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Author Topic: RMM32: The Walking Dead (Game Over.)  (Read 180725 times)

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Roadrunner7671

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Re: RMM32: The Walking Dead (The First Day)
« Reply #500 on: March 21, 2016, 05:30:33 pm »

(Badly) Pranked  :P
Ha ha, I like this guy.
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faust

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Re: RMM32: The Walking Dead (The First Day)
« Reply #501 on: March 21, 2016, 05:30:54 pm »

(Badly) Pranked  :P

Okay. Now how about some serious contributions?
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silverspawn

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Re: RMM32: The Walking Dead (The First Day)
« Reply #502 on: March 21, 2016, 05:31:50 pm »

We were put in a separate QT. Nothing else happened for the duration. Now the QT is closed permanently.

SirMartin

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Re: RMM32: The Walking Dead (The First Day)
« Reply #503 on: March 21, 2016, 05:32:34 pm »

(Badly) Pranked  :P

Okay. Now how about some serious contributions?
We can try that. There was no mod talk during our patrol check, but we could communicate in a QT.

Yuma getting bit is bad, but I think voting for 2.7 is lame. Would he have claimed something suspicious then bitten Yuma? I think not.
Ppe
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silverspawn

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Re: RMM32: The Walking Dead (The First Day)
« Reply #504 on: March 21, 2016, 05:34:51 pm »

I commented that I like the case on chairs and that I would advocate lynching yuma

Here is why I would support lynching yuma

Basically, if he is town, the lynch is much less bad then another town lynch
And he could still be scum, in which case the lynch is great.

I think most people immediately look at it from an angle of town!yuma lynch vs random!lynch, but it's really random!yuma lynch vs random!lynch. If you look at it like that, suddenly it seems better.

EFHW

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Re: RMM32: The Walking Dead (The First Day)
« Reply #505 on: March 21, 2016, 05:36:53 pm »

(Badly) Pranked  :P

Okay. Now how about some serious contributions?
We can try that. There was no mod talk during our patrol check, but we could communicate in a QT.

Yuma getting bit is bad, but I think voting for 2.7 is lame. Would he have claimed something suspicious then bitten Yuma? I think not.
Ppe
It's interesting that he didn't respond to my vote on him.
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faust

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Re: RMM32: The Walking Dead (The First Day)
« Reply #506 on: March 21, 2016, 05:37:32 pm »

I commented that I like the case on chairs and that I would advocate lynching yuma

Here is why I would support lynching yuma

Basically, if he is town, the lynch is much less bad then another town lynch
And he could still be scum, in which case the lynch is great.

I think most people immediately look at it from an angle of town!yuma lynch vs random!lynch, but it's really random!yuma lynch vs random!lynch. If you look at it like that, suddenly it seems better.

Okay... what is the scum narrative for yuma then? Because his actions ead very much like town to me. Also, what's with all the hedgy "woulds"? If you want to lynch yuma, vote.
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EFHW

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Re: RMM32: The Walking Dead (The First Day)
« Reply #507 on: March 21, 2016, 05:38:17 pm »

I commented that I like the case on chairs and that I would advocate lynching yuma

Here is why I would support lynching yuma

Basically, if he is town, the lynch is much less bad then another town lynch
And he could still be scum, in which case the lynch is great.

I think most people immediately look at it from an angle of town!yuma lynch vs random!lynch, but it's really random!yuma lynch vs random!lynch. If you look at it like that, suddenly it seems better.
If we lynch yuma he becomes a zombie.
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faust

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Re: RMM32: The Walking Dead (The First Day)
« Reply #508 on: March 21, 2016, 05:38:45 pm »

I commented that I like the case on chairs and that I would advocate lynching yuma

Here is why I would support lynching yuma

Basically, if he is town, the lynch is much less bad then another town lynch
And he could still be scum, in which case the lynch is great.

I think most people immediately look at it from an angle of town!yuma lynch vs random!lynch, but it's really random!yuma lynch vs random!lynch. If you look at it like that, suddenly it seems better.
If we lynch yuma he becomes a zombie.

...why?
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yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #509 on: March 21, 2016, 05:39:31 pm »

yeah... that is a jump that I haven't heard off...
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EFHW

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Re: RMM32: The Walking Dead (The First Day)
« Reply #510 on: March 21, 2016, 05:39:56 pm »

I commented that I like the case on chairs and that I would advocate lynching yuma

Here is why I would support lynching yuma

Basically, if he is town, the lynch is much less bad then another town lynch
And he could still be scum, in which case the lynch is great.

I think most people immediately look at it from an angle of town!yuma lynch vs random!lynch, but it's really random!yuma lynch vs random!lynch. If you look at it like that, suddenly it seems better.
If we lynch yuma he becomes a zombie.

...why?
Assuming he was bitten, lynching keeps his brain intact so he will become a zombie.
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silverspawn

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Re: RMM32: The Walking Dead (The First Day)
« Reply #511 on: March 21, 2016, 05:40:23 pm »

Okay... what is the scum narrative for yuma then?
Well almost everyone treats him as confirmed town. That's a pretty good thing for anyone, including scum.

Also, what's with all the hedgy "woulds"? If you want to lynch yuma, vote.

Hmm I guess we can vote. I was kinda reiterating what I said in the QT and that didn't have a vote. vote: yuma

yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #512 on: March 21, 2016, 05:40:43 pm »

but i won't be Lori anymore... I will be the child.
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silverspawn

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Re: RMM32: The Walking Dead (The First Day)
« Reply #513 on: March 21, 2016, 05:41:12 pm »

Assuming he was bitten, lynching keeps his brain intact so he will become a zombie.

