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Author Topic: Semi-Interesting Dominion Moments Thread  (Read 65635 times)

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ThetaSigma12

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Re: Semi-Interesting Dominion Moments Thread
« Reply #525 on: November 18, 2018, 07:55:44 am »
0

C plays an Envoy.
C reveals a Copper and 4 Estates.

Should have had a Scout.

Should have had Inheritance.

But that would be even worse, if CC didn't have any more actions.

Should have had Inheritance + Capitalism
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Commodore Chuckles

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Re: Semi-Interesting Dominion Moments Thread
« Reply #526 on: November 18, 2018, 10:47:24 pm »
+11

C plays a Black Market.
C gets +$2.
C reveals a Patron, a Lookout and a Gardens.
C gets a Coffers from Patron.
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crj

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Re: Semi-Interesting Dominion Moments Thread
« Reply #527 on: November 26, 2018, 08:36:31 pm »
+2

Opponent (for some reason) plays King's Court on Skulk.
Locusts hits a Gold and turns it into a Silver.
War trashes the Silver, because it's the only $3 or $4 in my deck.

Humph!
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faust

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Re: Semi-Interesting Dominion Moments Thread
« Reply #528 on: November 28, 2018, 04:58:05 am »
+16

f plays a Dame Anna.
f trashes a Curse and a Flag Bearer.
f takes the Flag.
F reveals a Province and a Flag Bearer.
F trashes a Flag Bearer.
F takes the Flag.
F discards a Province.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

Commodore Chuckles

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Re: Semi-Interesting Dominion Moments Thread
« Reply #529 on: December 01, 2018, 09:42:03 am »
+8

h plays a Governor.
h gets +1 Action.
h trashes a Flag Bearer.
h takes the Flag.
h gains a Gold.
C trashes a Flag Bearer.
C takes the Flag.
C gains a Governor.
h plays 2 Coppers and a Gold. (+$5)
h buys and gains a Flag Bearer.
h takes the Flag.
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buckets

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Re: Semi-Interesting Dominion Moments Thread
« Reply #530 on: December 02, 2018, 12:52:14 am »
+2

Lurker, Necromancer, Grand Market, and KC

bopping cards back and forth from the trash to hand and now I have 16 buys and $32 lol
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ehunt

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Re: Semi-Interesting Dominion Moments Thread
« Reply #531 on: December 11, 2018, 10:42:48 pm »
0

bought a second fortune b/c it was the only source of +buy on the board.
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LaLight

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Re: Semi-Interesting Dominion Moments Thread
« Reply #532 on: December 12, 2018, 03:01:13 am »
0

bought a second fortune b/c it was the only source of +buy on the board.

I remember the league game, where I bought 4 Fortunes to have +buys and limit my opponent. Had a dud because of that and lost though, but I literally was 1 turn behind
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Re: Semi-Interesting Dominion Moments Thread
« Reply #533 on: December 23, 2018, 03:48:51 am »
+1

T5 Magic Lamp activation



Key cards: Remake, Chapel, Pouch, Expedition, Villagers (Lackeys)
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LibraryAdventurer

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Re: Semi-Interesting Dominion Moments Thread
« Reply #534 on: December 27, 2018, 01:21:21 am »
+8

In a 3-player IRL game today, I passed a Province when someone else played Masquerade in order to have all unique cards in my hand for Menagerie to kick off my engine so I could buy the last two Provinces. Otherwise my engine would have stalled that turn.
« Last Edit: December 27, 2018, 01:22:37 am by LibraryAdventurer »
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ipofanes

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Re: Semi-Interesting Dominion Moments Thread
« Reply #535 on: January 02, 2019, 04:07:45 am »
+6

Patron in the Black Market gave me a coin to my $3 but would not accept it to help buy him.
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GendoIkari

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Re: Semi-Interesting Dominion Moments Thread
« Reply #536 on: January 03, 2019, 10:50:19 am »
0

In a 3-player IRL game today, I passed a Province when someone else played Masquerade in order to have all unique cards in my hand for Menagerie to kick off my engine so I could buy the last two Provinces. Otherwise my engine would have stalled that turn.

