I want to get better at this game. I'm currently hovering around the upper teens, but I seem to have plateaued. Therefore, when I am able, I will try to pick one interesting game a day (or maybe more) to post here, give my thoughts, and see what you guys have to say about it. Even if I don't get tons of feedback, organizing my thoughts and formally presenting them should be helpful for me!
In which I fail to respect Mountebank: This post
In which Minions don't work well if you lose at Amb Tennis:
http://forum.dominionstrategy.com/index.php?topic=3269.msg60066#msg60066In which OMAGAW CITIES:
http://forum.dominionstrategy.com/index.php?topic=3269.msg60664#msg60664In which I manage to wind up with a bloated deck in a chapel game:
http://forum.dominionstrategy.com/index.php?topic=3269.msg61208#msg61208In which I fail to rush Silk Road:
http://forum.dominionstrategy.com/index.php?topic=3269.msg61586#msg61586In which I don't even know with the Jesters:
http://forum.dominionstrategy.com/index.php?topic=3269.msg62433#msg62433In which (spoilers) Governor and Chapel make games go quickly:
http://forum.dominionstrategy.com/index.php?topic=3269.msg62713#msg62713In which we are introduced to my tunnel obsession:
http://forum.dominionstrategy.com/index.php?topic=3269.msg63324#msg63324In which the megaturn never happen:
http://forum.dominionstrategy.com/index.php?topic=3269.msg63886#msg63886In which the third pile does not in fact magically drain itself:
http://forum.dominionstrategy.com/index.php?topic=3269.msg64532#msg64532In which a desperation Duke rush actually works:
http://forum.dominionstrategy.com/index.php?topic=3269.msg64906#msg64906In which we are introduced to my Hoard obsession:
http://forum.dominionstrategy.com/index.php?topic=3269.msg65181#msg65181In which Forge bogs down the Minion fight:
http://forum.dominionstrategy.com/index.php?topic=3269.msg65489#msg65489In which $4 cards vie for supremacy on an IGG-decimated battlefield:
http://forum.dominionstrategy.com/index.php?topic=3269.msg66718#msg66718In which I hand out all 10 Curses and still barely Goons my way to victory:
http://forum.dominionstrategy.com/index.php?topic=3269.msg66858#msg66858In which I win commandingly and have no idea how:
http://forum.dominionstrategy.com/index.php?topic=3269.msg67650#msg67650In which Goons fail me:
http://forum.dominionstrategy.com/index.php?topic=3269.msg68618#msg68618In which "rush" is a relative term:
http://forum.dominionstrategy.com/index.php?topic=3269.msg69023#msg69023In which Trader saves the world:
http://forum.dominionstrategy.com/index.php?action=post;quote=69636;topic=3269.50In which you can't have Fool's Gold without Fools:
http://forum.dominionstrategy.com/index.php?topic=3269.msg70564#msg70564In which Possession makes for weird games:
http://forum.dominionstrategy.com/index.php?topic=3269.msg72232#msg72232In which we go from almost dead to piledriving Provinces:
http://forum.dominionstrategy.com/index.php?topic=3269.msg73506#msg73506In which I am already dead:
http://forum.dominionstrategy.com/index.php?topic=3269.msg74469#msg74469In which we come back from a lull with awkward Vineyards:
http://forum.dominionstrategy.com/index.php?topic=3269.msg77285#msg77285In which you can also play with THREE players:
http://forum.dominionstrategy.com/index.php?topic=3269.msg80020#msg80020In which we SUCCEED at rushing Peddlers and FAIL at doing anything with them:
http://forum.dominionstrategy.com/index.php?topic=3269.msg80317#msg80317In which Possession outrushes Masquerade:
http://forum.dominionstrategy.com/index.php?topic=3269.msg82427#msg82427In which Gardens awkwardly slogs to victory:
http://forum.dominionstrategy.com/index.php?topic=3269.msg83922#msg83922In which Grand Market fanboyism barely avoids a loss:
http://forum.dominionstrategy.com/index.php?topic=3269.msg84630#msg84630In which there are too many alt VP cards:
http://forum.dominionstrategy.com/index.php?topic=3269.msg91175#msg91175In which even hated cards can win games:
http://forum.dominionstrategy.com/index.php?topic=3269.msg92765#msg92765In which, no, Scout and Thief are still kinda weak:
http://forum.dominionstrategy.com/index.php?topic=3269.msg94140#msg94140In which we return from hiatus with a random Highway game!:
http://forum.dominionstrategy.com/index.php?topic=3269.msg119056#msg119056In which there are too many of my favorite cards:
