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Author Topic: MXL: The Philosopher's Mafia (Serial Killer wins!)  (Read 131473 times)

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yuma

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #350 on: April 02, 2014, 11:16:56 pm »

sometimes I get scummy vibes from theorel.... but then I think... man he is doing all this work, no way he can be scum... and then I hit myself and remember that scum does work all the time...

But lynching the people who do the most work is also a surefire way to just plain lose, I've realized.

very true, very true...
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ashersky

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #351 on: April 03, 2014, 12:56:32 am »

I haven't posted much recently, I realize.  There wasn't much response to my setup discussion, which strikes me as odd.

I agree that lack of interactions this game is frustrating.  I'll focus here tomorrow and dig up something.
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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #352 on: April 03, 2014, 01:08:36 am »

I'll reread this (rather than skim) after RMM13(is it 13?) goes into night.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #353 on: April 03, 2014, 01:32:37 am »

I haven't posted much recently, I realize.  There wasn't much response to my setup discussion, which strikes me as odd.

It made me think you were town.
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Axxle

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Re: MXL: The Philosopher's Mafia (Signups open!)
« Reply #354 on: April 03, 2014, 01:40:32 am »

Fun fact: in this game, flavor names will be distributed with respect to the players' metas!
Did we discuss this?
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ashersky

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Re: MXL: The Philosopher's Mafia (Signups open!)
« Reply #355 on: April 03, 2014, 01:44:19 am »

Fun fact: in this game, flavor names will be distributed with respect to the players' metas!
Did we discuss this?

Nope.

I don't know philosophy well enough to figure it out.  Could we catch liars this way?
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Axxle

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Re: MXL: The Philosopher's Mafia (Signups open!)
« Reply #356 on: April 03, 2014, 01:45:53 am »

Fun fact: in this game, flavor names will be distributed with respect to the players' metas!
Did we discuss this?

Nope.

I don't know philosophy well enough to figure it out.  Could we catch liars this way?
Maybe.

I also noticed Descartes, rawis, Zeno should all be ICs because of the day 1 flavor. Who claimed those?
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Axxle

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #357 on: April 03, 2014, 02:13:17 am »

Teproc - Descartes

Mailmi - Zeno

Other???
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scott_pilgrim

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Re: MXL: The Philosopher's Mafia (Signups open!)
« Reply #358 on: April 03, 2014, 02:18:30 am »

Fun fact: in this game, flavor names will be distributed with respect to the players' metas!
Did we discuss this?

Nope.

I don't know philosophy well enough to figure it out.  Could we catch liars this way?
Maybe.

I also noticed Descartes, rawis, Zeno should all be ICs because of the day 1 flavor. Who claimed those?

Do we know that faust didn't pick town's flavor names from among 15, then just give the remaining names to scum/SK for fakeclaims, independently of the flavor texts?  I guess what I mean is presumably faust still (possibly) uses scum's fakeclaims in the flavor texts.
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Robz888

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #359 on: April 03, 2014, 02:19:50 am »

Presumably, but I don't like that you don't have much to say, and yet you appear right away to make sure nobody accidentally or wrongly gets ICed. That's kind of scummy.
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I have been forced to accept that lackluster play is a town tell for you.

Axxle

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #360 on: April 03, 2014, 02:38:15 am »

@scott: I had a town read on Teproc anyway so meh? I think it'd be tending toward bastard to do that.
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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #361 on: April 03, 2014, 02:41:31 am »

Why so many lurker joth votes, isn't lurker joth town?
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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #362 on: April 03, 2014, 02:51:42 am »

vote: yuma because Teproc!

Ash is town. I'd like to think I've gotten very good at reading him. I think it has been a very long time since I've been wrong about ash (even in games where I've only spectated). It's going to take quite a bit to shake me from that read.
I'm a day cop, ash is mafia
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ashersky

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #363 on: April 03, 2014, 02:55:40 am »

vote: yuma because Teproc!

Ash is town. I'd like to think I've gotten very good at reading him. I think it has been a very long time since I've been wrong about ash (even in games where I've only spectated). It's going to take quite a bit to shake me from that read.
I'm a day cop, ash is mafia

LOL.
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Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #364 on: April 03, 2014, 02:56:50 am »

vote: yuma because Teproc!

Ash is town. I'd like to think I've gotten very good at reading him. I think it has been a very long time since I've been wrong about ash (even in games where I've only spectated). It's going to take quite a bit to shake me from that read.
I'm a day cop, ash is mafia

To be fair, the more I think about ash the more I think my read on him should actually be null.

But nice example.
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Axxle

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #365 on: April 03, 2014, 02:58:42 am »

Where the f are you guys coming from?
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Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #366 on: April 03, 2014, 03:00:26 am »

Where the f are you guys coming from?

What are you talking about?
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Axxle

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #367 on: April 03, 2014, 03:04:02 am »

Presumably, but I don't like that you don't have much to say, and yet you appear right away when I mention you. That's kind of scummy.
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Axxle

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #368 on: April 03, 2014, 03:05:12 am »

Nvm you've both been around, hard to tell on moble
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Voltaire

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #369 on: April 03, 2014, 03:06:05 am »

I've been reading the thread this whole time. But I don't have anything to say, because I've been focusing on other games.
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ashersky

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #370 on: April 03, 2014, 03:11:42 am »

Presumably, but I don't like that you don't have much to say, and yet you appear right away when I mention you. That's kind of scummy.

This is about SP, I think.
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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #371 on: April 03, 2014, 03:18:40 am »

What do you two think about my IC discovery?
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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #372 on: April 03, 2014, 03:20:41 am »

Why so many lurker joth votes, isn't lurker joth town?

You mean this?  IC he is not.  Not sure you think he is.
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Re: MXL: The Philosopher's Mafia (Signups open!)
« Reply #373 on: April 03, 2014, 03:23:27 am »

Fun fact: in this game, flavor names will be distributed with respect to the players' metas!
Did we discuss this?

Nope.

I don't know philosophy well enough to figure it out.  Could we catch liars this way?
Maybe.

I also noticed Descartes, rawis, Zeno should all be ICs because of the day 1 flavor. Who claimed those?
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Axxle

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #374 on: April 03, 2014, 03:23:51 am »

Why so many lurker joth votes, isn't lurker joth town?

You mean this?  IC he is not.  Not sure you think he is.
no what I just quoted
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