yeah, out with it
Well, it's an attempt to out wifom scum, which in the end could be nothing or it could be something. The idea would be for everyone to randomly choose another player on the player list and say who they would kill tonight if they were scum together. Like, if I were scum with chairs, I'd kill faust, or whatever.
Why do this? Well, it's funny, and different. But actually, here's the thing: we get a number of things to analyze and a number of things scum has to try to balance/manipulate. Here are a few:
--does scum lie or tell the truth about who they are partners with?
--does scum lie or tell the truth about who they would kill?
--which partner tells the truth/lies, because you can't have both say each other...but can you?
--when someone does die at night, we look back at this exercise...did scum coordinate based on random town pairings, or did they guess who was their partners, or something else?
--when we lynch scum, did they lie or tell the truth?
Basically, I got this idea when I was looking at this setup pre-game (I pmed Arch about some issues I thought might come up). Scum wants to communicate somehow, but not get caught. So I was thinking, how can we interfere so much that they just can't, and also could point fingers that they don't want pointed? Well, one way of making sure communication fails is to flood the system, right?
And, to make it even harder to manipulate, or even more manipulated (and we have to think about it) -- the order could be determined by who people randomly choose. I considered using dice to set up partners, but man as we all know DICE PLANS ARE TERRIBLE.
Anyway, it was an idea that I had floating around, and thought maybe it was worth mentioning. But someone is going to say I'm just scum trying to communicate and cover it all up with some elaborate crazy plan. (Even though it wouldn't work, which is the point).