should be brought up, but it is apparent that some actions require spice and I don't know that I want to get into claiming abilities, which is what I feel like a discussion about spice could easily become

It should probably be brought up before someone is going to become maddened.  All it would take is one roleblock at that point to stop someone from giving the maddened person spice and then they might easily die.
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Re: Dune 3 (Day One)
« Reply #66 on: September 28, 2016, 11:30:43 am »

Also, I assume that pained and maddened have some sort of effect of how well you can perform within your role, so possibly we don't even want to go there.
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faust

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Re: Dune 3 (Day One)
« Reply #67 on: September 28, 2016, 11:31:39 am »

I also had the opportunity to choose.
I'm not sure how we benefit from claiming.
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Re: Dune 3 (Day One)
« Reply #68 on: September 28, 2016, 11:31:48 am »

Also, I assume that pained and maddened have some sort of effect of how well you can perform within your role, so possibly we don't even want to go there.

True, I assumed that there wouldn't be enough spice for everyone to stay out of those zones.
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Re: Dune 3 (Day One)
« Reply #69 on: September 28, 2016, 11:37:33 am »

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.

Well, we roughly know which persons prefer town over scum and which don't. Knowing who claimed and who didn't means we know who's more likely scum now and who isn't. Forcing scum to claim pushes them into a corner.

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Re: Dune 3 (Day One)
« Reply #70 on: September 28, 2016, 11:39:37 am »

I also had the opportunity to choose.
I'm not sure how we benefit from claiming.

Are you highlighting this to tell everyone else that they should not claim if they had a choice in the matter?  We don't even exactly know how the choices worked.  Did they affect alignment, role, or both?  We don't know.  At least, I don't know.  I know what I chose and I know what role I have, but that does not make it representative of all roles and alignments.
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faust

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Re: Dune 3 (Day One)
« Reply #71 on: September 28, 2016, 12:12:55 pm »

I also had the opportunity to choose.
I'm not sure how we benefit from claiming.

Are you highlighting this to tell everyone else that they should not claim if they had a choice in the matter?  We don't even exactly know how the choices worked.  Did they affect alignment, role, or both?  We don't know.  At least, I don't know.  I know what I chose and I know what role I have, but that does not make it representative of all roles and alignments.
That's right. We have no idea. Which means claiming isn't of any use. We are offering up information for nothing.
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faust

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Re: Dune 3 (Day One)
« Reply #72 on: September 28, 2016, 12:14:19 pm »

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.

Well, we roughly know which persons prefer town over scum and which don't. Knowing who claimed and who didn't means we know who's more likely scum now and who isn't. Forcing scum to claim pushes them into a corner.
Which corner would that be, exactly? We can just lynch people we think are likely to have picked scum (for all the WIFOMy goodness that comes with this) if that's your pitch, but then there are no claims needed for that.
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Roadrunner7671

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Re: Dune 3 (Day One)
« Reply #73 on: September 28, 2016, 12:14:33 pm »

I had the opportunity to choose
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Re: Dune 3 (Day One)
« Reply #74 on: September 28, 2016, 12:14:57 pm »

*sigh*
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Re: Dune 3 (Day One)
« Reply #75 on: September 28, 2016, 12:19:07 pm »

What we could talk about regarding spice, for instance, is the following:

We should instalynch any player that does not post within a timeframe of 40 hours.
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Re: Dune 3 (Day One)
« Reply #76 on: September 28, 2016, 12:25:29 pm »

What we could talk about regarding spice, for instance, is the following:

We should instalynch any player that does not post within a timeframe of 40 hours.

Instalynch seems harsh at first, but I agree. Games with paying requirements have been seriously hampered in the past by inactive players. We don't want that.
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Re: Dune 3 (Day One)
« Reply #77 on: September 28, 2016, 12:27:31 pm »

What's wrong with lynching on meta based WIFOM?
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Re: Dune 3 (Day One)
« Reply #78 on: September 28, 2016, 12:29:20 pm »

I agree with Faust. I don't think claiming will profit us much.
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Re: Dune 3 (Day One)
« Reply #79 on: September 28, 2016, 12:31:01 pm »

I agree with Faust. I don't think claiming will profit us much.
And yet you claimed.
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Re: Dune 3 (Day One)
« Reply #80 on: September 28, 2016, 12:35:32 pm »

I agree with Faust. I don't think claiming will profit us much.
And yet you claimed.
I also don't think it will hurt.
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Re: Dune 3 (Day One)
« Reply #81 on: September 28, 2016, 12:36:43 pm »

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.

Well, we roughly know which persons prefer town over scum and which don't. Knowing who claimed and who didn't means we know who's more likely scum now and who isn't. Forcing scum to claim pushes them into a corner.
Which corner would that be, exactly? We can just lynch people we think are likely to have picked scum (for all the WIFOMy goodness that comes with this) if that's your pitch, but then there are no claims needed for that.

There are, because they might not have had a choice, and then we rely on false information.

Why are you resisting us claiming something that should have literally zero benefit for scum?

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Re: Dune 3 (Day One)
« Reply #82 on: September 28, 2016, 12:37:30 pm »

How is this setup balanced if the majority of people picked scum?
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Re: Dune 3 (Day One)
« Reply #83 on: September 28, 2016, 12:39:18 pm »

Knowing that everyone had a choice is totally relevant information. Don't let Faust boss you around (General you)
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #84 on: September 28, 2016, 12:39:56 pm »

How is this setup balanced if the majority of people picked scum?

They didn't. Or it would be game end.
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #85 on: September 28, 2016, 12:40:32 pm »

Why are you resisting us claiming something that should have literally zero benefit for scum?
I don't know how much benefit it will have for scum. I do know that it has zero benefit for town. On the offchance that it does hold some benefit for scum, I prefer to not do the claiming.

Although it arguably matters less now that chairs and me are the only ones that haven't claimed yet.
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Re: Dune 3 (Day One)
« Reply #86 on: September 28, 2016, 12:41:23 pm »

How is this setup balanced if the majority of people picked scum?
There could be like 2 scum teams or something.
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faust

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Re: Dune 3 (Day One)
« Reply #87 on: September 28, 2016, 12:42:04 pm »

Knowing that everyone had a choice is totally relevant information. Don't let Faust boss you around (General you)
So tell me: Who is scum?
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Re: Dune 3 (Day One)
« Reply #88 on: September 28, 2016, 12:45:00 pm »

Why are you resisting us claiming something that should have literally zero benefit for scum?
I don't know how much benefit it will have for scum. I do know that it has zero benefit for town. On the offchance that it does hold some benefit for scum, I prefer to not do the claiming.

Although it arguably matters less now that chairs and me are the only ones that haven't claimed yet.

Come on. Of course it has benefits for town.  ???

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Re: Dune 3 (Day One)
« Reply #89 on: September 28, 2016, 12:49:17 pm »

How is this setup balanced if the majority of people picked scum?

I have an idea about this which I'm not going to claim yet.
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Re: Dune 3 (Day One)
« Reply #90 on: September 28, 2016, 12:53:13 pm »

Knowing that everyone had a choice is totally relevant information. Don't let Faust boss you around (General you)
So tell me: Who is scum?

I dunno. If everyone got what they wanted, then probably me, you, silver and roadrunner are town. That's not a bad start.
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Re: Dune 3 (Day One)
« Reply #91 on: September 28, 2016, 12:55:56 pm »

Knowing that everyone had a choice is totally relevant information. Don't let Faust boss you around (General you)
So tell me: Who is scum?

I dunno. If everyone got what they wanted, then probably me, you, silver and roadrunner are town. That's not a bad start.
Just how probable do you think it is that you are town?
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Re: Dune 3 (Day One)
« Reply #92 on: September 28, 2016, 01:01:24 pm »

I have never won a game as scum. I hate doing it and it makes me sweat a lot. I knee jerk picked good within a minute of reading the post then felt weirdly ashamed and cowardly for doing so. So, probable.
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Re: Dune 3 (Day One)
« Reply #93 on: September 28, 2016, 01:02:35 pm »

Knowing that everyone had a choice is totally relevant information. Don't let Faust boss you around (General you)
So tell me: Who is scum?

I dunno. If everyone got what they wanted, then probably me, you, silver and roadrunner are town. That's not a bad start.
Roadrunner?
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Re: Dune 3 (Day One)
« Reply #94 on: September 28, 2016, 01:06:39 pm »

You've never won as scum, but like three times ore frequently than me. I thought about the choice from your perspective and figured you pick town.
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Re: Dune 3 (Day One)
« Reply #95 on: September 28, 2016, 05:24:34 pm »

So have we successfully killed this game?

I think iguana is town probably. WW is kinda scummy.

Vote: WW
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Re: Dune 3 (Day One)
« Reply #96 on: September 28, 2016, 06:14:40 pm »

So have we successfully killed this game?

I think iguana is town probably. WW is kinda scummy.

Vote: WW
I agree with Iguanaiguana, but how can you have a scum read already?
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Re: Dune 3 (Day One)
« Reply #97 on: September 28, 2016, 06:15:28 pm »

If I can have a townread, why shouldn't I have a scumread?
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Re: Dune 3 (Day One)
« Reply #98 on: September 28, 2016, 06:20:33 pm »

We can think a bit about the leader mechanic. Because that confuses me. The leader cannot be lynched; however, it is pretty eas to change the leader, and the leader dies if we don't agree. Also the leader is like a universal Gladiator target. Does this role seem negative utility to anyone? Do you think we want to make scum our leader? But that sounds wrong.
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Re: Dune 3 (Day One)
« Reply #99 on: September 28, 2016, 07:16:18 pm »

We can think a bit about the leader mechanic. Because that confuses me. The leader cannot be lynched; however, it is pretty eas to change the leader, and the leader dies if we don't agree. Also the leader is like a universal Gladiator target. Does this role seem negative utility to anyone? Do you think we want to make scum our leader? But that sounds wrong.

How would we make scum our leader?
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Re: Dune 3 (Day One)
« Reply #100 on: September 28, 2016, 07:31:38 pm »

I mean, vote: no lynch is voting for silverspawn.

I do like the whole gladiator idea.  Like, it is something that could become very tempting to me depending on how the game progresses and who our current leader is.
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Re: Dune 3 (Day One)
« Reply #101 on: September 28, 2016, 07:33:57 pm »

We can think a bit about the leader mechanic. Because that confuses me. The leader cannot be lynched; however, it is pretty eas to change the leader, and the leader dies if we don't agree. Also the leader is like a universal Gladiator target. Does this role seem negative utility to anyone? Do you think we want to make scum our leader? But that sounds wrong.

How would we make scum our leader?

The leader was chosen randomly.  We have no clue if silverspawn is scum or town.  However, any attempt "to make scum our leader" is ill-conceived. 
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Re: Dune 3 (Day One)
« Reply #102 on: September 28, 2016, 07:36:56 pm »

I mean, vote: no lynch is voting for silverspawn.

I do like the whole gladiator idea.  Like, it is something that could become very tempting to me depending on how the game progresses and who our current leader is.

Don't get me wrong, I have no intention of using the gladiator option right now.  Saying that it is a tempting option for me is simply admitting that I absolutely love when a game ends up having a "me vs player X" situation and I get to have fun with arguing why we should lynch that other person.


of course, those situations are usually town vs town and I just have a bad read on Seprix.....
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Re: Dune 3 (Day One)
« Reply #103 on: September 28, 2016, 07:38:01 pm »

But Seprix isn't in this game, so no worries about misreading him this game
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Re: Dune 3 (Day One)
« Reply #104 on: September 28, 2016, 07:39:44 pm »

2.7, your vote is in the proper format, so you are currently voting for silverspawn.
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Re: Dune 3 (Day One)
« Reply #105 on: September 28, 2016, 07:46:29 pm »

2.7, your vote is in the proper format, so you are currently voting for silverspawn.

great observation
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Re: Dune 3 (Day One)
« Reply #106 on: September 28, 2016, 09:27:23 pm »

silver is 100% town this game. e I'm not so sure about.
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #107 on: September 28, 2016, 09:30:26 pm »

Chairs, are you going to be able to keep up the posting requirement?
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Re: Dune 3 (Day One)
« Reply #108 on: September 28, 2016, 09:36:07 pm »

I don't know if faust being very anti-claiming is towny or scummy. Probably null, leaning very slightly on scummy.

We should treat this day like a normal D1 and not lynch off of meta "would they choose scum?" reasons.

idk about leader.
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Re: Dune 3 (Day One)
« Reply #109 on: September 28, 2016, 09:46:44 pm »

I don't know if faust being very anti-claiming is towny or scummy. Probably null, leaning very slightly on scummy.

We should treat this day like a normal D1 and not lynch off of meta "would they choose scum?" reasons.

idk about leader.

Why?
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Re: Dune 3 (Day One)
« Reply #110 on: September 28, 2016, 09:50:48 pm »

I don't know if faust being very anti-claiming is towny or scummy. Probably null, leaning very slightly on scummy.

We should treat this day like a normal D1 and not lynch off of meta "would they choose scum?" reasons.

idk about leader.

Why?

Could be that he chose scum, and doesn't want to potentially be caught in a lie. Like i said, very slightly scummy.
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Re: Dune 3 (Day One)
« Reply #111 on: September 28, 2016, 09:52:19 pm »

I meant why do a normal D1?
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Re: Dune 3 (Day One)
« Reply #112 on: September 28, 2016, 10:02:00 pm »

silver is 100% town this game. e I'm not so sure about.

Why is silver town?
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Re: Dune 3 (Day One)
« Reply #113 on: September 28, 2016, 10:11:46 pm »

silver is 100% town this game. e I'm not so sure about.

Cool

Vote: Iguana
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Re: Dune 3 (Day One)
« Reply #114 on: September 28, 2016, 10:17:17 pm »

I meant why do a normal D1?

because reasons.
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Re: Dune 3 (Day One)
« Reply #115 on: September 28, 2016, 10:21:51 pm »

Normal D2 and on makes sense to me. Lynching based on the choice mechanic makes a lot of sense to me D1 because D1 is an awful crapshoot and this gives us better odds.

silver is town because he has rolled scum a lot recently, including in both championship games, and has stated in many places in an obviously nonlying way that he is sick of playing scum, and crosses his fingers to roll town every time. And he stated that without any foreknowledge of the fact that he would have a choice of town or scum in a later game.

silver is the one I am most sure of, who I am just not even going to consider lynching until LyLo or some serious shenanigans occur. Everyone else I am a lot less sure of.
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Re: Dune 3 (Day One)
« Reply #116 on: September 28, 2016, 10:28:25 pm »

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Re: Dune 3 (Day One)
« Reply #117 on: September 28, 2016, 10:35:19 pm »

Let's do it!

Vote: Iguana

Wagons!

Once I'm dead in here, I'll have time to work on forum survivor four.
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Re: Dune 3 (Day One)
« Reply #118 on: September 28, 2016, 10:55:23 pm »

...
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Re: Dune 3 (Day One)
« Reply #120 on: September 28, 2016, 11:53:15 pm »

Normal D2 and on makes sense to me. Lynching based on the choice mechanic makes a lot of sense to me D1 because D1 is an awful crapshoot and this gives us better odds.

silver is town because he has rolled scum a lot recently, including in both championship games, and has stated in many places in an obviously nonlying way that he is sick of playing scum, and crosses his fingers to roll town every time. And he stated that without any foreknowledge of the fact that he would have a choice of town or scum in a later game.

silver is the one I am most sure of, who I am just not even going to consider lynching until LyLo or some serious shenanigans occur. Everyone else I am a lot less sure of.

Why do you so strongly believe everyone got what they chose?
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Re: Dune 3 (Day One)
« Reply #121 on: September 29, 2016, 02:31:04 am »

We can think a bit about the leader mechanic. Because that confuses me. The leader cannot be lynched; however, it is pretty eas to change the leader, and the leader dies if we don't agree. Also the leader is like a universal Gladiator target. Does this role seem negative utility to anyone? Do you think we want to make scum our leader? But that sounds wrong.

How would we make scum our leader?
I suggest you reread the setup post.
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Re: Dune 3 (Day One)
« Reply #122 on: September 29, 2016, 02:31:31 am »

We can think a bit about the leader mechanic. Because that confuses me. The leader cannot be lynched; however, it is pretty eas to change the leader, and the leader dies if we don't agree. Also the leader is like a universal Gladiator target. Does this role seem negative utility to anyone? Do you think we want to make scum our leader? But that sounds wrong.

How would we make scum our leader?

The leader was chosen randomly.  We have no clue if silverspawn is scum or town.  However, any attempt "to make scum our leader" is ill-conceived.
Why?
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Re: Dune 3 (Day One)
« Reply #123 on: September 29, 2016, 02:34:02 am »

Normal D2 and on makes sense to me. Lynching based on the choice mechanic makes a lot of sense to me D1 because D1 is an awful crapshoot and this gives us better odds.

silver is town because he has rolled scum a lot recently, including in both championship games, and has stated in many places in an obviously nonlying way that he is sick of playing scum, and crosses his fingers to roll town every time. And he stated that without any foreknowledge of the fact that he would have a choice of town or scum in a later game.

silver is the one I am most sure of, who I am just not even going to consider lynching until LyLo or some serious shenanigans occur. Everyone else I am a lot less sure of.
But of course silver would realize all this and thus could think that it increases his chances of winning this game if he chooses scum. It's all less clear-cut than you make it seem.
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Re: Dune 3 (Day One)
« Reply #124 on: September 29, 2016, 03:18:29 am »

Normal D2 and on makes sense to me. Lynching based on the choice mechanic makes a lot of sense to me D1 because D1 is an awful crapshoot and this gives us better odds.

silver is town because he has rolled scum a lot recently, including in both championship games, and has stated in many places in an obviously nonlying way that he is sick of playing scum, and crosses his fingers to roll town every time. And he stated that without any foreknowledge of the fact that he would have a choice of town or scum in a later game.

silver is the one I am most sure of, who I am just not even going to consider lynching until LyLo or some serious shenanigans occur. Everyone else I am a lot less sure of.
But of course silver would realize all this and thus could think that it increases his chances of winning this game if he chooses scum. It's all less clear-cut than you make it seem.
Except I wouldn't. I immediately chose town and even if I had thought about it would have chosen town anyway.

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Re: Dune 3 (Day One)
« Reply #125 on: September 29, 2016, 05:51:19 am »

I'm counting on his town impulse to be as strong as mine. This world you live in where the people who chose scum are the one who don't like it could exist but I'm willing to hand out some town passes on the reasonable assumptions that it doesn't.

Doing this is the only reasonable play from my perspective. Ignoring it or pretending it doesn't matter seems as stupid as voting for yourself.

Oh yeah,

Unvote
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Re: Dune 3 (Day One)
« Reply #126 on: September 29, 2016, 06:21:17 am »

Well, I'm not suggesting to ignore it. But I can't really take a townread as strong as yours from it. Of course, right now it's still the strongest indicator we have.
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Re: Dune 3 (Day One)
« Reply #127 on: September 29, 2016, 07:34:06 am »

Should we claim how much spice we have now or not?
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Re: Dune 3 (Day One)
« Reply #128 on: September 29, 2016, 08:01:35 am »

Should we claim how much spice we have now or not?

Probably no.
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Re: Dune 3 (Day One)
« Reply #129 on: September 29, 2016, 10:54:46 am »

Pretty sure not.

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Re: Dune 3 (Day One)
« Reply #130 on: September 29, 2016, 11:08:56 am »

Should we claim how much spice we have now or not?

From what I remember reading the previous dune games a long time ago, scum will probably have some way of messing with our spice, so I would say definitely don't claim.
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Re: Dune 3 (Day One)
« Reply #131 on: September 29, 2016, 11:59:18 am »

It has been over 24 hours.  Chairs needs to post
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Re: Dune 3 (Day One)
« Reply #132 on: September 29, 2016, 12:00:23 pm »

Should we claim how much spice we have now or not?

From what I remember reading the previous dune games a long time ago, scum will probably have some way of messing with our spice, so I would say definitely don't claim.

I completely agree.
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Re: Dune 3 (Day One)
« Reply #133 on: September 29, 2016, 01:47:31 pm »

We can think a bit about the leader mechanic. Because that confuses me. The leader cannot be lynched; however, it is pretty eas to change the leader, and the leader dies if we don't agree. Also the leader is like a universal Gladiator target. Does this role seem negative utility to anyone? Do you think we want to make scum our leader? But that sounds wrong.

How would we make scum our leader?

The leader was chosen randomly.  We have no clue if silverspawn is scum or town.  However, any attempt "to make scum our leader" is ill-conceived.
Why?

What benefit do we have making potential scum the leader? I don't see any. I much prefer just lynching scum. I also think that there may be more to being the leader than just the duel mechanic, but who knows. Anyway, I think a town leader is best.

