Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1] 2 3 ... 48  All

Author Topic: Newbie Mafia 9: Grown-up Mafia (Game Over!)  (Read 120013 times)

0 Members and 1 Guest are viewing this topic.

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Newbie Mafia 9: Grown-up Mafia (Game Over!)
« on: November 17, 2016, 06:14:10 pm »

Welcome to Newbie Mafia 9: Grown-up Mafia!

This is a semi-open setup stolen with thanks from silverspawn's set-up in Newbie Mafia 8. It has a lot of potential roles (which are common on this site), but no special rules or interactions, and the randomizing process is simple. If you want to play, make a post saying /in (in this thread). Make sure to skim over the rules (link) and sign our civility pledge (link) first. But if you are completely new to the game, read this (link) first, it is a better explanation of what this is all about. Any additional information which you need should be included in the second post that explains the setup. If you have any questions, ask away. Bolded items in the rules list below have been altered from silverspawn's original or added for NM9.

Mods: SpaceAnemone & Haddock

Player List:
1. LaLight
2. Calamitas Mortgage and Home Maintenance, the Vanilla Townie, lynched D2
3. JaketheBaseballGod22 Time Management, the Vanilla Townie, lynched D1
4. Dylan32 (formerly NotTheRealAlec)
5. Joseph2302
6. Roadrunner7671
7. IDontPlayThisGame
8. faust
9. gkrieg13 (formerly McGarnacle) Personal Safety, the Vanilla Townie, killed N1

Tagged: silverspawn, ashersky

Navigation:
D1 Start | D1 End
D2 Start | D2 End

Further Rules:
  • Game days will last 7 days. Nights will last 1 day.
  • You may vote: nolynch. If a majority of these votes is reached, a no-lynch will occur.
  • Night Actions may be submitted and changed up until an hour before the next day starts.
  • Extreme inactivity or any violation of rules will be dealt with based on my judgment.
  • Mod posts will be blue-purple. Similar formatting should be avoided by players.
  • After a succession of No-Kill -> No-Lynch -> No-Kill -> No-Lynch, mafia must attempt a kill.
  • After a succession of No-Lynch -> No-Kill -> No-Lynch -> No-Kill, town must lynch, or a player will be lynched at random.
  • Players may not quote anything from the game elsewhere while the game is still ongoing. "The game" means this thread, all related PMs, and the Mafia QT.
  • Players must not communicate about or even mention the game to each other in real life, even if they know they're on the same team.
« Last Edit: January 22, 2017, 06:36:35 pm by SpaceAnemone »
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #1 on: November 17, 2016, 06:23:09 pm »

The Setup

This game consists of 9 players:
5 Town players without a Role (Vanilla Townies)
1 Mafia player without Role (Mafia Goon)

Plus, 2 Town Power Roles and 1 Mafia Power Role which are not known pre-game. For this, a number between 1 and 12 is being randomized. The Role that is at that position on a standard clock face, plus its two neighbours, are included. Mafia will be informed which roles those are.

01 - Watcher
02 - Jailkeeper
03 - 1-Shot Strongman
04 - Babysitter
05 - Doctor
06 - Rolecop
07 - Weak Visitor
08 - Tracker
09 - 2-Shot Investigation Immune
10 - Vanilla Cop
11 - Motion Detector
12 - Roleblocker

Example:
If 12 is randomized, the roles at 11 (Motion Detector), 12 (Roleblocker), and 1 (Watcher) are being chosen. Red Roles are Mafia-Aligned, Green Roles are Town-Aligned.

Explanation of Roles:
The following Roles are active, targeted, and work at Night. This means, if you are one of them, then at night, you may target a player, and depending on which Role you have, something happens. None of the roles are compulsive, so you can always choose not to use them. Let us assume you do use them and target Haddock. If you are a

Tracker: you follow Haddock around that night, learn whom he targeted with his role (if any). You will receive a PM telling you a list of names at the start of the following day.

Doctor: you put Haddock in a hospital bed that night, thus (somehow) protecting him from murderers, and you thought a bunker would be better for that! If mafia tries to kill him that night, nothing happens.

Watcher: you climb into a tree next to Haddock's house that night, keeping a close look on the entrance, thus learning who targeted him that night. You will receive a PM telling you a list of names at the start of the following day.

Vanilla Cop: you perform some tests on Haddock, learning whether he is a Vanilla Townie (a town player without Role). You will receive a PM telling you "Haddock is a Vanilla Townie" or "Haddock is not a Vanilla Townie" at the start of the following day.

Babysitter: you transform Haddock into a Baby for the night, protecting him but also binding his fate on yours. If Mafia tries to kill him, nothing happens. But if mafia kills you, both you and Haddock die.

Weak Visitor: you freely walk towards Haddock, politely asking him if you could sleep at his house for the night. If Haddock is Mafia-Aligned, you will die, else nothing happens.

