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Author Topic: Mafia XXXII: Dynasty Warriors Mafia  (Read 111206 times)

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Galzria

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #925 on: October 24, 2013, 02:33:23 pm »

We know the setup is:

MDDVV-T-x

So there should just be one PR unclaimed.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #926 on: October 24, 2013, 02:34:06 pm »

And while the last member of the Mafia is a Roleblocker, this setup forbids blocking and shooting in the same night.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #927 on: October 24, 2013, 02:38:48 pm »

Lemme rephrase:

Vig: I don't know yet that I'll have you claim. If you do, we'll have 3 IC's in 7 players, and if Mafia choose to kill you at night, you'll at least get one shot off. That means we're 3v4, lynch one puts us at 3v3, shots to both sides put us at 2v2. That's mylo.

We may be better off playing with you quiet right now. That means we'll have 2 IC's against a pool of 5 players (including you). Mafia won't be able to straight pick you out to shoot tonight, meaning you may get 2 shots off (as long as we don't derplynch you).

That means today: 2v5. Lynch one is 2v4. Double shots is 1v3. You claim, 2v2. Lynch one is 2v1. Double shots and we win.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

XerxesPraelor

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #928 on: October 24, 2013, 02:41:08 pm »

I'm a VT.
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Galzria

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #929 on: October 24, 2013, 02:42:56 pm »

I'm a VT.

STOP. No claiming VT. Only PR claims. (Sorry, wasn't clear)
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

nkirbit

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #930 on: October 24, 2013, 02:47:18 pm »

I'm a VT.

STOP. No claiming VT. Only PR claims. (Sorry, wasn't clear)

Can hardly blame xerxes there haha.. You did say mass claim :).

I like having the vig claim, I think. One more confirmed town, because scum can't counterclaim.
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nkirbit

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #931 on: October 24, 2013, 02:48:19 pm »

Oh no wait, I read your post again.  You're probably right
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Voltaire

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #932 on: October 24, 2013, 03:08:01 pm »

So to be clear, you currently want the unknown PR, and only the unknown PR, to claim?
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Eevee

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #933 on: October 24, 2013, 03:08:30 pm »

I'm the one shot cop. Sadly I copped yuma night 1. Dude is definitely town, though!
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Galzria

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #934 on: October 24, 2013, 03:09:45 pm »

So to be clear, you currently want the unknown PR, and only the unknown PR, to claim?

Correct! Since I obviously fail at putting together coherent thoughts right now. :P
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #935 on: October 24, 2013, 03:12:17 pm »

I'm the one shot cop. Sadly I copped yuma night 1. Dude is definitely town, though!

Bad one shot cop! Bad!

:(

Man, disappointing. I understand it, I suppose. But dude was either the Doctor or scum, and if he didn't claim Doctor, I was lynching him.

Basically, he was town, or dead scum (eventually).

Oh well. No use crying over spilled milk. At least we know you're town, which is good since you were projecting scummy vibes.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Voltaire

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #936 on: October 24, 2013, 03:17:32 pm »

yuma doctor because he seemed to believe ash?

I had chairs down as doctor because he gave ash a townread with almost no explanation. So maybe that makes him scum now?
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Eevee

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #937 on: October 24, 2013, 03:23:32 pm »

I'm the one shot cop. Sadly I copped yuma night 1. Dude is definitely town, though!

Bad one shot cop! Bad!

:(

Man, disappointing. I understand it, I suppose. But dude was either the Doctor or scum, and if he didn't claim Doctor, I was lynching him.

Basically, he was town, or dead scum (eventually).

Oh well. No use crying over spilled milk. At least we know you're town, which is good since you were projecting scummy vibes.
I'm sorry, I'm bad at picking stuff up - I still don't know what you are referring to.
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Galzria

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #938 on: October 24, 2013, 03:32:52 pm »

So Eevee and I are IC's.

That leaves one scum in:

Chairs, xerxes, nkirbit, Voltaire and Mail-Mi.

There is also a full Vig in that group.

Now, I'm of the opinion that town doesn't need to know the identity of our Vig. We're not going to lynch him regardless, so assuming we lynch a VT, our Vig has a 1/3 chance of shooting scum. Scum on the other hand has a hell of a choice.

The disadvantage to the Vig not claiming is that we might be put in a spot where both the Vig and scum claim Vigilante, and we're in mylo (7 alive right now, lynch + 2 NK's = 4 alive tomorrow, or mylo if we don't kill scum).

Ehh, I don't know. If the Vig claims we have 3 IC's. We lynch one and the Vig has a 1/3 chance of hitting Mafia. Problem is, Mafia WILL shoot him tonight. If the Vig misses, Eevee and I are left alive to decide between two players. That would be a sucky way to lose if we choose wrong.

