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Author Topic: Arrested Development Mafia (RMM14) - Game Over; Town Wins!  (Read 100993 times)

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faust

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #550 on: February 07, 2014, 05:10:45 am »

What do you think it means that ash was "Aid Required Vigilante"? Is there someone who in some way helped him kill Voltaire?
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xeiron

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #551 on: February 07, 2014, 05:19:43 am »

What do you think it means that ash was "Aid Required Vigilante"? Is there someone who in some way helped him kill Voltaire?

I think it is a variant of the permission-requiring -Vigilante role that EFHW had in Modern community. Aid-required probably means that there is some restriction on who Ash could kill.
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xeiron

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Re: Arrested Development Mafia (RMM14) - Day1
« Reply #552 on: February 07, 2014, 05:23:26 am »

scum clearly knows about this 2nd chance at life thing.  Crap - it looks like ashersky killed Voltaire and scum killed ashersky.  The question is why would scum want to kill ashersky?

It isn't all that clear to me that scum knows.

Vote: EFHW for now. This only adds to my previous suspicion.

Do you have any other explanation for why anybody would target Ashersky during the night even though he just was lynched?

It is not common to target dead players, and it was not obvious from Asherskys flip that he was still alive.

Well, there are ways without ashersky being directly targeted. Some kill could have been redirected to him. In the end, I guess it's most likely that the mafia killed him, but I don't like how EFHW was jumping to conclusions.

Random redirection is a possibility.

But otherwhise redirection requires the redirector to target Ashersky. And they wouldn't if they did not know Ashersky was still alive.
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jotheonah

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #553 on: February 07, 2014, 08:40:47 am »

I do not support a mass claim.
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xeiron

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #554 on: February 07, 2014, 09:11:44 am »

I am also against a massclaim.
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jotheonah

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #555 on: February 07, 2014, 09:57:11 am »

so I guess nobody has investigative results to claim. bummer.
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jotheonah

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #556 on: February 07, 2014, 09:57:32 am »

I mean, nobody has positive ones -- obviously keep town results to yourselves.
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EFHW

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Re: Arrested Development Mafia (RMM14) - Day1
« Reply #557 on: February 07, 2014, 10:14:35 am »

scum clearly knows about this 2nd chance at life thing.  Crap - it looks like ashersky killed Voltaire and scum killed ashersky.  The question is why would scum want to kill ashersky?

It isn't all that clear to me that scum knows.

Vote: EFHW for now. This only adds to my previous suspicion.

They must know b/c ashersky was killed again. 

So you have been thinking I'm scum?  When did this suspicion begin, and how strong has it been?
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Voltaire

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Re: Arrested Development Mafia (RMM14) - Day1
« Reply #558 on: February 07, 2014, 10:25:24 am »

I'm guessing we all start out as secondary characters and then come back to life as Bluths.

But do you see the problem here? If there's no alignment flips, then an extra life for scum seems worse then an extra life for town, right? Town dies, becomes an IC. Scum dies, gets killed immediately.

I can confirm I am now a Bluth. I can also confirm the Bluth I am (and my new role) relates to who I was (in a roundabout way). So I think we should absolutely not claim our original flavor, as it could give scum an idea who to start killing.
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Voltaire

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Re: Arrested Development Mafia (RMM14) - Day1
« Reply #559 on: February 07, 2014, 10:26:44 am »

Maybe it's the IC thing that made them want to kill ashersky.  We have to assume no alignment switching, b/c that would be bastard.

Actually...would it be bastard for town's second life to be scum? I don't think so, isn't it just like traitors? I mean, in order to balance the second life thing, things that "seem" bastard/unbalanced probably have to happen.

I can't see any ways scum becomes town, though. Could that mean there was only one scum initially? Just trying to think how this would work.
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Voltaire

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #560 on: February 07, 2014, 10:27:11 am »

Volt, are you going to share your new role and flavor? That could be helpful.

I already said this, but absolutely not.
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Voltaire

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #561 on: February 07, 2014, 10:30:11 am »

Two  lives, thats a suprise.
But it is the only thing that make sense.

I did wonder last night why we never got Asherskys alignment when he died (he flipped in green, but it never said that he was town).
I first thought green ment town, but now I thing it is just a confusing element added by the mod.
First flip is always in green (even for scum) the secon and final flip is in grey and states allignment.

That means voltaire is not confirmed town.

scum clearly knows about this 2nd chance at life thing.  Crap - it looks like ashersky killed Voltaire and scum killed ashersky.  The question is why would scum want to kill ashersky?

I think scum thought Ashersky flipped town, and that he would become a IC today, so they killed him again. They must have been told about the two-life mechanic somehow.

It is quite obvious that Ashersky shot Voltaire. He got vig as his second role, and he made it clear D1 that Voltaire was his top suspect.

This makes all sorts of sense.

And really kind of pisses me off if flip colors don't match any more. If flips aren't supposed to provide information, make them gray. I hated this in DW2 and I hate it here (if it really is what is going on).
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Voltaire

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Re: Arrested Development Mafia (RMM14) - Day1
« Reply #562 on: February 07, 2014, 10:32:20 am »

scum clearly knows about this 2nd chance at life thing.  Crap - it looks like ashersky killed Voltaire and scum killed ashersky.  The question is why would scum want to kill ashersky?