Also, if we have a "scummy" leader who happens to be town, it makes it easier for real scum to challenge and possibly win, maybe even in a way that would prevent their own lynch.  I prefer someone as leader who people think is generally town to take that away as well as preventing scum from having any other additional unknown benefit from the leader
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Re: Dune 3 (Day One)
« Reply #134 on: September 29, 2016, 05:48:47 pm »

Anyone there?

Just so everyone remembers, the day action window is open and closes in like 14 hours or so
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Re: Dune 3 (Day One)
« Reply #135 on: September 29, 2016, 06:00:43 pm »

Anyone there?

Just so everyone remembers, the day action window is open and closes in like 14 hours or so
I'm here! Hi 2.7! Nice to be playing with you again!
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Re: Dune 3 (Day One)
« Reply #136 on: September 29, 2016, 06:03:10 pm »

...
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Re: Dune 3 (Day One)
« Reply #137 on: September 29, 2016, 06:20:23 pm »

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Re: Dune 3 (Day One)
« Reply #138 on: September 29, 2016, 06:22:14 pm »

Player List
1. gkrieg13
2. 2.7
3. Roadrunner7671
4. faust
5. iguanaiguana
6. silverspawn

7. Mail-mi
8. Chairs
9. Witherweaver

I've crossed out everyone I won't probably lynch today. Witherweaver almost made the cut. But gkrieg, chairs and mail-mi. That's a pretty good lynchpool.
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Re: Dune 3 (Day One)
« Reply #139 on: September 29, 2016, 06:41:52 pm »

Sorry fam, been busy looking for a second job. I have an interview Monday so thumbs up on that!

I also had the chance to choose my align. Will read rest of thread shortly, in a work meeting (followed by a work meeting).

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Re: Dune 3 (Day One)
« Reply #140 on: September 29, 2016, 06:56:17 pm »

Player List
1. gkrieg13
2. 2.7
3. Roadrunner7671
4. faust
5. iguanaiguana
6. silverspawn

7. Mail-mi
8. Chairs
9. Witherweaver

I've crossed out everyone I won't probably lynch today. Witherweaver almost made the cut. But gkrieg, chairs and mail-mi. That's a pretty good lynchpool.

Are you going on likely to choose evil? Because that's a bad idea.
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Re: Dune 3 (Day One)
« Reply #141 on: September 29, 2016, 07:09:38 pm »

Now that mail-mi has called it a bad idea, I've seen the light. We should totally lynch silverspawn.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #142 on: September 29, 2016, 07:18:06 pm »

Player List
1. gkrieg13
2. 2.7
3. Roadrunner7671
4. faust
5. iguanaiguana
6. silverspawn

7. Mail-mi
8. Chairs
9. Witherweaver

I've crossed out everyone I won't probably lynch today. Witherweaver almost made the cut. But gkrieg, chairs and mail-mi. That's a pretty good lynchpool.

You really think I would choose to be scum?
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Re: Dune 3 (Day One)
« Reply #143 on: September 29, 2016, 07:18:21 pm »

Now that mail-mi has called it a bad idea, I've seen the light. We should totally lynch silverspawn.

I'm not sure I follow here.
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Re: Dune 3 (Day One)
« Reply #144 on: September 29, 2016, 07:22:13 pm »

Now that mail-mi has called it a bad idea, I've seen the light. We should totally lynch silverspawn.

I'm not sure I follow here.

I believe it's sarcasm.

Although so far I am against lynching silver.
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Re: Dune 3 (Day One)
« Reply #145 on: September 29, 2016, 07:25:36 pm »

Now that mail-mi has called it a bad idea, I've seen the light. We should totally lynch silverspawn.

I'm not sure I follow here.

I believe it's sarcasm.

Although so far I am against lynching silver.

Why?
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Re: Dune 3 (Day One)
« Reply #146 on: September 29, 2016, 07:28:22 pm »

Now that mail-mi has called it a bad idea, I've seen the light. We should totally lynch silverspawn.

I'm not sure I follow here.

I believe it's sarcasm.

Although so far I am against lynching silver.

Why?

General feeling. Also, he's the leader.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3 (Day One)
« Reply #147 on: September 29, 2016, 07:55:26 pm »

Now that mail-mi has called it a bad idea, I've seen the light. We should totally lynch silverspawn.

I'm not sure I follow here.

I believe it's sarcasm.

Although so far I am against lynching silver.

Why?

General feeling. Also, he's the leader.

Bad reasons. Well, general feeling isn't a bad reason here on d1, but him being the leader is
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Re: Dune 3 (Day One)
« Reply #148 on: September 29, 2016, 07:56:29 pm »

But, speaking of general feeling:

Vote: mail-mi
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Re: Dune 3 (Day One)
« Reply #149 on: September 29, 2016, 07:57:08 pm »

Also, the PoE by RR is totally ridiculous. I love it.
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Re: Dune 3 (Day One)
« Reply #150 on: September 29, 2016, 08:26:12 pm »

Also, the PoE by RR is totally ridiculous. I love it.
What? Why?
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Re: Dune 3 (Day One)
« Reply #151 on: September 29, 2016, 08:55:52 pm »

Vote: Mail mi I agree.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #152 on: September 30, 2016, 10:10:41 am »

....
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Re: Dune 3 (Day One)
« Reply #154 on: September 30, 2016, 10:13:41 am »

Now that mail-mi has called it a bad idea, I've seen the light. We should totally lynch silverspawn.

I'm not sure I follow here.

I believe it's sarcasm.

Although so far I am against lynching silver.

Why?

General feeling. Also, he's the leader.

Why does him being the leader have anything to do with lynching?
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Re: Dune 3 (Day One)
« Reply #155 on: September 30, 2016, 10:15:44 am »

Now that mail-mi has called it a bad idea, I've seen the light. We should totally lynch silverspawn.

I'm not sure I follow here.

I believe it's sarcasm.

Although so far I am against lynching silver.

Why?

General feeling. Also, he's the leader.

Why does him being the leader have anything to do with lynching?
How does everyone know he's the leader?
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Re: Dune 3 (Day One)
« Reply #156 on: September 30, 2016, 10:16:41 am »

Now that mail-mi has called it a bad idea, I've seen the light. We should totally lynch silverspawn.

I'm not sure I follow here.

I believe it's sarcasm.

Although so far I am against lynching silver.

Why?

General feeling. Also, he's the leader.

Why does him being the leader have anything to do with lynching?
How does everyone know he's the leader?

Reading
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Re: Dune 3 (Night Zero)
« Reply #157 on: September 30, 2016, 10:17:05 am »

Day 1 begins now.

silverspawn is the Seitch Leader.

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Re: Dune 3 (Day One)
« Reply #158 on: September 30, 2016, 10:19:07 am »

....

Also, the PoE by RR is totally ridiculous. I love it.
What? Why?

Why is it ridiculous? I mean, you eliminated over half the players from the lynch pool early d1 based on gut feeling. That is ridiculous.
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Re: Dune 3 (Day One)
« Reply #159 on: September 30, 2016, 10:25:23 am »

Now that mail-mi has called it a bad idea, I've seen the light. We should totally lynch silverspawn.

I'm not sure I follow here.

I believe it's sarcasm.

Although so far I am against lynching silver.

Why?

General feeling. Also, he's the leader.

Why does him being the leader have anything to do with lynching?

We don't know exactly how leader works, so it might be a good idea to leave him alive for a night unless we feel super bad about him.
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Re: Dune 3 (Day One)
« Reply #160 on: September 30, 2016, 10:25:52 am »

I think we know how the leader works.
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Re: Dune 3 (Day One)
« Reply #161 on: September 30, 2016, 10:30:43 am »

I think we know how the leader works.

I am 99% certain there are secret parts that we don't know about yet.
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Re: Dune 3 (Day One)
« Reply #162 on: September 30, 2016, 10:34:31 am »

....

Also, the PoE by RR is totally ridiculous. I love it.
What? Why?

Why is it ridiculous? I mean, you eliminated over half the players from the lynch pool early d1 based on gut feeling. That is ridiculous.
This is not ridiculous. At least I have a lynchpool.

Roasted
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Re: Dune 3 (Day One)
« Reply #163 on: September 30, 2016, 10:44:42 am »

....

Also, the PoE by RR is totally ridiculous. I love it.
What? Why?

Why is it ridiculous? I mean, you eliminated over half the players from the lynch pool early d1 based on gut feeling. That is ridiculous.
This is not ridiculous. At least I have a lynchpool.

Roasted

And yet you can't even decide enough who you want to lunch from that tiny lynch pool to put a vote down

Roasted
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Re: Dune 3 (Day One)
« Reply #164 on: September 30, 2016, 10:45:28 am »

I'm pretty sure we all have lynchpools.
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Re: Dune 3 (Day One)
« Reply #165 on: September 30, 2016, 10:45:31 am »

....

Also, the PoE by RR is totally ridiculous. I love it.
What? Why?

Why is it ridiculous? I mean, you eliminated over half the players from the lynch pool early d1 based on gut feeling. That is ridiculous.
This is not ridiculous. At least I have a lynchpool.

Roasted

And yet you can't even decide enough who you want to lunch from that tiny lynch pool to put a vote down

Roasted
Vote 2.7
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Re: Dune 3 (Day One)
« Reply #166 on: September 30, 2016, 11:05:24 am »

Okay, I've caught up.

I like gut feel POE for day 1.

Honestly I'm feeling vote: mail-mi right now.

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Re: Dune 3 (Day One)
« Reply #167 on: September 30, 2016, 11:15:29 am »

Cool.

Vote: Mail-Mi

is L-1.
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Re: Dune 3 (Day One)
« Reply #168 on: September 30, 2016, 11:27:28 am »

Wasn't mail-mi scum in the other dune games as well?
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Re: Dune 3 (Day One)
« Reply #169 on: September 30, 2016, 12:01:15 pm »

Wasn't mail-mi scum in the other dune games as well?

I was recruited in dune 1 and I don't think I was in dune 2.

Well, looks like I'm at L-1. Does anyone have a case I can respond to or is this just gonna be the same as [ongoing game]?
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Re: Dune 3 (Day One)
« Reply #170 on: September 30, 2016, 12:08:56 pm »

Wasn't mail-mi scum in the other dune games as well?

I was recruited in dune 1 and I don't think I was in dune 2.

Well, looks like I'm at L-1. Does anyone have a case I can respond to or is this just gonna be the same as [ongoing game]?

That kind of non-non reference is not okay.

But I agree with the rest. I don't quite get your wagon.

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Re: Dune 3 (Day One)
« Reply #171 on: September 30, 2016, 12:32:44 pm »

Well, mail-mi is at L-1. Must be tuesday.

I'm kind of busy this weekend, so sorry about the lower activity. I think we should lynch e. Vote: e

Maybe WW is okay too. I'm also thinking about something, and may let you know when I'm done thinking. Isn't that exciting?
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Re: Dune 3 (Day One)
« Reply #172 on: September 30, 2016, 12:34:21 pm »

I'm always up for a WW lynch.
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Re: Dune 3 (Day One)
« Reply #173 on: September 30, 2016, 12:36:47 pm »

I'm always up for a WW lynch.

This made me nostalgic for Awaclus.

I like all of these lynch candidates and that worries me a bit.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

gkrieg13

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Re: Dune 3 (Day One)
« Reply #174 on: September 30, 2016, 12:53:52 pm »

I'm always up for a WW lynch.

This made me nostalgic for Awaclus.

I like all of these lynch candidates and that worries me a bit.

But aren't we like 2 days in?  The only reason we aren't in RVS is because of the choice mechanic, which I'm not sure is even that relevant, seeing as we don't even know if that really meant (choose scum or town).
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Re: Dune 3 (Day One)
« Reply #175 on: September 30, 2016, 12:54:25 pm »

I will disclose that I have already received a minor benefit due to being the leader. It has hidden components.

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Re: Dune 3 (Day One)
« Reply #176 on: September 30, 2016, 01:03:27 pm »

I will disclose that I have already received a minor benefit due to being the leader. It has hidden components.

Suddenly I really want your spice.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #177 on: September 30, 2016, 01:04:35 pm »

I'm always up for a WW lynch.

This made me nostalgic for Awaclus.

I like all of these lynch candidates and that worries me a bit.

But aren't we like 2 days in?  The only reason we aren't in RVS is because of the choice mechanic, which I'm not sure is even that relevant, seeing as we don't even know if that really meant (choose scum or town).

I think that is anyone chose evil and got town anyway, they should definitely claim that.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #178 on: September 30, 2016, 01:05:28 pm »

But every time I talk about this, at least four people [who probably all chose evil, duh] vote for me, so maybe I should shut up about it now.
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #179 on: September 30, 2016, 01:06:01 pm »

I'm always up for a WW lynch.

This made me nostalgic for Awaclus.

I like all of these lynch candidates and that worries me a bit.

But aren't we like 2 days in?  The only reason we aren't in RVS is because of the choice mechanic, which I'm not sure is even that relevant, seeing as we don't even know if that really meant (choose scum or town).

I think that is anyone chose evil and got town anyway, they should definitely claim that.

How could that possibly be balanced though?  What if no one chooses to be evil?
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Re: Dune 3 (Day One)
« Reply #180 on: September 30, 2016, 01:07:38 pm »

Hidden setup rules could be "if 3 or more people choose evil, two become scum." "If one or less choose evil, choose scum from among players who chose good."
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #181 on: September 30, 2016, 01:08:45 pm »

Obviously if someone picked good and rolled scum anyway, they aren't telling us. But if someone picked evil and rolled town, that feels like relevant information.

Go ahead and lynch me now for thinking out loud on D1!
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #182 on: September 30, 2016, 01:09:18 pm »

Hidden setup rules could be "if 3 or more people choose evil, two become scum." "If one or less choose evil, choose scum from among players who chose good."

True.  I still think everyone would choose to be town if they got the choice.
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Re: Dune 3 (Day One)
« Reply #183 on: September 30, 2016, 01:17:50 pm »

Well, mail-mi is at L-1. Must be tuesday.

I'm kind of busy this weekend, so sorry about the lower activity. I think we should lynch e. Vote: e

Maybe WW is okay too. I'm also thinking about something, and may let you know when I'm done thinking. Isn't that exciting?

Sheep. vote: e
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Re: Dune 3 (Day One)
« Reply #184 on: September 30, 2016, 01:20:02 pm »

Oh right. We should all claim whether we had the choice or not. That was clear from the beginning and then I lost track of it because faust opposed it for some reason. I have even lost track of who has already claimed.

Can we just do this now please? It's clearly net value.

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Re: Dune 3 (Day One)
« Reply #185 on: September 30, 2016, 01:22:42 pm »

Had the choice
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Re: Dune 3 (Day One)
« Reply #186 on: September 30, 2016, 01:58:51 pm »

Obviously if someone picked good and rolled scum anyway, they aren't telling us. But if someone picked evil and rolled town, that feels like relevant information.

Go ahead and lynch me now for thinking out loud on D1!

Okay.

I chose Evil, but I'm town. That's why I think it's a bad idea to lynch based on who would choose evil meta.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3 (Day One)
« Reply #187 on: September 30, 2016, 02:06:31 pm »

Interesting.

Please don't theorize what that means until everyone has claimed

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Re: Dune 3 (Day One)
« Reply #188 on: September 30, 2016, 02:08:18 pm »

That seems like a weird thing for scum to say.
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Re: Dune 3 (Day One)
« Reply #189 on: September 30, 2016, 02:30:16 pm »

Oh right. We should all claim whether we had the choice or not. That was clear from the beginning and then I lost track of it because faust opposed it for some reason. I have even lost track of who has already claimed.

Can we just do this now please? It's clearly net value.

Everyone but me has claimed that they had a choice.
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Re: Dune 3 (Day One)
« Reply #190 on: September 30, 2016, 02:33:45 pm »

I don't believe I claimed anything.
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Re: Dune 3 (Day One)
« Reply #191 on: September 30, 2016, 02:39:32 pm »

You're right. For some reason I thought you had.
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Re: Dune 3 (Day One)
« Reply #192 on: September 30, 2016, 02:51:59 pm »

Alright. Thoughts:

I think it's a safe bet that it works  like this..

- there is a set number of scum and town
- everyone got to choose
- some kind of algorithm for distribution was used, probably like so
- - make everyone the alignment they asked for
- - flip people to the alignment that needs more people until lit fits

With that, mail-mi's claim means one of

- he is scum
- more people chose scum than there are scum in this setup

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Re: Dune 3 (Day One)
« Reply #193 on: September 30, 2016, 02:52:17 pm »

if it's the latter that would be amazing since then everyone who chose town is also town.

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Re: Dune 3 (Day One)
« Reply #194 on: September 30, 2016, 04:24:28 pm »

Hidden setup rules could be "if 3 or more people choose evil, two become scum." "If one or less choose evil, choose scum from among players who chose good."

True.  I still think everyone would choose to be town if they got the choice.

That's the sweetest sentiment I've ever heard from you.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #195 on: September 30, 2016, 04:27:17 pm »

Obviously if someone picked good and rolled scum anyway, they aren't telling us. But if someone picked evil and rolled town, that feels like relevant information.

Go ahead and lynch me now for thinking out loud on D1!

Okay.

I chose Evil, but I'm town. That's why I think it's a bad idea to lynch based on who would choose evil meta.

This is what I had thought based on your play, but I didn't want to assume. And I think this is towny from you based on your play so far today as well.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #196 on: September 30, 2016, 04:29:04 pm »

Therefore I should unvote

I want to vote e but not sure where the vote count is.
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #197 on: September 30, 2016, 04:29:23 pm »

Request vote count
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #198 on: September 30, 2016, 04:31:15 pm »

I would definitely look on my wagon for scum, since I'm usually an easy mislynch. So let's see...
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3 (Day One)
« Reply #199 on: September 30, 2016, 04:44:55 pm »

But, speaking of general feeling:

Vote: mail-mi

Vote: Mail mi I agree.

Okay, I've caught up.

I like gut feel POE for day 1.

Honestly I'm feeling vote: mail-mi right now.

Cool.

Vote: Mail-Mi

is L-1.

So e, iguana, chairs, and WW. Hm. e and iguana look the worst from this I think. Chairs is being chairs, and WW putting me at L-1 could be townie for the reactions. e could be trying to start an easy mislynch, which is then easily sheepable by iguana.

so based on my wagon alone, i'd say iguana>e>>>>chairs>>WW.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3 (Day One)
« Reply #200 on: September 30, 2016, 04:46:06 pm »

Go ahead and lynch me!

ugh ugh ugh
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #201 on: September 30, 2016, 04:47:31 pm »

Okay

Vote: Iguana
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Re: Dune 3 (Day One)
« Reply #202 on: September 30, 2016, 05:44:29 pm »

Vote Count 1.1:

Witherweaver (1): gkrieg13
mail-mi (2): 2.7, chairs
2.7 (3): RR, faust, mail-mi
iguana (1): WW

Not Voting (2): silverspawn, igu

With 9 alive, it takes 5 to lynch.

Day One ends on October 8 at 9:30 a.m.
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Witherweaver

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Re: Dune 3 (Day One)
« Reply #203 on: September 30, 2016, 05:49:59 pm »

All this talk from Iguana how he's getting lynched and he had no votes on him...
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Re: Dune 3 (Day One)
« Reply #204 on: September 30, 2016, 06:17:43 pm »

All this talk from Iguana how he's getting lynched and he had no votes on him...

good point.

vote: iguana
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3 (Day One)
« Reply #205 on: September 30, 2016, 06:46:26 pm »

vote: iguana

Wagons!
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Re: Dune 3 (Day One)
« Reply #206 on: September 30, 2016, 07:57:40 pm »

I feel very Ashersky in duel mafia in this game.

I laid out the case for myself, it was true, it made sense, and was the best case I possibly could have made given the information that I had, and now I am being badly misread.

We are fools to lynch anyone except e or chairs.

Vote: e

When I'm dead, kill him.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #207 on: September 30, 2016, 08:14:55 pm »

I feel very Ashersky in duel mafia in this game.

I laid out the case for myself, it was true, it made sense, and was the best case I possibly could have made given the information that I had, and now I am being badly misread.

We are fools to lynch anyone except e or chairs.

Vote: e

When I'm dead, kill him.

Reaction obtained. This seems like flustered town!iguaua

vote: 2.7
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3 (Day One)
« Reply #208 on: September 30, 2016, 08:15:52 pm »

well that's L-1 then.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #209 on: September 30, 2016, 08:17:08 pm »

well that's L-1 then.
oops.

