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Author Topic: f.ds Nomic 1 (Thread 3): liopoil's turn  (Read 68742 times)

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WalrusMcFishSr

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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #675 on: May 13, 2014, 02:33:08 pm »

I would have thought that my rule didn't go into effect until after it was passed, and as it adds an IP at the beginning of each player's turn, and the only turn begun since its instatement was Grujah's. But I could just as easily be misinterpreting things.
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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #676 on: May 13, 2014, 04:15:57 pm »

That is a good point.  ok, cancel upgrade of skill for unit at E13
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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #677 on: May 13, 2014, 06:56:03 pm »

Grujah, I should be in square G9 not G8
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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #678 on: May 13, 2014, 11:11:03 pm »

Vote: Abstain on rule 365
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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #679 on: May 21, 2014, 08:53:08 pm »

Rule passes 4-0

I declare it to be mail-mi's turn
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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #680 on: May 21, 2014, 10:10:14 pm »

upgrade skill for soldier at E13 to 1 pay N$25.
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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #681 on: May 21, 2014, 11:15:39 pm »

right okay let's see... i think I'm going to fix up my attacking idea to make soldiers useful...

Draft of Rule 366:
Players may spend 1 IP to attack directly or diagonally adjacent players, hereafter known as defending players. To do so, players post Attack: $$ to %% in bold, where $$ is the place of the active player's unit, and the %% is the place of the defending player's piece. Each player will roll 1d6 using the forum's dice rolling feature in response to the attack. If the defending player wins, nothing happens. If the active player wins, the defending player must post Give N$500 to Y in bold, where Y is the active player, or Give N$X to Y in bold if the defending player has less than N$500, and X is the rest of the defending player's N$.

Changes?
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #682 on: May 22, 2014, 12:19:29 am »

Two things - I think that is too much money.  And maybe forcing the defeated unit to move one space in the same direction as the attack would be more helpful and interesting.
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WalrusMcFishSr

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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #683 on: May 22, 2014, 02:22:17 am »

Proximity between K11 and J10

I agree $500 is a bit steep.

What happens in case of ties? Tie goes to the defender, presumably, as rerolls would be annoying. "Wins" is sort of ambiguous there, maybe "if the attacker's roll was higher" etc. would be better.

I want to plunder food! Plunder: Everything Actually though victory points should probably be off limits for plundering...farmers are for getting more points, soldiers are for map control and resource dominance.

Possibly you could incorporate a bit about the soldiers' skill levels to make that meaningful. For example, you could roll Nd6 to attack and defend, where N is the skill level. Boosting your skill makes your soldiers more effective and bell curvy. And/or skill level has something to do with the quantity or type of loot plundered...you receive N*$100, and also N Swag Tokens
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mail-mi

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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #684 on: May 22, 2014, 10:46:53 pm »

Proximity between K11 and J10

I agree $500 is a bit steep.

What happens in case of ties? Tie goes to the defender, presumably, as rerolls would be annoying. "Wins" is sort of ambiguous there, maybe "if the attacker's roll was higher" etc. would be better.

I want to plunder food! Plunder: Everything Actually though victory points should probably be off limits for plundering...farmers are for getting more points, soldiers are for map control and resource dominance.

Possibly you could incorporate a bit about the soldiers' skill levels to make that meaningful. For example, you could roll Nd6 to attack and defend, where N is the skill level. Boosting your skill makes your soldiers more effective and bell curvy. And/or skill level has something to do with the quantity or type of loot plundered...you receive N*$100, and also N Swag Tokens
Yes ties go to the defender, I forgot to put that in.

I like the plunder anything idea... ill find a way to work it in.

What about rolling an 1d(6+N) where N is the soldier's level?
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #685 on: May 22, 2014, 10:50:54 pm »

Proximity between K11 and J10
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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #686 on: May 22, 2014, 11:24:07 pm »

Updated everything in my tasks except the points/$ in the OP.
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mail-mi

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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #687 on: May 27, 2014, 06:29:00 pm »

Any more thoughts on the rule? otherwise I'll post the final draft tonight
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #688 on: May 27, 2014, 08:02:11 pm »

plunder is good.  I also think winning territory (forcing retreats) would be valuable.
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mail-mi

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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #689 on: May 27, 2014, 09:13:25 pm »

