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Author Topic: Waiting for Adventures On-line  (Read 70955 times)

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mameluke

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Re: Waiting for Adventures On-line
« Reply #75 on: March 26, 2016, 01:30:30 pm »
+5

"We've never had a target date for this"

Uh huh.
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Beyond Awesome

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Re: Waiting for Adventures On-line
« Reply #76 on: March 26, 2016, 01:56:03 pm »
0

"We've never had a target date for this"

Uh huh.

I remember last year when they said this would be out in September 2015. There's a quote out there somewhere.
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werothegreat

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Re: Waiting for Adventures On-line
« Reply #77 on: March 26, 2016, 03:28:50 pm »
+12

I've been invited to help test Adventures in the client.  For the most part, I think the interface choices that have been made are good ones - calling Reserves is pretty intuitive.  They're making better use of screen space now.  I've found a fair amount of bugs, but they're relatively minor, and Jeff seems to be fixing them pretty quickly (some have already been fixed).  If not next week, I could see this reasonably being released the week after.  Obviously the AI is terrible, but I'm under the impression that that's fairly low priority for most people on here.
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Re: Waiting for Adventures On-line
« Reply #78 on: March 26, 2016, 03:36:50 pm »
+9

Seconding that. I can't see this taking more than 2 weeks, but you never know? To be honest, MF thought of some interface ideas I hadn't considered, so I'm kind of impressed. It should be soon, guys, hang in there! Meanwhile we'll be hunting for bugs.
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Beyond Awesome

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Re: Waiting for Adventures On-line
« Reply #79 on: March 26, 2016, 07:32:37 pm »
+2

I will just piggy back on what jsh and wero said, overall MF has actually done a solid job of implementing Adventures. I think most people will be very happy once it comes out. I'm helping find bugs, but it should be out soon
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Re: Waiting for Adventures On-line
« Reply #80 on: March 27, 2016, 08:48:01 am »
+3

Can't wait to play! I don't get too many chances to play IRL and I've hardly scratched the surface of adventures yet. Looking forward to this just as much as the physical release of Empires.

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Re: Waiting for Adventures On-line
« Reply #81 on: April 01, 2016, 10:02:38 pm »
+1

I love it when I can go to a website on April 1 and it will say the product will be released in late March. At least take the time to update your web page if you aren't actually going to communicate when the new projected release date will be.
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Awaclus

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Re: Waiting for Adventures On-line
« Reply #82 on: April 01, 2016, 10:05:14 pm »
+8

I love it when I can go to a website on April 1 and it will say the product will be released in late March.

Their preparations for this April Fool's prank were pretty impressive though.
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Seprix

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Re: Waiting for Adventures On-line
« Reply #83 on: April 02, 2016, 11:56:46 am »
0

Yeah, not impressed with the length it's taking MF to get this out there.
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Re: Waiting for Adventures On-line
« Reply #84 on: April 02, 2016, 12:43:19 pm »
+4

I haven't heard much internally for a few days. Hopefully that means Jeff is just crunching stuff to get it out as soon as possible. Been playing a few games a day, but haven't noticed any bugs lately. I would guess there are a few big ones Jeff knows about that need to be fixed before this can go public. This is assuming AI is going to be fixed post-release or just never fixed. The AI is probably going to take a long time if it's any kind of priority at all, and I personally hope they don't bother working on it at this point. (Then again, a huge number of people only play bots, so it MIGHT be a priority)
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mameluke

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Re: Waiting for Adventures On-line
« Reply #85 on: April 07, 2016, 11:01:18 am »
0

Any news?
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werothegreat

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Re: Waiting for Adventures On-line
« Reply #86 on: April 07, 2016, 11:05:45 am »
0

Any news?

Jeff has been steadily addressing the bugs I've sent in.  At this point, it seems like everything is more or less implemented correctly.  I'm not sure what's holding them up from releasing right now.
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Seprix

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Re: Waiting for Adventures On-line
« Reply #87 on: April 07, 2016, 11:07:38 am »
+1

Any news?

Jeff has been steadily addressing the bugs I've sent in.  At this point, it seems like everything is more or less implemented correctly.  I'm not sure what's holding them up from releasing right now.

More animations?
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Re: Waiting for Adventures On-line
« Reply #88 on: April 07, 2016, 11:23:19 am »
0

Any news?

Jeff has been steadily addressing the bugs I've sent in.  At this point, it seems like everything is more or less implemented correctly.  I'm not sure what's holding them up from releasing right now.

As far as I am aware, Inheritance is still a mess. You can't call inherited reserves, for example.
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werothegreat

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Re: Waiting for Adventures On-line
« Reply #89 on: April 07, 2016, 11:34:08 am »
0

Any news?