Wait, are we sure? I unvoted him to vote you...
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3 (Day One)
« Reply #210 on: September 30, 2016, 08:17:52 pm »

Yeah. That was L-1
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3 (Day One)
« Reply #211 on: September 30, 2016, 08:48:07 pm »

L-1 on e?
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Re: Dune 3 (Day One)
« Reply #212 on: September 30, 2016, 08:49:42 pm »

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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3 (Day One)
« Reply #213 on: September 30, 2016, 09:31:22 pm »

Who wants a super fast D1?!
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Re: Dune 3 (Day One)
« Reply #214 on: September 30, 2016, 09:37:51 pm »

eh...................?

e could be scum, that would be cool. Are you proposing a hammer?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #215 on: September 30, 2016, 09:40:27 pm »

Nervous?
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Re: Dune 3 (Day One)
« Reply #216 on: September 30, 2016, 09:41:48 pm »

Yup!
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #217 on: September 30, 2016, 10:34:39 pm »

Not a fan of the current wagon.  Won't be able to really do much about it tonight or tomorrow as far as a counter-case or a defense.

Faust is surprisingly quiet so far this game after speaking out early.  Not sure what to think about it

WW is being his same cryptic self

iguana is likely town

mail-mi claimed evil scum town, so let's lynch him.  plus reasons.

chairs is fairly absent, with reasons, but still.

RR feels very disappointed that he asked for good and was made scum

anything else?  Not off the top of my head.
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Re: Dune 3 (Day One)
« Reply #218 on: September 30, 2016, 10:48:41 pm »

I got what I asked for  ;)
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Re: Dune 3 (Day One)
« Reply #219 on: September 30, 2016, 11:08:52 pm »

Not a fan of the current wagon.  Won't be able to really do much about it tonight or tomorrow as far as a counter-case or a defense.

Faust is surprisingly quiet so far this game after speaking out early.  Not sure what to think about it

WW is being his same cryptic self

iguana is likely town

mail-mi claimed evil scum town, so let's lynch him.  plus reasons.

chairs is fairly absent, with reasons, but still.

RR feels very disappointed that he asked for good and was made scum

anything else?  Not off the top of my head.

What are the 'plus reasons' for Mail-Mi?
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Re: Dune 3 (Day One)
« Reply #220 on: September 30, 2016, 11:19:50 pm »

vote: e.

I want to see what Night brings.

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Re: Dune 3 (Day One)
« Reply #221 on: September 30, 2016, 11:21:21 pm »

Welp
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #222 on: September 30, 2016, 11:22:06 pm »

Also...

Give Spice: silverspawn
Give Spice: mail-mi

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Re: Dune 3 (Day One)
« Reply #223 on: September 30, 2016, 11:23:06 pm »

Assuming I can still do that - it's not 100% clear whether that can happen outside the normal day action window, since it says "can freely give spice".

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Re: Dune 3 (Day One)
« Reply #224 on: September 30, 2016, 11:23:57 pm »

Uh, okay then.
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Re: Dune 3 (Day One)
« Reply #225 on: September 30, 2016, 11:24:31 pm »

Also...

Give Spice: silverspawn
Give Spice: mail-mi

Oh thanks.

Don't you have to specify how much? Or do you do that in your personal QT?
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Re: Dune 3 (Day One)
« Reply #226 on: September 30, 2016, 11:24:51 pm »

I'll have some  8)
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Re: Dune 3 (Day One)
« Reply #227 on: September 30, 2016, 11:26:09 pm »

Also...

Give Spice: silverspawn
Give Spice: mail-mi

Oh thanks.

Don't you have to specify how much? Or do you do that in your personal QT?

I kind of assumed Give Spice was one half-dose or whatever the increment is.

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Re: Dune 3 (Day One)
« Reply #228 on: September 30, 2016, 11:53:59 pm »

In the future if you're about to get lynched first give away all your spice
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Re: Dune 3 (Day One)
« Reply #229 on: September 30, 2016, 11:55:02 pm »

Wait that's actually huge. Town would do that right away, and it would either be an extra bonus if we lynch mafia or we'll confirm someone as scum because they don't give their spice up
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Re: Dune 3 (Day One)
« Reply #230 on: September 30, 2016, 11:55:18 pm »

#breakthesetup2016
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Re: Dune 3 (Day One)
« Reply #231 on: September 30, 2016, 11:58:58 pm »

I like it.
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Re: Dune 3 (Day One)
« Reply #232 on: October 01, 2016, 12:00:18 am »

That's probably the most helpful thing I've ever done in a Mafia game. Maybe taking out Jan N0 in that Heroes game is the best. It's up there. But I think this is better.
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Re: Dune 3 (Day One)
« Reply #233 on: October 01, 2016, 12:00:54 am »

I just contributed more than I've probably contributed in the last three games I played
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Re: Dune 3 (Day One)
« Reply #234 on: October 01, 2016, 12:06:23 am »

/tag
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Re: Dune 3 (Day One)
« Reply #235 on: October 01, 2016, 12:11:03 am »

I want Spice :(
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Re: Dune 3 (Day One)
« Reply #236 on: October 01, 2016, 12:15:42 am »

I want Spice :(

You could ask e, I don't think he'll be needing his.
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #237 on: October 01, 2016, 12:24:10 am »

I want Spice :(

You can have the spice chairs gave me.

Give Spice: WW
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Re: Dune 3 (Day One)
« Reply #238 on: October 01, 2016, 12:35:15 am »

Hoorah
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Re: Dune 3 (Day One)
« Reply #239 on: October 01, 2016, 02:20:04 am »

Fuck yall.

#drunkaskmeanything

I chose evil buy am town.
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Re: Dune 3 (Day One)
« Reply #240 on: October 01, 2016, 02:20:44 am »

Chairs is totes lynching me to save himself because he is default lynch
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Re: Dune 3 (Day One)
« Reply #241 on: October 01, 2016, 02:21:34 am »

My reads are all accurate. WW is totes scummy
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Re: Dune 3 (Day One)
« Reply #242 on: October 01, 2016, 02:21:58 am »

Wtf am I using totes so much?
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Re: Dune 3 (Day One)
« Reply #243 on: October 01, 2016, 02:22:15 am »

#drunkaskmeanything

I chose evil buy am town.

#evilbuddies

let's be fake scum together! good thing I bussed you, now I'll look innocent.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3 (Day One)
« Reply #244 on: October 01, 2016, 02:22:55 am »

Fuck yall.

#drunkaskmeanything

I chose evil buy am town.

Sorry bad language. Should not have said that. Apologies to all people's 
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Re: Dune 3 (Day One)
« Reply #245 on: October 01, 2016, 02:25:15 am »

Give spice: silverspawn

Give spice: mail-mi

To be nice
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Re: Dune 3 (Day One)
« Reply #246 on: October 01, 2016, 02:26:50 am »

Good luck everyone

Hope this game doesn't die odd inactivity since I was like the only person keeping it active
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Re: Dune 3 (Day One)
« Reply #247 on: October 01, 2016, 02:26:57 am »

Give spice: silverspawn

Give spice: mail-mi

To be nice

u guys are the best.

though, i don't really need the spice rn. but I don't have any super towny reads so i guess i'll keep it.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: Dune 3 (Day One)
« Reply #248 on: October 01, 2016, 02:28:52 am »

Give spice: silverspawn

Give spice: mail-mi

To be nice

u guys are the best.

though, i don't really need the spice rn. but I don't have any super towny reads so i guess i'll keep it.

Hey guys. Mail-mi has lots of spice. That's me reading me tween the lines
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Re: Dune 3 (Day One)
« Reply #249 on: October 01, 2016, 02:30:16 am »

Also....fairly certain good/evil only pertains to abilities. "Good" abilities and "evil abilities
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Re: Dune 3 (Day One)
« Reply #250 on: October 01, 2016, 02:31:29 am »

Basically, town v scum rolled per usual, abilities and prs determined per choices.

Makes a lot more sense than other theories proposed
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Re: Dune 3 (Day One)
« Reply #251 on: October 01, 2016, 04:16:57 am »

Day 1 Final Vote Count:

mail-mi (1): 2.7
2.7 (5): RR, faust, igu, mail-mi, chairs
iguana (2): WW, gkrieg13

Not Voting (1): silverspawn

With 9 alive, it took 5 to lynch.
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Re: Dune 3 (Day One)
« Reply #252 on: October 01, 2016, 04:17:23 am »

Faust is surprisingly quiet so far this game after speaking out early.  Not sure what to think about it
[/quote
Think "his girlfriend is back after a year in Japan".
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Re: Dune 3 (Day One)
« Reply #253 on: October 01, 2016, 04:19:18 am »

Oh wow. Way to be back right before day end.

iguana wagon was scummy business.

Does anyone have spice for me?
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Re: Dune 3 (Day One)
« Reply #254 on: October 01, 2016, 04:26:26 am »

One thing that didn't change with the planet was the death ritual.  Fremen still reclaim the water from a corpse immediately, adding it to the well deep below the Seitch.

2.7 has been lynched.  He was the Seitch's Catalyst, and he was a Spice Thief.

Night One begins now.

Action orders due within 24 hours.

Thread locked.
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Re: Dune 3 (Night One)
« Reply #255 on: October 01, 2016, 04:42:26 am »

One game cycle will have passed when night ends.
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Re: Dune 3 (Night One)
« Reply #256 on: October 01, 2016, 09:51:43 am »

Spice ingestion for the purpose of not suffering ill effects of withdrawal is an action that may be taken at any time (i.e., it is not bound by normal action submission windows.)
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Re: Dune 3 (Night One)
« Reply #257 on: October 01, 2016, 02:27:09 pm »

Night actions due in 14 hours.  This is the only reminder.
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Re: Dune 3 (Night One)
« Reply #258 on: October 01, 2016, 02:27:52 pm »

Spice ingestion for the purpose of not suffering ill effects of withdrawal is an action that may be taken at any time (i.e., it is not bound by normal action submission windows.)

There seems to be some confusion with this.  Players must proactively ingest spice for the purpose of not having withdrawal symptoms.
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Re: Dune 3 (Night One)
« Reply #259 on: October 02, 2016, 06:32:16 am »

Night Action Submission Window is closed.

This is a PSA (Player's Service Announcement):

In an effort to be reasonable, I took the most liberal stance possible in interpreting orders and questions in your Personal QTs.  That means I always assumed -- as much as possible -- the actions taken were in the player's best interest.

In the future, please be sure to check wording, syntax, and other requirements, as I will be more literal from here on out.

Also, for extra clarity, when ingesting spice for the purposes of avoiding withdrawal symptoms, you may write anything that shows you are eating spice as a separate action.  Examples include "Ingest Spice" or "Eat Spice" with or without a colon (but always bolded).  If a player orders an action that requires spice ingestion, just writing the order (i.e., Salute: Sudgy) is sufficient.  As long as you have the spice required, you will ingest it automatically.

If you have any questions, please ask them in your Personal QTs.
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Re: Dune 3 (Night One)
« Reply #260 on: October 03, 2016, 03:08:18 am »

They say blood is thicker.  When it is pooled on the dirt floor of the Seitch, it is like mud, blended with the earth.  Not so long ago, wails could be heard for such a loss.  Not anymore.  Now, all that mattered was how much spice they might have had in their pockets, not how much water they stored in their bodies.

Until the spice returned, or the addiction broke, the stockpiles are all they had.  Thievery cannot be tolerated.  Find the thieves.  Find the spice.


chairs died during the night.  He was the Seitch's Risk.
mail-mi died during the night.  He was the Seitch's Bane, and he was a Spice Thief.
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Re: Dune 3 (Day Two)
« Reply #261 on: October 03, 2016, 03:10:27 am »

Vote Count 2.0:

Not Voting (6): silverspawn, RR, faust, igu, WW, gkrieg

With 6 alive, it takes 4 to lynch.

Day Two ends on October 13 at 3:00 a.m.
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Re: Dune 3 (Day Two)
« Reply #262 on: October 03, 2016, 03:10:49 am »

Day Two begins now!

Thread unlocked.
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Re: Dune 3 (Day Two)
« Reply #263 on: October 03, 2016, 03:12:49 am »

silverspawn remains the Leader of the Seitch.
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silverspawn

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Re: Dune 3 (Day Two)
« Reply #264 on: October 03, 2016, 03:21:45 am »

Awesome. faust is most likely not scum.

silverspawn

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Re: Dune 3 (Day Two)
« Reply #265 on: October 03, 2016, 03:23:07 am »

Which leaves RR, igu, WW, gkrieg

Leaning towards WW.

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Re: Dune 3 (Day Two)
« Reply #266 on: October 03, 2016, 03:29:37 am »

(Also, so much for claiming "having no benefit for town". Both people who flipped scum have admitted to have chosen scum).

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Re: Dune 3 (Day Two)
« Reply #267 on: October 03, 2016, 03:44:03 am »

(Also, so much for claiming "having no benefit for town". Both people who flipped scum have admitted to have chosen scum).
Well that was pretty stupid of them. But I guess sometimes you cna hope for scum being stupid.
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faust

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Re: Dune 3 (Day Two)
« Reply #268 on: October 03, 2016, 03:47:05 am »

So do we think 3 scum or a SK?

With the choice thing, it's more likely 3 scum right?

I feel rather bad for ashersky seeing as this game seems to go the way that Dune 2 did, with scum losing early on.

Do we want the person that shot mail-mi to claim? I mean they are most likely town. SK doesn't want to shoot scum here.
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silverspawn

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Re: Dune 3 (Day Two)
« Reply #269 on: October 03, 2016, 03:53:22 am »

6 is an even number. Even numbers suck. If you can shoot tonight either way or can't shoot either way, claim, but if you are an even-night vig, try to stay alive till night 4.

silverspawn

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Re: Dune 3 (Day Two)
« Reply #270 on: October 03, 2016, 03:54:57 am »

Other meaningful investigative results probably want to claim.

We had a 6-3 setup which starts at being crazy scum favored, so I expect lots of town power to make up for it.

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Re: Dune 3 (Day Two)
« Reply #271 on: October 03, 2016, 07:26:44 am »

Yeah I'm leaning towards WW and gkrieg
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Re: Dune 3 (Day Two)
« Reply #272 on: October 03, 2016, 08:59:18 am »

I think Faust is town.
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Witherweaver

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Re: Dune 3 (Day Two)
« Reply #273 on: October 03, 2016, 09:02:14 am »

Hm, maybe.
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iguanaiguana

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Re: Dune 3 (Day Two)
« Reply #274 on: October 03, 2016, 09:45:08 am »

Chairs is an interesting kill, if it was a kill.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day Two)
« Reply #275 on: October 03, 2016, 10:18:11 am »

Chairs is an interesting kill, if it was a kill.

This is an interesting statement. Why don't you think he was a kill?
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iguanaiguana

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Re: Dune 3 (Day Two)
« Reply #276 on: October 03, 2016, 07:45:44 pm »

Chairs is an interesting kill, if it was a kill.

This is an interesting statement. Why don't you think he was a kill?

It probably was a kill. But maybe he missed a deadline or something.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day Two)
« Reply #277 on: October 03, 2016, 08:54:39 pm »

Can I get an opinion on a mass claim? I think it would be a good idea
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Re: Dune 3 (Day Two)
« Reply #278 on: October 03, 2016, 09:55:36 pm »

Can I get an opinion on a mass claim? I think it would be a good idea

I am Jack's apathetic eyeball.
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Re: Dune 3 (Day Two)
« Reply #279 on: October 03, 2016, 09:56:07 pm »

Chairs is an interesting kill, if it was a kill.

This is an interesting statement. Why don't you think he was a kill?

It probably was a kill. But maybe he missed a deadline or something.

Like.. why would you think of that?
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Witherweaver

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Re: Dune 3 (Day Two)
« Reply #280 on: October 03, 2016, 09:59:39 pm »

I think Mail-Mi wagon arose and fell before a vote count.  At one point it was L-1 (I voted it), and I think it was:

e, Iguana, Charis, Witherweaver

Interesting as e flipped scum, Chairs flipped town.  Looks good for Iguana I think. 

Also Faust's response to Mail-Mi was:

Well, mail-mi is at L-1. Must be tuesday.

I'm kind of busy this weekend, so sorry about the lower activity. I think we should lynch e. Vote: e

Maybe WW is okay too. I'm also thinking about something, and may let you know when I'm done thinking. Isn't that exciting?

Which looks good for Faust.
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Witherweaver

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Re: Dune 3 (Day Two)
« Reply #281 on: October 03, 2016, 10:00:38 pm »

So we have

silverspawn, RR, faust, igu, WW, gkrieg

left. 

Gkrieg, Silver, RR.  I think RR is less likely out of those.

Vote: Silver ?
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Re: Dune 3 (Day One)
« Reply #282 on: October 03, 2016, 10:04:14 pm »

And final vote:

Day 1 Final Vote Count:

mail-mi (1): 2.7
2.7 (5): RR, faust, igu, mail-mi, chairs
iguana (2): WW, gkrieg13

Not Voting (1): silverspawn

With 9 alive, it took 5 to lynch.

Silver doesn't look any better or worse from Gkrieg from that.  Did Gkrieg ever get on the e/Mail-Mi wagons?

I don' tthink so.  He went Iguana instead of Mail-Mi, after I moved:

vote: iguana

Wagons!

Maybe that. 

Actually it might be good if a town is responsible for the death to claim.
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Witherweaver

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Re: Dune 3 (Day Two)
« Reply #283 on: October 03, 2016, 10:06:18 pm »

This was a 9 person game, right?  3 Mafia + SK  would be 5 town.. not certain if it's balanced.. 2 Mafia, 1 SK, 6 Town.. not sure if that is balanced either.  2, 2, 5.. is that any more or less balanced than 3, 1, 5?  Not sure if it really matters at this point.

Question here being if we should be looking for partner or otherscum.
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silverspawn

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Re: Dune 3 (Day Two)
« Reply #284 on: October 04, 2016, 02:01:28 am »

6 is an even number. Even numbers suck. If you can shoot tonight either way or can't shoot either way, claim, but if you are an even-night vig, try to stay alive till night 4.

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Re: Dune 3 (Day Two)
« Reply #285 on: October 04, 2016, 06:11:15 am »

6 is an even number. Even numbers suck. If you can shoot tonight either way or can't shoot either way, claim, but if you are an even-night vig, try to stay alive till night 4.
Must be a weird even-night vig that shoots N1...
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faust

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Re: Dune 3 (Day Two)
« Reply #286 on: October 04, 2016, 06:12:01 am »

I don't think there are multiple factions in this game.
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silverspawn

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Re: Dune 3 (Day Two)
« Reply #287 on: October 04, 2016, 07:51:02 am »

Oh, I thought we were in day 3 because of the 3 after 'Dune'.

The same argument applies; replace 'even' with 'odd'

iguanaiguana

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Re: Dune 3 (Day Two)
« Reply #288 on: October 04, 2016, 08:17:35 am »

Oh, I thought we were in day 3 because of the 3 after 'Dune'.

The same argument applies; replace 'even' with 'odd'

Or, 'Non-consecutive!'

Feels good that the main people fighting my analysis yesterday were scum.
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Igu is town or trying the hardest he ever has as scum.

faust

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Re: Dune 3 (Day Two)
« Reply #289 on: October 04, 2016, 12:10:31 pm »

Can I get an opinion on a mass claim? I think it would be a good idea

I approve.
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silverspawn

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Re: Dune 3 (Day Two)
« Reply #290 on: October 04, 2016, 12:13:58 pm »

Given as the vig hasn't claimed yet, I don't approve.

faust

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Re: Dune 3 (Day Two)
« Reply #291 on: October 04, 2016, 12:44:18 pm »

Don't you want a perfect win?
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silverspawn

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Re: Dune 3 (Day Two)
« Reply #292 on: October 04, 2016, 12:44:45 pm »

Mostly I want a win.

faust

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Re: Dune 3 (Day Two)
« Reply #293 on: October 04, 2016, 04:00:44 pm »

Or we just lynch gkrieg, since it's been >30 hours since his last post.
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Witherweaver

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Re: Dune 3 (Day Two)
« Reply #294 on: October 04, 2016, 04:03:49 pm »

Sure!

Vote: Gkrieg
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Re: Dune 3 (Day Two)
« Reply #295 on: October 04, 2016, 04:04:44 pm »

Or we just lynch gkrieg, since it's been >30 hours since his last post.

Do you have an opinion on Silver, though? 

Also do you agree about Iguana?

Also I didn't really check RR.  For some reason I don't have high motivation to lynch him.
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Re: Dune 3 (Day Two)
« Reply #296 on: October 04, 2016, 04:08:30 pm »

Or we just lynch gkrieg, since it's been >30 hours since his last post.

Has it really been that long?  Sorry I've been at a conference and just taking care of one game at a time in order of closest deadline.
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faust

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Re: Dune 3 (Day Two)
« Reply #297 on: October 04, 2016, 04:08:39 pm »

Or we just lynch gkrieg, since it's been >30 hours since his last post.

