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Author Topic: Mafia Game Index, Queue, & Categorization Standards  (Read 103865 times)

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Twistedarcher

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #475 on: April 30, 2014, 06:30:31 pm »

My first modded game is over! And I want to do it again :) I already have an idea for a Closed Invented setup based upon recent BM games, which will probably be 13 players and the theme will be Game of Thrones again. Can I have a spot in the queue?

/comod?
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EFHW

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #476 on: April 30, 2014, 09:54:37 pm »

Donald's Greater Idea Mafia is open for signups!

Could we maybe hold off on opening new games until the existing ones fill?  People don't like being in a lit of games at once, and we are spreading our player pool a bit thin.
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Twistedarcher

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #477 on: April 30, 2014, 10:01:21 pm »

Donald's Greater Idea Mafia is open for signups!

Could we maybe hold off on opening new games until the existing ones fill?  People don't like being in a lit of games at once, and we are spreading our player pool a bit thin.

I think the community can self-moderate on this...having a game always open for sign-ups and then starting them when they fill (or soon after) is a better measure of what players currently want than anything else. People who join a game, but don't want it to start immediately, probably shouldn't be joining that game.
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yuma

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #478 on: April 30, 2014, 10:06:24 pm »

Donald's Greater Idea Mafia is open for signups!

Could we maybe hold off on opening new games until the existing ones fill?  People don't like being in a lit of games at once, and we are spreading our player pool a bit thin.

While this is certainly a valid point (a player pool that is thin) the prevailing opinion over time has been that a variety of open games at any given moment is good. It does mean that games fill a little more slowly. However, what it does mean is that the players who are joining it are joining it because they actually want to play in that specific game rather than just joining whatever game is most conveniently open at any give time or joining to get another game in the queue to come toward the front more quickly. Players who actually want to play are then more likely to be invested and not /out mid-game.

Now this prevailing opinion might not be entirely correct and is certainly open to change depending on what the community wants. But I personally like how it is right now with options and choices to pick from (as there are some games I would rather play over others at any given moment) rather than funneling everyone into just one or two games. I might even say that I would prefer more options to pick from (smaller games being the type that is often lacking) as I still often feel I am joining games more because I want to be playing mafia more than I want to play in that particular game.
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faust

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #479 on: May 01, 2014, 10:30:02 am »

My first modded game is over! And I want to do it again :) I already have an idea for a Closed Invented setup based upon recent BM games, which will probably be 13 players and the theme will be Game of Thrones again. Can I have a spot in the queue?

/comod?

Yeah, a comod would be really nice for this. Thanks a lot :) I'll also send you the setup, so you can look over it.
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EFHW

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #480 on: May 01, 2014, 11:18:55 am »

Actually, I had come to the same conclusions myself and thought I had cancelled that message!
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pingpongsam

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #481 on: May 02, 2014, 08:32:23 am »

Donald's Greater Idea Mafia is open for signups!

Could we maybe hold off on opening new games until the existing ones fill?  People don't like being in a lit of games at once, and we are spreading our player pool a bit thin.

I think the community can self-moderate on this...having a game always open for sign-ups and then starting them when they fill (or soon after) is a better measure of what players currently want than anything else. People who join a game, but don't want it to start immediately, probably shouldn't be joining that game.

On the flipside, people join a game wanting it to start immediately and then it takes 2 months or longer to fill and then it is time for a new baby to enter the family and they are unsure if they should out or not.
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Twistedarcher

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #482 on: May 02, 2014, 01:16:11 pm »

Donald's Greater Idea Mafia is open for signups!

Could we maybe hold off on opening new games until the existing ones fill?  People don't like being in a lit of games at once, and we are spreading our player pool a bit thin.

I think the community can self-moderate on this...having a game always open for sign-ups and then starting them when they fill (or soon after) is a better measure of what players currently want than anything else. People who join a game, but don't want it to start immediately, probably shouldn't be joining that game.

On the flipside, people join a game wanting it to start immediately and then it takes 2 months or longer to fill and then it is time for a new baby to enter the family and they are unsure if they should out or not.

People also shouldn't feel bad about /outing pre-game!
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yuma

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #483 on: May 18, 2014, 06:12:50 pm »

any games due to open/start up soon. I need some mafia in my life... (beside modding one game and spectating two)
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ashersky

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #484 on: May 18, 2014, 06:37:24 pm »

any games due to open/start up soon. I need some mafia in my life... (beside modding one game and spectating two)

Innovation 2 needs to start.
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XerxesPraelor

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #485 on: May 23, 2014, 07:27:25 am »

I want to join Dice Mafia!
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #487 on: May 24, 2014, 09:36:38 am »

Help!  I need TWO replacements for Innovation II!  Please pm or reply here if you are able to sub in.  It just started, so you won't be behind much at all. 
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sudgy

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #488 on: May 24, 2014, 04:12:19 pm »

I'm kind of busy today and tomorrow, but I'm still open if you need me.
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mail-mi

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #489 on: May 24, 2014, 04:54:20 pm »

And I may need a replacement for MXLIV, PM me if interested.
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EFHW

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #490 on: May 24, 2014, 06:03:00 pm »

I'm kind of busy today and tomorrow, but I'm still open if you need me.

great, thanks.  I'll send you a pm.
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EFHW

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #491 on: May 24, 2014, 11:23:04 pm »

1 more sub needed for Innovation! 
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yuma

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #492 on: May 25, 2014, 10:17:28 pm »

Put me down for an invented open game using 11 players. I don't think we have had a game with 11 players yet?

Also I think I am up next in the queue for standard/tweaked. Someone can jump me as I need a small break at least after hosting X-Men
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yuma

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #493 on: May 25, 2014, 10:17:55 pm »

Probably Voltaire is up next then?
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Voltaire

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #494 on: May 27, 2014, 10:11:05 am »

Probably Voltaire is up next then?

Cool. If this is correct, I'll open signups once things have calmed down a bit?
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Voltaire

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #495 on: May 31, 2014, 03:44:26 pm »

M45 (Rerun TBD) open for input/signups.
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ashersky

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #496 on: June 01, 2014, 10:47:44 pm »

This was way behind, but updated now.
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yuma

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #497 on: June 01, 2014, 10:49:06 pm »

This was way behind, but updated now.

can you put me down for a 11-player open/invented game?
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faust

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #498 on: June 02, 2014, 10:06:30 am »

This was way behind, but updated now.

ash, I think you forgot to put me on the invented queue.

Speaking of which, TA and I are not quite sure whether my game idea should be in Normal games or RMM. If an experienced mod could weigh in on the subject, that would be greatly appreciated. The setup section in question is open, so you will still be able to play the game if you like!
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yuma

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #499 on: June 02, 2014, 10:10:12 am »

This was way behind, but updated now.

ash, I think you forgot to put me on the invented queue.

Speaking of which, TA and I are not quite sure whether my game idea should be in Normal games or RMM. If an experienced mod could weigh in on the subject, that would be greatly appreciated. The setup section in question is open, so you will still be able to play the game if you like!

i'll take a look
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