How confident were you that you weren't going to get passed a duplicate?
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Re: Semi-Interesting Dominion Moments Thread
« Reply #537 on: January 03, 2019, 12:02:29 pm »
0

Played my first game with Bridge Troll yesterday, which ended with me buying 7 provinces on one turn. This might be a typical troll game, but it's so satisfying to pull it off for the first time.
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chipperMDW

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Re: Semi-Interesting Dominion Moments Thread
« Reply #538 on: January 03, 2019, 06:11:33 pm »
+10

In a 3-player IRL game today, I passed a Province when someone else played Masquerade in order to have all unique cards in my hand for Menagerie to kick off my engine so I could buy the last two Provinces. Otherwise my engine would have stalled that turn.

How confident were you that you weren't going to get passed a duplicate?

They were all on the Tavern mat.
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ipofanes

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Re: Semi-Interesting Dominion Moments Thread
« Reply #539 on: January 04, 2019, 05:37:02 am »
0

In a 3-player IRL game today, I passed a Province when someone else played Masquerade in order to have all unique cards in my hand for Menagerie to kick off my engine so I could buy the last two Provinces. Otherwise my engine would have stalled that turn.

How confident were you that you weren't going to get passed a duplicate?
Maybe Duplicate wasn't in the kingdom. Also, LibraryAdvernturer could have trashed it if passed.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #540 on: January 13, 2019, 06:04:09 pm »
+10

C buys and gains a Cemetery.
C reacts with a Watchtower.
C trashes a Cemetery.
C trashes a Haunted Mirror.
C discards a Watchtower.
C gains a Ghost.
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ehunt

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Re: Semi-Interesting Dominion Moments Thread
« Reply #541 on: January 16, 2019, 09:48:06 am »
+2


w plays a Swindler.
w gets +$2.
e trashes a Wish.
e gains a Curse.
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Commodore Chuckles

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Re: Semi-Interesting Dominion Moments Thread
« Reply #542 on: January 16, 2019, 07:21:03 pm »
+2


w plays a Swindler.
w gets +$2.
e trashes a Wish.
e gains a Curse.

Had to happen eventually. What I want to know is how long it will be before someone KCs a Swindler and hits all 3 Lamp Wishes.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #543 on: January 16, 2019, 11:42:42 pm »
+2


w plays a Swindler.
w gets +$2.
e trashes a Wish.
e gains a Curse.

Had to happen eventually. What I want to know is how long it will be before someone KCs a Swindler and hits all 3 Lamp Wishes.

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faust

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Re: Semi-Interesting Dominion Moments Thread
« Reply #544 on: January 21, 2019, 07:20:57 am »
+17

Best use of Fool's Gold reaction:

Opponent buys final Province for a 7 VP lead. I trash 2 Fool's Golds for Golds and win off Keep VP.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

ehunt

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Re: Semi-Interesting Dominion Moments Thread
« Reply #545 on: January 21, 2019, 11:50:47 pm »
+2

e plays a Border Guard.
e gets +1 Action.
e shuffles their deck.
e reveals 3 Transmutes.
e puts a Transmute into their hand.
e discards 2 Transmutes.
e takes the Horn.
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Commodore Chuckles

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Re: Semi-Interesting Dominion Moments Thread
« Reply #546 on: January 23, 2019, 09:52:02 am »
+8

C plays a Storyteller.
C gets +1 Action.
C gets +$1.
C plays a Scepter.
C plays a Jack of All Trades.
C gains a Silver.
C looks at a Giant.
C topdecks a Giant.
C draws a Silver, an Estate, an Altar and a Giant.
C plays a Silver. [with the Storyteller I'm still resolving!]
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creinman

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Re: Semi-Interesting Dominion Moments Thread
« Reply #547 on: February 05, 2019, 05:15:08 pm »
0

playing with crop rotation:

Turn 5 - creinman
c starts their turn.
    c discards an Estate.
    c draws 2 Estates.

I bet it's happened before, but that doesn't make it any better  ;)
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crj

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Re: Semi-Interesting Dominion Moments Thread
« Reply #548 on: February 05, 2019, 08:14:59 pm »
0

Drawing two Estates is still quite useful: more trashable stuff in hand, faster cycling and improving the quality of the top of your deck.
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Re: Semi-Interesting Dominion Moments Thread
« Reply #549 on: February 24, 2019, 01:57:49 pm »
+13

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