Do you have an opinion on Silver, though? 

Also do you agree about Iguana?

Also I didn't really check RR.  For some reason I don't have high motivation to lynch him.
I don't think silver is scum. iguana is right; he wouldn't choose it. I didn't check wagon positions and stuff.
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gkrieg13

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Re: Dune 3 (Day Two)
« Reply #298 on: October 04, 2016, 04:10:09 pm »

Or we just lynch gkrieg, since it's been >30 hours since his last post.

Do you have an opinion on Silver, though? 

Also do you agree about Iguana?

Also I didn't really check RR.  For some reason I don't have high motivation to lynch him.
I don't think silver is scum. iguana is right; he wouldn't choose it. I didn't check wagon positions and stuff.

I agree that silver wouldn't choose scum but I also didn't think that e would
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Witherweaver

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Re: Dune 3 (Day Two)
« Reply #299 on: October 04, 2016, 04:11:54 pm »

Or we just lynch gkrieg, since it's been >30 hours since his last post.

Do you have an opinion on Silver, though? 

Also do you agree about Iguana?

Also I didn't really check RR.  For some reason I don't have high motivation to lynch him.
I don't think silver is scum. iguana is right; he wouldn't choose it. I didn't check wagon positions and stuff.

Well we don't actually know that e and Mail-Mi chose 'evil'; we also don't know if remaining scum did.
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silverspawn

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Re: Dune 3 (Day Two)
« Reply #300 on: October 04, 2016, 04:15:35 pm »

So you think scum claimed to have chosen scum even though they chose town?

gkrieg13

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Re: Dune 3 (Day Two)
« Reply #301 on: October 04, 2016, 04:23:06 pm »

So you think scum claimed to have chosen scum even though they chose town?

I think it is all WIFOM anyway
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iguanaiguana

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Re: Dune 3 (Day Two)
« Reply #302 on: October 04, 2016, 05:21:42 pm »

Vote: Gkrieg
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: Dune 3 (Day Two)
« Reply #303 on: October 04, 2016, 11:12:34 pm »

Anyone alive?
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

gkrieg13

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Re: Dune 3 (Day Two)
« Reply #304 on: October 04, 2016, 11:34:23 pm »

Vote: Gkrieg

I'll claim tomorrow when I'm back from this conference. Because I might be at L-1
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Re: Dune 3 (Day Two)
« Reply #305 on: October 05, 2016, 02:29:33 am »

It's L-2. Which I could change. But I would kinda like to get some spice first, to ease my pain.
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silverspawn

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Re: Dune 3 (Day Two)
« Reply #306 on: October 05, 2016, 03:00:00 am »

Give Spice: faust

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Re: Dune 3 (Day Two)
« Reply #307 on: October 05, 2016, 04:05:40 am »

Vote Count 2.1:

gkrieg13 (2): WW, igu

Not Voting (4): silverspawn, RR, faust, gkrieg

With 6 alive, it takes 4 to lynch.

Day Two ends on October 13 at 3:00 a.m.
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faust

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Re: Dune 3 (Day Two)
« Reply #308 on: October 05, 2016, 04:30:27 am »

Do I have to accept spice? Because it doesn't show up in my QT yet.
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Re: Dune 3 (Day Two)
« Reply #309 on: October 05, 2016, 04:32:59 am »

Unfortunately, I will need to get another 0.5 does to fight the negative effects of my pain.
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Re: Dune 3 (Day Two)
« Reply #310 on: October 05, 2016, 05:05:44 am »

Give Spice: faust

I will be super mad if you turn out to be scum.

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Re: Dune 3 (Day Two)
« Reply #311 on: October 05, 2016, 05:06:03 am »

(also I obviously don't have infinite amounts to spare)

faust

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Re: Dune 3 (Day Two)
« Reply #312 on: October 05, 2016, 05:07:38 am »

Thanks! And don't worry, I'm not scum. Though scum would need to make crazy bold moves like this to have a shot at winning I suppose.
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faust

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Re: Dune 3 (Day Two)
« Reply #313 on: October 05, 2016, 05:13:54 am »

Accept spice
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faust

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Re: Dune 3 (Day Two)
« Reply #314 on: October 05, 2016, 09:59:04 am »

Now RR is slacking off. More than 36 hours since the last post. That's close to instalynch territory.

Request prod on RR
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Re: Dune 3 (Day Two)
« Reply #315 on: October 05, 2016, 09:59:46 am »

Which sucks; I don't think RR is scum. But I also don't want to lose to spice withdrawal.
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Re: Dune 3 (Day Two)
« Reply #316 on: October 05, 2016, 10:00:47 am »

We could also lynch gkrieg if RR doesn't make it in time. But that seems unfair.
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Re: Dune 3 (Day Two)
« Reply #317 on: October 05, 2016, 10:12:19 am »

Why don't you think RR is scum?
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Re: Dune 3 (Day Two)
« Reply #318 on: October 05, 2016, 10:26:11 am »

Still busy but I have evidence that scum has a poisoner, so they must have a choice of using killing or using poison, or chairs just died from something else.
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Re: Dune 3 (Day Two)
« Reply #319 on: October 05, 2016, 10:27:38 am »

This game has so little substance. I shall reread D1, see what I can find.

iguana start off the game talking about choices. That's towny stuff mostly; scum might arguably be afraid. Then there is lots of setup talk, which isn't reall alignment-indicative. This post is interesting speculation-wise:

How is this setup balanced if the majority of people picked scum?

I have an idea about this which I'm not going to claim yet.

Well we know mail-mi claimed to have chosen scum. Might it actually be the other way around: He chose town and got scum because not enough people picked scum? That would of course have serious implications on our reads and stuff. I just don't really see why he claimed that otherwise.

WW's votes are somewhat bad here. I mean iguana? He's like the towniest player so far. Then, e joins on iguana and iguana self-votes... that just doesn't look like scumpartner interaction. RR does some hilarious PoE that contains one conf!scum and one conf!town. It's a scummy lynchpool.

e kinda busses mail-mi and that seems to indicate a larger scum team. WW puts mail-mi to L-1. Sadly, that's not very towny, and totally a thing scum!WW would do. silver says he "doesn't get the wagon". Well that's fine, there's not much to get. iguana continues to be towny. mail-mi also busses e. So 3-player scum team? I guess.

WW defends mail-mi based on the statement that he chose evil and got good. Well WW isn't looking great here. Also mail-mi scumreads iguana heavily. I mean he wouldn't be bussing both partners here, right? iguana is just conf!town at this point.

Then we get a wagon of WW, mail-mi, gkrieg on iguana. Man I don't recall anything gkrieg has contributed, and this doesn't look good.

Man, WW plays around with "super fast D1", offering to hammer e. Where is the town motivation for that? There wasn't even time to process day actions. It just seems like distancing between partners.

e gives reads. Notably, he scumreads mail-mi and says this:
RR feels very disappointed that he asked for good and was made scum
Again, bussing both partners? I guess I can see it more from e, but still.

After lynch, we have this:
My reads are all accurate. WW is totes scummy
e did not scumread WW until that point. This is weird, and, you know, looking bad for WW. e gives spice to mail-mi and silver. Not both partners I would think.

Well. I guess WW and gkrieg are the scummiest.

Vote: WW
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Re: Dune 3 (Day Two)
« Reply #320 on: October 05, 2016, 10:28:23 am »

Still busy but I have evidence that scum has a poisoner, so they must have a choice of using killing or using poison, or chairs just died from something else.
Why is it that you share this now?
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Re: Dune 3 (Day Two)
« Reply #321 on: October 05, 2016, 10:30:25 am »

Still busy but I have evidence that scum has a poisoner, so they must have a choice of using killing or using poison, or chairs just died from something else.
Why is it that you share this now?

Because my wagon was growing quickly and I have time to contribute now, but won't have time to contribute for the rest of the day and possibly tomorrow
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Re: Dune 3 (Day Two)
« Reply #322 on: October 05, 2016, 10:33:28 am »

It's fair enough by Faust. 

I talked about hammering e because (1) I partially wanted to do it for fun recklessness, and (2) I wanted to see how people would react. 

My vote for Iguana wasn't bad; this was like a day or two into the game, no one was townie.  And he did something weird.  Oh right, "go ahead and lynch me" thing.
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Re: Dune 3 (Day Two)
« Reply #323 on: October 05, 2016, 10:34:19 am »

My vote for Iguana wasn't bad; this was like a day or two into the game, no one was townie.  And he did something weird.  Oh right, "go ahead and lynch me" thing.

Everything we have is a day or two into the game.
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Re: Dune 3 (Day Two)
« Reply #324 on: October 05, 2016, 10:35:53 am »

My vote for Iguana wasn't bad; this was like a day or two into the game, no one was townie.  And he did something weird.  Oh right, "go ahead and lynch me" thing.

Everything we have is a day or two into the game.

Like days as the sun goes.
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Re: Dune 3 (Day Two)
« Reply #325 on: October 05, 2016, 10:52:10 am »

I don't think there are multiple factions in this game.

By this do you mean SK as well, or just multiball scum.
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Re: Dune 3 (Day Two)
« Reply #326 on: October 05, 2016, 11:31:36 am »

I don't think there are multiple factions in this game.

By this do you mean SK as well, or just multiball scum.
I don't think there's a SK.
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Re: Dune 3 (Day Two)
« Reply #327 on: October 05, 2016, 01:16:37 pm »

My vote for Iguana wasn't bad; this was like a day or two into the game, no one was townie.  And he did something weird.  Oh right, "go ahead and lynch me" thing.

Everything we have is a day or two into the game.

Like days as the sun goes.
Yes; that's what I meant; D1 did not last an longer.
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Re: Dune 3 (Day Two)
« Reply #328 on: October 05, 2016, 01:24:25 pm »

RR is at 39.5 hours absence. I will go through with the instalynch.
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Re: Dune 3 (Day Two)
« Reply #329 on: October 05, 2016, 01:25:28 pm »

I will too.

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Re: Dune 3 (Day Two)
« Reply #330 on: October 05, 2016, 01:27:54 pm »

RR was also sufficiently scummy. I mean, not my top choice, but it's definitely possible that he's scum.
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Re: Dune 3 (Day Two)
« Reply #331 on: October 05, 2016, 01:34:54 pm »

yes

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Re: Dune 3 (Day Two)
« Reply #332 on: October 05, 2016, 01:35:23 pm »

let's vote: RR prematurely. Will unvote if he comes back.

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Re: Dune 3 (Day Two)
« Reply #333 on: October 05, 2016, 02:01:36 pm »

Well. Vote: RR
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Re: Dune 3 (Day Two)
« Reply #334 on: October 05, 2016, 02:56:45 pm »

vote: RR
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Re: Dune 3 (Day Two)
« Reply #335 on: October 05, 2016, 03:03:10 pm »

L-1

Go for the hammer I think.

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Re: Dune 3 (Day Two)
« Reply #336 on: October 05, 2016, 03:45:57 pm »

Vote: Roadrunner
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day One)
« Reply #337 on: October 05, 2016, 03:47:31 pm »

I got what I asked for  ;)

This post gives me decent hopes we hit scum.
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day Two)
« Reply #338 on: October 05, 2016, 04:00:30 pm »

Day 2 Final Vote Count:

gkrieg13 (1): WW
Roadrunner7671 (4): silverspawn, faust, gkrieg13, iguanaiguana

Not Voting (1): RR

With 6 alive, it took 4 to lynch.
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Re: Dune 3 (Day Two)
« Reply #339 on: October 05, 2016, 04:05:26 pm »

Somber.  That was the mood, the looks on faces, the weight on their shoulders.  They could feel the pain that could come.  They were scared of the pain.

Roadrunner7671 has been lynched.  He was the Seitch's Spice.
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Re: Dune 3 (Night Two)
« Reply #340 on: October 05, 2016, 04:06:48 pm »

Night Two begins now.  Night action orders due in 24 hours.

Separate spice ingestion to stave off withdrawal is allowed at any time during the night.
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Re: Dune 3 (Day Two)
« Reply #341 on: October 07, 2016, 09:29:48 am »

The air does not flow.  With little spice left, neither does human life.  Only the pain exists in the now.  The remaining people in the gathering room are listless, doubled over in pain, or at least exhausted.  How much longer can this last?

silverspawn died in the night.  He was the Seitch's Footsteps.
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Re: Dune 3 (Day Three)
« Reply #342 on: October 07, 2016, 09:31:15 am »

Vote Count 3.0:

Not Voting (4): gkrieg13, faust, iguanaiguana, Witherweaver

With 4 alive, it takes 3 to lynch.

Day Three ends on October 17 at 9:30 a.m.
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Re: Dune 3 (Day Two)
« Reply #343 on: October 07, 2016, 09:31:48 am »

faust is the new Leader of the Seitch.
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Re: Dune 3 (Day Three)
« Reply #344 on: October 07, 2016, 09:35:17 am »

Well..
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Re: Dune 3 (Day Three)
« Reply #345 on: October 07, 2016, 09:35:55 am »

I'm still thinking Gkrieg. 

Silverspawn kill is a weird choice. 
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Re: Dune 3 (Day Three)
« Reply #346 on: October 07, 2016, 09:42:43 am »

Should we claim?
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Re: Dune 3 (Day Three)
« Reply #347 on: October 07, 2016, 09:53:34 am »

I need a full dose of spice.
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Re: Dune 3 (Day Three)
« Reply #348 on: October 07, 2016, 09:54:09 am »

I have none.  I'm also Pained.
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Re: Dune 3 (Day Three)
« Reply #349 on: October 07, 2016, 09:55:06 am »

Okay.

gkrieg, I need the spice from you.
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Re: Dune 3 (Day Three)
« Reply #350 on: October 07, 2016, 09:56:06 am »

WW should claim.
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Re: Dune 3 (Day Three)
« Reply #351 on: October 07, 2016, 10:02:27 am »

I guess there's no reason not to.

I am the Seitch's Spyglass.

Each night I may Peer another player to be told what that player is to the Seitch.  This requires Spice.

Night 1 I Peered Faust and received (redacted).  So apparently this is a Flavor Cop.  This is why I posted that Faust was town/maybe at the beginning of Day 2.  Since Mail-Mi was Seitch's Bane,  I assumed scum had more of a negative word for their flavor.  However, e was Seitch's Catalyst which is a bit neutral.  Faust's is neutral/arguably positive.

Last night I had no spice, so could not use my ability.

I redacted the exact flavor name in case there's a reason not to say it.  I can say it, or Faust can ask some question that I would require the name to know to check.

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Re: Dune 3 (Day Two)
« Reply #352 on: October 07, 2016, 10:03:22 am »

Also why I decided to go with 'eyeball'  here instead of whatever else I would have said (spleen or something, probably).

Can I get an opinion on a mass claim? I think it would be a good idea

I am Jack's apathetic eyeball.
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Re: Dune 3 (Day Three)
« Reply #353 on: October 07, 2016, 10:04:40 am »

Why did you not ask for spice?
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Re: Dune 3 (Day Three)
« Reply #354 on: October 07, 2016, 10:05:33 am »

Why did you not ask for spice?

When?
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Re: Dune 3 (Day Three)
« Reply #355 on: October 07, 2016, 10:06:44 am »

Yesterday was pretty short.
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Re: Dune 3 (Day Three)
« Reply #356 on: October 07, 2016, 10:07:01 am »

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Re: Dune 3 (Day Three)
« Reply #357 on: October 07, 2016, 10:08:13 am »

Yesterday was pretty short.

Well I managed to get my spice anyway.
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Re: Dune 3 (Day Three)
« Reply #358 on: October 07, 2016, 10:10:24 am »

Yesterday was pretty short.

Well I managed to get my spice anyway.

You're a special kid.
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Re: Dune 3 (Day Three)
« Reply #359 on: October 07, 2016, 10:11:18 am »

Well, WW having spice withdrawal symptoms complicates things.

I need to know how much spice ressources we still have left.
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Re: Dune 3 (Day Three)
« Reply #360 on: October 07, 2016, 10:12:19 am »

Also of course everyone should reread and stuff. This should be obvious. But noone except me bothered to do so yesterday.
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Re: Dune 3 (Day Three)
« Reply #361 on: October 07, 2016, 10:14:00 am »

I read yesterday, though mainly just to look at votes.
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Re: Dune 3 (Day Three)
« Reply #362 on: October 07, 2016, 10:18:26 am »

Can everyone agree to trust me? There are like 2 investigative results on me that clear me.
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Re: Dune 3 (Day Three)
« Reply #363 on: October 07, 2016, 10:20:00 am »

Can everyone agree to trust me? There are like 2 investigative results on me that clear me.

What was the other one?
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Re: Dune 3 (Day Three)
« Reply #364 on: October 07, 2016, 10:22:32 am »

Can everyone agree to trust me? There are like 2 investigative results on me that clear me.

What was the other one?
Awesome. faust is most likely not scum.
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Re: Dune 3 (Day Three)
« Reply #365 on: October 07, 2016, 10:24:19 am »

Ah okay.  He was maybe a Tracker.
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Re: Dune 3 (Day Three)
« Reply #366 on: October 07, 2016, 10:24:28 am »

Okay.

gkrieg, I need the spice from you.

I'm also pained. Which means that I'm hated. Someone stole my spice last night that I was going to ingest.
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Re: Dune 3 (Day Three)
« Reply #367 on: October 07, 2016, 10:26:18 am »

Okay.

gkrieg, I need the spice from you.

I'm also pained. Which means that I'm hated. Someone stole my spice last night that I was going to ingest.
Saying that: Not such a good idea.
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Re: Dune 3 (Day Three)
« Reply #368 on: October 07, 2016, 10:27:09 am »

Do you want to claim too, gkrieg?
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Re: Dune 3 (Day Three)
« Reply #369 on: October 07, 2016, 10:28:54 am »

WW: Why investigate me?
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Re: Dune 3 (Day Three)
« Reply #370 on: October 07, 2016, 10:31:35 am »

Okay.

gkrieg, I need the spice from you.

I'm also pained. Which means that I'm hated. Someone stole my spice last night that I was going to ingest.
Saying that: Not such a good idea.

Why?

Anyway, I'm a poison doctor. Each night or day I can use spice to heal someone from poison. I can actually heal as many people as I have the spice to heal, so I wouldn't be surprised if we have a no kill next night.
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faust

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Re: Dune 3 (Day Three)
« Reply #371 on: October 07, 2016, 10:40:34 am »

Okay.

gkrieg, I need the spice from you.

I'm also pained. Which means that I'm hated. Someone stole my spice last night that I was going to ingest.
Saying that: Not such a good idea.

Why?

Anyway, I'm a poison doctor. Each night or day I can use spice to heal someone from poison. I can actually heal as many people as I have the spice to heal, so I wouldn't be surprised if we have a no kill next night.
Not a good idea because I wanted to find out whether WW knew about the negative effects of being pained.

What's your flavor name, and flavor command for your night action?
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Witherweaver

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Re: Dune 3 (Day Three)
« Reply #372 on: October 07, 2016, 10:57:48 am »

WW: Why investigate me?

Clearing you would be the most upside.
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faust

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Re: Dune 3 (Day Three)
« Reply #373 on: October 07, 2016, 11:00:10 am »

WW: Why investigate me?

Clearing you would be the most upside.
Erm... no? I am usually dead after N1, in which case clearing me has no upside at all.
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Re: Dune 3 (Day Three)
« Reply #374 on: October 07, 2016, 11:05:20 am »

WW: Why investigate me?

Clearing you would be the most upside.
Erm... no? I am usually dead after N1, in which case clearing me has no upside at all.

Erm, yes?  Why would you presume to doubt me?  I often think you're scum; clearing you is good.  And I don't like the "Faust is still alive" thing.
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Re: Dune 3 (Day Three)
« Reply #375 on: October 07, 2016, 11:06:48 am »

I don't even think it was a question for me. 
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Re: Dune 3 (Day Three)
« Reply #376 on: October 07, 2016, 11:26:08 am »

Okay.

gkrieg, I need the spice from you.

I'm also pained. Which means that I'm hated. Someone stole my spice last night that I was going to ingest.
Saying that: Not such a good idea.

Why?

Anyway, I'm a poison doctor. Each night or day I can use spice to heal someone from poison. I can actually heal as many people as I have the spice to heal, so I wouldn't be surprised if we have a no kill next night.
Not a good idea because I wanted to find out whether WW knew about the negative effects of being pained.

What's your flavor name, and flavor command for your night action?

