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Feedback / Re: Dominion Randomizer [dominionrandomizer.com]
« on: July 23, 2024, 02:52:51 am »
You change languages at the bottom of the page in the footer. English is the second one.
No ETA yet. The schedule has a major multiplayer patch coming shortly. Then another patch w/ saved sets and 5/6 player and a few more kingdom customization features. Then bug fixes, then release. The server perf issues this week caused a bit of unexpected delay, and I wouldn't be surprised if there were a few more things like that, but we're getting closer and closer.
If you play Frigate, it has no effect at all on your next turn; the last turn where it does anything is your right-hand opponent's turn.No. The card says "until the start of your next turn" so something does happen on your next turn: the attack effect ends. And it ends on your turn, not on the turn of the player to your right, so it wouldn't be discarded during their clean up.
Devils Workshop and Cavalry. Cavalry don't ride at night. Only in buy phase.Salvaging a Trail definitely gets you 4 coins.
salvager/trail. trashing a trail only causes it to be played, and you get a buy from salvaged, but you don't get the 4 coins you were expecting for salvaging trail. Though TBH I'm not sure why you don't get the coins?
Incidentally! Basilica and Colonnade are both getting "in your Buy phase" added. I tried for the simplest versions of the cards, and let them be more different to get there, but a bunch of people complained, and while they don't seem super reasonable to me, them being unhappy with this change is real, and the intention was to fix cards not make them as if new cards, and "in your Buy phase" is not the mess that "that you bought" is.
And! Donate will somehow get more different at the same time, it will trigger at the start of your next turn, that's right. This has played great. It's a little weird since you're not used to it, but is as close as possible to the original while getting rid of rules problems. Yes "first" means before other start-of-turn stuff. And we can cite how e.g. it means you're immune to Militia for a turn. But it's very close to the original. It even gets rid of some unintentional changes the other versions had, like being able to trash everything with Tomb on your last turn.
Donate: Event, 8D
At the start of your next turn, first, put your deck and discard pile into your hand, trash any number of cards from it, then shuffle the rest into your deck and draw 5 cards.
Basilica: Landmark
When you gain a card in your Buy phase, if you have $2 or more, take 2VP from here.
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Setup: Put 6VP here per player.
Colonnade: Landmark
When you gain an Action card in your Buy phase, if you have a copy of it in play, take 2VP from here.
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Setup: Put 6VP here per player.
And these changes will appear in the next release of the TGG version, and I mean whenever Stef puts them in for dominion.games.
Kinda wish the rules for Durations simply stated they didn’t do their next-turn effects if not in play; that seems a lot cleaner than saying “non-Duration” on every card that could possibly play another card, and it allows a bit more flexibility, too.I Procession an Archive. What now happens to the 4 cards still set aside at the end of the turn?