...and I actually enjoy the format more...
Could you elaborate on that? I really don't get it. Literally the only argument I see in favor of Gokodom is "let's relive the good old times".
I know it's a strange thing to say to the person that made it to the finals, but I would consider it a flaw in the setup that someone who is nowhere near the 2nd strongest person in the tournament makes it to the finals. You may consider it "boring" that the league only has had two different winners so far, but I consider that a big compliment to the system.
So the specific thing I was referring to there is that I think I'd get more enjoyment out of the League if you
had to do one match per week, and you were forced to pace your games througout the season. I realize that this is probably weird and it seems better to give people flexibility, but people like this do exist. In GokoDom you
had to do one match per week because of the format of the tournament.
It seems that someone like you who is just really really good wouldn't enjoy GokoDom for the reasons you said, but that doesn't mean other people wouldn't enjoy it. If the goal of the tournament is to find the best player competing in it, then yeah the League format is probably best at that because it minimizes the effect of upsets. And I also think that really really good players have more fun doing it. But something else that doesn't do that will result in a different style of tournament where there's more excitement. Someone like me can be playing well and get the spotlight and be the underdog and have their chance to take down one of the big dogs where they wouldn't otherwise have it, and that can be really exciting to be a part of or to watch on a live stream.
"Exciting" vs. "boring" matches probably don't resonate with a really really good player, and it probably shouldn't, but it might with someone like me. If I played you in a GokoDom match, say in the finals, I'm really excited about that match because either I win and it's a huge deal for me or I lose and I just got crushed by someone really good and I probably learned a lot from it -- I had both of those experiences in GD3 and they both felt amazing. But the people I was playing didn't really have any upside -- like you said, all they can do is "not lose." In the League, if I was in division A and I won a match, big deal, my job is far from done before anything cool happens to me. I have to be really really good and consistent to get to the top.
I don't think the League should change, and I think the League is better at measuring skill, but I had way more viewers on my stream for my matches in the GD3 finals (even when streaming was just getting started) then I think we've ever had for a League Champion match. Just a different perspective.
I think there's probably a place for both styles of tournaments and we shouldn't have to choose between them, but that's me.