Yeah, I think it's an artifact of the way the board was designed. There's a couple other places that also don't obey the triangle inequality, but they can actually impact gameplay depending on what region is out. (See Cincinatti-Pittsburgh-Raleigh)
Anyways, new Game State:
Current Game State: Round 4 Bureaucracy
Turn Order (# Cities)
1.
AndrewisFTTW (4)
2.
WalrusMcFishSr (4)
3.
rspeer (4)
4.
chairs (4)
5.
Kirian (4)
Current Market:
07: 3O->2
12: 2C/O->2 14: 2G->2 23: 1U->3 Future Market:
24: 2G->4 27: _->3 28: 1U->4 32: 3O->6
Player Information:
1.
AndrewisFTTW (4)
Plants (Resources):
1.
05: 2C/O->1 (0) 2.
10: 2C->2 (2) 3.
22: _->2 (0)
Money $11
2.
WalrusMcFishSr (4)
Plants (Resources):
1.
08: 3C->2 (3) 2.
21: 2C/O->4 (2) 3. -
Money $15
3.
rspeer (4)
Plants (Resources):
1.
04: 2C->1 (0) 2.
13: _->1 (0) 3.
20: 3C->5 (3)
Money $1
4.
chairs (4)
Plants (Resources):
1.
06: 1G->1 (1) 2.
19: 2G->3 (2) 3. -
Money $16
5.
Kirian (4)
Plants (Resources):
1. 09: 1O->1 (2) 2.
15: 2C->3 (4) 3. -
Money $16
Step 2: 7 Cities
Step 3: 19 Plants Remaining
End of Game: 15 Cities
Map:
Resources: | Cost | Amt. at Cost | Total Available |
Coal | $8 | 2 | 2 |
Oil | $2 | 2 | 20 |
Garbage | $6 | 1 | 7 |
Uranium | $4 | 1 | 8 |
Game Spreadsheet (Resources, Plant Market, and PlayerData)
Power Grid Game III