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Variants and Fan Cards / Re: Duration cards with wholly delayed effects
« on: September 08, 2016, 02:46:26 pm »What if we simply had a delayed cantrip?If you want that extra Action the card provides you play with many Action cards. If you play with many Action cards it hurts that the Delayed Cantrip is dead this turn. So the only useful thing it does for you is providing one card. But instead of getting it immediately you get it next turn.
Delayed Cantrip - $2 Action/Duration
At the beginning of your next turn, +1 Card, +1 Action.
Obviously this is extremely weak. But is it so weak that you would prefer not to have it at all? Or are there situations where you'd want it if you can get it for free?
So most of the times it is worse than a cantrip. AdrianHealey is right that it does transfer resources if you play with only one or two copies. But if you play with several it is worse than a normal cantrip as stuff is simply delayed.
Take Market Square and hyperdelayed Market Square. If I just need the buys I want some normal Market Squares. If I want some Minitacticians hyperdelayed Market Square is OK-ish. But if I want these Minitacticians to hit every turn I fool myself as I need the extra Action and extra Card just to play another hyperdelayed Market Square so I would be better off with the normal Market Square that hits earlier and doesn't miss reshuffles.