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Author Topic: RMM13: Wheel of Time Mafia! FORSAKEN WIN!  (Read 180120 times)

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Archetype

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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #100 on: March 25, 2014, 08:13:36 pm »

BAM! First.
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Archetype

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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #101 on: March 25, 2014, 08:14:08 pm »

13 seconds!
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Archetype

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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #102 on: March 25, 2014, 08:15:05 pm »

Suuuuper pumped for this game even though I have zero knowledge of the flavor (but my friend tells me the books are great)!
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Jimmmmm

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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #103 on: March 25, 2014, 08:15:27 pm »

Vote: Arch
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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #104 on: March 25, 2014, 08:20:52 pm »

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ashersky

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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #105 on: March 25, 2014, 08:22:06 pm »

vote: yuma
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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #106 on: March 25, 2014, 08:25:12 pm »

So do we play a mafia game for about 5-6 days, it'll be great and fun, then get forced to play another 10 days that no one wants to play when it should have been over months ago?

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ashersky

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #108 on: March 25, 2014, 08:37:51 pm »

Been awhile since we've had a true closed setup.  My first thought is treat D1 as a vanilla game.
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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #109 on: March 25, 2014, 08:47:19 pm »

Been awhile since we've had a true closed setup.  My first thought is treat D1 as a vanilla game.

...what? No plan??
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ashersky

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #110 on: March 25, 2014, 08:51:21 pm »

Been awhile since we've had a true closed setup.  My first thought is treat D1 as a vanilla game.

...what? No plan??

Says who?
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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #111 on: March 25, 2014, 08:52:37 pm »

Been awhile since we've had a true closed setup.  My first thought is treat D1 as a vanilla game.

...what? No plan??

Says who?

Says you.
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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #112 on: March 25, 2014, 09:22:14 pm »

Okay guys some ground rules.

If you're ever upset or exasperated, the proper response is "Blood and ashes!" or, if you're really upset, "Blood and bloody ashes!".  You can also go with something shorter like "Light!"  I feel that's pretty important for this.

Oh, yeah, I'm also a newbie.  So forgive me if I ask dumb questions.
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AndrewisFTTW

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #113 on: March 25, 2014, 09:24:06 pm »

Okay guys some ground rules.

If you're ever upset or exasperated, the proper response is "Blood and ashes!" or, if you're really upset, "Blood and bloody ashes!".  You can also go with something shorter like "Light!"  I feel that's pretty important for this.

Oh, yeah, I'm also a newbie.  So forgive me if I ask dumb questions.

Watch your mouth!
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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #114 on: March 25, 2014, 09:30:20 pm »

Okay guys some ground rules.

If you're ever upset or exasperated, the proper response is "Blood and ashes!" or, if you're really upset, "Blood and bloody ashes!".  You can also go with something shorter like "Light!"  I feel that's pretty important for this.

Oh, yeah, I'm also a newbie.  So forgive me if I ask dumb questions.

Watch your mouth!

I was just trying to help!  Blood and ashes!
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AndrewisFTTW

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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #115 on: March 25, 2014, 09:33:48 pm »

So do we play a mafia game for about 5-6 days, it'll be great and fun, then get forced to play another 10 days that no one wants to play when it should have been over months ago?

Why wouldn't you want to play it after 5-6 days? Sorry, I'm confused by this.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #116 on: March 25, 2014, 09:38:52 pm »

So do we play a mafia game for about 5-6 days, it'll be great and fun, then get forced to play another 10 days that no one wants to play when it should have been over months ago?

Why wouldn't you want to play it after 5-6 days? Sorry, I'm confused by this.

From what I've heard, the series was really good but should have ended 10 books ago.
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AndrewisFTTW

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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #117 on: March 25, 2014, 09:42:36 pm »

So do we play a mafia game for about 5-6 days, it'll be great and fun, then get forced to play another 10 days that no one wants to play when it should have been over months ago?

Why wouldn't you want to play it after 5-6 days? Sorry, I'm confused by this.