http://forum.dominionstrategy.com/index.php?topic=3269.msg119233#msg119233In which I still don't know how to run Vineyards:
http://forum.dominionstrategy.com/index.php?topic=3269.msg121796#msg121796In which Minions don't actually automatically win:
http://forum.dominionstrategy.com/index.php?topic=3269.msg122609#msg122609In which flailing vaguely at a botched plan sometimes works out:
http://forum.dominionstrategy.com/index.php?topic=3269.new#newIn which terminal draw does not mean you should load up on more terminals you can draw:
http://forum.dominionstrategy.com/index.php?topic=3269.msg125525#msg125525In which "Amb" looks really weird if you type it enough:
http://forum.dominionstrategy.com/index.php?topic=3269.msg126580#msg126580In which Governor fails to impress:
http://forum.dominionstrategy.com/index.php?topic=3269.msg127180#msg127180In which what do you MEAN I don't automatically win with a sweet 5/2?:
http://forum.dominionstrategy.com/index.php?topic=3269.msg128667#msg128667In which I try my hand at Double Tac:
http://forum.dominionstrategy.com/index.php?topic=3269.msg130931#msg130931In which they all laughed at IW/Gardens but I SHOWED THEM who is laughable!:
http://forum.dominionstrategy.com/index.php?topic=3269.msg132095#msg132095In which I somehow beat my friend at his own game:
http://forum.dominionstrategy.com/index.php?topic=3269.msg134244#msg134244In which, not gonna lie, I partially just wanna show off IW/VY:
http://forum.dominionstrategy.com/index.php?topic=3269.msg135721#msg135721In which Upgrade Complete!:
http://forum.dominionstrategy.com/index.php?topic=3269.msg136384#msg136384In which a pseudo-mirror match ends in a 59-3 loss:
http://forum.dominionstrategy.com/index.php?topic=3269.msg138462#msg138462In which YW is the star of a Golem/Tunnel deck:
http://forum.dominionstrategy.com/index.php?topic=3269.msg139702#msg139702In which hey look more IW rushing:
http://forum.dominionstrategy.com/index.php?topic=3269.msg140604#msg140604In which GOKO?!?!?!?!?!?!?!?!?!?! also new expansions:
http://forum.dominionstrategy.com/index.php?topic=3269.msg257090#msg257090In which babby's first feodum rush:
http://forum.dominionstrategy.com/index.php?topic=3269.msg259295#msg259295[and then a very long break happened]
In which we build a weird discard engine:
http://forum.dominionstrategy.com/index.php?topic=3269.msg752008#msg752008In which our strategy is "all of these cards look nice":
http://forum.dominionstrategy.com/index.php?topic=3269.msg752034#msg752034http://dominion.isotropic.org/gamelog/201207/03/game-20120703-214811-04b2ed34.htmlWhat I went for: Golem/Oasis/Scheme to power Peddlers, and Mountebank as a kicker.
What he went for: Mountebank/Scheme
What I wound up with: Unfocused Fairgrounds deck with HoP
Sadly, his internet cut out in endgame, so I'm not actually sure who would've taken it. I didn't expect to get that many Fairgrounds, so I had no exit strategy for ending the game, but it looks like his engine was petering out pretty badly.
I think my entire premise was flawed here. Golem, Oasis, and Scheme are a decent enough Peddler engine...except for the complete lack of +Buy. I try to remedy this later on with HoP, but have issues actually hitting it right. I realized I stumbled into a decent Fairgrounds setup and switched gears to that, but then I couldn't trash my HoP, and the money never worked out right. I don't think Bureaucrat was worth it at all, and I would've been better served trying harder to get an early Mountebank. Similarly, Scheme was a better idea than Oasis, but at least they both fueled Fairgrounds. By the time my deck got off the ground, though, it was pretty much too late to catch up. I would've liked more Golems.
On turn X, should I have Schemed the Mountebank instead of the Golem? Golem's pretty nice, and I figured it had a decent chance of hitting Mountebank anyway, but Mountebank...is Mountebank.
I don't understand why he kept buying Estates. I feel like he had me beat all game and I lucked into a comeback.
If I had it to do again: I'd open with some combination of Silver and Scheme, skip Peddler unless I luck into it at $4, and just go for Scheme/Mountebank, with maybe some Farmlands to defend against Mount. Maybe go for 4 VP Fairgrounds as well, maybe not. Golem....maybe later than I went for it, but probably not.