Ah I see.  My flavor name is Seitch's Integrity and the flavor command is cure.
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faust

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Re: Dune 3 (Day Three)
« Reply #377 on: October 07, 2016, 12:07:04 pm »

So, WW, gkrieg... do you have like, thoughts on the game? Or do you just want to sit around doing nothing?
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gkrieg13

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Re: Dune 3 (Day Three)
« Reply #378 on: October 07, 2016, 12:08:11 pm »

So, WW, gkrieg... do you have like, thoughts on the game? Or do you just want to sit around doing nothing?

I'm just doing other things. This day started like less than 24 hours ago.  I'll get some stuff done this weekend.
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Re: Dune 3 (Day Three)
« Reply #379 on: October 07, 2016, 12:10:15 pm »

So, WW, gkrieg... do you have like, thoughts on the game? Or do you just want to sit around doing nothing?

Why aren't you asking Iguana?
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Re: Dune 3 (Day Three)
« Reply #380 on: October 07, 2016, 12:16:33 pm »

So, WW, gkrieg... do you have like, thoughts on the game? Or do you just want to sit around doing nothing?

I'm just doing other things. This day started like less than 24 hours ago.  I'll get some stuff done this weekend.
Well, the game started over a wekk ago, and you've done nothing since.
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faust

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Re: Dune 3 (Day Three)
« Reply #381 on: October 07, 2016, 12:17:13 pm »

So, WW, gkrieg... do you have like, thoughts on the game? Or do you just want to sit around doing nothing?

Why aren't you asking Iguana?
Because he's clearly not around yet? Also he has done more for this game than the two of you combined.
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Re: Dune 3 (Day Three)
« Reply #382 on: October 07, 2016, 12:18:49 pm »

Cool
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Re: Dune 3 (Day Three)
« Reply #383 on: October 07, 2016, 12:23:44 pm »

Okay.

gkrieg, I need the spice from you.

I'm also pained. Which means that I'm hated. Someone stole my spice last night that I was going to ingest.
Saying that: Not such a good idea.

Why?

Anyway, I'm a poison doctor. Each night or day I can use spice to heal someone from poison. I can actually heal as many people as I have the spice to heal, so I wouldn't be surprised if we have a no kill next night.

Why would this not be surprising?
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Re: Dune 3 (Day Three)
« Reply #384 on: October 07, 2016, 12:31:53 pm »

So, WW, gkrieg... do you have like, thoughts on the game? Or do you just want to sit around doing nothing?

I'm just doing other things. This day started like less than 24 hours ago.  I'll get some stuff done this weekend.
Well, the game started over a wekk ago, and you've done nothing since.

Well I've been V/LA for much of that time and am trying to get caught up on other things ATM
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Re: Dune 3 (Day Three)
« Reply #385 on: October 07, 2016, 04:54:07 pm »

Sorry about the rough tone. I started getting sick and was a bit grumpy. Well, and I think one of you is scum. Still, apologies.
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iguanaiguana

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Re: Dune 3 (Day Three)
« Reply #386 on: October 07, 2016, 10:53:56 pm »

I'm an iguana.

No time tonight to post anything else but also no way would let ash destroy my spice.
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faust

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Re: Dune 3 (Day Three)
« Reply #387 on: October 08, 2016, 08:21:56 am »

gkrieg: How clearly does your role QT state that you are a Poison Doctor? Could it be just flavor?

iguana: We need to talk some time soon. I currently see two ways to do this, and which is better depends on your powers and how much spice ou have.
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Re: Dune 3 (Day Three)
« Reply #388 on: October 08, 2016, 08:26:00 am »

Points against WW's claim:
- claims to have been out of spice yesterday, but did make no effort to get spice.
- the claimed role could plausibly be a scum role.
- claims to be pained, but did not warn us about being hated.

Points against gkrieg's claim:
- there is no evidence that Poison is a mechanic in this game.
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Re: Dune 3 (Day Three)
« Reply #389 on: October 08, 2016, 09:16:13 am »

This is MyLo, right? I am a form of doctor. So that is a point against Gkrieg. I've been eating my spice like a good boy but I think now I am all out. Let me check my QT.


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faust

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Re: Dune 3 (Day Three)
« Reply #390 on: October 08, 2016, 10:32:09 am »

Do you want to be more specific about your claim?
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Re: Dune 3 (Day Three)
« Reply #391 on: October 08, 2016, 10:53:04 am »

Points against WW's claim:
- claims to have been out of spice yesterday, but did make no effort to get spice.
- the claimed role could plausibly be a scum role.
- claims to be pained, but did not warn us about being hated.

Points against gkrieg's claim:
- there is no evidence that Poison is a mechanic in this game.

I didn't think it would be a good idea to announce being hated if it wasn't necessary.  Also I noticed you did not say anything when you said you were pained yesterday.

'Bane' could be a Poisoning role, or made to sound like such.
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Re: Dune 3 (Day Three)
« Reply #392 on: October 08, 2016, 10:55:24 am »

I can't imagine voting Faust today, and I doubt I will go for Iguana, so that pretty much leaves me on Gkrieg.

I'll do a reread, maybe Monday.  I don't think I'll find much different though
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Re: Dune 3 (Day Three)
« Reply #393 on: October 08, 2016, 11:21:20 am »

Sorry about the rough tone. I started getting sick and was a bit grumpy. Well, and I think one of you is scum. Still, apologies.

No problem. I'm still catching up on things but I'll try to respond to some stuff now.
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Re: Dune 3 (Day Three)
« Reply #394 on: October 08, 2016, 11:21:42 am »

gkrieg: How clearly does your role QT state that you are a Poison Doctor? Could it be just flavor?

iguana: We need to talk some time soon. I currently see two ways to do this, and which is better depends on your powers and how much spice ou have.

Very clearly. It isn't just flavor
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Re: Dune 3 (Day Three)
« Reply #395 on: October 08, 2016, 11:24:23 am »

Points against WW's claim:
- claims to have been out of spice yesterday, but did make no effort to get spice.
- the claimed role could plausibly be a scum role.
- claims to be pained, but did not warn us about being hated.

Points against gkrieg's claim:
- there is no evidence that Poison is a mechanic in this game.

Im trying to figure out if scum has the option to poison and they just haven't yet or if the first night kill was done by something else. Because otherwise my role is pretty useless.
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Re: Dune 3 (Day Three)
« Reply #396 on: October 08, 2016, 11:25:33 am »

Points against WW's claim:
- claims to have been out of spice yesterday, but did make no effort to get spice.
- the claimed role could plausibly be a scum role.
- claims to be pained, but did not warn us about being hated.

Points against gkrieg's claim:
- there is no evidence that Poison is a mechanic in this game.

I feel like claiming that you are hated is very necessary because we are probably at MYLO, and being hated makes a scum quickhammer very easy
I didn't think it would be a good idea to announce being hated if it wasn't necessary.  Also I noticed you did not say anything when you said you were pained yesterday.

'Bane' could be a Poisoning role, or made to sound like such.
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Re: Dune 3 (Day Three)
« Reply #397 on: October 08, 2016, 11:27:18 am »

I can't imagine voting Faust today, and I doubt I will go for Iguana, so that pretty much leaves me on Gkrieg.

I'll do a reread, maybe Monday.  I don't think I'll find much different though

I feel similarly about Faust, but iguanas claim is weird. It would support my theory that scum has a regular kill or a poison kill, so we have a doctor that is against each of them.
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Re: Dune 3 (Day Three)
« Reply #398 on: October 08, 2016, 11:31:16 am »

I can't imagine voting Faust today, and I doubt I will go for Iguana, so that pretty much leaves me on Gkrieg.

I'll do a reread, maybe Monday.  I don't think I'll find much different though

I feel similarly about Faust, but iguanas claim is weird. It would support my theory that scum has a regular kill or a poison kill, so we have a doctor that is against each of them.

It's more the interaction/voting from Day 1.  I briefly discussed it at the beginning of Day 2.  I will go back and reconsider, though.
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Re: Dune 3 (Day Three)
« Reply #399 on: October 08, 2016, 11:32:08 am »

This is MyLo, right? I am a form of doctor. So that is a point against Gkrieg. I've been eating my spice like a good boy but I think now I am all out. Let me check my QT.

Wait, who did you target?  Also is there really an advantage to not just fully claiming?
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Re: Dune 3 (Day Three)
« Reply #400 on: October 08, 2016, 06:34:09 pm »

This is MyLo, right? I am a form of doctor. So that is a point against Gkrieg. I've been eating my spice like a good boy but I think now I am all out. Let me check my QT.

Wait, who did you target?  Also is there really an advantage to not just fully claiming?

I am the Sietch's salve. I can use extra spice at night to target someone. That person, if they would die that night, will instead die the next night.

So I can delay one person's death by one night.

D1 silverspawn basically softed that he had a lot of spice, so I targeted him at night thinking that scum might want to kill the player with the most spice.

That turned out to cost me a full spice cake. .5 to stave off withdrawal and another .5 to comfort silverspawn.

That's why D2 I commented that I thought chairs was a weird kill, if it was a kill. I was thinking that maybe the kill was on silverspawn and I had delayed it a day.

At the beginning of D2 I got .5 of a spice cake through some unknown source. I used that N2 to stave off withdrawal. I didn't have any spice left to target someone.

My PR seemed pretty weak so I never asked for spice.
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Re: Dune 3 (Day Three)
« Reply #401 on: October 08, 2016, 06:34:27 pm »

I guess the advantage to not fully claiming right away was to see Gkrieg's reaction to my claim.
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faust

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Re: Dune 3 (Day Three)
« Reply #402 on: October 08, 2016, 06:58:00 pm »

It's highly confusing that all your claimed roles are so weak. I mean, supposedly there are 3 scums, and we have uh nothing.

chairs was some sort of vig I guess. silver had some investigative power. RR probably was dealing out spice.

Well. It doesn't hurt for me to claim. I suppose. But first I want WW to say my name.
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iguanaiguana

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Re: Dune 3 (Day Three)
« Reply #403 on: October 08, 2016, 07:01:57 pm »

Well we can reread WW/Gkrieg for their interactions with e and Mail-mi and also uh pretty much everyone else (since if one is scum all the others should be town). That seems like it could be fruitful.
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Re: Dune 3 (Day Three)
« Reply #404 on: October 08, 2016, 07:02:37 pm »

D2 might be a little WIFOMy but D1 should be fruitful since at that point they didn't expect to be losing two partners.
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Re: Dune 3 (Day Three)
« Reply #405 on: October 08, 2016, 07:03:31 pm »

I think I need to consider that Faust could be scum. If he's town, that's awesome, is it your first time ever to make it to MyLo as town?
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faust

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Re: Dune 3 (Day Three)
« Reply #406 on: October 08, 2016, 07:10:02 pm »

I think I need to consider that Faust could be scum. If he's town, that's awesome, is it your first time ever to make it to MyLo as town?
Certainly not ever, there was a fairly recent one (M78, and I was lynched in the end). Before that, it's a long time... there was another one where I was lynched too. ... I think my record with town MyLo is not very good.
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Re: Dune 3 (Day Three)
« Reply #407 on: October 08, 2016, 07:10:53 pm »

*certainly not first time ever, I mean.
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Re: Dune 3 (Day Three)
« Reply #408 on: October 08, 2016, 07:12:33 pm »

I think I need to consider that Faust could be scum. If he's town, that's awesome, is it your first time ever to make it to MyLo as town?
Certainly not ever

Scum slip!
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Re: Dune 3 (Day Three)
« Reply #409 on: October 08, 2016, 07:16:47 pm »

This is MyLo, right? I am a form of doctor. So that is a point against Gkrieg. I've been eating my spice like a good boy but I think now I am all out. Let me check my QT.

Wait, who did you target?  Also is there really an advantage to not just fully claiming?

I am the Sietch's salve. I can use extra spice at night to target someone. That person, if they would die that night, will instead die the next night.

So I can delay one person's death by one night.

D1 silverspawn basically softed that he had a lot of spice, so I targeted him at night thinking that scum might want to kill the player with the most spice.

That turned out to cost me a full spice cake. .5 to stave off withdrawal and another .5 to comfort silverspawn.

That's why D2 I commented that I thought chairs was a weird kill, if it was a kill. I was thinking that maybe the kill was on silverspawn and I had delayed it a day.

At the beginning of D2 I got .5 of a spice cake through some unknown source. I used that N2 to stave off withdrawal. I didn't have any spice left to target someone.

My PR seemed pretty weak so I never asked for spice.

This is a really interesting claim with my role.  So either scum gets to poison someone, or they can be delayed by you.  So would your role work on poison?  Like would that delay the kill 2 nights?

I guess your role isn't actually all that weak considering the game only started with 9 people.  The chances of the game going more than 3 days are fairly small, which means that you delaying the kill one night on N2 actually is pretty much the same as delaying indefinitely.  So just N1 it is pretty weak.
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Re: Dune 3 (Day Three)
« Reply #410 on: October 08, 2016, 07:21:00 pm »

iguana, what is the flavor command for your role?
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Re: Dune 3 (Day Three)
« Reply #411 on: October 08, 2016, 07:25:43 pm »

iguana, what is the flavor command for your role?

Comfort
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Re: Dune 3 (Day Three)
« Reply #412 on: October 08, 2016, 07:27:31 pm »

This is MyLo, right? I am a form of doctor. So that is a point against Gkrieg. I've been eating my spice like a good boy but I think now I am all out. Let me check my QT.

Wait, who did you target?  Also is there really an advantage to not just fully claiming?

I am the Sietch's salve. I can use extra spice at night to target someone. That person, if they would die that night, will instead die the next night.

So I can delay one person's death by one night.

D1 silverspawn basically softed that he had a lot of spice, so I targeted him at night thinking that scum might want to kill the player with the most spice.

That turned out to cost me a full spice cake. .5 to stave off withdrawal and another .5 to comfort silverspawn.

That's why D2 I commented that I thought chairs was a weird kill, if it was a kill. I was thinking that maybe the kill was on silverspawn and I had delayed it a day.

At the beginning of D2 I got .5 of a spice cake through some unknown source. I used that N2 to stave off withdrawal. I didn't have any spice left to target someone.

My PR seemed pretty weak so I never asked for spice.

This is a really interesting claim with my role.  So either scum gets to poison someone, or they can be delayed by you.  So would your role work on poison?  Like would that delay the kill 2 nights?

I guess your role isn't actually all that weak considering the game only started with 9 people.  The chances of the game going more than 3 days are fairly small, which means that you delaying the kill one night on N2 actually is pretty much the same as delaying indefinitely.  So just N1 it is pretty weak.

Well I felt pretty pushed to just use it N1 because I didn't know if someone was gunna steal my spice or something and also I was worried about getting NK'd.

And then of course I couldn't use it the next night.

So it being tied to me having extra spice made it a lot weaker.
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faust

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Re: Dune 3 (Day Three)
« Reply #413 on: October 08, 2016, 07:29:44 pm »

Hopefully after I claim you will believe me. Then we only need to figure out gkrieg/WW.

I reread their dayoneses before, it didn't yield that much, apart from them both being scummy. I can't really take conclusive evidence on them from gameplay, because there has been so little, so I'm trying to figure out the setup.

So, this is town:
Seitch's Spice - gives out the spice we need.
Seitch's Risk - Vigilante type.
Seitch's Footsteps - Probably a Tracker or some such. Tracker would fit because I did not target anyone N1 and that might have convinced silver that I'm town.
[now merely claimed]
Seitch's Salve - temporary Doctor
Seitch's Integrity - Poison Doctor
Seitch's Spyglass - Rolecop
plus my amazing role which shalll be claimed some time soon.

This is the scum:
Seitch's Bane - uh not sure... Roleblocker maybe?
Seitch's Catalyst - some sort of Enabler? Maybe Encryptor? I don't quite know
+ X

Splitting up doctoring into two roles kinda makes sense. Maybe scum has a standard poison kill that can be upgraded to full kill with use of spice, or something. Not sure how likely it is to have Rolecop/Tracker together.
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faust

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Re: Dune 3 (Day Three)
« Reply #414 on: October 08, 2016, 07:30:53 pm »

Give spice: iguana
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Re: Dune 3 (Day Three)
« Reply #415 on: October 08, 2016, 07:37:36 pm »

I guess for me all the evidence points to WW being scum. I would need some convincing to go for gkrieg. If iguana is scum, I hereby declare this game lost.
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Re: Dune 3 (Day Three)
« Reply #416 on: October 08, 2016, 07:42:31 pm »

Because of deadlines, I'm doing rereads elsewhere before here.  I'll probably get to this game by tomorrow hopefully.
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Re: Dune 3 (Day Three)
« Reply #417 on: October 08, 2016, 07:59:10 pm »

It's highly confusing that all your claimed roles are so weak. I mean, supposedly there are 3 scums, and we have uh nothing.

chairs was some sort of vig I guess. silver had some investigative power. RR probably was dealing out spice.

Well. It doesn't hurt for me to claim. I suppose. But first I want WW to say my name.

You are our future.
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Re: Dune 3 (Day Three)
« Reply #418 on: October 08, 2016, 07:59:56 pm »

I guess for me all the evidence points to WW being scum. I would need some convincing to go for gkrieg. If iguana is scum, I hereby declare this game lost.

Well, I'm not.  I admit that my interactions don't look great, but I'm still Town.
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Re: Dune 3 (Day Three)
« Reply #419 on: October 08, 2016, 08:02:39 pm »

I guess I can just tell everyone. 

Faust is "the Seitch's Future".  It doesn't have to be town, but it sounds more like a good guy than a bad guy.

That, and he started the alternate wagon to e in response to Mail-Mi's. 

And apparently Silver 'cleared' him as well. 
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Re: Dune 3 (Day Three)
« Reply #420 on: October 08, 2016, 08:14:22 pm »

That's me.

Okay, so my power is uh weird. I can use it at night to see versions of the future. Including one that is a good future, i.e. good for town. It wasn't really clear to me what it did before I used it. But it took up 2 doses of spice, so I figured it must be good. I used it N2. That's why I asked for spice; I wasn't actually pained then. But I thought giving that impression might make scum not want to kill me.

So what I saw was three different sequences of the remaining names in the game, excluding me. Flavor said it was dead bodies, in order. One of these was the good future, so I suppose it people died in that order, town would win. But, you know, with 3 players left alive that didn't say a whole lot. gkrieg was in the last place twice, and the last place is something scum could not be in if we want to win. So there.

I have another power, which I can only use after I used the first one. It takes 2 doses of spice as well, so ther's no more chance of me doing it. If I did, it would make me deathproof. Cool, huh?

Weakened Docs make sense with my role. More investigative roles don't really.
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Re: Dune 3 (Day Three)
« Reply #421 on: October 08, 2016, 08:22:13 pm »

That's me.

Okay, so my power is uh weird. I can use it at night to see versions of the future. Including one that is a good future, i.e. good for town. It wasn't really clear to me what it did before I used it. But it took up 2 doses of spice, so I figured it must be good. I used it N2. That's why I asked for spice; I wasn't actually pained then. But I thought giving that impression might make scum not want to kill me.

So what I saw was three different sequences of the remaining names in the game, excluding me. Flavor said it was dead bodies, in order. One of these was the good future, so I suppose it people died in that order, town would win. But, you know, with 3 players left alive that didn't say a whole lot. gkrieg was in the last place twice, and the last place is something scum could not be in if we want to win. So there.

I have another power, which I can only use after I used the first one. It takes 2 doses of spice as well, so ther's no more chance of me doing it. If I did, it would make me deathproof. Cool, huh?

Weakened Docs make sense with my role. More investigative roles don't really.

Oh.. I thought you killed the scum.
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Re: Dune 3 (Day Three)
« Reply #422 on: October 08, 2016, 08:24:49 pm »

I had thought you were a kind of vig.  Honestly I was hoping I would get vigged last night.
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Re: Dune 3 (Day Three)
« Reply #423 on: October 08, 2016, 08:37:00 pm »

How is "the Seitch's Future" a vig name?
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Re: Dune 3 (Day Three)
« Reply #424 on: October 08, 2016, 08:45:37 pm »

How is "the Seitch's Future" a vig name?

Could be the quizat haderach, or something.  At any rate, you said you thought there was no second faction and no SK, so I thought you were maybe hinting you were responsible for the kill.
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Re: Dune 3 (Day Three)
« Reply #425 on: October 09, 2016, 09:38:10 am »

I'm hoping to get a reread in today. Until then, post.
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Re: Dune 3 (Day Three)
« Reply #426 on: October 09, 2016, 11:45:51 am »

Wait do we know who did kill scum yet?  Sorry I promise to get to that reread by tonight.
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Re: Dune 3 (Day Three)
« Reply #427 on: October 09, 2016, 01:15:14 pm »

Wait do we know who did kill scum yet?  Sorry I promise to get to that reread by tonight.
It was chairs. I assume.
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Re: Dune 3 (Day Three)
« Reply #428 on: October 09, 2016, 03:12:49 pm »

So uh.. not crazy about this.  Possibilities?

