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Author Topic: M80: Fruit Ninja Mafia (Game Over!)  (Read 139541 times)

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liopoil

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Re: M80: Fruit Ninja Mafia (Day Three)
« Reply #1475 on: May 31, 2016, 05:48:36 pm »

I dunno, I'd estimate that there's stil a ~17% chance gkrieg is scum. Or maybe more like 11-13%, your call
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Joseph2302

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Re: M80: Fruit Ninja Mafia (Day Three)
« Reply #1476 on: May 31, 2016, 05:55:54 pm »

Seprix is the most flipping clueless town of all time.
Debatable, I'd put myself up there.
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: M80: Fruit Ninja Mafia (Day Three)
« Reply #1477 on: May 31, 2016, 05:57:08 pm »

Seprix is the most flipping clueless town of all time.

I honestly probably would have unvoted, once I got around to rereading ss like gkrieg asked me to.

Can we please not have a god-awful hammer tomorrow? ss lynch was just lucky.
Technically it was PPS who hammered, although I'm not sure if he intended to.
Seprix definitely intended to.
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: M80: Fruit Ninja Mafia (Day Three)
« Reply #1478 on: May 31, 2016, 05:57:45 pm »

Also, this is quite possibly the longest twilight I've ever seen.

I think most things have been said that need to be said.
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Roadrunner7671

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Re: M80: Fruit Ninja Mafia (Night Two)
« Reply #1479 on: May 31, 2016, 08:07:40 pm »

Banana plants are not trees, they are giant herbs.
End of Day Vote Count

liopoil (1): Haddock
Joseph (2): PPS, gkrieg,
gkrieg13 (5): 2.7, Joseph, liopoil, iguanaiguana, PPS
PPS: (1) Seprix

With nine alive it took five to lynch...
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Roadrunner7671

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Re: M80: Fruit Ninja Mafia (Day Three)
« Reply #1480 on: May 31, 2016, 08:07:51 pm »

The fruits were dwindling. Although they still had Sensei to guide them, there were only six fruit left. And the time had come to sacrifice another. The fruit had eyes for Kiwi. Although he was appreciated around the dojo before the threat of the blades, he had done little to stop them (in the eyes of the fruit, that is). Sensei even encouraged against a sickening murder of Kiwi, but the idea that Kiwi was done for had already entered the heads of many. Sensei, still feeble from his recent battle with the blades, could only watch as Kiwi was pushed toward the center of the dojo. Less than a second later, a blade swooped down, skewering Kiwi and covering the fruit with seeds and those nasty stringy things in Kiwis that you sometimes bite into. They immediately regretted their decision. Kiwi would be missed. 

Kiwi, (gkrieg13) a Vanilla Townie, has been lynched! Night Three starts now and will end on June 2nd at ~8:00 PM.
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Roadrunner7671

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Re: M80: Fruit Ninja Mafia (Day Three)
« Reply #1481 on: May 31, 2016, 08:08:05 pm »

Thread Locked!
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Roadrunner7671

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Re: M80: Fruit Ninja Mafia (Night Three)
« Reply #1482 on: June 02, 2016, 08:14:10 pm »

There will be a slight delay (one hour, tops) of the start of D4. Sorry!
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Re: M80: Fruit Ninja Mafia (Night Three)
« Reply #1483 on: June 02, 2016, 10:12:17 pm »

Both the blades and the fruit were getting desperate. The blades because small arms were being distributed throughout the dojo; the fruit because they found Sensei dead on the floor of his hovel. It was not a pretty death, and probably too graphic to provide a full description of. Feel free to use your imaginations! But somehow the blades had overpowered him. Could it be possible that they bested him in a two versus one situation? This theory was sliced open when they found Peach, who was also sliced open. The remaining fruit couldn't imagine a member of their humble community murdering a fellow fruit, so they could only assume that the blades had taken two lives. This was quite frightening, and the fruit realized they must act now!

And so, instead of pushing someone to their fate at the center of the dojo, they begun to plan...]


2.7, the (powerless) Town Fruit Inventor has been killed!
Iguanaiguana, the Universal Backup, has been killed!


Start of Day Vote Count

Not Voting (6): Haddock, PPS, Joseph, Liopoil, J Reggie, Seprix

With 6 alive it takes 4 to lynch. D1 starts now and will end on June 12 at ~10:00 PM

Thread Unlocked!
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liopoil

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Re: M80: Fruit Ninja Mafia (Night Three)
« Reply #1484 on: June 02, 2016, 10:18:47 pm »

In your first post today, please state whether you received fruit last night or not.

