Everyone Makes Mistakes!One day you wake up, a poor man with only 7 coppers and stuck with 3 measly estates, and you decide to go out and make something of your life. You see a
caravan passing by, and you join it; hoping to find an
oasis. Unfortunately a
witch sees you and is upset at you trying to take her valuable treasure and land! She curses you, not just once, but
ten times. How unfortunate!
Always an opportunist, you trek on. You try to rid yourself of the curses, but no matter what you do they continue to plague you. First you head off to an
island, hoping to abandon them there. No such luck! Next you get the crazy idea that you might try and
develop them into something else, but alas you fail again. You even try turning to religion, but the priest at the local
chapel isn't even able to help. Nothing can get rid of these curses!
Continuing on, you try to manage your misfortunes. You see a man selling silver... it only costs 3 dollars. What a deal! You buy some, hoping that with wealth you will be able to overcome your past demons. A man at a
trading post offers silver as well, and soon you are one of the wealthiest men in your country.
You come to the ocean, and climb up a
lighthouse to look out over it. To your left you see a
pirate ship, to your right a
merchant ship. You walk out to the ships and offer to pay out your hard earned money to the
trader in exchange for a trip home. They cheerfully accept your
bag of gold and soon you are on your way!
You arrive back in your native land, and take the
highway back home to see the
princess waiting for you. Aboard your
trusty steed, you get back to see the cruel
baron and your lovely princess locked in a passionate kiss. Infuriated, you bring your
followers to the duchy owned by the
duke and his
duchess and demand justice! The duke agrees to help you out, and you begin to
scheme your revenge. You plot a big
tournament where you will be able to defeat the baron, and soon the
fairgrounds are set up! Quickly approaching, you plan a
masquerade for the night before, and your victory over the baron is all but assured!
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Challenge: After purchasing curses on your first 10 turns, the quickest to end the game via 3 piling is the winner!
Rules:
Your final deck MUST contain all 10 curses (AKA, they cannot be trashed). Also, you must have at least 1 of each kingdom card (plus CSGEDP) in your final deck. The three piles finished must be the curses (duh), the duke, and your choice of the third. Also, you must gain the 5 prizes.
Kingdom: It should be pretty obvious, but more than 10 kingdom cards are referenced in the story. This is designed to create variety in the solutions. Here's the breakdown of the kingdom to be used (non-colony):
Required (5): Tournament, Duke, Baron, Fairgrounds, Witch
Choice (5): Caravan, Oasis, Island, Develop, Trading Post, Lighthouse, Pirate Ship, Merchant Ship, Trader, Highway, Scheme, Duchess, Masquerade, Chapel
Deadline: 5/20/2012
Bonus: Have the highest final point total!
Scoring: 3 first, 2 second, 1 third
Good luck, and hopefully this isn't too confusing or difficult
Edit: I removed keeping all 10 curses as that was way too ridiculous... now only one must be saved for having one of all the cards.