Eevee, help! I don't know what to do! I'll do, you know, actual scum hunting later, but I want to make sure we give ourselves the best strategy to win.

Ooh!

7 Alive now?

No Lynch, Vig doesn't claim. He's got a 1/4 chance of hitting scum. Scum have a 1/4 chance of hitting him. If scum kills our Vig, we're down to 5 tomorrow, with 2 IC's. We have two chances to pick scum out of 3 players.

If scum doesn't kill our Vig, then Vig claims. If scum counter claims, we've got 2 lynches to play with, so we win. If scum don't counter claim, there's only 2 players scum can be. Lynch one, shoot one, win.

Vote: No Lynch

Vigilante, don't claim. Shoot tonight. Worst case, scum try to roleblock you and succeed, nothing happens you claim tomorrow. If they try to roleblock you and fail, we're down to 6. You claim, we lynch a non-claimant. That makes 3 IC's going into night against 2 unknown. If scum let's you shoot, we win. If they don't, we win on lynches.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Voltaire

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #939 on: October 24, 2013, 03:35:03 pm »

So, posting in the middle of an in-progress re-read. Ash called sudgy-TA-theorel scum D1. *tips cap*

And I remember that mail-mi did what yuma caught theorel doing. nkirbit reads vaguely scummy.

PPE: Oh, perhaps no lynch! I need to read this.
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Galzria

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #940 on: October 24, 2013, 03:35:34 pm »

Reposting for relative clarity:

7 Alive now?

No Lynch, Vig doesn't claim. He's got a 1/4 chance of hitting scum. Scum have a 1/4 chance of hitting him. If scum kills our Vig, we're down to 5 tomorrow, with 2 IC's. We have two chances to pick scum out of 3 players.

If scum doesn't kill our Vig, then Vig claims. If scum counter claims, we've got 2 lynches to play with, so we win. If scum don't counter claim, there's only 2 players scum can be. Lynch one, shoot one, win.

Vote: No Lynch

Vigilante, don't claim. Shoot tonight. Worst case, scum try to roleblock you and succeed, nothing happens you claim tomorrow. If they try to roleblock you and fail, we're down to 6. You claim, we lynch a non-claimant. That makes 3 IC's going into night against 2 unknown. If scum let's you shoot, we win. If they don't, we win on lynches.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Eevee

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #941 on: October 24, 2013, 03:36:34 pm »

Vote: No Lynch

Everyone hold off posting for a sec.
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Eevee

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #942 on: October 24, 2013, 03:37:38 pm »

So, okay. I'm pretty convinced this is the best plan. We don't want to give mafia any clues as to who the vig is, Galzria, would it make sense to just cut the conversation off completely and proceed to the night?
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Galzria

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #943 on: October 24, 2013, 03:39:09 pm »

Yeah, no hammering out the no-lynch. I think we should still discuss likely scum candidates for the sake of our Vigilante tonight. And I want everybody to respond first so that we know 100% Eevee is what he claims (although claiming that as scum is suicidal. Still, safety first).
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Eevee

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #944 on: October 24, 2013, 03:39:56 pm »

If people get to react to the plan, the VT's might accidentally indicate that they aren't they aren't the vig or the vig might inadvertently give himself away. The less information scum has for their decisions, the better, right?
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Galzria

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #945 on: October 24, 2013, 03:40:51 pm »

So, okay. I'm pretty convinced this is the best plan. We don't want to give mafia any clues as to who the vig is, Galzria, would it make sense to just cut the conversation off completely and proceed to the night?

Eh, see my above post. I at least want every player to comment first (those who haven't since your claim). After that we can either go straight to night, or sort things out first. The advantage to going straight to night is scum doesn't get the chance to bias our Vig.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Eevee

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #946 on: October 24, 2013, 03:41:10 pm »

I totally understand people need to react to my claim at least to the extent of not counterclaiming me.
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Eevee

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #947 on: October 24, 2013, 03:41:43 pm »

Hilarious amounts of talking past each other. Sorry, I should read the PPE's.
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Voltaire

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #948 on: October 24, 2013, 03:42:37 pm »

Color-coding D1 with known flips/trustable claims.

Vote Count 1.12:

chairs (2): theorel, sudgy
sudgy (7): Twistedarcher, chairs, yuma, Nkirbit, Eevee, Voltaire, Robz888
ashersky (1): XerxesPraelor
Voltaire (1): Ashersky
Eevee (1): mail-mi

Not Voting (1): Galzria
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chairs

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Re: Mafia XXXII: Dynasty Warriors Mafia
« Reply #949 on: October 24, 2013, 03:43:15 pm »

Checking in to confirm I've seen today's posts.
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