1) Charis was a vig
2) Charis was a paranoid gun owner
3) There is an SK.

If it's 3 we're kind of screwed.  I guess potentially Gkrieg could be telling the truth, in which case SK would be Faust or Iguana.  I have trouble imagining winning in this situation.

1 and 2 are I suppose equivalent. 
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Re: Dune 3 (Day Three)
« Reply #429 on: October 09, 2016, 05:09:12 pm »

If it's 3 we're kind of screwed.
Eh, why?
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Re: Dune 3 (Day Three)
« Reply #430 on: October 09, 2016, 05:38:53 pm »

If it's 3 we're kind of screwed.
Eh, why?

I don't think there's any real way to figure it out; so it would just basically be luck trying to hit the last Mafia.
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Re: Dune 3 (Day Three)
« Reply #431 on: October 09, 2016, 08:20:59 pm »

Duh, you figure out who was most likely to choose evil!

We had this discussion already on D1.
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Re: Dune 3 (Day Three)
« Reply #432 on: October 09, 2016, 10:12:02 pm »

Duh, you figure out who was most likely to choose evil!

We had this discussion already on D1.

...
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Re: Dune 3 (Day Three)
« Reply #433 on: October 10, 2016, 02:12:10 am »

I'm going to just do a reread of the whole thread because it is pretty short.

D1:

iguana, WW both pro-choice claiming, faust is against it and instead wants to focus on spice.

This is interesting...but I'm not sure how we benefit from claiming. The more important matter to discuss is spice.

I don't know how much discussing spice will help us.  I think if someone is about to become maddened or something it should be brought up, but it is apparent that some actions require spice and I don't know that I want to get into claiming abilities, which is what I feel like a discussion about spice could easily become

Interesting that e was against spice discussion.

Faust is really against alignment choice claiming.  Did you have the chance to choose?

Knowing that everyone had a choice is totally relevant information. Don't let Faust boss you around (General you)
So tell me: Who is scum?

I dunno. If everyone got what they wanted, then probably me, you, silver and roadrunner are town. That's not a bad start.

Interesting quote from iguana.  silver and RR were actually town.  Actually with only one scum left (or two from separate teams), it's impossible for this to really mean something partnery.

faust pushes lightly on WW.

wow e was pretty scummy D1.  I wish I had been paying more attention.

I don't know if faust being very anti-claiming is towny or scummy. Probably null, leaning very slightly on scummy.

We should treat this day like a normal D1 and not lynch off of meta "would they choose scum?" reasons.

idk about leader.

mail-mi's reaction to faust.  Very waffley, but lands on slightly scummy. 

WW votes for iguana.  Man the three of you have a lot of interesting interactions together, but limited interactions with the two flipped scum.

Normal D2 and on makes sense to me. Lynching based on the choice mechanic makes a lot of sense to me D1 because D1 is an awful crapshoot and this gives us better odds.

silver is town because he has rolled scum a lot recently, including in both championship games, and has stated in many places in an obviously nonlying way that he is sick of playing scum, and crosses his fingers to roll town every time. And he stated that without any foreknowledge of the fact that he would have a choice of town or scum in a later game.

silver is the one I am most sure of, who I am just not even going to consider lynching until LyLo or some serious shenanigans occur. Everyone else I am a lot less sure of.

Iguana really wanted to do this lynch based off who would pick scum thing.  e votes for him and is the second person on the wagon.  Then iguana self-votes.  Very interesting. If iguana is scum, this is a pretty ballsy move. 

mail-mi was very against lynching people based on whether they would pick scum or not. 

But, speaking of general feeling:

Vote: mail-mi

e kind of starts the wagon on mail-mi.  Does this mean that he would bus his other partner, or that he would have them be a town read.

iguana follows the vote onto mail-mi.

And witherweaver puts mail-mi at L-1

Well, mail-mi is at L-1. Must be tuesday.

I'm kind of busy this weekend, so sorry about the lower activity. I think we should lynch e. Vote: e

Maybe WW is okay too. I'm also thinking about something, and may let you know when I'm done thinking. Isn't that exciting?

this is faust's response to the mail-mi wagon.  very scummy here, but he diverts back to the e wagon.  Very strange.

I will disclose that I have already received a minor benefit due to being the leader. It has hidden components.

Suddenly I really want your spice.

This post from iguana is just strange.

Well, mail-mi is at L-1. Must be tuesday.

I'm kind of busy this weekend, so sorry about the lower activity. I think we should lynch e. Vote: e

Maybe WW is okay too. I'm also thinking about something, and may let you know when I'm done thinking. Isn't that exciting?

Sheep. vote: e

Then mail-mi literally sheeps faust onto e.  This is just a strange game.

Therefore I should unvote

I want to vote e but not sure where the vote count is.

Once again just a very strange thing.  I really thought iguana was scum based on the claims, but this would seem that he isn't.  Who unvotes one partner just to put another partner closer to a lynch.

But, speaking of general feeling:

Vote: mail-mi

Vote: Mail mi I agree.

Okay, I've caught up.

I like gut feel POE for day 1.

Honestly I'm feeling vote: mail-mi right now.

Cool.

Vote: Mail-Mi

is L-1.

So e, iguana, chairs, and WW. Hm. e and iguana look the worst from this I think. Chairs is being chairs, and WW putting me at L-1 could be townie for the reactions. e could be trying to start an easy mislynch, which is then easily sheepable by iguana.

so based on my wagon alone, i'd say iguana>e>>>>chairs>>WW.

mail-mi does some wagon analysis and puts WW as towniest, and iguana and e as scummiest. 

All this talk from Iguana how he's getting lynched and he had no votes on him...

good point.

vote: iguana

Then mail-mi sheeps back onto iguana. Iguana must be town.

I feel very Ashersky in duel mafia in this game.

I laid out the case for myself, it was true, it made sense, and was the best case I possibly could have made given the information that I had, and now I am being badly misread.

We are fools to lynch anyone except e or chairs.

Vote: e

When I'm dead, kill him.

Reaction obtained. This seems like flustered town!iguaua

vote: 2.7

But then he backs off him way too easily, which would be scummy, except it is to put a partner at L-1.  This game is so weird.

Not a fan of the current wagon.  Won't be able to really do much about it tonight or tomorrow as far as a counter-case or a defense.

Faust is surprisingly quiet so far this game after speaking out early.  Not sure what to think about it

WW is being his same cryptic self

iguana is likely town

mail-mi claimed evil scum town, so let's lynch him.  plus reasons.

chairs is fairly absent, with reasons, but still.

RR feels very disappointed that he asked for good and was made scum

anything else?  Not off the top of my head.

And e once again just says that mail-mi is scum.  These two just went back and forth trying to lynch each other.

e then has some drunk posting, so I'm not sure what to say about that.

#drunkaskmeanything

I chose evil buy am town.

#evilbuddies

let's be fake scum together! good thing I bussed you, now I'll look innocent.

lolz

Also the night kills don't make very much sense.  We had two kills the first night, so we should assume that we have an SK, considering no one has taken responsibility for killing mail-mi.  And who kills chairs N1?

Awesome. faust is most likely not scum.

silverspawn must've tracked faust or something.

So do we think 3 scum or a SK?

With the choice thing, it's more likely 3 scum right?

I feel rather bad for ashersky seeing as this game seems to go the way that Dune 2 did, with scum losing early on.

Do we want the person that shot mail-mi to claim? I mean they are most likely town. SK doesn't want to shoot scum here.

This post from faust is a little fishy.  It really sounds like he was the one that killed mail-mi. 

Chairs is an interesting kill, if it was a kill.

This is more oddity from iguana.

I think Mail-Mi wagon arose and fell before a vote count.  At one point it was L-1 (I voted it), and I think it was:

e, Iguana, Charis, Witherweaver

Interesting as e flipped scum, Chairs flipped town.  Looks good for Iguana I think. 

Also Faust's response to Mail-Mi was:

Well, mail-mi is at L-1. Must be tuesday.

I'm kind of busy this weekend, so sorry about the lower activity. I think we should lynch e. Vote: e

Maybe WW is okay too. I'm also thinking about something, and may let you know when I'm done thinking. Isn't that exciting?

Which looks good for Faust.

Why does this reaction from faust look good?

faust says that he doesn't think there is a third faction in this game.

WW's willingness to jump on me is pretty alarming as well.

Unfortunately, I will need to get another 0.5 does to fight the negative effects of my pain.

faust asks for quite a lot of spice to ease his pain.

faust has a long reread post where he comes to the conclusion that WW or me are scum. 


Actually faust says a few times that he doesn't think there is a SK.  Which is really weird because at this point, there is pretty good evidence of there being a SK.

I guess there's no reason not to.

I am the Seitch's Spyglass.

Each night I may Peer another player to be told what that player is to the Seitch.  This requires Spice.

Night 1 I Peered Faust and received (redacted).  So apparently this is a Flavor Cop.  This is why I posted that Faust was town/maybe at the beginning of Day 2.  Since Mail-Mi was Seitch's Bane,  I assumed scum had more of a negative word for their flavor.  However, e was Seitch's Catalyst which is a bit neutral.  Faust's is neutral/arguably positive.

Last night I had no spice, so could not use my ability.

I redacted the exact flavor name in case there's a reason not to say it.  I can say it, or Faust can ask some question that I would require the name to know to check.

Couldn't a flavor cop also be a good scum role too? 

That's me.

Okay, so my power is uh weird. I can use it at night to see versions of the future. Including one that is a good future, i.e. good for town. It wasn't really clear to me what it did before I used it. But it took up 2 doses of spice, so I figured it must be good. I used it N2. That's why I asked for spice; I wasn't actually pained then. But I thought giving that impression might make scum not want to kill me.

So what I saw was three different sequences of the remaining names in the game, excluding me. Flavor said it was dead bodies, in order. One of these was the good future, so I suppose it people died in that order, town would win. But, you know, with 3 players left alive that didn't say a whole lot. gkrieg was in the last place twice, and the last place is something scum could not be in if we want to win. So there.

I have another power, which I can only use after I used the first one. It takes 2 doses of spice as well, so ther's no more chance of me doing it. If I did, it would make me deathproof. Cool, huh?

Weakened Docs make sense with my role. More investigative roles don't really.

faust's claim actually makes very little sense as any role, especially because I could stop poison kills from everyone for that much spice.  I mean for some reason, I just have the feeling that faust is a SK, especially with having a power that makes him deathproof.  His investigative role seems very weak as described, but his flavor name is confirmed by WW and silver probably tracked him N1. That's conflicting.

Ok so it's late here and I'll look this over again tomorrow morning, but these are my notes that I'll post now so I don't lose them.
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Re: Dune 3 (Day Three)
« Reply #434 on: October 10, 2016, 10:45:46 am »

Did you have the chance to choose?
Yes. Though for I while I played with the thought of fakeclaiming that I didn't.

Well, mail-mi is at L-1. Must be tuesday.

I'm kind of busy this weekend, so sorry about the lower activity. I think we should lynch e. Vote: e

Maybe WW is okay too. I'm also thinking about something, and may let you know when I'm done thinking. Isn't that exciting?

this is faust's response to the mail-mi wagon.  very scummy here, but he diverts back to the e wagon.  Very strange.
What's scummy about this? Didn't you state earlier that e was much scummier than mail-mi on D1?


Also the night kills don't make very much sense.  We had two kills the first night, so we should assume that we have an SK, considering no one has taken responsibility for killing mail-mi.  And who kills chairs N1?
chairs' flavor is Seitch's Risk, which fits a vig pretty well. So he was that probably. chairs was killed because well he hammered scum, though I agree that it's a bit strange. Maybe scum had a PGO thing going? Who knows really. Also mail-mi makes more sense as a vig kill than as an SK kill.

This post from faust is a little fishy.  It really sounds like he was the one that killed mail-mi.
Uh why? It's a normal post

Actually faust says a few times that he doesn't think there is a SK.  Which is really weird because at this point, there is pretty good evidence of there being a SK.
What evidence? I said there is no SK because we got to choose between green and red alignment at game start. We have had green and red flip and nothing else. It seems like a reasonable assumption that there is no alignment in the game that wasn't choosable. Also, the way mail-mi and e were bussing makes it likely that they weren't the only two scum.

faust's claim actually makes very little sense as any role, especially because I could stop poison kills from everyone for that much spice.  I mean for some reason, I just have the feeling that faust is a SK, especially with having a power that makes him deathproof.  His investigative role seems very weak as described, but his flavor name is confirmed by WW and silver probably tracked him N1. That's conflicting.
Well read my claim again and tell me with a straight face that that sounds like a fakeclaim. Like wh would I make up all that weird stuff? I'm not in the focus of attention, and all other roles were fairly straightforward. It doesn't make sense and it robabl wouldn't even occur to scum!me. And on top of that you claim that SK!me would claim his secret super power? Why?

And do you think Seitch's Future is a SK name? I guess that would be sort of morbid humor.
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Re: Dune 3 (Day Three)
« Reply #435 on: October 10, 2016, 12:21:01 pm »

Did you have the chance to choose?
Yes. Though for I while I played with the thought of fakeclaiming that I didn't.

Well, mail-mi is at L-1. Must be tuesday.

I'm kind of busy this weekend, so sorry about the lower activity. I think we should lynch e. Vote: e

Maybe WW is okay too. I'm also thinking about something, and may let you know when I'm done thinking. Isn't that exciting?

this is faust's response to the mail-mi wagon.  very scummy here, but he diverts back to the e wagon.  Very strange.
What's scummy about this? Didn't you state earlier that e was much scummier than mail-mi on D1?
I was saying it was scummy that you didn't take the opportunity to hammer mail-mi, but said that his wagon was just "because it was a Tuesday.  I am saying it was strange that you then decided to go for e, your other partner.  So it doesn't make sense.


Also the night kills don't make very much sense.  We had two kills the first night, so we should assume that we have an SK, considering no one has taken responsibility for killing mail-mi.  And who kills chairs N1?
chairs' flavor is Seitch's Risk, which fits a vig pretty well. So he was that probably. chairs was killed because well he hammered scum, though I agree that it's a bit strange. Maybe scum had a PGO thing going? Who knows really. Also mail-mi makes more sense as a vig kill than as an SK kill.

I just don't think that scum would've killed chairs at all.  Even if he hammered scum.  I mean usually hammering scum is seen as fairly scummy, so it's not like it made chairs super townie that he was the towniest person around.  I think mail-mi would still make sense as an SK kill, considering he was given a ton of spice by people at the end of the day.  That must mean that they trust him at least a little bit.  I mean maybe it was a 1-shot SK, but that doesn't make much sense either and would suck to be.

This post from faust is a little fishy.  It really sounds like he was the one that killed mail-mi.
Uh why? It's a normal post
It just seems weird to me.  Saying things like "Do we want the person that shot mail-mi to claim? I mean they are most likely town. SK doesn't want to shoot scum here."  Just sounds insincere to me.

Actually faust says a few times that he doesn't think there is a SK.  Which is really weird because at this point, there is pretty good evidence of there being a SK.
What evidence? I said there is no SK because we got to choose between green and red alignment at game start. We have had green and red flip and nothing else. It seems like a reasonable assumption that there is no alignment in the game that wasn't choosable. Also, the way mail-mi and e were bussing makes it likely that they weren't the only two scum.

Even though the choices were green and red, they said good and evil.  I think ash would have to do something differently if there were truly 3 or 4 people that chose evil.  Having 6/3 is crazy, and 5/4 is just not even possible.  I agree about the bussing part.  I would say that the evidence at that point was having two deaths with no one claiming responsibility for one of them.  That is pretty ample evidence to me (at that point).

faust's claim actually makes very little sense as any role, especially because I could stop poison kills from everyone for that much spice.  I mean for some reason, I just have the feeling that faust is a SK, especially with having a power that makes him deathproof.  His investigative role seems very weak as described, but his flavor name is confirmed by WW and silver probably tracked him N1. That's conflicting.
Well read my claim again and tell me with a straight face that that sounds like a fakeclaim. Like wh would I make up all that weird stuff? I'm not in the focus of attention, and all other roles were fairly straightforward. It doesn't make sense and it robabl wouldn't even occur to scum!me. And on top of that you claim that SK!me would claim his secret super power? Why?

Because it gives you yet another reason to doubt that WW is town.  It gives you one more piece of ammunition.  I think that you would make up a lot of weird stuff.  I mean your role doesn't even really make sense.  How would your role possibly help anyone?  If you have 3 possibilities, it doesn't really tell you anything.

And do you think Seitch's Future is a SK name? I guess that would be sort of morbid humor.

Responses bolded.  For the record, I think that faust would be a crazy likely SK, except that silver was probably a tracker, and unless faust has ninja kills (which is possible), he really got cleared by silver.  The other point against it is that he really has the flavor name that he says he has, which means that it is slightly less likely, because being the Seitch's future is kind of strange for an SK. 

Also in my reread I got the impression that iguana is town, which means that it really just leaves WW by PoE.
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Re: Dune 3 (Day Three)
« Reply #436 on: October 10, 2016, 01:42:14 pm »

Actually I really think it just leaves you.

Didn't you just finish a game where you admit that you often do rereads as scum just to try to appear townie?
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Day Three)
« Reply #437 on: October 10, 2016, 01:43:24 pm »

From Gkrieg, all I really want to hear is why you wouldn't have chosen scum, given the opportunity.
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Re: Dune 3 (Day Three)
« Reply #438 on: October 10, 2016, 01:49:08 pm »

Actually I really think it just leaves you.

Didn't you just finish a game where you admit that you often do rereads as scum just to try to appear townie?

From Gkrieg, all I really want to hear is why you wouldn't have chosen scum, given the opportunity.

Well I wouldn't have picked scum because I have been scum often, and was currently scum.  Being scum is stressful, but being scum in two games with different people is just too much.  I would never choose to be scum in two games that are going on at the same time.

Yes I do rereads as scum to appear townie, but I also do them as town to catch up.  If I don't do them as town, (and especially in this case where I haven't been paying too much attention to this game), then I would never be up to date, which would be very anti-town of me.
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Re: Dune 3 (Day Three)
« Reply #439 on: October 10, 2016, 01:52:27 pm »

From WW, I want to hear why you chose town. Like, what were you thinking about when you picked good.

Hm, I can already see you cringing. 

Look, we get it, it's all WIFOM, so just make something up to appease me, or I'm going to lynch you.
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Re: Dune 3 (Day Three)
« Reply #440 on: October 10, 2016, 01:56:09 pm »

From WW, I want to hear why you chose town. Like, what were you thinking about when you picked good.

Hm, I can already see you cringing. 

Look, we get it, it's all WIFOM, so just make something up to appease me, or I'm going to lynch you.

I hate being scum.  Isn't that pretty obvious?
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Re: Dune 3 (Day Three)
« Reply #441 on: October 10, 2016, 01:56:54 pm »

I guess there's no reason not to.

I am the Seitch's Spyglass.

Each night I may Peer another player to be told what that player is to the Seitch.  This requires Spice.

Night 1 I Peered Faust and received (redacted).  So apparently this is a Flavor Cop.  This is why I posted that Faust was town/maybe at the beginning of Day 2.  Since Mail-Mi was Seitch's Bane,  I assumed scum had more of a negative word for their flavor.  However, e was Seitch's Catalyst which is a bit neutral.  Faust's is neutral/arguably positive.

Last night I had no spice, so could not use my ability.

I redacted the exact flavor name in case there's a reason not to say it.  I can say it, or Faust can ask some question that I would require the name to know to check.

This seems like it could easily easily be a scum role. Poison doctor, not so much. But that's the obvious thing to claim if you are some kind of poisoner.

Then again, no evidence of poison.
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Re: Dune 3 (Day Three)
« Reply #442 on: October 10, 2016, 01:57:08 pm »

From WW, I want to hear why you chose town. Like, what were you thinking about when you picked good.

Hm, I can already see you cringing. 

Look, we get it, it's all WIFOM, so just make something up to appease me, or I'm going to lynch you.

I hate being scum.  Isn't that pretty obvious?

Actually, not at all. Is that documented somewhere?
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Re: Dune 3 (Day Three)
« Reply #443 on: October 10, 2016, 02:04:22 pm »

I had thought you were a kind of vig.  Honestly I was hoping I would get vigged last night.

This is a townie sentiment, moderately hard to fabricate.

Meh.

WW's interactions look pretty bad when you look at him D1.

