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OK, so my wife and I have been playing a lot of Nocturne IRL on the table.  We've been working through a lot of questions, and figuring out how to track actions with Conclave and such, and generally working it out.  But...finally we stumbled on a question I don't know the answer for, and could not find it in the forum.  So...this is the first question I have needed to post:

What is the proper sequence of when the Locusts Hex would take effect when you gain a Cursed Village with Tracker in play, and you would like to top deck the Cursed Village with Tracker.  Here was the situation...

It is Night phase.
You have a Tracker in play from the Action phase.
You play a Vampire.
You gain a Cursed Village.
You reveal the Locusts Hex.

You would like to top deck the Cursed Village, but not if it is going to be trashed by the Locusts.
Which effect happens first?  Does the Locusts Hex first trash the current card on top of the deck before the Cursed Village is placed there?...OR...Does the Tracker effect first place the Cursed Village on top of the deck to be trashed by the Locusts?  Do you have a choice of the sequence?

Maybe we've been playing too long and Nocturne is frying my brain, but I'm stumped on this one.  There is probably a generic answer somewhere that has to do with how to resolve the sequence of multiple effects, but I can't seem to sort this one out...

Dominion: Adventures Previews / Munchkins...???
« on: March 31, 2015, 10:31:14 pm »
Anybody notice Amazon's posting for Adventures?...Do we have an early April Fool's Day, or just a messed up database?  Or are there some surprises ahead in the new cards...?

Dominion Adventures Game
by Rio Grande Games
List Price:   $44.99
Price:   $35.99 + $12.00 shipping
You Save:   $9.00 (20%)
This item will be released on April 27, 2015.
Pre-order now.
Ships from and sold by Funagain Games. Gift-wrap available.
Estimated Delivery Date: April 28 - 30 when you choose Expedited at checkout.
Fast-Paced role playing party game
This is an expansion for munchkin adventure time, not a stand-alone game
All the great fun of munchkin with an adventure time theme
Perfect gift for munchkin and adventure time fans
Officially licensed by Steve Jackson games & cartoon network

Product Description
Your quest for victory in the land of Ooo just turned into a dungeon crawl, complete with new monsters, treasures, curses and special portals. Munchkin adventure time 2 it's a dungeon crawl adds 90 cards and 12 special oversized dungeon cards to the original munchkin adventure time. Contents: 90, 12 dungeon cards, instructions this is an expansion for munchkin adventure time, not a stand-alone game.

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