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Author Topic: M80: Fruit Ninja Mafia (Game Over!)  (Read 139532 times)

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Awaclus

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1100 on: May 24, 2016, 09:14:33 am »

ADK is not a viable option.
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Joseph2302

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1101 on: May 24, 2016, 09:26:59 am »

ADK is not a viable option.
Why not?
And I think Awaclus is a viable option.
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

iguanaiguana

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1102 on: May 24, 2016, 09:28:35 am »

Vote: silverspawn
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Awaclus

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1103 on: May 24, 2016, 09:31:02 am »

ADK is not a viable option.
Why not?
And I think Awaclus is a viable option.

I'm not a viable option either.
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iguanaiguana

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1104 on: May 24, 2016, 09:32:00 am »

Awaclus could be scum, he's starting to be pretty insane.

The cool thing about that is it means I'm still playing like Awaclus  8) 8) 8)
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

A Drowned Kernel

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1105 on: May 24, 2016, 09:59:48 am »

Yeah vote: awaclus
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Joseph2302

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1106 on: May 24, 2016, 10:02:09 am »

Yeah vote: awaclus
Making the Awaclus wagon more viable. I like it/
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

iguanaiguana

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1107 on: May 24, 2016, 11:00:28 am »

Okay, I am going to do my reread now. What a pain.

Awaclus:

D1
#108 - Explaining his thinking is usually a scumtell for Awaclus.
#157 - First real vote is on e
#178 - Switches to Joseph after Joseph claims scum.
#193 - Claims Seprix outed himself as the second scum after Joseph, claims he'd like to hear the third scum out himself. Seems to be a joke, hard to tell.
#196 - Says "No" to J Reggie's "Is [Joseph] always like this?"
202 & 206 - Banters with Seprix, claiming he's demonstrating that he's scum.
#213 - Wants a hammer on Joseph
*note* Awaclus disappears for a while here after we don't get the Joseph lynch through, keeping his vote on Joseph.
#270 - Says I'm making sense (this is before I *went* *insane*)
#282 - Says he could see a Joseph/e scumteam.
#314 - Lends credence to my theory that e could be scum because it's been a while since he was last scum. Everything about that theory was wrong in multiple ways, so it's interesting that Awaclus would agree with it.
#356 - Jokes that finding 2/3rds of the scum team is not enough. A second instance of this sort of joke for Awaclus this game.
#391 - Thinks Joseph is scum, still.
#429 - Still wants to vote for Joseph
A few posts in here bemoaning the fact that we won't lynch the confirmed scum.
#580 - Says Joseph can't prove that he's town.
#589 - More arguing here that reminds me a bit of Awaclus' scum meta.
Several posts arguing about his theory of perfect play.
#725 - Says "e is better than EgorK because he's more likely to be Joseph's partner."
#778 - Votes e
#786 - Votes EgorK after e's claim.

D2
#897 - Votes Yuma, quoting his post that says "Please give a reason for your vote or at least quote a post giving a reason for your vote." He only quotes, does not give a reason, but leaves off the part of the quote that says "At least quote."
#906 - Switches to Joseph, "Time to get serious."
#926 - Townreads ADK. This is the first time he's mentioned ADK all game.
#938 - More of his perfect play theory stuff
#963 - Claims Yuma's entering and leaving the game was scummy, just not as scummy as Joseph.
#987 - Claims that Joseph can only know for sure that Yuma isn't coming back because they are scum partners.
#993 - Thinks Yuma probably fakequitted.
#1011 - More arguing about Joseph implicating Yuma somehow.
#1012 - Third iteration this game of the sentiment that "2/3rds of the scumteam have been implicated already." Interesting that he's talking about a different scum team this time: Yuma/Joseph  instead of the earlier Seprix/Joseph or the once-thought-to-be-likely e/Joseph
#1056 - Arguing about the meaning of common sense with Joseph.
#1058 - Brings up the last time Yuma quit as the evidence we should have all known for why Yuma here was probably just pretending to quit.
#1072 - Tells Liopoil that Joseph scumslipped that he was Yuma's partner, so therefore we all know that Liopoil is scum.
#1081 - Super scummy post: "Oh yeah, there hasn't been a night yet. Why didn't anyone mention that sooner? Well, in that case it's possible for liopoil to be town." Awaclus concedes the argument in a strange and arbitrary way here.
#1095 & 97 - Still pushing for a Joseph lynch.
#1101 - Another weird reference to ADK not being a viable option.

