I've never played a Feodum deck, but this seemed a decent board to try it out perhaps?
http://dom.retrobox.eu/?/20130620/log.505caa400cf25938ea9e782a.1371743851088.txtCandlestick Maker, Pawn, Woodcutter, Feodum, Ironmonger, Nomad Camp, Contraband, Counterfeit, Horn of Plenty, Bank
What I went for: Ironmonger/Pawn/Feodum
What he went for: Alt Treasure/Silver
I feel like there were a lot of ways to play Feodum here, and in retrospect I'm not sure that many were worth it. Luckily for me, the bot is kinda dumb! My initial idea was to gobble up Ironmonger and one of the 2's, (I settled on Pawn for its flexibility) and then rush feoda, picking up Silver steadily over the course of the game. I opened Nomad Camp to quickly get some +Buy, and used that to get Pawns for some more. It was still a fairly slow strategy, but the bot spent enough time putzing around that the game stayed close. I was able to drain the Ironmongers and take a 7-1 split on Feoda, but didn't have the lead necessary to pile out on Pawns. We both rushed Silver, picking up a green here or there, and I managed to eke out a 1-point win with the last Duchy.
-Was Feodum even a good idea here?
-If so, what other piles do I want to try rushing? Ironmonger, Pawn, and Candlestick Maker all seemed like decent, spammable support, Silver actually almost ran out, Duchies DID run out, and for a brief moment I even entertained making a run on Woodcutters.
-What should I open here?
-Did I want more Silver? Less? Earlier? Later?
-Should I have waited longer to start greening? His lead made me nervous.
-Do I want some of those more expensive cards? They didn't seem worth my time (although I did buy a Bank too late in the game for it to matter) but I feel that any of those alt-treasures would have been good support, and Gold or Province probably wouldn't have hurt too bad either.