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Author Topic: MXL: The Philosopher's Mafia (Serial Killer wins!)  (Read 132145 times)

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Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1175 on: April 16, 2014, 10:31:32 pm »

oh yeah, Andrew.

Robz. Please walk me through it. Why did you pick vig of all things as town? We could have used that tracker, roleblocker, jailkeeper, something that could have helped us find scum.
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1176 on: April 16, 2014, 10:48:35 pm »

Actually seems like we did alright in terms of finding scum.
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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1177 on: April 16, 2014, 10:50:09 pm »

With 4, my initial reaction is:

mail-mi

robz

scott

mcmc? joth? ouf. lylo is going to hurt if it gets down to it.

I think we should all do something like this.

My personal 4: Andrewis, scotty, Axxle, then mcmc.
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1178 on: April 16, 2014, 10:57:32 pm »

Actually seems like we did alright in terms of finding scum.
We found one scum.

One was bussed the shit out of.

The other accidentally died.

That wasn't town work.

Do you know how screwed we'd be if ash hadn't died? It's so very likely he'd have coasted to victory.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1179 on: April 16, 2014, 11:00:26 pm »

The SK would have killed him.

But I agree with your larger point.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1180 on: April 16, 2014, 11:02:11 pm »

Robz. Please walk me through it. Why did you pick vig of all things as town? We could have used that tracker, roleblocker, jailkeeper, something that could have helped us find scum.

Well, it was the slot, really. In a vacuum, vig would not be my first choice. But I really thought scum would go after Slot 1. It has two really strong scum powers. So I thought I could maybe cause a scum to be a vanilla goon by making that move. Within that slot, it was only Vengeful or Night 3 Vig, and Night 3 Vig seemed a bit better (for town), since earlier than Night 3 I probably wouldn't even want to use the shot if I died, and Night 3 I would rather have the freedom to use my shot regardless of if I died, and beyond Night 3, well there's a low enough chance I'm even still alive that it's whatever.

Jailkeeper and Roleblocker are great roles, no doubt. I've never used them very well, though (I've been both). Also, I tended to think the people I would block from those roles would be town, because town would pursue those slots.

Doctors and cops are very useful, but I'd rather have other townies get those powers and use them on me.

As it happened, two out of three mafia got PRs anyway, and one of them got the Jailkeeper (terrifying!), so I don't know if my plan really worked out. Our lynches were good enough [read: lucky enough] that it didn't matter.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1181 on: April 16, 2014, 11:03:42 pm »

I did take Jailkeeper initially, and then send a subsequent PM changing my mind to Night 3 Vig, if that comforts you.
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1182 on: April 16, 2014, 11:05:49 pm »

I'm thinking Andrew, Robz, scotty, mcmc if we get 4.

The problem scenario for me, as I have articulated, is the one where mail-mi is town and Robz is SK.

9 of us
We lynch Andrew = 8
One non-mail-mi NK = 7
We lynch mail-mi (he doesn't die) = 7
One NK =6
We lynch mail-mi =5
One NK = 4
No lynch
One NK = 3
Lylo

In that scenario we only get three chances, not 4, because we blow one on mail-mi.
At that point we absolutely lynch Robz at LyLo though, so it should be OK.

Anyway, if one person dies tonight and it isn't mail-mi, we actually have exactly two possibilities, so we're ok. It might actually make sense to lynch Robz first so we at least know where we stand.

If two people die tonight and one of them's mail-mi then we know RObz is the vig, but not that he's not the SK. And we don't have to worry about a lynchproof dude.

If mail-mi and only mail-mi dies then I'm confused.

If no one dies tonight that's very confusing.
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1183 on: April 16, 2014, 11:07:14 pm »

Actually seems like we did alright in terms of finding scum.
We found one scum.

One was bussed the shit out of.

The other accidentally died.

That wasn't town work.

Do you know how screwed we'd be if ash hadn't died? It's so very likely he'd have coasted to victory.

I always come around to suspecting Ash eventually.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1184 on: April 16, 2014, 11:08:12 pm »

But joth, doesn't Robz shoot mail-mi in the scenario you lay out, even if he's the SK and does two kills?
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1185 on: April 16, 2014, 11:08:58 pm »

If mail-mi and only mail-mi dies then I'm confused.

