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Author Topic: f.ds Nomic 1 (Thread 3): liopoil's turn  (Read 67582 times)

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WalrusMcFishSr

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #725 on: June 07, 2014, 06:16:03 pm »

Vote: EFHW for Cartographer
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Voltaire

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #726 on: June 08, 2014, 12:06:31 pm »

EFHW, I'll vote for you if you confirm you're interested still.
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EFHW

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #727 on: June 08, 2014, 12:51:44 pm »

sure, I'll do it.
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Voltaire

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #728 on: June 10, 2014, 11:23:55 am »

vote: EFHW for Cartographer

You'll have to backtrack a bit to figure out where he stopped keeping track.
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EFHW

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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #729 on: June 11, 2014, 09:32:16 pm »

Proximity between G8 and H7
Move G8 to H8
Proximity between H8 and I7
Move H8 to G8
Treasure Chest at F8


This dice roll may have been tampered with!
Rolled 1d200 : 182, total 182

Bit of a problem here.  mail-mi had already moved G8 to G9 on a previous turn, but Grujah didn't record it on the map, so I assume that's why mail-mi's order is to move from G8 to H8.  Since he can still get to H8 from G9, I'm inclined to go ahead and do it unless there are objections?

Also, are we keeping track of IP points somewhere?  mail-mi uses 5 here, and I don't know if he had enough IPs to do these commands.
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EFHW

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #730 on: June 11, 2014, 09:38:42 pm »

OK, now I see that mail-mi saw the mistake and tried to correct them, but had already ended his turn.  But are the moves and treasure chest he made before then valid?  It seems like the treasure chest at least should be.

I also see that Grujah's raising the speed of his unit three times was against the rules.  Since it wasn't contested at the time, I assume that stands?
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EFHW

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #731 on: June 11, 2014, 09:50:43 pm »

map is now updated, with only mail-mi's moves outstanding.  I also reduced everyone's food by 1, since that was supposed to happen after Grujah's turn.
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mail-mi

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Re: f.ds Nomic 1 (Thread 3): S_P's turn
« Reply #732 on: June 12, 2014, 01:26:01 am »

Proximity between G8 and H7
Move G8 to H8
Proximity between H8 and I7
Move H8 to G8
Treasure Chest at F8


This dice roll may have been tampered with!
Rolled 1d200 : 182, total 182

Bit of a problem here.  mail-mi had already moved G8 to G9 on a previous turn, but Grujah didn't record it on the map, so I assume that's why mail-mi's order is to move from G8 to H8.  Since he can still get to H8 from G9, I'm inclined to go ahead and do it unless there are objections?

Also, are we keeping track of IP points somewhere?  mail-mi uses 5 here, and I don't know if he had enough IPs to do these commands.
I didn't use the one from the turn before mine.
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Voltaire

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #733 on: June 12, 2014, 10:23:47 am »

I also see that Grujah's raising the speed of his unit three times was against the rules.  Since it wasn't contested at the time, I assume that stands?

I'd actually like to challenge this. Pretty sure we can declare it illegal based on the current rules.
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mail-mi

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #734 on: July 13, 2014, 08:23:12 pm »

um bump?
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

liopoil

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #735 on: July 13, 2014, 08:42:40 pm »

Oh  my. It has been quite some time...
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Voltaire

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #736 on: July 14, 2014, 07:03:51 pm »

I've been wanting to bump this forever and have held off. In my opinion it's immortal. I'm also happy to play this in stops and starts.

So, to get things kicked off in a way that will draw people in, I invoke Judgement on Grujah's unit's speed. I propose it is returned to 0.

Rolling for judge:

Rolled 1d9 : 7, total 7
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Voltaire

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #737 on: July 14, 2014, 07:04:17 pm »

That was Grujah, who is involved in this dispute. Re-rolling:

Rolled 1d9 : 5, total 5
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Voltaire

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #738 on: July 14, 2014, 07:04:35 pm »

Jimmmmm is Judge
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Jimmmmm

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #739 on: July 14, 2014, 07:14:58 pm »

Jimmmmm is Judge

Whoa okay. I'll look at this closer at some point when I'm not at work.
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liopoil

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #740 on: July 14, 2014, 08:38:18 pm »

I don't even... tell me when it's actually time for me to propose something, I'll try to catch up then. All I remember is that I was waiting for the map to be updated, and then all of a sudden we're invoking judgment and creating judges.
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Voltaire

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #741 on: July 14, 2014, 09:30:57 pm »

I don't even... tell me when it's actually time for me to propose something, I'll try to catch up then. All I remember is that I was waiting for the map to be updated, and then all of a sudden we're invoking judgment and creating judges.

It's because Grujah was Cartographer and gave himself illegal bonuses, which we discovered in updating the map.
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EFHW

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #742 on: July 15, 2014, 12:08:33 pm »

Proximity between G8 and H7
Move G8 to H8
Proximity between H8 and I7
Move H8 to G8
Treasure Chest at F8


This dice roll may have been tampered with!
Rolled 1d200 : 182, total 182

Bit of a problem here.  mail-mi had already moved G8 to G9 on a previous turn, but Grujah didn't record it on the map, so I assume that's why mail-mi's order is to move from G8 to H8.  Since he can still get to H8 from G9, I'm inclined to go ahead and do it unless there are objections?

Also, are we keeping track of IP points somewhere?  mail-mi uses 5 here, and I don't know if he had enough IPs to do these commands.
OK, now I see that mail-mi saw the mistake and tried to correct them, but had already ended his turn.  But are the moves and treasure chest he made before then valid?  It seems like the treasure chest at least should be.

Another issue we need to address.  I actually think mail-mi should get to make the moves.  He wasn't allowed to at the time.
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Voltaire

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #743 on: July 15, 2014, 02:28:14 pm »

Another issue we need to address.  I actually think mail-mi should get to make the moves.  He wasn't allowed to at the time.

Seems fine with me, the Cartographer's tracking aren't actual rules, so if Grujah never recorded a movie, mail-mi still made it.
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Jimmmmm

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #744 on: July 16, 2014, 07:46:29 am »

So, to get things kicked off in a way that will draw people in, I invoke Judgement on Grujah's unit's speed. I propose it is returned to 0.

Is there a good reason to set it to 0 and not 1?
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Voltaire

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #745 on: July 16, 2014, 11:07:22 am »

So, to get things kicked off in a way that will draw people in, I invoke Judgement on Grujah's unit's speed. I propose it is returned to 0.

Is there a good reason to set it to 0 and not 1?

My reading of the rules led me to believe 0 was the base value? If the base value is 1 then it should be 1.
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Jimmmmm

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Re: f.ds Nomic 1 (Thread 3): liopoil's turn
« Reply #746 on: July 16, 2014, 07:50:25 pm »

So, to get things kicked off in a way that will draw people in, I invoke Judgement on Grujah's unit's speed. I propose it is returned to 0.

Is there a good reason to set it to 0 and not 1?

My reading of the rules led me to believe 0 was the base value? If the base value is 1 then it should be 1.

No the base value is 0, but given you are allowed to upgrade once per turn, wouldn't the first upgrade be legal?
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