WandererThe double optional combination of Copper gaining/trashing looks a bit odd. A player can in principle gain a Copper to hand and then trash it immediately. Is there a reason to do it this way instead of “Choose one:…”? If yes, what about swapping the two parts (You may trash… You may gain…)?
Secret PlaceFor sure an interesting mechanic, but difficult to say how that will play out.
Wording (mat): draw
ing…
Workers(I first thought the order has to be: +1 Action, +$1, +1 Villager (standard Vanilla first), but when I looked to the official cards, I realized that there is an apparent inconsistency between those from Guilds and those from Renaissance, e.g. Candlestick Maker has +1 Coffers after +1 Buy; but for Ducat it is the opposite. This could be on purpose to emphasize with +1 Coffers first that Ducat is a Treasure. Well on the other hand, Patron has +1 Villager before +$2. It's the newer expansion; so it's likely correct on Workers as it is. (I am a bit confused about this).
Emissary/Coin of HonorCoin of Honor: “When you play this” is not necessary on Treasures anymore:
http://forum.dominionstrategy.com/index.php?topic=20551.0 (see 1st line under "Cosmetic changes").
What is the idea of the self-trashing option for +$1?
Faithful Knight…
tokens…
BuffonWording …(or show
s they can’t). Even better is: …(or reveals they can’t). See e.g. Taxman, Villain, Raider.
Circus CampMight be a bit strong. I have a similar card that I will probably never show on the Forum. It gets the +2 Cards if a card costing $2 or more is discarded (it doesn’t have the +1 Buy), though perhaps my card is a bit weak.
Golden SpoilsAlternative wording (the effect might be a bit different in some cases): “If you have a Golden Spoils in play, +$2 and…
ImmolaterThis one can be really powerful under some circumstances.
Magic LibraryDo you need the restriction to react only with one Magic Library? What is the idea behind it?
Marketplace…or +$1
. (full stop at the end).
AmazonThe cost is probably okay, but for the most expensive card of the set, it looks a bit boring.
Fruits/Fruit MixMaybe: “If this is worth at least $4, +2 Buys”.
“(counting this)” instead of (including this). See Bank.
LendingTreasures
Wording suggestion: …this turn, instead of paying their cost in $, you may take…
If you already have Debt, does this card allow buying cards for Debt, i.e. does it override the “no buy when in Debt” rule?
Calmness…
token on their deck
s. ("deck"; singular not plural).
DivinationAt the end of this turn,…
Seems to be very expensive for what it does.
Birth of VenusLooks like a Donate variant. Is it worth to have it in the set?
Season’s Grace…turn your Journey token over... […] …face up, +2 Cards. See Ranger.
Touch of LifeWhen and how often does this happen after you bought the Project? If only once per game, it might be better if it is an Event.
NurseSet one of them aside.
…at the end of
this turn. (“after drawing” not needed). See The River’s Gift.
JugateHow about: …with a total cost of $7.
I cannot figure out when I would do this, maybe near the end to gain a Duchy and an Estate for $6. Is there any other application for this I don’t see? With a cost reducer maybe (which are quite rare)?
Can “Jugate” considered to be an Event (I am talking about the name)?
MinstrelI don’t think you need "(if any)". Since you reveal the cards, if you don’t have enough Action cards, you just can’t do it. For example: If you reveal only 1 Action card, you put it into your hand. That’s it. No Action card left, the other two cards are discarded.
ValkyriesThe Reaction part looks like a bad deal.
Tie to Ground…card (or reveals they can’t). See e.g. Taxman, Villain, Raider.
AlertNo need to reveal the cards.
“…look at the top 2 cards of your deck. Discard any number of them and put the rest back [on top]* in any order. (~ wording of Sentry).
*I don’t think “on top” is really required. See Night Watchman.
Not the best name for a Project. Also some of the Events have names that do not sound like events.
I wonder whether you use some mechanics (something that happens at the end of this turn; gaining Horses), because you think they are required for a better interaction of the cards of the set, or whether it rather reflects a preference of what you like. It seems that you also have quite a lot of Treasure interaction. I don’t say any of these are bad, it is just an observation and I am curious about it.