Motion Detector: you lay out a highly advanced field of laser-sensors across Haddock's home that night, telling you whether there was motion (he targeted someone, someone targeted him, or both) or no motion. You will receive a PM telling you "Motion detected" or "No Motion detected" at the start of the following day.

Roleblocker: you put up a network of invisible webs around Haddock's home that night, stopping any action he performs without him knowing. If Haddock tries to perform any action, nothing happens. This will cause Vanilla Cop and Motion Detector to get a special PM stating "No Result".

Jailkeeper: you put Haddock into prison for the night, taking away his freedom but also protecting him. If Mafia tries to kill him, nothing happens, and if Haddock tries to perform any action, nothing happens. Thus, this action is a combination of Doctor and Roleblocker.

Rolecop: You sneak into Haddock's home to steal some DNA, performing tests on it that tell you exactly which role he is born as. You will receive a PM saying "No Role" (if he is a Vanilla Townie or Mafia Goon), or the name of any of the above or below if he is that Role.

The last two roles are not targeted. That means you simply choose to activate them, still at night, without specifying on whom.

Strongman: You enter god-mode for the night, breaking through every role that would interfere with what you choose to do. If you want to kill Haddock but he is being doctored, he still dies.

Investigation Immune: You put up a clever disguise, causing all investigative actions on you to fail. You will appear as "Vanilla Townie" to the Vanilla Cop, you will return "No Motion" to the Motion Detector, and will not be seen by either Tracker of Watcher. (Interaction with other roles isn't specified because they can't appear together in this setup).



Mafia's Night-Kill is treated as an action for this purpose. For example, if Haddock kills ashersky and you track him, you learn that Haddock targeted ashersky. If Haddock tries to kill ashersky and you put Haddock in jail, then the kill fails and ashersky lives, etc.

X-Shot before a role means that you can only use it X times. Thus, if you are 2-Shot Investigation Immune, you can only trigger your immunity twice during the game.



Silverspawn deserves all the credit for making this setup post :-)
Note that the order of the roles has been updated slightly, at his suggestion, from the ordering used in NM8. In particular, Watcher and Weak Visitor have been swapped.




« Last Edit: November 18, 2016, 10:23:21 am by SpaceAnemone »
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #2 on: November 17, 2016, 06:23:22 pm »

Flavour Post

"Oops!" exclaimed Space, noticing that they'd forgotten to write the opening flavour text for their Newbie Mafia game. Argh! There were just too many things to keep remembering, with responsibilities mounting on all sides, and sometimes little bits and pieces fell by the wayside. In fact, that seemed to be happening more and more these days...
« Last Edit: December 02, 2016, 10:26:22 am by SpaceAnemone »
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #3 on: November 17, 2016, 06:29:37 pm »

Sorry, Calamitas! You inned before I was quite ready. Will you forgive me if I get a moderator to delete your "/in" post just to keep the start of the start of the thread tidy?
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Calamitas

  • Tactician
  • *****
  • Offline Offline
  • Posts: 407
  • Shuffle iT Username: Calamitas
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #4 on: November 17, 2016, 06:30:08 pm »

All fine ;-)
Logged
Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

Haddock

  • Minion
  • *****
  • Offline Offline
  • Posts: 725
  • Shuffle iT Username: Haddock
  • Doc Cod
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #5 on: November 17, 2016, 06:31:46 pm »

Sorry, Calamitas! You inned before I was quite ready. Will you forgive me if I get a moderator to delete your "/in" post just to keep the start of the start of the thread tidy?
Since you started the thread, shouldn't you be able to do that?
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

JaketheBaseballGod22

  • Steward
  • ***
  • Offline Offline
  • Posts: 26
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #6 on: November 17, 2016, 06:42:00 pm »

I guess I'll /in and show give these newbies so help :P
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #7 on: November 17, 2016, 06:44:23 pm »

Sorry, Calamitas! You inned before I was quite ready. Will you forgive me if I get a moderator to delete your "/in" post just to keep the start of the start of the thread tidy?
Since you started the thread, shouldn't you be able to do that?

I would have thought so, but I only see a "remove" option on my own posts.
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Calamitas

  • Tactician
  • *****
  • Offline Offline
  • Posts: 407
  • Shuffle iT Username: Calamitas
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #8 on: November 17, 2016, 06:51:52 pm »

Setup question:
Is town forced to lynch in a "No kill - no lynch - no kill" scenario or just scum after another "no lynch"?
Logged
Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #9 on: November 17, 2016, 07:08:10 pm »

Sorry, Calamitas! You inned before I was quite ready. Will you forgive me if I get a moderator to delete your "/in" post just to keep the start of the start of the thread tidy?
Since you started the thread, shouldn't you be able to do that?

I would have thought so, but I only see a "remove" option on my own posts.