It would mean the SK decided not to shoot, although that would be stupid--or shot Voltaire, who actually IS 1-shot BP, wouldn't that be sweet?

If no one dies tonight that's very confusing.

If no one dies, see above, but also, mail-mi is the SK.
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1186 on: April 16, 2014, 11:16:34 pm »

I can't count the number of times I've been convinced Robz was scum based on gut read, tells, and/or meta when the evidence was against it. But I do know that when that happens I'm generally wrong.

But joth, doesn't Robz shoot mail-mi in the scenario you lay out, even if he's the SK and does two kills?

I guess? But I don't know. Not shooting mail-mi gets us to waste a lynch, which gets him a ticket straight to lylo with the companions more or less of his choosing. As long as he thinks there's one person in this town he can convince to kill one other person in this town over him, framing mail-mi is a good plan for him.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1187 on: April 16, 2014, 11:21:33 pm »

If mail-mi doesn't die, you can even lynch me first.

I'm sort of confident mail-mi isn't the SK, but not enough to spare him, given his lynchproof status. (This is a great example, mail-mi, of how the PR you chose is actually anti-town and working against you.)

I can't count the number of times I've been convinced Robz was scum based on gut read, tells, and/or meta when the evidence was against it. But I do know that when that happens I'm generally wrong.

Well, frankly, it's because when I'm actually scum, I tend not to get caught based on gut reads, tells, and/or meta. I'm pretty good at this.*

*A notable exception is Voltaire, who actually has caught me in this manner, at least twice.
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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1188 on: April 16, 2014, 11:50:41 pm »

the andrew insanity. ok, I jumped to a conclusion. that's very me. then I took a step back and realized I was indicting him for a thing that I myself and scotty were both guilty of.

But why didn't anybody else catch that? Robz was egging me onto a pretty contentless wagon.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1189 on: April 17, 2014, 12:13:52 am »

I also jumped to a conclusion.
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sudgy

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1190 on: April 17, 2014, 12:32:54 am »

I think we should lynch non-robz-or-mail-mi, robz kills mail-mi, we figure things out tomorrow between robz and mail-mi, then we try to figure out who the SK is if all else fails.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Voltaire

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1191 on: April 17, 2014, 12:44:58 am »

I think we should lynch non-robz-or-mail-mi, robz kills mail-mi, we figure things out tomorrow between robz and mail-mi, then we try to figure out who the SK is if all else fails.

Have you been reading the thread? Andrew is at L-1, we're more-or-less doing exactly that. Though I am open to non-Andrew lynches. Like Robz. But not today.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1192 on: April 17, 2014, 12:45:57 am »

Yeah. I think we're pretty much all on board for that. Well, a majority at least.

So, Andrew? It's not that he's playing super differently than usual, it's just that, well, all the other suspects are playing exactly like usual.

My order, once again: Andrew, Joth, Scotty... mcmc, mail-mi... Axxle, sudgy, Voltaire.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1193 on: April 17, 2014, 12:46:24 am »

I'm not voting. Do you want me to hammer, or should we keep talking?
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1194 on: April 17, 2014, 12:48:04 am »

Hi. I'm all caught up. Shoot mai-mi and don't lynch me. But if you do lynch robz tomorrow and cross your fingers.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1195 on: April 17, 2014, 12:48:54 am »

Hi. I'm all caught up. Shoot mai-mi and don't lynch me. But if you do lynch robz tomorrow and cross your fingers.
Who should we lynch today?
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1196 on: April 17, 2014, 12:49:12 am »

I can't believe people actually think I'm the Serial Killer. It just doesn't make sense.
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1197 on: April 17, 2014, 12:51:22 am »

Hi. I'm all caught up. Shoot mai-mi and don't lynch me. But if you do lynch robz tomorrow and cross your fingers.
Who should we lynch today?

Joth because I said so earlier. Sorry I'm totally not helpful but at this point I have no SK reads and it looks like I'm not alone.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1198 on: April 17, 2014, 12:51:42 am »

unvote

Lynch whoever whenever you want. I'm going to be gone for another 12-15 hours and I think wagons will be more informative without the IC vote maybe? I mean I'll hammer or something if I show up and it's needed.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1199 on: April 17, 2014, 12:57:37 am »

Vote: Andrew

Or we could find out right now if we win!
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