From what I've heard, the series was really good but should have ended 10 books ago.

Oh duh. I'm near the end of book 5 and it's still pretty good. I've heard that the series slows down at 6 and gets pretty awful at 9 and 10 before it starts getting good again. I'm looking forward to it.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #118 on: March 25, 2014, 09:43:37 pm »

Been awhile since we've had a true closed setup.  My first thought is treat D1 as a vanilla game.

So what is closed, and why treat it as a vanilla game?
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A Drowned Kernel

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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #119 on: March 25, 2014, 09:43:56 pm »

So do we play a mafia game for about 5-6 days, it'll be great and fun, then get forced to play another 10 days that no one wants to play when it should have been over months ago?

Vote: TA

I was going to make that joke. Also, mail-mi's probably going to die near the end and have to be replaced with a different mod.
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AndrewisFTTW

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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #120 on: March 25, 2014, 09:45:10 pm »

So do we play a mafia game for about 5-6 days, it'll be great and fun, then get forced to play another 10 days that no one wants to play when it should have been over months ago?

Vote: TA

I was going to make that joke. Also, mail-mi's probably going to die near the end and have to be replaced with a different mod.

Ouch. That's not right.

Vote: ADK
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Wins: M39, M41, M48, M96, M97, M102, M105
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MVPs: M97
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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #121 on: March 25, 2014, 09:46:11 pm »

Been awhile since we've had a true closed setup.  My first thought is treat D1 as a vanilla game.

So what is closed, and why treat it as a vanilla game?

Closed means the players have no information about what PR's there are, or even what factions there are. As I understand it, the only bit we have is that everyone has some sort of non-vanilla ability. Ash is saying that since we have no info, we shouldn't discuss things like claiming at all.
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Witherweaver

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Re: RMM13: Wheel of Time Mafia! (Signups full!)
« Reply #122 on: March 25, 2014, 09:46:32 pm »

So do we play a mafia game for about 5-6 days, it'll be great and fun, then get forced to play another 10 days that no one wants to play when it should have been over months ago?

Why wouldn't you want to play it after 5-6 days? Sorry, I'm confused by this.

From what I've heard, the series was really good but should have ended 10 books ago.

Oh duh. I'm near the end of book 5 and it's still pretty good. I've heard that the series slows down at 6 and gets pretty awful at 9 and 10 before it starts getting good again. I'm looking forward to it.

Erroneous!  Yes it gets slower after book 6 or 7, and yes you meet a lot of characters that you don't really care about and have trouble keeping track of.  But I like slow burns. I liked reading all the books, and I think they all have something to offer.
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yuma

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #123 on: March 25, 2014, 10:21:59 pm »

Been awhile since we've had a true closed setup.  My first thought is treat D1 as a vanilla game.

Well I already have something to say:

I am a DayVig. I might be mandatory, I might not be. I'll probably say whether I am or not at a later juncture. But regardless, if/when I use this power I will fully be taking in town's consideration on who I might kill but I will not be bound to it because ultimately I trust my own reads more so than town as a collective whole as there is manipulation afoot here.

I am claiming 1. for this reason, to get input, but 2. I think it WIFOMs mafia enough to make them think about killing me--assuming I don't use my shot(s) today--(because I could be dangerous to them in taking out a mafia member during the day or I could be helpful to them in taking out a towie PR more beneficial to town than me)

But regardless of all of this I don't think we have ever seen a mafia dayvig before and I don't think we will ever see one. So while I won't say I am an IC I would hope that from your perspective you can increase your trust of me and my reads (but take them with a grain of salt because they are horribly bad).
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yuma

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #124 on: March 25, 2014, 10:24:20 pm »

In general I am kinda against claiming. RMM less so, but obviously I felt there was a good reason for my doing so today with my given role. I won't necessarily say no one else should claim, but rather just caution that just because I claimed doesn't mean all other players should as well until we analyze the merits of claiming or not. Individuals may want to as they see fit, to them I would just say to make sure it is the right thing to do. I believe my claiming now was the right thing to do.
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