Grackle nest • $3 • Treasure - VictorySo of the half dozen options i had this seamed worth trying this time. This would Exile your Coppers from play and Exile other Treasures to earn VP. Several birds grab interesting things to build a nest. Alas, good artwork is often difficult to find.
+1 Buy
Exile a Treasure from the Supply, costing up to $3 more than a Treasure already in Exile, or from play.
-
Worth 1VP per set of three differently named Treasures in Exile.
Grackle nest • $3 • Treasure - Victory
Choose one: +1 Buy and +$1;
or Exile a Treasure from play or the Supply.
-
Worth 1VP per set of three differently named Treasures in Exile.
(https://i.ibb.co/0YNKYyt/Dame-Eleanor-1.png)
(https://i.ibb.co/0YNKYyt/Dame-Eleanor-1.png)
This needs to have the Command type and non-Command wording. Otherwise Band of Misfits could play it, and if there are 3 actual Sentinels in play, it can loop playing itself. Then just add the pesky Adventure tokens.
(https://i.ibb.co/3M2gPM6/image.png)
So this is a pile of 10 cards that are in a random order, just like Knights, and all care about how many copies of them you have in play (or in one case, in your deck).
(https://i.ibb.co/GPhVtw0/Sir-William-1.png)(https://i.ibb.co/wQnfpck/Dame-Joan-1.png)
(https://i.ibb.co/6rtmR52/Sir-Henry-2.png)(https://i.ibb.co/0YNKYyt/Dame-Eleanor-1.png)
(https://i.ibb.co/SPtvJCd/Sir-John-1.png)(https://i.ibb.co/vYd8M6q/Dame-Mary-1.png)
(https://i.ibb.co/3Ybfvj4/Sir-Robert-1.png)(https://i.ibb.co/Ct2QS64/Dame-Margaret-1.png)
(https://i.ibb.co/Js4mC1C/Sir-Richard-2.png)(https://i.ibb.co/THQZ2Jt/Dame-Elizabeth-1.png)
Notes on powerlevel: in the beginning, you're probably just happy to draw a card while trashing a Copper. But note that these all require you to discard a card later and don't give +Actions (except William), so the powerlevel does get very high but they're not easy to use. (And yeah some are much stronger than others, that's intentional.)
(I already noticed a few errors, I'll fix them later.)
Sentinel is already the name of an existing card.
Vase Merchant (Action, $3)
+$2
If you have unused Actions, (not Action cards), +1 Card.
-
In games using this, Silvers are Action cards producing +1 Card, +2 Actions instead of $.
Silver SaddleTurns your Silvers into Horses and your Golds into peddler-horses.
$3 - Project
After resolving an Action card, you may return a Silver from your hand to the supply for +2 Cards, or return a Gold from your hand to the supply for +2 Cards and +$1.
Silver Saddle
$3 - Action
Choose one: +1 Action and gain a Silver, or trash this to gain a Gold.
This turn, after resolving an Action card, you may return a Silver from your hand to the supply for +2 Cards, or return a Gold from your hand to the supply for +2 Cards and +$1.
Rebels - $3 ActionEdited. Thanks Gubump!
+3 Cards
Discard down to 3 cards in hand,
revealing each you discard.
For each Action you discarded this way, +$1.
If you discarded 4 or more cards, +1 Buy.
(https://cdn.discordapp.com/attachments/449166977991180299/1214342455428911146/Hidden_Village_v0.1.png?ex=65f8c38a&is=65e64e8a&hm=4d9f8c23f3a01c2eb2ee9f6ac90e048aa2fcdc4eff573e8852448bf41c33f18a&)
(https://cdn.discordapp.com/attachments/449166977991180299/1214342455428911146/Hidden_Village_v0.1.png?ex=65f8c38a&is=65e64e8a&hm=4d9f8c23f3a01c2eb2ee9f6ac90e048aa2fcdc4eff573e8852448bf41c33f18a&)
That's an intriguing idea, but isn't it almost always worse than Village? When you get more than 2 Actions, you usually don't need them, and vice versa. Basically the only case where HV is better than Village is when you have exactly one Action in hand, which has terminal draw, and where you then draw more than one other Action.
(https://live.staticflickr.com/65535/53569114305_9e77388718_w.jpg)QuoteRebels - $3 ActionNot everyone loves how you rule your kingdom. Rebels are appearing -- quite the Rabble if you ask me. Feels like an enemy Militia is on your doorstep! But no Moat can save you from your own citizens within your walls...
+3 Cards
Discard down to 3 cards in hand.
For each Action you discarded this way, +$1.
If you discarded 4 or more cards, +1 Buy.
(https://i.ibb.co/yN40v5L/Sir-Robert-2.png)
You forgot to remove the Attack type.Thanks (I didn't forget to remove the attack type; this is just accidentally the text of another card. I'll fix it.)
Scientist | Action | $3
+2 Cards
+1 Action
If this is the first Scientist you played this turn, the player to your left names a card. This turn, when you gain a copy of the named card, trash it.
You may trash this.
Puppet Strings - $3
Treasure/Attack
+$1
Each player (including you) may play a non-Attack Action or Treasure from their hand.
Each player who didn't discards down to 3 cards in hand.
(https://i.postimg.cc/15xXV75S/Judge-v3.png) | Quote Judge - Action - (http://wiki.dominionstrategy.com/images/thumb/3/32/Coin3.png/16px-Coin3.png) |
Logistics
$3 Action-duration
Either now or at the start of your next turn, Look through your discard pile and put two cards from it into your hand; for each one that you can't, +1 Card.
