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Author Topic: BM24: Secret Societies (Town + Skull & Bones Wins!)  (Read 47661 times)

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pingpongsam

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Re: BM24: Secret Societies (Day Two)
« Reply #200 on: September 30, 2016, 11:38:34 am »

Neat, was that a real thing you just did?

Are you also "lurking in the cloak of the night"?
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iguanaiguana

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Re: BM24: Secret Societies (Day Two)
« Reply #201 on: September 30, 2016, 12:40:12 pm »

No, but that sounds like code for some sorta scum thing I'm not supposed to know about.

This game is weird. Not sure how to read anyone since no one is taking it seriously.

Calamitas is probably town, so I guess scum on the people who keep voting him for nothing?

And yeah my vote is already on Mail-mi so there you go.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

pingpongsam

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Re: BM24: Secret Societies (Day Two)
« Reply #202 on: September 30, 2016, 12:46:16 pm »

mail-mi is conftown, so I'm very unimpressed with your vote.
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LaLight

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Re: BM24: Secret Societies (Day Two)
« Reply #203 on: September 30, 2016, 01:19:21 pm »

vote: iguana

i'm in a voting mood today
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gkrieg13

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Re: BM24: Secret Societies (Day Two)
« Reply #204 on: September 30, 2016, 01:22:14 pm »

vote: chairs  I'm not sure he has posted at all in this game
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pingpongsam

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Re: BM24: Secret Societies (Day Two)
« Reply #205 on: September 30, 2016, 01:51:35 pm »

chairs posted early on, it stood out to me because chairs
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Calamitas

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Re: BM24: Secret Societies (Day Two)
« Reply #206 on: September 30, 2016, 03:06:27 pm »

Why is mail-mi conftown?
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Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
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pingpongsam

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Re: BM24: Secret Societies (Day Two)
« Reply #207 on: September 30, 2016, 03:08:23 pm »

I targeted him with a one-shot day cop power.
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Roadrunner7671

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Re: BM24: Secret Societies (Day Two)
« Reply #208 on: September 30, 2016, 03:08:45 pm »

I targeted him with a one-shot day cop power.
Dope man
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Calamitas

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Re: BM24: Secret Societies (Day Two)
« Reply #209 on: September 30, 2016, 03:09:16 pm »

I targeted him with a one-shot day cop power.
Would have been preventable...
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Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

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pingpongsam

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Re: BM24: Secret Societies (Day Two)
« Reply #210 on: September 30, 2016, 03:10:12 pm »

I targeted him with a one-shot day cop power.
Would have been preventable...

So, it's more skippable than I think?
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mail-mi

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Re: BM24: Secret Societies (Day Two)
« Reply #211 on: September 30, 2016, 03:13:20 pm »

I targeted him with a one-shot day cop power.
thanks man
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Calamitas

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Re: BM24: Secret Societies (Day Two)
« Reply #212 on: September 30, 2016, 03:13:23 pm »

I targeted him with a one-shot day cop power.
Would have been preventable...

So, it's more skippable than I think?
No, I meant that It wasn't necessary to waste your own shot like that. Had info that made it very likely that he was town.
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Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

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Calamitas

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Re: BM24: Secret Societies (Day Two)
« Reply #213 on: September 30, 2016, 03:16:01 pm »

vote: PPS
I don't see the town motivation for using his day-cop-shot like that. I can easily see scum claiming that to appear towny.
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

pingpongsam

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Re: BM24: Secret Societies (Day Two)
« Reply #214 on: September 30, 2016, 03:16:11 pm »

I targeted him with a one-shot day cop power.
Would have been preventable...

So, it's more skippable than I think?
No, I meant that It wasn't necessary to waste your own shot like that. Had info that made it very likely that he was town.

Where was this information while a wagon was building on him?
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pingpongsam

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Re: BM24: Secret Societies (Day Two)
« Reply #215 on: September 30, 2016, 03:16:50 pm »

I'm perfectly okay with getting lynched. Please do not hammer me until I tell you why at L-1.
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Calamitas

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Re: BM24: Secret Societies (Day Two)
« Reply #216 on: September 30, 2016, 03:18:26 pm »

I targeted him with a one-shot day cop power.
Would have been preventable...

So, it's more skippable than I think?
No, I meant that It wasn't necessary to waste your own shot like that. Had info that made it very likely that he was town.

Where was this information while a wagon was building on him?
Unnecessary to reveal anything while there is no real threat of him getting lynched.
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

pingpongsam

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Re: BM24: Secret Societies (Day Two)
« Reply #217 on: September 30, 2016, 03:26:53 pm »

You sound like scum who's upset we have an IC and want to act as if you were the one who knew all along he was town but were playing the better game with that info. Sorry, some of us, have to actually take risks and make choices with what little we have to work with.
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Calamitas

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Re: BM24: Secret Societies (Day Two)
« Reply #218 on: September 30, 2016, 03:29:45 pm »

You sound like scum who's upset we have an IC and want to act as if you were the one who knew all along he was town but were playing the better game with that info. Sorry, some of us, have to actually take risks and make choices with what little we have to work with.
Everyones got to make chances, but that is not a reason to use the day cop in that situation.
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

iguanaiguana

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Re: BM24: Secret Societies (Day Two)
« Reply #219 on: September 30, 2016, 04:31:42 pm »

Unvote

Calamitas is doing a lot of soft claiming that I don't really like.

Not even sure if PPS is serious about the day cop but ok.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: BM24: Secret Societies (Day Two)
« Reply #220 on: September 30, 2016, 04:32:07 pm »

I'm apparently quite talented at unvoting Mail-mi today.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Archetype

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Re: BM24: Secret Societies (Night One)
« Reply #221 on: October 01, 2016, 01:27:05 am »

Vote Count 2.2

silverspawn (1): silverspawn
Calamitas (2): mail-mi, pingpongsam
chairs (1): gkrieg13
iguanaiguana (1): LaLight
pingpongsam (1): Calamitas
Not Voting (4): Roadrunner7671, thesoundandthefury, chairs, iguanaiguana

With 10 alive, it takes 6 to lynch. Day 2 will end October 5th at 1pm.
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Calamitas

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Re: BM24: Secret Societies (Day Two)
« Reply #222 on: October 01, 2016, 04:40:43 am »

thesound
No contribution at all
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

Calamitas

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Re: BM24: Secret Societies (Day Two)
« Reply #223 on: October 01, 2016, 04:41:11 am »

thesound
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vote: thesound
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

iguanaiguana

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Re: BM24: Secret Societies (Day Two)
« Reply #224 on: October 01, 2016, 08:54:59 am »

If we are going to do a lurker lynch, then there are three people we need to kill. But let's try this instead.

Request Prod on thesoundandthefury
Request Prod on Chairs
Request Prod on silverspawn
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.
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