Isn't it more likely that he is dead for real if we lynch him - we know about zombies after all, so we could dispose of his body - and then comes back?

gkrieg13

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Re: RMM32: The Walking Dead (The First Day)
« Reply #514 on: March 21, 2016, 05:43:13 pm »

Just saw that e hasn't been counted as alive since the beginning of the day, not just since the day action submission window. 

So I guess I vote: ADK
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EFHW

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Re: RMM32: The Walking Dead (The First Day)
« Reply #515 on: March 21, 2016, 05:45:22 pm »

but i won't be Lori anymore... I will be the child.
Is it that your character is "reincarnated", or that you the player get another role? Is there a precedent in the show/comic for coming back to life as someone else?
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EFHW

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Re: RMM32: The Walking Dead (The First Day)
« Reply #516 on: March 21, 2016, 05:48:48 pm »

Just saw that e hasn't been counted as alive since the beginning of the day, not just since the day action submission window. 

So I guess I vote: ADK

He could have taken an action during Dawn 1.
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silverspawn

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Re: RMM32: The Walking Dead (The First Day)
« Reply #517 on: March 21, 2016, 05:49:05 pm »

@Haddock let me see if I can respond something productive

silverspawn's very early post has some day actions in bold.  I wonder whether he was trying to put down a vote for them without people realising?  Bit of a stretch.
I didn't know just posting them in bold is voting for them.

ss does a random unexplained WW vote and then revotes me in the same post!  Sup with that?
Just a way of stating that I find you both scummy

86]
So was I the only player who mistakenly thought he had received a scum role because of the explanatory red text in the second QT post only to notice the green town role after the first post...

Do you guys buy this? I don't know about you, but I find the green very visible among the maroon - not red - that made up the first two posts of my QT. Even if I had not seen the green, I think I'd have been more busy being surprised that you can use colors in QT's - I think ash has a premium account - to think that I got scum.
That one's weak on its own.[/quote]
It's an odd way of attacking someone by saying an early day 1 case looks weak, because of course he does. I think it's non-irrelevant, which is why I brought it up. That's really the only example you bring.

86]SirMartin's post "You can call me scummy, etc.."  looks towny to me.
And then SS calls him scummy for it.  OK.

This post?

And you can call me scummy, but all this talk about our group actions is really scummy. They probably have a marginal impact on the game, this isn't what mafia is about. We need to ignore all the shiny distractions and lynch the scums.

This post is scummy no doubt. It's a way of appearing as though you really want the game to move forward by using an argument that doesn't make sense, because it's RMM of course we should discuss the setup. Why do you think that post is towny?

EFHW

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Re: RMM32: The Walking Dead (The First Day)
« Reply #518 on: March 21, 2016, 05:51:36 pm »

Assuming he was bitten, lynching keeps his brain intact so he will become a zombie.

Isn't it more likely that he is dead for real if we lynch him - we know about zombies after all, so we could dispose of his body - and then comes back?
We could possibly shoot him with the gun if he is a zombie. This is a weird interaction of game mechanics. It's hard to understand.
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faust

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Re: RMM32: The Walking Dead (The First Day)
« Reply #519 on: March 21, 2016, 05:51:58 pm »

Assuming he was bitten, lynching keeps his brain intact so he will become a zombie.

Everyone who dies turns into a zombie, so by your logic, everyone we lynch will come back zombified.
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silverspawn

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Re: RMM32: The Walking Dead (The First Day)
« Reply #520 on: March 21, 2016, 05:52:22 pm »

I meant more generally that people we lynch probably don't come back. Because, in the flavor, if we decide to publicly execute someone, we would do it in a way that he does not come back as a zombie.

faust

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Re: RMM32: The Walking Dead (The First Day)
« Reply #521 on: March 21, 2016, 05:53:06 pm »

but i won't be Lori anymore... I will be the child.
Is it that your character is "reincarnated", or that you the player get another role? Is there a precedent in the show/comic for coming back to life as someone else?

No; Judith is Lori's child. There isn't anything supernatural on the show aside from zombies.
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yuma

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Re: RMM32: The Walking Dead (The First Day)
« Reply #522 on: March 21, 2016, 05:54:36 pm »

but i won't be Lori anymore... I will be the child.
Is it that your character is "reincarnated", or that you the player get another role? Is there a precedent in the show/comic for coming back to life as someone else?

I interpreted it that is is my role, or at least part of it. I imagine I will lose some attributes but gain others. It also says I will come back in whatever alignment I am when I die (which does imply there is some possibility of alignment switching but I have not been notified that my alignment has switched... Although I wouldn't tell you if it had)
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faust

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Re: RMM32: The Walking Dead (The First Day)
« Reply #523 on: March 21, 2016, 05:55:09 pm »

I meant more generally that people we lynch probably don't come back. Because, in the flavor, if we decide to publicly execute someone, we would do it in a way that he does not come back as a zombie.

Agreed. (I fact, I think I said the very same thing earlier.)

Who here does actually know the flavor?
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Roadrunner7671

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Re: RMM32: The Walking Dead (The First Day)
« Reply #524 on: March 21, 2016, 05:55:24 pm »

but i won't be Lori anymore... I will be the child.
Is it that your character is "reincarnated", or that you the player get another role? Is there a precedent in the show/comic for coming back to life as someone else?

No; Judith is Lori's child. There isn't anything supernatural on the show aside from zombies.
And Rick's invincibility.
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