Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 28 29 [30] 31 32 ... 72  All

Author Topic: RMM32: The Walking Dead (Game Over.)  (Read 180715 times)

0 Members and 7 Guests are viewing this topic.

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5379
  • Shuffle iT Username: sty.silver
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #725 on: March 25, 2016, 04:47:13 pm »

An odd request coming from the guy who not too long ago said we should treat this like a normal game and not even talk about the setup.

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3443
  • Shuffle iT Username: faust
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #726 on: March 25, 2016, 04:52:34 pm »

An odd request coming from the guy who not too long ago said we should treat this like a normal game and not even talk about the setup.

Is this directed towards ADK?
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #727 on: March 25, 2016, 04:53:06 pm »

An odd request coming from the guy who not too long ago said we should treat this like a normal game and not even talk about the setup.

Is this directed towards ADK?
I think SirMartin.
Logged
Oh God someone delete this before Roadrunner sees it.

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5379
  • Shuffle iT Username: sty.silver
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #728 on: March 25, 2016, 04:59:08 pm »

yeah, SirMatin.

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #729 on: March 25, 2016, 08:17:55 pm »

I'm here now! I think I got prodded.

I don't have time for a full reread but I will point out that I would rather no lynch. This is RMM and no one seems to have scumreads on anyone.

For a no-lynch to happen we'd either have to vote it in or have everyone unvote (I think). And no-lynching is pretty much always a bad idea, even for day one. And yeah, you get scum-points for suggesting it.
Logged
The perfect engine
But it will never go off
Three piles are empty

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #730 on: March 25, 2016, 09:02:51 pm »

I'm fine with either of the wagons going to lynch at this point.  Would also be fine with SirMartin, limetime, RR. 

I like it when Ampharos contributes.
Logged

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #731 on: March 25, 2016, 09:23:56 pm »

I'm fine with either of the wagons going to lynch at this point.  Would also be fine with SirMartin, limetime, RR. 

I like it when Ampharos contributes.
Why RR? I've been useful!
Logged
Oh God someone delete this before Roadrunner sees it.

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #732 on: March 25, 2016, 10:09:33 pm »

It occurs to me that there's pretty much no way this isn't going to the deadline. With the four patrollers, e, and WW all voteless, their are 8 voters, so unless someone votes themselves our only lynch options would be e, chairs, or one of the Hated players, and even then it would have to be unanimous among all the people who can vote. I suppose yuma would also be willing to vote for himself, so that's still an option.

But people should get their votes where they're sure they want them, because it's just going to be most at deadline (and by that I mean they should get their votes off of me, because I'm pretty sure I'm the one getting lynched if we hit deadline).
Logged
The perfect engine
But it will never go off
Three piles are empty

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #733 on: March 25, 2016, 10:10:19 pm »

Question: How do we want to end the day? Like, assume that the vote count as it is now stays like that and nobody switches. That would (probably) mean that chairs dies, because he is hated, even though he has the same amount of votes as ADK. That does not seem ideal, and also there's a small chance that ADK is hated too and then he could also die.

I think at some point, if we are close to a tie in votes, we should let those who don't have a vote weigh in and whoever they suspect more gets lynched.

Or we should listen to faust, that's probably better than what I was saying.
Logged
The perfect engine
But it will never go off
Three piles are empty

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #734 on: March 25, 2016, 10:11:22 pm »

Vote: No Lynch
What's the point of lynching? Our night actions are important and we want to go into night with as many people as possible, right? See if there'll be a kill, report important night actions, etc.
PPE
Logged
Oh God someone delete this before Roadrunner sees it.

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #735 on: March 25, 2016, 10:21:38 pm »

ok i think we should lynch. no lynching just seems like a mistake to me.

Although if people reallly want to no lynch for some reason we may as well kill yuma instead of nolynching.
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #736 on: March 25, 2016, 10:22:56 pm »

ok i think we should lynch. no lynching just seems like a mistake to me.

Although if people reallly want to no lynch for some reason we may as well kill yuma instead of nolynching.
No way do I want to kill Yuma. We have a failsafe bullet. Let's see what happens if he becomes a zombie. We can also see how long it takes and stuff.

Unless he'd rather die...
Logged
Oh God someone delete this before Roadrunner sees it.

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #737 on: March 25, 2016, 10:24:37 pm »

ok i think we should lynch. no lynching just seems like a mistake to me.