They are the same thing. But done.
Logged

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #10 on: November 17, 2016, 07:22:36 pm »

Sorry, Calamitas! You inned before I was quite ready. Will you forgive me if I get a moderator to delete your "/in" post just to keep the start of the start of the thread tidy?
Since you started the thread, shouldn't you be able to do that?

I would have thought so, but I only see a "remove" option on my own posts.

They are the same thing. But done.

Thank you for removing it! :-)

I don't quite follow what you mean by them being the same thing: I can see "remove" as an option for my own posts, but not those created by anyone else, so I couldn't remove Calamiatas's one.
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #11 on: November 17, 2016, 07:22:54 pm »

/tag
Logged
Oh God someone delete this before Roadrunner sees it.

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #12 on: November 17, 2016, 07:23:22 pm »

Setup question:
Is town forced to lynch in a "No kill - no lynch - no kill" scenario or just scum after another "no lynch"?

Haddock and I have discussed this and decided to change silver's rules entirely :-) This is now reflected in the opening post.
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

McGarnacle

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1090
  • Shuffle iT Username: McGarnacle
  • So, ya like doughnuts, eh?
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #13 on: November 17, 2016, 08:14:22 pm »

/tag
Logged
This is exactly the kind of deep analysis I come to f.ds for. 

Forum Mafia Record
Town 1/2 50%
Scum 0/0

NotTheRealAlec

  • Pawn
  • **
  • Offline Offline
  • Posts: 2
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #14 on: November 17, 2016, 10:04:26 pm »

I guess I'll /in and show give these newbies so help :P
/in
Logged

Calamitas

  • Tactician
  • *****
  • Offline Offline
  • Posts: 407
  • Shuffle iT Username: Calamitas
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #15 on: November 18, 2016, 09:54:30 am »

Setup question:
Is town forced to lynch in a "No kill - no lynch - no kill" scenario or just scum after another "no lynch"?

Haddock and I have discussed this and decided to change silver's rules entirely :-) This is now reflected in the opening post.
Okay perfect, like that one more :-)
Logged
Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

pingpongsam

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1760
  • Shuffle iT Username: pingpongsam
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #16 on: November 18, 2016, 09:55:18 am »

I experienced PTSD when I saw that setup diagram.
Logged
You are the brashest scum player on f.ds.

JaketheBaseballGod22

  • Steward
  • ***
  • Offline Offline
  • Posts: 26
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #17 on: November 18, 2016, 10:15:26 am »

Yeah no offense but that diagram sucked and made we dizzy when trying to read it.
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Haddock

  • Minion
  • *****
  • Offline Offline
  • Posts: 725
  • Shuffle iT Username: Haddock
  • Doc Cod
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #18 on: November 18, 2016, 10:17:27 am »

Folks.  The setup diagram is fine.  It's a clock, seriously.  If it's that awful, read the text instead.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #19 on: November 18, 2016, 10:17:52 am »

Yeah no offense but that diagram sucked and made we dizzy when trying to read it.

The PTSD is from PPS having just lost a game from not understanding the setup of this setup. The diagram itself is fine I think.

Just a word of advice. Don't tell someone something sucked just because you can.
Logged

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #20 on: November 18, 2016, 10:18:48 am »

Yeah no offense but that diagram sucked and made we dizzy when trying to read it.

It's silver's diagram, and I think it's great! I need to update it though, because he's suggesting swapping items 1 and 7 to balance the game better, and I think it's a good idea, but I don't have time right now to make a new graphic.

If it makes you guys happier, I'll take the image out for now and just update the text :-P
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #21 on: November 18, 2016, 10:23:59 am »

The set-up post has been updated.
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

JaketheBaseballGod22

  • Steward
  • ***
  • Offline Offline
  • Posts: 26
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #22 on: November 18, 2016, 10:35:57 am »

When i viewed it it was actually spinning which made me dizzy that's i menat
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

Roadrunner7671

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1845
  • Shuffle iT Username: Roadrunner7672
  • Forum Mafia Record: 18-33-2
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #23 on: November 18, 2016, 10:36:10 am »

Darn it. People could've just not looked at the diagram. Now I'm having problems.
Logged
Oh God someone delete this before Roadrunner sees it.

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Re: Newbie Mafia 9: Grown-up Mafia
« Reply #24 on: November 18, 2016, 10:41:54 am »

Darn it. People could've just not looked at the diagram. Now I'm having problems.

If you have time to edit Silver's one from NM8 so that items 1 and 7 are swapped over, that would be awesome... otherwise I just don't have time just now :-( It's not even that difficult an edit because the two are at 180 degrees to one another, so a simple image rotate and some copy-pasting between versions would be enough.
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them
Pages: [1] 2 3 ... 48  All
 

Page created in 0.057 seconds with 19 queries.