Proximity between G8 and H7
Move G8 to H8
Proximity between H8 and I7
Move H8 to G8
Treasure Chest at F8


Rolled 1d200 : 182, total 182


Final Draft of Rule 366:
Players may spend 1 IP to attack directly or diagonally adjacent players, hereafter known as defending players. To do so, players post Plunder $$ to %% in bold, where $$ is the place of the active player's unit, and the %% is the place of the defending player's unit. Each player will roll Nd6 using the forum's dice rolling feature in response to the attack, where N is the number of the unit's soldier level plus 1. The two highest numbers of each player will be the only dice used. If the defending player roll is higher, nothing happens. If the active player's roll is higher, the defending player must post Give N$250 to Y in bold, where Y is the active player, or Give N$X to Y in bold if the defending player has less than N$250, and X is the rest of the defending player's N$. If the roll is a tie, nothing happens. You may only attack if it is your turn.

I added the "you may only attack if it is your turn" to prevent slowing down the game with everybody attacking on everyone's turn.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

mail-mi

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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #690 on: May 29, 2014, 03:40:57 pm »

you guys gonna vote or what?
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #691 on: May 29, 2014, 04:11:34 pm »

Vote: Yes on Rule 366
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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #692 on: May 30, 2014, 10:43:11 am »

Vote: Abstain on Rule 366
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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #693 on: May 30, 2014, 12:21:39 pm »

what time does the voting period end, again?
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #694 on: May 30, 2014, 02:08:42 pm »

what time does the voting period end, again?

36 hours after final proposal.
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mail-mi

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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #695 on: May 30, 2014, 02:15:57 pm »

what time does the voting period end, again?

36 hours after final proposal.

well then. Rule passes 2-0.

I declare it to be liopoil's turn.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

mail-mi

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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #696 on: May 30, 2014, 02:18:40 pm »

what time does the voting period end, again?

36 hours after final proposal.

well then. Rule passes 2-0.

I declare it to be liopoil's turn.

never mind, I can't do that, as my moves are invalid (because grujah has not updated the map grumble grumble)

Proximity between G9 and G10
Move G9 to G8
Proximity between G8 and H7
Treasure chest at F8


Rolled 1d200 : 163, total 163


Now it's liopoil's turn.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #697 on: May 30, 2014, 02:21:02 pm »

what time does the voting period end, again?

36 hours after final proposal.

well then. Rule passes 2-0.

I declare it to be liopoil's turn.

never mind, I can't do that, as my moves are invalid (because grujah has not updated the map grumble grumble)

Proximity between G9 and G10
Move G9 to G8
Proximity between G8 and H7
Treasure chest at F8


This dice roll may have been tampered with!
Rolled 1d200 : 163, total 163

Now it's liopoil's turn.

I will challenge these moves if necessary (sorry mail-mi) because you definitely ended the turn. If we want to impeach Grujah for not updating the map (or preferably just give him a friendly poke) I'd participate in that.
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mail-mi

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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #698 on: May 30, 2014, 02:21:51 pm »

what time does the voting period end, again?

36 hours after final proposal.

well then. Rule passes 2-0.

I declare it to be liopoil's turn.

never mind, I can't do that, as my moves are invalid (because grujah has not updated the map grumble grumble)

Proximity between G9 and G10
Move G9 to G8
Proximity between G8 and H7
Treasure chest at F8


This dice roll may have been tampered with!
Rolled 1d200 : 163, total 163

Now it's liopoil's turn.

Aaaaand I can't proximity with someone who's out.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

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Re: f.ds Nomic 1 (Thread 3): mail-mi's turn
« Reply #699 on: May 30, 2014, 02:22:22 pm »

what time does the voting period end, again?

36 hours after final proposal.

well then. Rule passes 2-0.

I declare it to be liopoil's turn.

never mind, I can't do that, as my moves are invalid (because grujah has not updated the map grumble grumble)

Proximity between G9 and G10
Move G9 to G8
Proximity between G8 and H7
Treasure chest at F8


This dice roll may have been tampered with!
Rolled 1d200 : 163, total 163

Now it's liopoil's turn.

I will challenge these moves if necessary (sorry mail-mi) because you definitely ended the turn. If we want to impeach Grujah for not updating the map (or preferably just give him a friendly poke) I'd participate in that.
*sigh*

Impeach: Grujah sorry buddy you gotta keep up to date.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon
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