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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1108 on: May 24, 2016, 11:00:51 am »

Yeah uh Vote: Awaclus
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Awaclus

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1109 on: May 24, 2016, 11:02:40 am »

How many votes do I have?
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Awaclus

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1110 on: May 24, 2016, 11:06:56 am »

In the meantime:

#108 - Explaining his thinking is usually a scumtell for Awaclus.

Not true. Explaining your thinking is pro-town as long as you don't explain why you think someone is scum.

#1081 - Super scummy post: "Oh yeah, there hasn't been a night yet. Why didn't anyone mention that sooner? Well, in that case it's possible for liopoil to be town." Awaclus concedes the argument in a strange and arbitrary way here.

I made the argument in the first place because of a careless mistake. Why wouldn't I concede it as soon as I realized that mistake?
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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iguanaiguana

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1111 on: May 24, 2016, 11:07:37 am »

uh...

Seprix, silver, me, ADK, Joseph....maybe Haddock?

L-2 or L-1.

The mod needs to do his job
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1112 on: May 24, 2016, 11:08:09 am »


I made the argument in the first place because of a careless mistake. Why wouldn't I concede it as soon as I realized that mistake?

It seems like too careless of a mistake to be true.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

silverspawn

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1113 on: May 24, 2016, 11:12:31 am »

Unofficial Vote Count:

Haddock (1): pingpongsam
Joseph2302 (1): Awaclus
iguanaiguana (1): liopoil
Awaclus (5): silverspawn, Joseph2302, Seprix, A Drowned Kernel, iguanaiguana
silverspawn (3): J Reggie, Haddock, gkrieg13
A Drowned Kernel (1): e

Haddock

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1114 on: May 24, 2016, 11:14:08 am »

uh...

Seprix, silver, me, ADK, Joseph....maybe Haddock?

L-2 or L-1.
Not me, but I'm maybe leaning that way. I'm struggling to tell at the moment whether my desire to vote for Awaclus is just annoyance or if it actually has a real grounding. Your case is pretty decent.

Quote

The mod needs to do his job
Hey. Be nice.
PPE.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Awaclus

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1115 on: May 24, 2016, 11:17:21 am »

I think I'm on L-2 but I'll claim already so we can start to make informed decisions instead of this useless bullshit.

I'm the placebo doctor. I protected ADK. The reason for targeting him was that I had a scum read on e and there hadn't been enough time for a counterclaim yesterday, so I chose to protect my top town read instead. I encourage everyone to re-read me to confirm that everything I have done in this game, especially today, 100% fits this narrative.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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silverspawn

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1116 on: May 24, 2016, 11:19:27 am »

unvote

iguanaiguana

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1117 on: May 24, 2016, 11:23:58 am »

Unvote
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

iguanaiguana

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1118 on: May 24, 2016, 11:25:10 am »

Everyone I tunnel is a town PR. I give up.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

silverspawn

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1119 on: May 24, 2016, 11:27:09 am »

Everyone I tunnel is a town PR. I give up.

first let's see if we get a counterclaim.

Haddock

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1120 on: May 24, 2016, 11:28:41 am »

OK.
So.
If there's no counterclaim, that makes 3 ICs total, right?
e, Awaclus and also ADK.
Unless anyone can work out some other way we could have got a no kill...?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

silverspawn

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1121 on: May 24, 2016, 11:30:46 am »

OK.
So.
If there's no counterclaim, that makes 3 ICs total, right?
e, Awaclus and also ADK.
Unless anyone can work out some other way we could have got a no kill...?

err, yes. JReggie is the other explanation. He ate the BP berry.

But we can and should treat ADK as an IC since if he was the N1 kill then he'll die this night, so it'd be insane to lynch him.

Joseph2302

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1122 on: May 24, 2016, 11:32:40 am »

Unvote
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1123 on: May 24, 2016, 11:34:14 am »

OK.
So.
If there's no counterclaim, that makes 3 ICs total, right?
e, Awaclus and also ADK.
Unless anyone can work out some other way we could have got a no kill...?
Only no kill is placebo doctor or JReggie is 1-shot BP.
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Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Seprix

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Re: M80: Fruit Ninja Mafia (Day Two)
« Reply #1124 on: May 24, 2016, 11:34:32 am »

unvote

Jeez.
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