6751
Variants and Fan Cards / Re: Noob's Expansion - Part 2 - Come rip it apart even more...
« on: November 25, 2011, 03:10:28 pm »
Actually, even the main effect is at risk for causing VP loop games. It's not that +card +trash is stronger than Monument's 2$, that's certainly not the case, but trashing a card encourages slim comboing decks, +$ encourages buying Provinces once the 2's start adding up. Both players could end up looping the card even if you take the reaction off completely.
Tying it to the estate stack is a good idea, it goes with the set and puts a light at the end of the tunnel.
Give it a stabley effect with estates, gain estates on the reaction. Let it gain VP, then become invisible by stabling
EDIT: Ok I thought about it, and though trashing does encourage looping (provided +buy is available) it's not powerful enough to compete with greening so the main effect isn't issue. The reaction definitely, definitely is though.
By the way, gypsy might be balanced but it is very, very, very powerful. Please test it with Big Money, because I see it shining in Big Money more so than in a village deck. If you try to recreate a village wharf engine with the card, the VP chip is going to feel worse than a card because it doesn't help you assemble a dense engine quickly. In Big Money the VP chip, I'd expect, feels better than a card because you've less need for momentum and love a slower game with a thickened greening phase engines suffer more from greening than money does, as a rule. The card looks like Gypsy BM bot beats Smithy BM bot which is cause for concern. It might be at Envoy strength which is fine - a heavy BM threat but one that loses to a good engine. But definitely don't limit yourself to engine testing on gypsy, that's not going to be its strength.
Tying it to the estate stack is a good idea, it goes with the set and puts a light at the end of the tunnel.
Give it a stabley effect with estates, gain estates on the reaction. Let it gain VP, then become invisible by stabling
EDIT: Ok I thought about it, and though trashing does encourage looping (provided +buy is available) it's not powerful enough to compete with greening so the main effect isn't issue. The reaction definitely, definitely is though.
By the way, gypsy might be balanced but it is very, very, very powerful. Please test it with Big Money, because I see it shining in Big Money more so than in a village deck. If you try to recreate a village wharf engine with the card, the VP chip is going to feel worse than a card because it doesn't help you assemble a dense engine quickly. In Big Money the VP chip, I'd expect, feels better than a card because you've less need for momentum and love a slower game with a thickened greening phase engines suffer more from greening than money does, as a rule. The card looks like Gypsy BM bot beats Smithy BM bot which is cause for concern. It might be at Envoy strength which is fine - a heavy BM threat but one that loses to a good engine. But definitely don't limit yourself to engine testing on gypsy, that's not going to be its strength.