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Author Topic: MXL: The Philosopher's Mafia (Serial Killer wins!)  (Read 131490 times)

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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #600 on: April 07, 2014, 06:47:42 pm »

Okay, I basically have no reads at the moment, so I'm going to be rereading each person with my thoughts on them.

That should be rereading each person and posting my thoughts on them.

Let me say again, this time more insistently, that giant reads lists re not helpful! I probably won't even read them unless you flip scum! Much better to like find someone who did something scummy and make a case.
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Teproc

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #601 on: April 07, 2014, 06:50:26 pm »

Okay, I basically have no reads at the moment, so I'm going to be rereading each person with my thoughts on them.

That should be rereading each person and posting my thoughts on them.

Let me say again, this time more insistently, that giant reads lists re not helpful! I probably won't even read them unless you flip scum! Much better to like find someone who did something scummy and make a case.

Let me say again that they ARE useful. THe fact that you don't read them is your problem, not ours. You SHOULD read them, I really don't get why you don't. You read theorel's super long posts about random stuff, don't you ?

They're not only useful when people flip, they're useful period, not to mention that they help the person making them to organize their thoughts (at least that's the main reason I do them).
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yuma

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #602 on: April 07, 2014, 06:51:00 pm »

Okay, I basically have no reads at the moment, so I'm going to be rereading each person with my thoughts on them.

That should be rereading each person and posting my thoughts on them.

Let me say again, this time more insistently, that giant reads lists re not helpful! I probably won't even read them unless you flip scum! Much better to like find someone who did something scummy and make a case.

Unless this is how he finds scum (as this can be a method people use to develop reads)... in which case maybe include a if you read only one part, read this: section?
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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #603 on: April 07, 2014, 06:51:07 pm »

I like giant reads lists so it's easier to pick someone to kill as scum.
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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #604 on: April 07, 2014, 06:51:35 pm »

Like, it's insane to me that you are complaining that there are no interactions in this game, and yet you are actively preventing people to do posts which are 100% interactions.
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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #605 on: April 07, 2014, 06:52:18 pm »

I like giant reads lists so it's easier to pick someone to kill as scum.

Which still means they're useful for interpreting the night kill, which people don't do enough (myself included).
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #606 on: April 07, 2014, 06:54:59 pm »

Okay, I basically have no reads at the moment, so I'm going to be rereading each person with my thoughts on them.

That should be rereading each person and posting my thoughts on them.

Let me say again, this time more insistently, that giant reads lists re not helpful! I probably won't even read them unless you flip scum! Much better to like find someone who did something scummy and make a case.

Unless this is how he finds scum (as this can be a method people use to develop reads)... in which case maybe include a if you read only one part, read this: section?

Then I would rather just read, "Hey, I think X is scum because..." than "A did this, null read, B did this, town to null, C no opinion, D null..."
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yuma

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #607 on: April 07, 2014, 06:55:57 pm »

vote: robz
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #608 on: April 07, 2014, 06:56:00 pm »

Like, it's insane to me that you are complaining that there are no interactions in this game, and yet you are actively preventing people to do posts which are 100% interactions.

It doesn't promote genuine interaction. It's a less evolved form of play, I am quite sure. In fact, in my 50 mafia games, I have seen less of it as time has gone on and people have gotten better at being town.
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Teproc

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #609 on: April 07, 2014, 06:57:45 pm »

Like, it's insane to me that you are complaining that there are no interactions in this game, and yet you are actively preventing people to do posts which are 100% interactions.

It doesn't promote genuine interaction. It's a less evolved form of play, I am quite sure. In fact, in my 50 mafia games, I have seen less of it as time has gone on and people have gotten better at being town.

Well that's not condescending at all. It's a good thing you figured out how to perfectly play as town, now we just all need to scream we're ICs and not participate on day 1 I guess (this is unfair because you've done neither this game, but you see what I mean).

To me, reads lists are similar to Voltaire's PoE thing. Do you think Voltaire's PoE thing is a "less evolved" form of play ?
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #610 on: April 07, 2014, 06:57:51 pm »

Look, some peoples lists are kind of helpful. Voltaire's list, where he then crosses people off, is generally helpful because 1) He then focuses us away from specific people and toward others, and 2) His reads are much better than average.

The average person, straining to come with up something to say about every player, particularly in a large game, does not help. I mean, it's better than doing nothing, sure.
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #611 on: April 07, 2014, 06:59:16 pm »

I'm not crazy about abbreviated reads lists with "null", "town", "slight scum", etc. Give me quotes or links or something substantial. That said, I promote posting and I'll read whatever you've got.
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #612 on: April 07, 2014, 06:59:47 pm »

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yuma

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #613 on: April 07, 2014, 07:00:32 pm »

vote: robz

Why?

games where I am annoyed with you, you are scum. I am annoyed with you thus you must be scum
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #614 on: April 07, 2014, 07:01:11 pm »

vote: robz

Why?

games where I am annoyed with you, you are scum. I am annoyed with you thus you must be scum

Ah. Got it.
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Teproc

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #615 on: April 07, 2014, 07:01:47 pm »

vote: robz

Why?

games where I am annoyed with you, you are scum. I am annoyed with you thus you must be scum

Interesting. It's exactly the contrary for me. Being annoyed with Robz is reassuring to me here.
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #616 on: April 07, 2014, 07:03:51 pm »

vote: robz

Why?

games where I am annoyed with you, you are scum. I am annoyed with you thus you must be scum

Interesting. It's exactly the contrary for me. Being annoyed with Robz is reassuring to me here.

Good!

(I am totally right, though.)
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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #617 on: April 07, 2014, 07:05:24 pm »

vote: robz

Why?

games where I am annoyed with you, you are scum. I am annoyed with you thus you must be scum

And what about games where we are annoyed with you?
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yuma

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #618 on: April 07, 2014, 07:06:34 pm »

vote: robz

Why?

games where I am annoyed with you, you are scum. I am annoyed with you thus you must be scum

And what about games where we are annoyed with you?

Obviously town!
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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #619 on: April 07, 2014, 08:11:41 pm »

Vote: Mail-mi

Thoughts?

worst lynch ever.

vote: robz

Liking my vote on scotty, so no thanks.

sorry been absent, check vla thread.
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yuma

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #620 on: April 07, 2014, 08:14:31 pm »

vote: voltaire
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #621 on: April 07, 2014, 08:15:52 pm »

^^I was expecting that. I do have a big townread on yuma, for what it's worth.
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theorel

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #622 on: April 07, 2014, 09:36:03 pm »

There is nothing about the way the wagons are going down on scott/ADK that make me think that they are any more or less likely to be scum.

I think this game has been relatively stagnant, and my only real hope is that a reduction in the player-count and some concrete information will help move the game along.
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Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #623 on: April 07, 2014, 10:02:05 pm »

Look, some peoples lists are kind of helpful. Voltaire's list, where he then crosses people off, is generally helpful because 1) He then focuses us away from specific people and toward others, and 2) His reads are much better than average.

Robz buddying me is a scum!Robz tactic. He's aware of it though, so I'm actually null here. We'll see if my thinking on why Robz is town is right soon enough.
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Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #624 on: April 07, 2014, 10:02:53 pm »

vote: voltaire

^^I was expecting that. I do have a big townread on yuma, for what it's worth.

You were expecting him to return to me, you mean?
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