Gkrieg's interactions look like this:

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Re: Dune 3 (Day Three)
« Reply #444 on: October 10, 2016, 02:06:07 pm »

Being scum is stressful, but being scum in two games with different people is just too much.  I would never choose to be scum in two games that are going on at the same time.
That's actually a pretty darn good reason.
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Re: Dune 3 (Day Three)
« Reply #445 on: October 10, 2016, 02:08:29 pm »

There's also the fact that I have seen town!WW in MyLo. He's really good there. I'm not seeing any of that here.
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Re: Dune 3 (Day Three)
« Reply #446 on: October 10, 2016, 02:11:43 pm »

I had thought you were a kind of vig.  Honestly I was hoping I would get vigged last night.

This is a townie sentiment, moderately hard to fabricate.

Meh.

WW's interactions look pretty bad when you look at him D1.

Gkrieg's interactions look like this:



I will reiterate that i was at a conference and the first two days took like 7 IRL days. I thought I would be LA for a good part of D1 and not for the entire game.
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Re: Dune 3 (Day Three)
« Reply #447 on: October 10, 2016, 02:14:03 pm »

I asked ash about information on the effects of being maddened and did not get it. This means that gkrieg could only have known what happens if he really was pained.
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Re: Dune 3 (Day Three)
« Reply #448 on: October 10, 2016, 02:15:44 pm »

D1 kinda reads like a scum team of e/Mail-mi/WW decided N0 that they were going to do a lot of really hard bussing because they had a big numbers advantage, but since they predetermined to do that, they couldn't pull off making it look organic.
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Re: Dune 3 (Day Three)
« Reply #449 on: October 10, 2016, 02:21:28 pm »

I asked ash about information on the effects of being maddened and did not get it. This means that gkrieg could only have known what happens if he really was pained.

Or if WW and I are in cahoots!

Also if anyone could give me a half dose of spice, that would be nice.  I doubt it will really matter, as we are at MYLO right now, but just in case, I don't really want to know what maddened does.

Also too bad that we probably lost a lot of spice to mail-mi dying, as well as with RR dying.
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Re: Dune 3 (Day Three)
« Reply #450 on: October 10, 2016, 02:22:28 pm »

D1 kinda reads like a scum team of e/Mail-mi/WW decided N0 that they were going to do a lot of really hard bussing because they had a big numbers advantage, but since they predetermined to do that, they couldn't pull off making it look organic.

I actually agree a lot with this.  Like I said, it has looked like a very strange game.  mail-mi and e bussed each other super hard, like not choosing to focus on anyone else, to the point that it was very inorganic.
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Re: Dune 3 (Day Three)
« Reply #451 on: October 10, 2016, 02:32:24 pm »

There's also the fact that I have seen town!WW in MyLo. He's really good there. I'm not seeing any of that here.

You should realize that this isn't a standard MyLo.
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Re: Dune 3 (Day Three)
« Reply #452 on: October 10, 2016, 02:32:54 pm »

From WW, I want to hear why you chose town. Like, what were you thinking about when you picked good.

Hm, I can already see you cringing. 

Look, we get it, it's all WIFOM, so just make something up to appease me, or I'm going to lynch you.

I hate being scum.  Isn't that pretty obvious?

Actually, not at all. Is that documented somewhere?

Any time that I've said it.
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Re: Dune 3 (Day Three)
« Reply #453 on: October 10, 2016, 03:14:35 pm »

I guess there's also no reason we couldn't have two scum teams.  Hated mechanic with possible doctor means we wouldn't be endgamed. 
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Re: Dune 3 (Day Three)
« Reply #454 on: October 10, 2016, 03:23:34 pm »

In which case it would probably be Faust/Iguana. 
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Re: Dune 3 (Day Three)
« Reply #455 on: October 10, 2016, 03:23:52 pm »

Also Iguana was not townie Day 1.. where did that come from?
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Re: Dune 3 (Day Three)
« Reply #456 on: October 10, 2016, 03:46:36 pm »

I guess we also can't no lynch in this setup, right?  Though it may not be good anyway with spice withdrawls. 
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Re: Dune 3 (Day Three)
« Reply #457 on: October 10, 2016, 03:53:23 pm »

I guess we also can't no lynch in this setup, right?  Though it may not be good anyway with spice withdrawls.

We can no lynch. BUt we don't have enough spice for that.
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Re: Dune 3 (Day Three)
« Reply #458 on: October 10, 2016, 04:08:06 pm »

Gkrieg did you say anything about Poison before?
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Re: Dune 3 (Day Three)
« Reply #459 on: October 10, 2016, 04:08:18 pm »

I guess we also can't no lynch in this setup, right?  Though it may not be good anyway with spice withdrawls.

We can no lynch. BUt we don't have enough spice for that.

I thought no lynch was lynching the leader.
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Re: Dune 3 (Day Three)
« Reply #460 on: October 10, 2016, 04:39:22 pm »

Gkrieg did you say anything about Poison before?

Yes. I said something about it D2 I think
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Re: Dune 3 (Day Two)
« Reply #461 on: October 10, 2016, 04:56:35 pm »

Still busy but I have evidence that scum has a poisoner, so they must have a choice of using killing or using poison, or chairs just died from something else.
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Re: Dune 3 (Day Three)
« Reply #462 on: October 10, 2016, 05:38:04 pm »

In which case it would probably be Faust/Iguana.
You both claimed hated, so if the team was me and iguana, this game would be already over. Maybe now you can focus on more relevant scenarios?
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Re: Dune 3 (Day Three)
« Reply #463 on: October 10, 2016, 05:38:45 pm »

I guess we also can't no lynch in this setup, right?  Though it may not be good anyway with spice withdrawls.

We can no lynch. BUt we don't have enough spice for that.

I thought no lynch was lynching the leader.
No; not deciding on a lynch is lynching the leader.
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Re: Dune 3 (Day Three)
« Reply #464 on: October 10, 2016, 05:57:51 pm »

In which case it would probably be Faust/Iguana.
You both claimed hated, so if the team was me and iguana, this game would be already over. Maybe now you can focus on more relevant scenarios?

I just realized this and was about to post it.
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Re: Dune 3 (Day Three)
« Reply #465 on: October 10, 2016, 05:59:37 pm »

So that's good.
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Re: Dune 3 (Day One)
« Reply #466 on: October 10, 2016, 06:00:27 pm »

Well, mail-mi is at L-1. Must be tuesday.

I'm kind of busy this weekend, so sorry about the lower activity. I think we should lynch e. Vote: e

Maybe WW is okay too. I'm also thinking about something, and may let you know when I'm done thinking. Isn't that exciting?

Not sure if you followed up on this.  What were you thinking about?
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Re: Dune 3 (Day One)
« Reply #467 on: October 10, 2016, 06:01:18 pm »

I will disclose that I have already received a minor benefit due to being the leader. It has hidden components.

Suddenly I really want your spice.

Do you (Faust) know what he was talking about?
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Re: Dune 3 (Day Three)
« Reply #468 on: October 10, 2016, 06:17:26 pm »

Ya so where I'm at right now I would go for WW, could be convinced on iguana but wouldn't go for faust
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Re: Dune 3 (Day One)
« Reply #469 on: October 10, 2016, 06:21:14 pm »

Notable from Mail-Mi:

But, speaking of general feeling:

Vote: mail-mi

Vote: Mail mi I agree.

Okay, I've caught up.

I like gut feel POE for day 1.

Honestly I'm feeling vote: mail-mi right now.

Cool.

Vote: Mail-Mi

is L-1.

So e, iguana, chairs, and WW. Hm. e and iguana look the worst from this I think. Chairs is being chairs, and WW putting me at L-1 could be townie for the reactions. e could be trying to start an easy mislynch, which is then easily sheepable by iguana.

so based on my wagon alone, i'd say iguana>e>>>>chairs>>WW.

It makes Iguana, e, Mail-Mi team less likely
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Re: Dune 3 (Day One)
« Reply #470 on: October 10, 2016, 06:22:44 pm »

And then Iguana moves to e:

I feel very Ashersky in duel mafia in this game.

I laid out the case for myself, it was true, it made sense, and was the best case I possibly could have made given the information that I had, and now I am being badly misread.

We are fools to lynch anyone except e or chairs.

Vote: e

When I'm dead, kill him.
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Re: Dune 3 (Day One)
« Reply #471 on: October 10, 2016, 06:23:21 pm »

This seems somewhat artificial though:

I feel very Ashersky in duel mafia in this game.

I laid out the case for myself, it was true, it made sense, and was the best case I possibly could have made given the information that I had, and now I am being badly misread.

We are fools to lynch anyone except e or chairs.

Vote: e

When I'm dead, kill him.

Reaction obtained. This seems like flustered town!iguaua

vote: 2.7
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Re: Dune 3 (Day Three)
« Reply #472 on: October 10, 2016, 06:25:21 pm »

e and Mail-Mi don't say anything about Gkrieg Day 1.

And he says very little as well.
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Re: Dune 3 (Day Three)
« Reply #473 on: October 11, 2016, 08:49:57 am »

Quick rule update:

The one dose of spice that is destroyed if a player does not post for 48 hours will be from the player who did not post.

However, if the player who did not post for 48 hours does not have enough spice to be destroyed, other players' spice will be randomly destroyed in increments of .5 dose until the one dose penalty is paid.
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Re: Dune 3 (Day Three)
« Reply #474 on: October 11, 2016, 08:59:44 am »

I am leaning toward WW right now.
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Re: Dune 3 (Day Three)
« Reply #475 on: October 11, 2016, 09:56:30 am »

I am leaning toward WW right now.
The question is, will this day bring anything to change our minds? I'm thinking no. So we could end this now.
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Re: Dune 3 (Day Three)
« Reply #476 on: October 11, 2016, 09:57:37 am »

Does this mean that it's Gkrieg?
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Re: Dune 3 (Day Three)
« Reply #477 on: October 11, 2016, 09:58:33 am »

Does this mean that it's Gkrieg?
Uh why?
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Re: Dune 3 (Day Three)
« Reply #478 on: October 11, 2016, 09:59:36 am »

Does this mean that it's Gkrieg?
Uh why?

Because scum!Iguana would probably just wait.  It also wouldn't matter to him.
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Re: Dune 3 (Day Three)
« Reply #479 on: October 11, 2016, 10:14:48 am »

I think Mail-Mi wagon arose and fell before a vote count.  At one point it was L-1 (I voted it), and I think it was:

e, Iguana, Charis, Witherweaver

Interesting as e flipped scum, Chairs flipped town.  Looks good for Iguana I think. 

Also Faust's response to Mail-Mi was:

Well, mail-mi is at L-1. Must be tuesday.

I'm kind of busy this weekend, so sorry about the lower activity. I think we should lynch e. Vote: e

Maybe WW is okay too. I'm also thinking about something, and may let you know when I'm done thinking. Isn't that exciting?

Which looks good for Faust.

Why does this reaction from faust look good?

Because e was scum.
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Re: Dune 3 (Day Three)
« Reply #480 on: October 11, 2016, 10:25:03 am »

Actually I'm pretty unconvinced of anything this game.
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Re: Dune 3 (Day Three)
« Reply #481 on: October 11, 2016, 10:26:31 am »

I think Mail-Mi wagon arose and fell before a vote count.  At one point it was L-1 (I voted it), and I think it was:

e, Iguana, Charis, Witherweaver

Interesting as e flipped scum, Chairs flipped town.  Looks good for Iguana I think. 

Also Faust's response to Mail-Mi was:

Well, mail-mi is at L-1. Must be tuesday.

I'm kind of busy this weekend, so sorry about the lower activity. I think we should lynch e. Vote: e

Maybe WW is okay too. I'm also thinking about something, and may let you know when I'm done thinking. Isn't that exciting?

Which looks good for Faust.

Why does this reaction from faust look good?

Because e was scum.

I guess on the other hand, Faust was absent from here until Lynch, so didn't have a chance to get away form it if he were e's partner.
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Re: Dune 3 (Day Three)
« Reply #482 on: October 11, 2016, 10:32:07 am »

I guess scum!Faust wouldn't be annoyed!Faust today, so there's that.
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Re: Dune 3 (Day Three)
« Reply #483 on: October 11, 2016, 10:40:37 am »

How much Spice does everyone's ability take?  Mine requires 0.5 doses.
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Re: Dune 3 (Day Three)
« Reply #484 on: October 11, 2016, 10:43:12 am »

How much Spice does everyone's ability take?  Mine requires 0.5 doses.

Mine requires the same.
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Re: Dune 3 (Day Three)
« Reply #485 on: October 11, 2016, 10:44:49 am »

That's me.

Okay, so my power is uh weird. I can use it at night to see versions of the future. Including one that is a good future, i.e. good for town. It wasn't really clear to me what it did before I used it. But it took up 2 doses of spice, so I figured it must be good. I used it N2. That's why I asked for spice; I wasn't actually pained then. But I thought giving that impression might make scum not want to kill me.

So what I saw was three different sequences of the remaining names in the game, excluding me. Flavor said it was dead bodies, in order. One of these was the good future, so I suppose it people died in that order, town would win. But, you know, with 3 players left alive that didn't say a whole lot. gkrieg was in the last place twice, and the last place is something scum could not be in if we want to win. So there.

I have another power, which I can only use after I used the first one. It takes 2 doses of spice as well, so ther's no more chance of me doing it. If I did, it would make me deathproof. Cool, huh?

Weakened Docs make sense with my role. More investigative roles don't really.

Why don't you just say all the results?
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Re: Dune 3 (Day Three)
« Reply #486 on: October 11, 2016, 11:21:40 am »

How much Spice does everyone's ability take?  Mine requires 0.5 doses.

Mine requires the same.

Same
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Re: Dune 3 (Day Three)
« Reply #487 on: October 11, 2016, 11:23:40 am »

So Faust's requires four times as much as any of ours?
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Re: Dune 3 (Day Three)
« Reply #488 on: October 11, 2016, 11:51:37 am »

So Faust's requires four times as much as any of ours?

Ya I thought that was weird. Especially him being able to become deathproof with enough spice. Seems not so townie to me, but silver cleared him, so I stopped going down that line of thinking.
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Re: Dune 3 (Day Three)
« Reply #489 on: October 11, 2016, 11:52:40 am »

I am leaning toward WW right now.
The question is, will this day bring anything to change our minds? I'm thinking no. So we could end this now.

I'm fine ending it now.
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Re: Dune 3 (Day Three)
« Reply #490 on: October 11, 2016, 11:55:43 am »

vote: WW
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Re: Dune 3 (Day Three)
« Reply #491 on: October 11, 2016, 12:00:34 pm »

Also can I get a half dose of spice in case this goes more than just the night?
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Re: Dune 3 (Day Three)
« Reply #492 on: October 11, 2016, 12:12:54 pm »

So are we just game over then?
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Re: Dune 3 (Day Three)
« Reply #493 on: October 11, 2016, 12:13:08 pm »

Faust, Gkrieg, Iguana

Rolled 1d3 : 1, total 1
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Re: Dune 3 (Day Three)
« Reply #494 on: October 11, 2016, 12:13:15 pm »

Vote: Faust
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Re: Dune 3 (Day Three)
« Reply #495 on: October 11, 2016, 01:07:28 pm »

This is a little uninteresting with no one around.
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Re: Dune 3 (Day Three)
« Reply #496 on: October 11, 2016, 01:09:30 pm »

Oh well

Vote: Gkrieg
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Re: Dune 3 (Day Three)
« Reply #497 on: October 11, 2016, 01:15:55 pm »

Hm.

I want to think more about silver's clearing him.
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Re: Dune 3 (Day Three)
« Reply #498 on: October 11, 2016, 01:17:26 pm »

Well that's something.
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Re: Dune 3 (Day Three)
« Reply #499 on: October 11, 2016, 01:23:05 pm »

unvote

If you can figure out how faust performed a kill with silver tracking him, I'm all ears.
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Re: Dune 3 (Day Three)
« Reply #500 on: October 11, 2016, 01:24:55 pm »

unvote

If you can figure out how faust performed a kill with silver tracking him, I'm all ears.

Why did he have to?  Mail-Mi kills Chairs, Chairs kills Mail-Mi
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Re: Dune 3 (Day Three)
« Reply #501 on: October 11, 2016, 01:26:24 pm »

Yeah, I mean, silver tracked him N1. Mail mi could have killed chairs and chairs killed Mail-mi while silver tracked Faust, a mafia who took no action at night and got "no action taken" as his result.

I just don't think that's the most likely thing to have happened. So I guess WW is still the best possible coin flip.
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Re: Dune 3 (Day Three)
« Reply #502 on: October 11, 2016, 01:28:46 pm »

Why?
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Re: Dune 3
« Reply #503 on: October 11, 2016, 01:28:53 pm »

I want to be a part of this. Maybe at long last, I will receive a town role in a Dune game.

There's also this, which, whether people like it or not, is evidence for Faust being town. Faust posted this before he knew that alignment choice would be a mechanic in this game. It shows a clear psychological drive to prefer town, given the choice, in a dune game, which is what we are playing.

With at least three scum, I think we can rule out that someone chose town and got scum anyway. That would be uh bastard modding.
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Re: Dune 3 (Day Three)
« Reply #504 on: October 11, 2016, 01:30:42 pm »

Why?

Gkrieg gave a good reason for being town, you didn't. Your flavor name and role make sense as a relatively weak scum role on a team of 3 scum players in a 9 person game.

Gkrieg would have to be some sort of poisoner to be scum, and we have no evidence of poison being used this game. So evidence points to the poisoner being dead and him telling the truth about his role.
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Re: Dune 3 (Day Three)
« Reply #505 on: October 11, 2016, 01:33:03 pm »

Why?

Gkrieg gave a good reason for being town, you didn't. Your flavor name and role make sense as a relatively weak scum role on a team of 3 scum players in a 9 person game.

Gkrieg would have to be some sort of poisoner to be scum, and we have no evidence of poison being used this game. So evidence points to the poisoner being dead and him telling the truth about his role.

Of course I gave a good reason for being town, if you actually believe our 'choices' were upheld.  I would never choose to be scum in a Mafia game.  I can tell you that I chose 'good' (actually, 'good!' <--- there, look at my enthusiasm) and that I ended up Town.

Gkrieg does not have to be a Poisoner.  He just one a game as scum using a pretty unlikely and bold claim.
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Re: Dune 3 (Day Three)
« Reply #506 on: October 11, 2016, 01:34:05 pm »

Scum team knew that 'Bane' was one of their names, and were planning on bussing, so they could have planned for this kind of a claim.
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Re: Dune 3 (Day Three)
« Reply #507 on: October 11, 2016, 01:34:36 pm »

Vote Count 3.1:

gkrieg13 (1): WW

Not Voting (4): gkrieg13, faust, iguanaiguana

With 4 alive, it takes 3 to lynch.

Day Three ends on October 17 at 9:30 a.m.
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Re: Dune 3 (Day Three)
« Reply #508 on: October 11, 2016, 01:38:45 pm »

Scum team knew that 'Bane' was one of their names, and were planning on bussing, so they could have planned for this kind of a claim.

I'm not familiar with dune, but does Bane have something to do with poison?
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Re: Dune 3 (Day Three)
« Reply #509 on: October 11, 2016, 01:39:42 pm »

Scum team knew that 'Bane' was one of their names, and were planning on bussing, so they could have planned for this kind of a claim.

I'm not familiar with dune, but does Bane have something to do with poison?

I mean to the extent that I'm familiar with English, it does.
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Re: Dune 3 (Day Three)
« Reply #510 on: October 11, 2016, 01:41:17 pm »

vote: WW

I still need a half dose of spice from someone.

I used my spice to heal everyone from poison last night, so it is still possible that we won't have a kill tonight, which means we will be at 3 person LYLO tomorrow, and if I'm hated (or whatever worse thing maddened does to me), we will just insta-lose.
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Re: Dune 3 (Day Three)
« Reply #511 on: October 11, 2016, 01:43:22 pm »

Ok well it wasn't everyone, but it was 2 out of 4 people currently alive, so the chances of me healing someone from poison last night is reasonably high.
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Re: Dune 3 (Day Three)
« Reply #512 on: October 11, 2016, 01:44:16 pm »

Scum team knew that 'Bane' was one of their names, and were planning on bussing, so they could have planned for this kind of a claim.

I'm not familiar with dune, but does Bane have something to do with poison?

I mean to the extent that I'm familiar with English, it does.

Oh ya English.
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Re: Dune 3 (Day Three)
« Reply #513 on: October 11, 2016, 01:47:46 pm »

Vote: Faust
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Re: Dune 3 (Day Three)
« Reply #514 on: October 11, 2016, 01:48:36 pm »

Vote: Faust

Are you thinking he is the third person that is viewing this page?
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Re: Dune 3 (Day Three)
« Reply #515 on: October 11, 2016, 01:48:49 pm »

Vote: Faust

Are you thinking he is the third person that is viewing this page?