QuotePuppet Strings - $3
Treasure/Attack
+$1
Each player (including you) may play a non-Attack Action or Treasure from their hand.
Each player who didn't discards down to 3 cards in hand.
(https://i.imgur.com/CQcwxQw.png)QuotePuppet Strings - $3
Treasure/Attack
+$1
Each player (including you) may play a non-Attack Action or Treasure from their hand.
Each player who didn't discards down to 3 cards in hand.
So opponents generate $ by playing copper but can't use it?Yes, in many hands, you have a choice of (effectively) discarding a Copper or 2 cards.
Also this helps opponents a lot if they have terminal draw, which will be quite often.
The card is far more interesting if it allows terminal draw, as you then have to consider running multiple copies.(https://i.imgur.com/CQcwxQw.png)QuotePuppet Strings - $3
Treasure/Attack
+$1
Each player (including you) may play a non-Attack Action or Treasure from their hand.
Each player who didn't discards down to 3 cards in hand.
Why not have the discard down to 3 be mandatory?
That way the opponent cant play a smithy for no cost.
You could also have the discard be down to 4
I agree it's more interesting. I also think this effect is very weak in most games, though that may be fine
Granary - (http://wiki.dominionstrategy.com/images/thumb/3/32/Coin3.png/16px-Coin3.png)
Project
At the start of your turn, set aside a card from your hand, and put it into your hand at end of turn (after drawing).
Anchor
Project 3$ cost
When you gain a card, you may put it onto the bottom of your deck.
I also can't figure out how to directly post an image. Can anyone help with that?1. On ShardsOfHonor download the image.
1. On ShardsOfHonor download the image.Thanks!
2. You may need to find a place to host your image like Imgur.com. For Imgur.com, after you upload your image, click on it and copy the Direct Link (2nd option) as your URL.
3. When making your messge, under the Italic option should give you the "Insert Image" option. Add " width=250" (yes, including that space) after "img" in the first bracket. Put your URL between the two bracket sets.:)This is not super obvious and took me a few tries to get. You can also select "Quote" at the top right of a message with an image to see how others have formatted the pictures in their message.
for Horizontal, "img height=250" or "img width=385"is best
for cards, "img width=250" or "img height=385" is best
Best of luck.
(https://i.imgur.com/dp0kG6U.png)
This is obviously too good. Sure, you cannot use it for building but in the endgame it is strong.You're right. I playtested it and it needs to be reduced to +$2.
Nah, this is too weak now. I’d try it as terminal Gold at $3 or $4.1. On ShardsOfHonor download the image.Thanks!
2. You may need to find a place to host your image like Imgur.com. For Imgur.com, after you upload your image, click on it and copy the Direct Link (2nd option) as your URL.
3. When making your messge, under the Italic option should give you the "Insert Image" option. Add " width=250" (yes, including that space) after "img" in the first bracket. Put your URL between the two bracket sets.:)This is not super obvious and took me a few tries to get. You can also select "Quote" at the top right of a message with an image to see how others have formatted the pictures in their message.
for Horizontal, "img height=250" or "img width=385"is best
for cards, "img width=250" or "img height=385" is best
Best of luck.
(https://i.imgur.com/dp0kG6U.png)This is obviously too good. Sure, you cannot use it for building but in the endgame it is strong.You're right. I playtested it and it needs to be reduced to +$2.
(possibly invisible image here) (https://imgur.com/a/iFS11GT)
If that image doesn't work, here's a link: https://shardofhonor.github.io/dominion-card-generator/?title=Corral&description=%2B%242%0A%0AThe%20next%20time%20you%20gain%20a%20Victory%20card%2C%20gain%20a%20Horse.&type=Action%20-%20Duration&credit=&creator=&price=%243&preview=&type2=&color2split=1&boldkeys=&picture-x=0&picture-y=0&picture-zoom=1&traveller=false&trait=false&picture=https%3A%2F%2Fdavisgates.com%2Fwp-content%2Fuploads%2F2016%2F12%2Fpage_2.94191206_std.jpg&expansion=&custom-icon=&color0=4&color1=0&size=0
Project -- $3
At the start of your turn, you may receive an amazingly powerful effect to receive another amazingly powerful effect.
(https://i.imgur.com/pMYN5vO.png)QuoteVase Merchant (Action, $3)
+$2
If you have unused Actions, (not Action cards), +1 Card.
-
In games using this, Silvers are Action cards producing +1 Card, +2 Actions instead of $.
WDC #212: Three's Company
Commentary & Results
(https://i.imgur.com/pMYN5vO.png)QuoteVase Merchant (Action, $3)
+$2
If you have unused Actions, (not Action cards), +1 Card.
-
In games using this, Silvers are Action cards producing +1 Card, +2 Actions instead of $.
I wonder if making silver be "also action cards producing +1 Card, +1 Villager instead of $" would make this card more interesting
because currently, you get just such infinite number of villages with this card. Its a bit much.
Maybe the card should remove the "in games using this" and have the silver modification part happen when you play it.
Maybe have the card say "play any number of differently named treasures from your hand, +1 Money for each differently named one" instead of its usual effect.
It's nice that there's a little bit of unpredictability a la Vassal or Herald, however I think this will usually be significantly stronger than both Vassal and Merchant Camp since you basically get both of their potential benefits without too much downside.