Although if people reallly want to no lynch for some reason we may as well kill yuma instead of nolynching.

This is true.
Logged
The perfect engine
But it will never go off
Three piles are empty

silverspawn

  • Adventurer
  • ******
  • Online Online
  • Posts: 5379
  • Shuffle iT Username: sty.silver
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #738 on: March 25, 2016, 10:48:34 pm »

yes. lynch yuma.

yuma

  • Minion
  • *****
  • Offline Offline
  • Posts: 695
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #739 on: March 25, 2016, 10:50:10 pm »

I'm here now! I think I got prodded.

I don't have time for a full reread but I will point out that I would rather no lynch. This is RMM and no one seems to have scumreads on anyone.

For a no-lynch to happen we'd either have to vote it in or have everyone unvote (I think). And no-lynching is pretty much always a bad idea, even for day one. And yeah, you get scum-points for suggesting it.

Well I was the one who suggested it. And I continue to generally think it is a good idea to try in RMM. The fact is we have never actually tried it, so have no conclusive data on whether it would actually be a good idea, just speculation (grounded in good theory of course in that lynching is generally good in standard mafia games, but RMM isn't standard)

And I have been saying for a while that in this game we have a really good alternative in just lynching me instead...
Logged

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #740 on: March 25, 2016, 10:50:47 pm »

Maybe there's a reason that almost none of us can vote.
Logged
Oh God someone delete this before Roadrunner sees it.

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #741 on: March 25, 2016, 10:59:40 pm »

Maybe there's a reason that almost none of us can vote.

I think that reason is because we chose it... not because the game is designed for us not to lynch each other.

If anything with the factor that even if we don't hit 8 people we still lynch the majority in this game I think that means hes wanting us to lynch people.
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: RMM32: The Walking Dead (The First Dawn)
« Reply #742 on: March 26, 2016, 05:33:29 am »

Vote Count 1.9:

chairs (3): EFHW, faust, A Drowned Kernel
A Drowned Kernel (3): Haddock, gkrieg13, Hydrad
Limetime (1): yuma
No Lynch (1): Roadrunner7671

Not Voting (7): silverspawn, Ampharos, chairs, SirMartin, Witherweaver, 2.7, Limetime

With 14 alive, it takes 8 to lynch.

Day 1 ends on March 26 at 4:20 p.m. forum time.  That's in ~11 hours.
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #743 on: March 26, 2016, 05:39:42 am »

Limetime has lost his vote and is Hated for the rest of today due to inactivity.
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3443
  • Shuffle iT Username: faust
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #744 on: March 26, 2016, 06:13:51 am »

ash is looking for substitutes, which means that Limetime will likely get replaced.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3443
  • Shuffle iT Username: faust
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #745 on: March 26, 2016, 06:26:46 am »

New activity log:

WW: last active 17 hours ago
yuma: last active 7 hours ago
e: last active 14 hours ago
gkrieg: last active 9 hours ago
faust: last active now
EFHW: last active 17 hours ago
RR: last active 7 hours ago
ADK: last active 8 hours ago
Haddock: last active 16 hours ago
silver: last active 14 hours ago
Hydrad: last active 8 hours ago
Limetime: last active a week ago
Ampharos: last active 16 hours ago
chairs: last active 39 hours ago
SirMartin: last active 14 hours ago

This game is a disgrace.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3443
  • Shuffle iT Username: faust
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #746 on: March 26, 2016, 06:32:06 am »

Okay, so less than 11 hours to deadline, and this is dead. I'm going to take charge now, and you can accuse me later of being bossy or whatever, but apparently some people are unable to get anything done without constantly being given a kick in the ass.

Everyone, in your next post, state which 3 players you think are the scummiest so far, in order.

It says "scummiest", not best lynch, by the way.

Here's mine:

chairs
EFHW
silverspawn
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #747 on: March 26, 2016, 08:57:15 am »

chairs
SirMartin
EFHW
Logged
The perfect engine
But it will never go off
Three piles are empty

Witherweaver

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 6476
  • Shuffle iT Username: Witherweaver
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #748 on: March 26, 2016, 09:06:14 am »

ADK
Gkrieg
Hydrad
Logged

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: RMM32: The Walking Dead (The First Day)
« Reply #749 on: March 26, 2016, 10:05:54 am »

EFHW
Chairs
ADK
Logged
Pages: 1 ... 28 29 [30] 31 32 ... 72  All
 

Page created in 0.055 seconds with 21 queries.