Oh actually he would just hammer.  Duh.
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Re: Dune 3 (Day Three)
« Reply #516 on: October 11, 2016, 01:49:12 pm »

Unvote
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Re: Dune 3 (Day Three)
« Reply #517 on: October 11, 2016, 01:49:36 pm »

I  can't see Gkrieg as viewing the forums..
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Re: Dune 3 (Day Three)
« Reply #518 on: October 11, 2016, 01:50:09 pm »

I  can't see Gkrieg as viewing the forums..

I've been closing and reopening the tab.
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Re: Dune 3 (Day Three)
« Reply #519 on: October 11, 2016, 02:09:11 pm »

vote: WW

I still need a half dose of spice from someone.

I used my spice to heal everyone from poison last night, so it is still possible that we won't have a kill tonight, which means we will be at 3 person LYLO tomorrow, and if I'm hated (or whatever worse thing maddened does to me), we will just insta-lose.

I have no more spice to give.

Also, I'm pained, so uh I'm forced to vote: WW to not get quickhammered if you are scum.
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Re: Dune 3 (Day Three)
« Reply #520 on: October 11, 2016, 02:10:21 pm »

That didn't make that much sense, did it?

Plus side is if gkrieg is scum, he might be maddened tomorrow, giving us a chance to win this still.
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Re: Dune 3 (Day Three)
« Reply #521 on: October 11, 2016, 02:10:53 pm »

Uh that's a loss guys
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Re: Dune 3 (Day Three)
« Reply #522 on: October 11, 2016, 02:11:03 pm »

Scum Faust I suppose?
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Re: Dune 3 (Day Three)
« Reply #523 on: October 11, 2016, 02:11:29 pm »

Uh that's a loss guys
Your loss then. Because town didn't lose yet.
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Re: Dune 3 (Day Three)
« Reply #524 on: October 11, 2016, 02:12:43 pm »

Uh that's a loss guys
Your loss then. Because town didn't lose yet.

Maybe if Spice stuff were to work out well.
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Re: Dune 3 (Day Three)
« Reply #525 on: October 11, 2016, 02:13:18 pm »

Well presumably one of Gkrieg and Iguana is telling the truth, so there's that.
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Re: Dune 3 (Day Three)
« Reply #526 on: October 11, 2016, 02:14:10 pm »

Well presumably one of Gkrieg and Iguana is telling the truth, so there's that.
EH iguana is conf!town because he didn't hammer you when he could.
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Re: Dune 3 (Day Three)
« Reply #527 on: October 11, 2016, 02:15:10 pm »

Well presumably one of Gkrieg and Iguana is telling the truth, so there's that.
EH iguana is conf!town because he didn't hammer you when he could.

And Gkrieg didn't hammer you.

It isn't conclusive, though.  They could have been worried about people lying about Hated, or not really MyLo
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Re: Dune 3 (Day Three)
« Reply #528 on: October 11, 2016, 02:16:17 pm »

Well presumably one of Gkrieg and Iguana is telling the truth, so there's that.
EH iguana is conf!town because he didn't hammer you when he could.

And Gkrieg didn't hammer you.

It isn't conclusive, though.  They could have been worried about people lying about Hated, or not really MyLo
I didn't claim pained until I hammered you. He couldn't have known. (He actually could have by carefully tracing my posts, which is the reason for my hammer)
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Re: Dune 3 (Day Three)
« Reply #529 on: October 11, 2016, 02:17:14 pm »

Day 3 Final Vote Count:

WW (2): gkrieg13, Faust

Not Voting (2): iguanaiguana, WW

With 4 alive, it took 3 to lynch.
« Last Edit: October 11, 2016, 02:20:11 pm by ashersky »
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Re: Dune 3 (Day Three)
« Reply #530 on: October 11, 2016, 02:17:35 pm »

Oh shit.
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Re: Dune 3 (Day Three)
« Reply #531 on: October 11, 2016, 02:17:40 pm »

You had no votes on you
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Re: Dune 3 (Day Three)
« Reply #532 on: October 11, 2016, 02:18:11 pm »

Well you had voted for me twice.
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Re: Dune 3 (Day Three)
« Reply #533 on: October 11, 2016, 02:18:55 pm »

Please be pained scum.
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Re: Dune 3 (Day Three)
« Reply #534 on: October 11, 2016, 02:19:17 pm »

Though your behaviour doesn't make sense then :(
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Re: Dune 3 (Day Three)
« Reply #535 on: October 11, 2016, 02:19:36 pm »

I really am on a losing streak.
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Re: Dune 3 (Day Three)
« Reply #536 on: October 11, 2016, 02:19:48 pm »

Witherweaver has been lynched.  He was the Seitch's Spyglass.

Night 3 begins now.
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Re: Dune 3 (Night Three)
« Reply #537 on: October 12, 2016, 02:22:31 pm »

I can start Day Four within the next few hours, if there are no objections.  Please post an affirmative in your personal QT if you are okay with the day starting early.
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Re: Dune 3 (Night Three)
« Reply #538 on: October 13, 2016, 12:19:53 pm »

No one died.

Day 4 starts now.
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Re: Dune 3 (Day Four)
« Reply #539 on: October 13, 2016, 12:22:40 pm »

vote: faust
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Re: Dune 3 (Day Four)
« Reply #540 on: October 13, 2016, 01:04:49 pm »

Vote: gkrieg

I am not pained. Sorry.
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Re: Dune 3 (Day Four)
« Reply #541 on: October 13, 2016, 01:18:51 pm »

Oh, I am town. Which should be obvious.
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Re: Dune 3 (Day Four)
« Reply #542 on: October 13, 2016, 01:30:01 pm »

I healed iguana and WW N2 so that's probably why there wasn't a kill. My guess is that Faust is an SK that can poison. That might be why silver cleared him, because he tracked him and saw him targeting not chairs.
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Re: Dune 3 (Day Four)
« Reply #543 on: October 13, 2016, 01:30:23 pm »

Vote: gkrieg

I am not pained. Sorry.

Why lie about being pained?
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Re: Dune 3 (Day Four)
« Reply #544 on: October 13, 2016, 01:34:26 pm »

Obviously the only purpose of gkrieg's vote is to end the day, which only matters for scum, since I am the leader and cannot be lynched.
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Re: Dune 3 (Day Three)
« Reply #545 on: October 13, 2016, 03:21:28 pm »

Vote Count 4.1:

gkrieg13 (1): faust

Not Voting (2): iguanaiguana, gkrieg13

With 3 alive, it takes 2 to lynch.
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Re: Dune 3 (Day Four)
« Reply #546 on: October 13, 2016, 04:18:05 pm »

Huh.
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Re: Dune 3 (Day Four)
« Reply #547 on: October 13, 2016, 05:29:19 pm »

I'm not pained anymore. I got some spice yesterday right before the end of the day
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Re: Dune 3 (Day Four)
« Reply #548 on: October 13, 2016, 06:16:08 pm »

Leader: Gkrieg13
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Re: Dune 3 (Day Four)
« Reply #549 on: October 13, 2016, 06:16:19 pm »

Vote: Faust
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Re: Dune 3 (Day Four)
« Reply #550 on: October 13, 2016, 06:17:12 pm »

AH CRAP

Leader: Iguana Iguana
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Re: Dune 3 (Day Four)
« Reply #551 on: October 13, 2016, 06:18:58 pm »

What's up guys.

Gkrieg, vote for Faust now.
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Re: Dune 3 (Day Four)
« Reply #552 on: October 13, 2016, 06:22:34 pm »

Leader: iguanaiguana

vote: faust
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Re: Dune 3 (Day Four)
« Reply #553 on: October 13, 2016, 06:27:42 pm »

Vote: Faust
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Re: Dune 3 (Day Four)
« Reply #554 on: October 13, 2016, 06:28:19 pm »

Okay, I think we lynched him twice!
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Re: Dune 3 (Day Four)
« Reply #555 on: October 13, 2016, 06:30:17 pm »

Okay, I think we lynched him twice!

Let's hope so
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Re: Dune 3 (Day Four)
« Reply #556 on: October 13, 2016, 06:30:30 pm »

GKRIEG, ARE YOU TOWN THIS TIME?

Blah
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Re: Dune 3 (Day Four)
« Reply #557 on: October 13, 2016, 06:31:00 pm »

GKRIEG, ARE YOU TOWN THIS TIME?

Blah

Yes I think we won
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Re: Dune 3 (Day Four)
« Reply #558 on: October 13, 2016, 06:33:36 pm »

iguanaiguana is now the Leader of the Seitch.
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Re: Dune 3 (Day Four)
« Reply #559 on: October 13, 2016, 06:34:16 pm »

vote: faust

again just in case.
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Re: Dune 3 (Day Three)
« Reply #560 on: October 13, 2016, 06:34:30 pm »

Day 4 Final Vote Count:

gkrieg13 (1): faust
faust (2): gkrieg13, iguanaiguana

Not Voting (0):

With 3 alive, it takes 2 to lynch.
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Re: Dune 3 (Day Four)
« Reply #561 on: October 13, 2016, 06:35:23 pm »

Vote: Faust
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Re: Dune 3 (Day Four)
« Reply #562 on: October 13, 2016, 06:37:34 pm »

The spice had to flow somewhere...it always flows.

faust, the Seitch's Future, has been lynched.
iguanaiguana, the Seitch's Salve has been endgamed.

The Spice Thieves gkrieg13 (the Seitch's Abomination), mail-mi, and 2.7, win!
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Re: Dune 3 (Day Four)
« Reply #563 on: October 13, 2016, 06:39:02 pm »

Dang. Well I was hated.
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Re: Dune 3 (Day Four)
« Reply #564 on: October 13, 2016, 06:39:35 pm »

I generally don't share this, but for this game I will:

https://www.quicktopic.com/52/H/G3enWnwJSNk

Mod/Brainstorming QT, with game comments.  I deleted/edited some stuff out in case I use it in the future, but you can see more of my thought process here.
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Re: Dune 3 (Day Four)
« Reply #565 on: October 13, 2016, 06:40:04 pm »

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Re: Dune 3 (Day Four)
« Reply #566 on: October 13, 2016, 06:40:24 pm »

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Re: Dune 3 (Day Four)
« Reply #567 on: October 13, 2016, 06:40:39 pm »

Everyone can post their own QTs.
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Re: Dune 3 (Game Over)
« Reply #568 on: October 13, 2016, 06:44:02 pm »

I'd be interesting in hearing your thought process choosing faust over gkrieg there, igu.  You could have hammered gkrieg, who basically claimed a very close role to yours.

(Ironically, gkrieg was a poison doctor -- it was a factional ability.)
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Re: Dune 3 (Game Over)
« Reply #569 on: October 13, 2016, 07:05:40 pm »

Yay! 

And now after those two games, I never want to be scum again.
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Re: Dune 3 (Game Over)
« Reply #570 on: October 13, 2016, 07:07:31 pm »

WOOOOOOT

And now after those two games, I never want to be scum again.

But...being scum is the best!
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Re: Dune 3 (Game Over)
« Reply #571 on: October 13, 2016, 07:19:09 pm »

Well done team.
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Re: Dune 3 (Game Over)
« Reply #572 on: October 13, 2016, 07:59:34 pm »

I'd be interesting in hearing your thought process choosing faust over gkrieg there, igu.  You could have hammered gkrieg, who basically claimed a very close role to yours.

(Ironically, gkrieg was a poison doctor -- it was a factional ability.)

I just panicked and didn't think. It was really stupid. I couldn't think of a reason why there would be no kill if there wasn't a doctor who actually did something. If I hadn't been hated, I would have figured it out.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Game Over)
« Reply #573 on: October 13, 2016, 08:00:01 pm »

... ? :(

There was no way faust was scum. The setup would've been unbalanced then. And he was cleared by 2 people. And no-one makes up such a fake claim.

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Re: Dune 3 (Game Over)
« Reply #574 on: October 13, 2016, 08:00:55 pm »

Third or fourth loss in a row for me so I'm going to be done with mafia for a while again!  Last three games unfortunately turned out to be more stress than fun
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Game Over)
« Reply #575 on: October 13, 2016, 08:05:30 pm »

Third or fourth loss in a row for me so I'm going to be done with mafia for a while again!  Last three games unfortunately turned out to be more stress than fun

I totally understand you here.  It was kind of hard having all the games start at once and living for a long time in most of them.
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Re: Dune 3 (Game Over)
« Reply #576 on: October 13, 2016, 08:11:25 pm »

... ? :(

There was no way faust was scum. The setup would've been unbalanced then. And he was cleared by 2 people. And no-one makes up such a fake claim.

It wasn't a normal LyLo! All anyone had to do was vote for me and it was game over for town. That put enormous pressure on me to make a decision immediately. The no-kill was the main thing on my mind and a poison doctor made sense for why a no-kill would occur. When you're panicking you don't always think things through carefully, and I really felt like I didn't have time.

The blame is probably 90% mine, but it didn't help that Faust said very little in the final day. If he had said "You probably are just a poisoner who killed WW last night, and that's why there was no kill." that probably would have been enough to make me realize how stupid I was being.

Mafia is a crapshoot and I really really suck at it, but thanks for the criticism anyway. It means a lot.
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Igu is town or trying the hardest he ever has as scum.

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Re: Dune 3 (Game Over)
« Reply #577 on: October 13, 2016, 08:14:15 pm »

And... I immediately regret saying all that! CYA ALL IN LIKE, A MONTH AT LEAST.

PEACE
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Re: Dune 3 (Game Over)
« Reply #578 on: October 13, 2016, 08:19:41 pm »

Well I get the panic, but really faust was an IC and gkrieg had given himself away as scum with his first post.

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Re: Dune 3 (Game Over)
« Reply #579 on: October 13, 2016, 08:20:12 pm »

But it's just a game. Enjoy your hiatus :)

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Re: Dune 3 (Game Over)
« Reply #580 on: October 13, 2016, 08:20:35 pm »

I always enjoy playing with you iguana!
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Re: Dune 3 (Game Over)
« Reply #581 on: October 13, 2016, 08:24:35 pm »

So if I see this right, then it should have been a scum win ... gkrieg could have voted for both igu and faust in his OP and it'd be game over.

That makes it a bit better.

gkrieg13

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Re: Dune 3 (Game Over)
« Reply #582 on: October 13, 2016, 08:33:54 pm »

So if I see this right, then it should have been a scum win ... gkrieg could have voted for both igu and faust in his OP and it'd be game over.

That makes it a bit better.

Ya that was really silly of me
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ashersky

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Re: Dune 3 (Game Over)
« Reply #583 on: October 14, 2016, 01:25:11 am »

So if I see this right, then it should have been a scum win ... gkrieg could have voted for both igu and faust in his OP and it'd be game over.

That makes it a bit better.

Ya that was really silly of me

Yep.

The Leader thing, too.

Spice was important.
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chairs

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Re: Dune 3 (Game Over)
« Reply #584 on: October 14, 2016, 05:28:51 am »

https://www.quicktopic.com/52/H/TsiTSYat2DjAv

I'm so disappointed that we lost. On the plus side, I'm pretty sure this is a huge vig success streak for me.

faust

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Re: Dune 3 (Game Over)
« Reply #585 on: October 14, 2016, 06:08:24 am »

Well that sucked.

If it is any comfort to you, iguana, my losing streak right now is at least as long as yours.

Plus like I lost the last 3 town LyLos by being lynched.
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faust

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Re: Dune 3 (Game Over)
« Reply #586 on: October 14, 2016, 07:04:34 am »

So if I see this right, then it should have been a scum win ... gkrieg could have voted for both igu and faust in his OP and it'd be game over.

That makes it a bit better.

Well I could also have voted iguana as the leader in my first post. Which I guess I should have done.

I don't like when it comes down to "who gets to the thread more quickly", but it's hard to prevent that kind of thing when implementing a hated mechanic.
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Witherweaver

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Re: Dune 3 (Game Over)
« Reply #587 on: October 14, 2016, 09:38:53 am »

I guess not lynching Gkrieg is the new f.ds meta.
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Witherweaver

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Re: Dune 3 (Game Over)
« Reply #588 on: October 14, 2016, 10:01:51 am »

Well that sucked.

If it is any comfort to you, iguana, my losing streak right now is at least as long as yours.

Plus like I lost the last 3 town LyLos by being lynched.

See, getting killed Night 1 is for your own benefit.
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ashersky

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Re: Dune 3 (Game Over)
« Reply #589 on: October 14, 2016, 10:34:32 am »

I had written a big long thoughts post, but the forum's continuing suckitude ate it.

--this game was shorter than I expected/hoped, even knowing smaller games are short.  I built in lengthening mechanics, including poisoning, the death delayer, etc.  I guess I also built in game shorteners with the spice, though.

--the choose your own alignment mechanic worked as well as it could have, I think.  I like that some players focused on it, some players didn't.  It allowed for some good deception moves by scum, luckily brought up by town.  I've often thought about how to fairly allow players to choose their own alignment, and I think a setup that adjusts based on the number of those who choose bad can definitely work.

--going into D2, it looked fairly certain scum was done.  Chairs was the clear MVP, even if a lot of his moves were at least somewhat luck-based -- he did hammer one scum and vig another.  Town's reads were generally bad when it came to gkrieg, although I'm not convinced he played his best game here.  WW probably had the best reads.

--The Future role was definitely created with a bigger lynch pool in mind -- going into a MYLO/LYLO style situation really did weaken it, although an even roll would have given faust 50% info instead of just 33%.

--I agree with faust that I generally don't like games decided on who logs on the fastest, but the mechanics are what they are and not getting into that position by maintaining spice levels, lynching the scum first, etc. existed.  A limit on the number of Leader changes makes sense in retrospect.

--even still, if igu had hammered gkrieg, town still could have won.
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faust

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Re: Dune 3 (Game Over)
« Reply #590 on: October 14, 2016, 10:45:03 am »

--I agree with faust that I generally don't like games decided on who logs on the fastest, but the mechanics are what they are and not getting into that position by maintaining spice levels, lynching the scum first, etc. existed.  A limit on the number of Leader changes makes sense in retrospect.
I mean I would have been fine if you just decided that town was endgamed when D4 started. Maybe I'll include a rule to that effect in future games; if all mafia players being online at Day start would force a mafia win, then they win, or some such. I mean theoretically scum could always lose once they are a majority (if they all self-vote), and we still call the endgame there.
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Witherweaver

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Re: Dune 3 (Game Over)
« Reply #591 on: October 14, 2016, 11:42:44 am »

--I agree with faust that I generally don't like games decided on who logs on the fastest, but the mechanics are what they are and not getting into that position by maintaining spice levels, lynching the scum first, etc. existed.  A limit on the number of Leader changes makes sense in retrospect.
I mean I would have been fine if you just decided that town was endgamed when D4 started. Maybe I'll include a rule to that effect in future games; if all mafia players being online at Day start would force a mafia win, then they win, or some such. I mean theoretically scum could always lose once they are a majority (if they all self-vote), and we still call the endgame there.

I'm not sure I agree in this case; there are still decisions to be made by scum.  Gkrieg didn't know for certain that anyone was Hated, so for him to come in and vote everyone means exposure in the case that no one was hated. 

This is more like a quicklynch situation: all Mafia being online can win the game, but they have to do it correctly. 
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gkrieg13

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Re: Dune 3 (Game Over)
« Reply #592 on: October 14, 2016, 04:23:34 pm »

I agree that I didn't have a very good game. It didn't help that the majority of the game was played while I was V/LA or at LYLO in that other game
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Roadrunner7671

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Re: Dune 3 (Game Over)
« Reply #593 on: October 14, 2016, 04:27:44 pm »

Yeah, I was semi-V/LA which wasn't so good. I was also one of the most powerful roles in the game and I could've IC'd myself which sucks. But oh well. My record slips to 6-18
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Witherweaver

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Re: Dune 3 (Game Over)
« Reply #594 on: October 18, 2016, 10:42:29 am »

This is an interesting example where killing scum early is not actually that good.  In some cases the games that go Town -> Town -> Town -> Scum lynches are a little easier for all those reactions to look back on. 

This was amplified by Day 2 getting shortened by the RR lynch.  It would have been a lot better if he just came in and posted.  I think the proper move (from objective town) that day was to lynch out of {Gkrieg, Silver, me}, and it's possible I would have gotten mislynched there, but there's a good chance that it would have led to a Gkrieg lynch and victory at some point.

I mean you can say town inactivity hurt this game, but Day 3 felt like such a weird situation.. going back and rereading the thread was just really not that helpful.. It felt basically the same as the start of Day 2. 
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skip wooznum

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Re: Dune 3 (Game Over)
« Reply #595 on: October 19, 2016, 01:59:14 pm »

I don't understand. @faust, knowing that exactly one of the three futures you were shown would lead to a town win should prove to you that gkriek is scum, no?
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