Jeff has been steadily addressing the bugs I've sent in.  At this point, it seems like everything is more or less implemented correctly.  I'm not sure what's holding them up from releasing right now.

As far as I am aware, Inheritance is still a mess. You can't call inherited reserves, for example.

Yeah, I just played a game where Inheritance crashed the AI.
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Re: Waiting for Adventures On-line
« Reply #90 on: April 07, 2016, 11:36:14 am »
+6

Any news?

Jeff has been steadily addressing the bugs I've sent in.  At this point, it seems like everything is more or less implemented correctly.  I'm not sure what's holding them up from releasing right now.

As far as I am aware, Inheritance is still a mess. You can't call inherited reserves, for example.

Yeah, I just played a game where Inheritance crashed the AI.

Poor Andrew.
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Chris is me

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Re: Waiting for Adventures On-line
« Reply #91 on: April 07, 2016, 11:40:38 am »
+1

Any news?

Jeff has been steadily addressing the bugs I've sent in.  At this point, it seems like everything is more or less implemented correctly.  I'm not sure what's holding them up from releasing right now.

As far as I am aware, Inheritance is still a mess. You can't call inherited reserves, for example.

I mean at this point I hope they consider an "everything except Inheritance" release, it's just been so long.
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ravi

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Re: Waiting for Adventures On-line
« Reply #92 on: April 07, 2016, 12:51:49 pm »
0

Any news?

Jeff has been steadily addressing the bugs I've sent in.  At this point, it seems like everything is more or less implemented correctly.  I'm not sure what's holding them up from releasing right now.

As far as I am aware, Inheritance is still a mess. You can't call inherited reserves, for example.

Does BoM have the same issue with reserves? Seems like if they have sorted BoM then Inheritance shouldn't be terribly difficult but I'm sure there are some other complexities I am not considering.
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Watno

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Re: Waiting for Adventures On-line
« Reply #93 on: April 07, 2016, 12:53:54 pm »
+1

BoM's mechanics are entirely different from inheritance's.
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werothegreat

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Re: Waiting for Adventures On-line
« Reply #94 on: April 07, 2016, 01:33:28 pm »
0

Any news?

Jeff has been steadily addressing the bugs I've sent in.  At this point, it seems like everything is more or less implemented correctly.  I'm not sure what's holding them up from releasing right now.

As far as I am aware, Inheritance is still a mess. You can't call inherited reserves, for example.

Does BoM have the same issue with reserves? Seems like if they have sorted BoM then Inheritance shouldn't be terribly difficult but I'm sure there are some other complexities I am not considering.

BoM has been implemented correctly with Reserves.
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Re: Waiting for Adventures On-line
« Reply #95 on: April 07, 2016, 01:55:14 pm »
0

Does BoM have the same issue with reserves? Seems like if they have sorted BoM then Inheritance shouldn't be terribly difficult but I'm sure there are some other complexities I am not considering.

The complexities are pretty major, unfortunately. Unlike Band of Misfits, Inheritance copies Reaction and Reserve abilities, too. The Estates have to have all the abilities of the other card. I'm not even sure how I would implement it, given the chance.

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werothegreat

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Re: Waiting for Adventures On-line
« Reply #96 on: April 07, 2016, 02:01:39 pm »
0

Does BoM have the same issue with reserves? Seems like if they have sorted BoM then Inheritance shouldn't be terribly difficult but I'm sure there are some other complexities I am not considering.

The complexities are pretty major, unfortunately. Unlike Band of Misfits, Inheritance copies Reaction and Reserve abilities, too. The Estates have to have all the abilities of the other card. I'm not even sure how I would implement it, given the chance.

From what I've seen so far, they've implemented it fine - it's just that the AI has no idea what to do with it, and tends to crash.
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Re: Waiting for Adventures On-line
« Reply #97 on: April 07, 2016, 06:04:01 pm »
+7

I need adventures now
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Re: Waiting for Adventures On-line
« Reply #98 on: April 07, 2016, 07:52:24 pm »
0

Does BoM have the same issue with reserves? Seems like if they have sorted BoM then Inheritance shouldn't be terribly difficult but I'm sure there are some other complexities I am not considering.

The complexities are pretty major, unfortunately. Unlike Band of Misfits, Inheritance copies Reaction and Reserve abilities, too. The Estates have to have all the abilities of the other card. I'm not even sure how I would implement it, given the chance.

From what I've seen so far, they've implemented it fine - it's just that the AI has no idea what to do with it, and tends to crash.
Last time I checked you couldn't call estates that had inherited reserve effects.
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brokoli

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Re: Waiting for Adventures On-line
« Reply #99 on: April 11, 2016, 06:09:59 pm »
0

Saturday will be my birthday… I hope Adventures will be online at this time, it would be a wonderful gift  8)

But seriously, why so long ?  :(
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