Please also keep discussion to a minimum about what people are saying or about thenresults of this night or about why we are doing this to a minimum until everyone has responded.

Thank you. I did not receive fruit.
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liopoil

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1485 on: June 02, 2016, 10:25:39 pm »

On another note, this should be a straightforward Vote: No Lynch I think.
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Seprix

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1486 on: June 02, 2016, 10:37:46 pm »

I did not receive fruit.

I do not like the no lynch plan.
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Seprix

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1487 on: June 02, 2016, 10:38:15 pm »

Man, IG and e both died. This is very very bad.
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pingpongsam

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1488 on: June 02, 2016, 10:44:12 pm »

No fruit all game long.
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J Reggie

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1489 on: June 02, 2016, 10:47:33 pm »

I haven't gotten fruit since night one.

I see the benefits of a no lynch, since this is Mylo (right?).

Seprix

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1490 on: June 02, 2016, 10:51:36 pm »

I haven't gotten fruit since night one.

I see the benefits of a no lynch, since this is Mylo (right?).

There is a problem though.

Scum has done this thing all game, where they hand off fruit and then they lynch someone. We're basically at LynchOrLose at this point. If we hit scum, we have a good shot. If we don't, we're waiting an extra day for no reason.
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Seprix

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1491 on: June 02, 2016, 10:52:21 pm »

It's been like this:

0 kill, 2 kill, 0 kill, 2 kill.

I don't see the reason to not lynch here versus lynching.
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Seprix

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1492 on: June 02, 2016, 10:55:08 pm »

Haddock, PPS, Joseph, Liopoil, J Reggie, Seprix.

These are the 6 left. 2 are scum, 4 are town.

We might as well discuss something if we're doing the no lynch plan? I mean, we wait until someone claims fruit first.
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pingpongsam

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1493 on: June 02, 2016, 11:18:13 pm »

Seprix, liopoil, Joseph, haddock, Reggie, PPS

Scummiest to towniest

Vote: Seprix like we should have yesterday.
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liopoil

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1494 on: June 02, 2016, 11:42:26 pm »

Waiting for Joseph and Haddock...

Seprix, liopoil, Joseph, haddock, Reggie, PPS

Scummiest to towniest

Vote: Seprix like we should have yesterday.
Why not no lynch first?

Seprix, it is strictly impossible for there to be two kills tonight.
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liopoil

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1495 on: June 02, 2016, 11:43:46 pm »

It's been like this:

0 kill, 2 kill, 0 kill, 2 kill.

I don't see the reason to not lynch here versus lynching.
It's been 022 so far. We no lynch to force scum to clear somebody by killing them, since we have to catch the whole scumteam now anyway.
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Seprix

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1496 on: June 02, 2016, 11:46:56 pm »

Waiting for Joseph and Haddock...

Seprix, liopoil, Joseph, haddock, Reggie, PPS

Scummiest to towniest

Vote: Seprix like we should have yesterday.
Why not no lynch first?

Seprix, it is strictly impossible for there to be two kills tonight.

No, but tomorrow...
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Seprix

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1497 on: June 02, 2016, 11:47:35 pm »

It's been like this:

0 kill, 2 kill, 0 kill, 2 kill.

I don't see the reason to not lynch here versus lynching.
It's been 022 so far. We no lynch to force scum to clear somebody by killing them, since we have to catch the whole scumteam now anyway.

I guess we'll find out if they can double lynch after tonight... I mean, if they double lynch, don't they just win then?
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liopoil

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1498 on: June 02, 2016, 11:49:35 pm »

It's been like this:

0 kill, 2 kill, 0 kill, 2 kill.

I don't see the reason to not lynch here versus lynching.
It's been 022 so far. We no lynch to force scum to clear somebody by killing them, since we have to catch the whole scumteam now anyway.

I guess we'll find out if they can double lynch after tonight... I mean, if they double lynch, don't they just win then?
I have no clue what you are talking about. I ask again, have you read the setup?
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liopoil

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Re: M80: Fruit Ninja Mafia (Day Four)
« Reply #1499 on: June 02, 2016, 11:50:47 pm »

I currently think Joseph is the best lynch, followed by Seprix or PPS.
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