It isn't all that clear to me that scum knows.

Vote: EFHW for now. This only adds to my previous suspicion.

This doesn't make sense. Scum has to know about the second life thing, else how else did ash die again? Unless there is town who was told about the second life thing, in which case why did they kill ash?

This reinforces my town read on faust actually as this is an easy thing to sort out. I think it makes EFHW more of a no-middle-ground read but I also lean town right now.
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Voltaire

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #563 on: February 07, 2014, 10:34:10 am »

And compulsive D1 gladiator makes so much sense to me now.  :P
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EFHW

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #564 on: February 07, 2014, 11:09:20 am »

I am also against a massclaim.
agree
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EFHW

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #565 on: February 07, 2014, 11:11:33 am »

And compulsive D1 gladiator makes so much sense to me now.  :P

why?  It doesn't add a lynch, just limits the choices.
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faust

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #566 on: February 07, 2014, 11:12:35 am »

Volt, are you going to share your new role and flavor? That could be helpful.

I already said this, but absolutely not.

If we decide to do a massclaim, would that change your mind?
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EFHW

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Re: Arrested Development Mafia (RMM14) - Day1
« Reply #567 on: February 07, 2014, 11:13:31 am »

scum clearly knows about this 2nd chance at life thing.  Crap - it looks like ashersky killed Voltaire and scum killed ashersky.  The question is why would scum want to kill ashersky?

It isn't all that clear to me that scum knows.

Vote: EFHW for now. This only adds to my previous suspicion.

Do you have any other explanation for why anybody would target Ashersky during the night even though he just was lynched?

It is not common to target dead players, and it was not obvious from Asherskys flip that he was still alive.

Well, there are ways without ashersky being directly targeted. Some kill could have been redirected to him. In the end, I guess it's most likely that the mafia killed him, but I don't like how EFHW was jumping to conclusions.

faust you are the one claiming a redirection of kills power.  Do you think there would be more than one role like that?

I really would like answers to my questions.
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EFHW

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #568 on: February 07, 2014, 11:14:16 am »

to be clear, my questions about when you started to suspect me and how strongly have you suspected me.
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Voltaire

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #569 on: February 07, 2014, 11:14:50 am »

And compulsive D1 gladiator makes so much sense to me now.  :P

why?  It doesn't add a lynch, just limits the choices.

And the limiting of the choices isn't nearly as destructive/commandeering to the game as it would be in standard 9P.
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EFHW

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Re: Arrested Development Mafia (RMM14) - Day1
« Reply #570 on: February 07, 2014, 11:15:28 am »

scum clearly knows about this 2nd chance at life thing.  Crap - it looks like ashersky killed Voltaire and scum killed ashersky.  The question is why would scum want to kill ashersky?

It isn't all that clear to me that scum knows.

Vote: EFHW for now. This only adds to my previous suspicion.

This doesn't make sense. Scum has to know about the second life thing, else how else did ash die again? Unless there is town who was told about the second life thing, in which case why did they kill ash?

This reinforces my town read on faust actually as this is an easy thing to sort out. I think it makes EFHW more of a no-middle-ground read but I also lean town right now.

How does this reinforce your town read on faust? 
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Voltaire

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #571 on: February 07, 2014, 11:16:15 am »

Volt, are you going to share your new role and flavor? That could be helpful.

I already said this, but absolutely not.

If we decide to do a massclaim, would that change your mind?

If people are already claiming and we have reached a point where me withholding the information suddenly becomes the anti-town thing to do, then yes. But I have reason to believe massclaim would be terrible and will try to prevent it from happening in any way shape or form.
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Voltaire

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Re: Arrested Development Mafia (RMM14) - Day1
« Reply #572 on: February 07, 2014, 11:18:33 am »

How does this reinforce your town read on faust?

Because I was actually thinking like faust last night, that your assumptions seemed to imply more knowledge than you should have, but then I realized no, you were just seeing things that were obvious I hadn't connected yet. faust pointing it out and having a scum read on you for those reasons, if scum, makes no sense because people will simply correct what is essentially just a misunderstanding. Add that I found faust's claim/actions yesterday reasonable and I think faust is my strongest town read right now.
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EFHW

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #573 on: February 07, 2014, 11:19:31 am »

And compulsive D1 gladiator makes so much sense to me now.  :P

why?  It doesn't add a lynch, just limits the choices.

And the limiting of the choices isn't nearly as destructive/commandeering to the game as it would be in standard 9P.

So you mean the compulsive gladiator is not as perplexing as it was, not that gladiator would be important to this 2nd life dynamic.  It seems like I'm being picky, but you leave out a lot of steps in your thinking, and then what you say just doesn't quite make sense to me. 
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Voltaire

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Re: Arrested Development Mafia (RMM14) - Day2
« Reply #574 on: February 07, 2014, 11:24:20 am »

So you mean the compulsive gladiator is not as perplexing as it was, not that gladiator would be important to this 2nd life dynamic.  It seems like I'm being picky, but you leave out a lot of steps in your thinking, and then what you say just doesn't quite make sense to me.

Yes, I know I frequently leave out steps, it's one of the problems of being one of the high(er) posters and also, obviously, thinking in my head at the same time.

I will say that I think this will be my first and only non-bastard game where I've had three different roles.  :P
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